GitHub / cesiumgs/cesium-unity issues and pull requests
#577 - Allow customization of tile GameObjects, perhaps using a prefab
Issue -
State: open - Opened by kring 2 months ago
Labels: enhancement
#576 - `TRIANGLE_FAN` indexing is wrong
Issue -
State: open - Opened by j9liu 2 months ago
Labels: bug, good first issue
#575 - Editor: Skip CesiumIonSession.Tick() when Unity is offline
Pull Request -
State: open - Opened by Heisenberk-Karabay 3 months ago
- 2 comments
#574 - Offline 3D Tileset Fails to Load Without Internet Connection
Issue -
State: open - Opened by Heisenberk-Karabay 3 months ago
- 1 comment
#573 - Cesium URL Template Raster Overlay appears to be unstable
Issue -
State: open - Opened by Reag 3 months ago
- 4 comments
#572 - Unity crashes when Running Unity
Issue -
State: closed - Opened by wjs123456 3 months ago
- 5 comments
Labels: bug, question
#571 - 3D LOD bug where everything nearby is low quality, fixable only by reboot of device
Issue -
State: open - Opened by electrum-bowie 3 months ago
- 5 comments
Labels: bug
#570 - Catch exceptions in `UnityPrepareRendererResources::free`
Pull Request -
State: closed - Opened by kring 3 months ago
- 2 comments
#569 - Update for `multiple-views` changes in cesium-native
Pull Request -
State: closed - Opened by j9liu 3 months ago
- 2 comments
#568 - Add ability to delete cache
Issue -
State: open - Opened by electrum-bowie 3 months ago
- 5 comments
Labels: enhancement
#567 - Fix credits not appearing in Play Mode
Pull Request -
State: closed - Opened by j9liu 4 months ago
- 5 comments
#566 - Frustum Culling is not working
Issue -
State: closed - Opened by Dante0927 4 months ago
- 2 comments
#565 - Add `CesiumUrlTemplateRasterOverlay` component
Pull Request -
State: closed - Opened by azrogers 4 months ago
- 4 comments
#564 - Credits missing in Play-in-Editor
Issue -
State: closed - Opened by kring 4 months ago
- 2 comments
Labels: bug
#563 - WMS URL encoding issue while using CesiumWebMapServiceRasterOverlay.cs
Issue -
State: open - Opened by Jay-Pandya-3004 4 months ago
- 1 comment
#562 - Attempt to downgrade to CMake 3.31.6 on CI
Pull Request -
State: closed - Opened by kring 4 months ago
#561 - Crashes in `UnityPrepareRendererResources` when unloading and reloading scenes
Issue -
State: open - Opened by azrogers 4 months ago
- 1 comment
Labels: bug
#560 - Fix crash resulting from GameObject being deleted before load thread finishes
Pull Request -
State: closed - Opened by azrogers 4 months ago
- 1 comment
#559 - Installing Cesium for Unity For Magic Leap Integration
Issue -
State: open - Opened by CyrusLabSF 4 months ago
- 3 comments
#558 - handle CesiumGeometry::BoundingCylinderRegion in std::variant visitor
Pull Request -
State: closed - Opened by timoore 5 months ago
- 1 comment
#557 - Resolved bug
Pull Request -
State: open - Opened by wjs123456 5 months ago
- 9 comments
#556 - cesium unity master branch
Issue -
State: open - Opened by wjs123456 5 months ago
- 2 comments
#555 - Building with cesium-native set up for vcpkg use
Pull Request -
State: open - Opened by timoore 5 months ago
#554 - Add support for point cloud attentuation in the HDRP render pipeline
Issue -
State: open - Opened by kring 5 months ago
Labels: enhancement
#553 - Unity crashes with bad allocation when loading tile
Issue -
State: open - Opened by charlotte-pbt 5 months ago
- 3 comments
#552 - Incorporate v1.15.2 patch release
Pull Request -
State: closed - Opened by kring 6 months ago
- 1 comment
#551 - Unity editor crashes nearly everytime I set active the Cesium3DTileset GameObject
Issue -
State: closed - Opened by mschult2 6 months ago
- 18 comments
#550 - Dispose UnityWebRequest when we're done with it
Issue -
State: open - Opened by kring 6 months ago
Labels: bug
#549 - Unity crashes when loading a 3D Tile from URL
Issue -
State: closed - Opened by Luizfelm 6 months ago
- 5 comments
#548 - Add exception support to Reinterop
Pull Request -
State: closed - Opened by kring 6 months ago
- 5 comments
#547 - Update cesium-native, don't derive CesiumImpl from ReferenceCountedThreadSafe
Pull Request -
State: closed - Opened by kring 6 months ago
- 1 comment
#546 - Support "debugFreezeFrame" or "Suspend Update" for production
Issue -
State: closed - Opened by asafMasa 6 months ago
- 2 comments
#545 - Unity crashes while reloading domains
Issue -
State: open - Opened by Mercury-Leo 6 months ago
#544 - Publish docs to cesium.com
Pull Request -
State: closed - Opened by kring 7 months ago
#543 - Application crashes occisonally while loading new Tilesets with Unity 6
Issue -
State: closed - Opened by Mercury-Leo 7 months ago
- 6 comments
Labels: bug
#542 - Question: Can Cesium3DTileset be always above the CesiumWebMapTileServiceRasterOverlay regardless of it's hight above sea level (where WMTS is higher than tileset)?
Issue -
State: closed - Opened by asafMasa 7 months ago
- 1 comment
#541 - Fix loading problems for models without normals
Pull Request -
State: closed - Opened by kring 7 months ago
- 1 comment
#540 - Tileset with no normals has render and loading issues
Issue -
State: closed - Opened by r-veenstra 7 months ago
- 1 comment
#539 - Fix linker errors by replacing strings in Abseil source before running cmake configure
Pull Request -
State: closed - Opened by kring 8 months ago
- 1 comment
#538 - Fix shared image crash
Pull Request -
State: closed - Opened by kring 8 months ago
- 3 comments
#537 - Race condition with shared images leads to crash
Issue -
State: closed - Opened by kring 8 months ago
- 1 comment
Labels: bug
#536 - Improve stability on AppDomain reloads.
Pull Request -
State: closed - Opened by kring 8 months ago
- 1 comment
#535 - error LNK2001: unresolved external symbol for absl
Issue -
State: closed - Opened by jingtao01 8 months ago
- 6 comments
#534 - Improve Unity C# Documentation
Pull Request -
State: closed - Opened by azrogers 8 months ago
- 4 comments
#533 - Does the async asset buffer size have any impact on framerate ?
Issue -
State: closed - Opened by electrum-bowie 8 months ago
- 2 comments
#532 - Terrain / 3D Tiles exaggeration
Issue -
State: open - Opened by j9liu 8 months ago
Labels: enhancement
#531 - Update cesium-native to latest main
Pull Request -
State: closed - Opened by j9liu 8 months ago
#530 - SampleHeightMostDetailed compared to raycast results
Issue -
State: closed - Opened by ClaudeMCL 8 months ago
- 3 comments
#529 - Replace `gsl::span` with `std::span`
Pull Request -
State: closed - Opened by j9liu 8 months ago
- 5 comments
#528 - An interrupted flight means the next flight will start part way through
Issue -
State: open - Opened by kring 8 months ago
Labels: bug, good first issue
#527 - Inconsistancy In access modifiers in CesiumTileExcluder
Issue -
State: open - Opened by Reag 9 months ago
- 3 comments
#526 - Fix automatic generation of WMTS Tile Matrix Set Labels
Pull Request -
State: closed - Opened by kring 9 months ago
- 2 comments
#525 - Unity crashes when reloading domains
Issue -
State: closed - Opened by Mercury-Leo 9 months ago
- 3 comments
Labels: bug
#524 - Update cesium-native to latest
Pull Request -
State: closed - Opened by azrogers 9 months ago
- 2 comments
#523 - Reflect new Unity 2022.3+ requirement in developer-setup.md
Pull Request -
State: closed - Opened by jqntn 9 months ago
- 1 comment
#522 - `file:///` URLs with escaped spaces (`%20`) do not work
Issue -
State: open - Opened by TheYarin 10 months ago
- 12 comments
Labels: bug
#521 - Add asmdef Restrictions to Unity Runtime
Pull Request -
State: closed - Opened by Reag 9 months ago
- 1 comment
#520 - KML/GPX/GeoJson support?
Issue -
State: closed - Opened by Sgambe33 10 months ago
- 1 comment
#519 - Tiles loading and unloading based on amount of requests
Issue -
State: open - Opened by electrum-bowie 10 months ago
- 4 comments
#518 - Make cesium-unity compatible with the shared asset changes in cesium-native.
Pull Request -
State: closed - Opened by azrogers 10 months ago
- 2 comments
#517 - Cesium does not compile for Android, probably because of swl-variant
Issue -
State: closed - Opened by jqntn 10 months ago
- 4 comments
Labels: bug
#516 - Standardize CesiumRuntime.asmdef Platform Includes
Issue -
State: closed - Opened by Reag 10 months ago
- 2 comments
#515 - Clearer Documentation on CesiumCameraManager
Issue -
State: open - Opened by Reag 10 months ago
- 1 comment
Labels: documentation, good first issue
#514 - Many Errors , unable yo build to Android Until i delete IOS library
Issue -
State: open - Opened by nitroman123 10 months ago
- 8 comments
#513 - cesium unity plugin on arch linux
Issue -
State: open - Opened by 2tata 10 months ago
- 6 comments
#511 - Add SampleHeightMostDetailed tileset load failure test
Pull Request -
State: closed - Opened by kring 10 months ago
- 3 comments
#510 - Ask questions about build
Issue -
State: closed - Opened by luolihui119 10 months ago
- 1 comment
#509 - Fix "Quick Checks" step on CI
Pull Request -
State: closed - Opened by kring 10 months ago
- 1 comment
#508 - Improvements to the developer setup docs.
Pull Request -
State: closed - Opened by kring 10 months ago
- 1 comment
#507 - Height query API for Unity
Pull Request -
State: closed - Opened by kring 10 months ago
- 7 comments
#506 - CMakeLists.txt changes needed to build on RHEL8.6
Issue -
State: closed - Opened by whowe444 10 months ago
- 5 comments
#505 - Cache read/write exceptions
Issue -
State: open - Opened by zzj9426 11 months ago
- 3 comments
#504 - Cesium URP Unlit Shader not rendering fog
Issue -
State: open - Opened by electrum-bowie 11 months ago
- 1 comment
#503 - Reference counting and accidental copy prevention for Impl classes
Pull Request -
State: closed - Opened by kring 11 months ago
- 1 comment
#502 - WIP Added Vision Pro build support
Pull Request -
State: open - Opened by handzlikchris 11 months ago
- 4 comments
#501 - Handle possibility of a null token in the SelectIonTokenWindow
Pull Request -
State: closed - Opened by kring 11 months ago
#500 - Cesium ion token selector panel doesn't work if a token has never been selected before
Issue -
State: closed - Opened by kring 11 months ago
Labels: bug
#499 - Fix another crash caused by destroying CesiumIonSession while it is doing network requests
Pull Request -
State: closed - Opened by kring 11 months ago
- 1 comment
#498 - Fix "True Origin" inversion issue
Pull Request -
State: closed - Opened by kring 11 months ago
#497 - Fix macOS build by freeing up disk space on the runner
Pull Request -
State: closed - Opened by kring 11 months ago
- 1 comment
#496 - DllNotFoundException: CesiumForUnityNative-Editor assembly:<unknown assembly> type:<unknown type> member:(null)
Issue -
State: closed - Opened by lzk9421 11 months ago
- 1 comment
#495 - Fix "True Origin" inversion issue
Pull Request -
State: closed - Opened by j9liu 11 months ago
- 2 comments
#494 - Fix the build by updating cesium-native
Pull Request -
State: closed - Opened by kring 11 months ago
#493 - Add 'True Origin' placement mode
Pull Request -
State: closed - Opened by j9liu 11 months ago
- 2 comments
#492 - Updates to tileset locations on ion do not appear in Unity unless Unity is reopened
Issue -
State: open - Opened by corybarr 11 months ago
- 1 comment
Labels: bug
#491 - Add support for double-sided materials
Pull Request -
State: closed - Opened by kring 11 months ago
- 6 comments
#490 - Add "Cesium Moon Terrain" to Quick Add panel
Issue -
State: open - Opened by j9liu 12 months ago
Labels: enhancement
#489 - How to build and run the Linux version of Cesium for Unity in Unity?
Issue -
State: closed - Opened by SeokHsu 12 months ago
- 5 comments
#488 - CesiumWebMapTileServiceRasterOverlay Allows custom http headers
Issue -
State: open - Opened by 1320494699 12 months ago
- 3 comments
#487 - Build and CI improvements, building on vcpkg
Pull Request -
State: closed - Opened by kring 12 months ago
#486 - CesiumPolygonRasterOverlay Cliping can not work when use HDRP
Issue -
State: closed - Opened by XudongZhou 12 months ago
- 7 comments
#485 - Apple Vision Pro Support
Issue -
State: closed - Opened by demonixis 12 months ago
- 1 comment
#484 - Bump version to v1.11.1, update changelog.
Pull Request -
State: closed - Opened by kring about 1 year ago
#483 - CesiumCreditSystem NotImplementedException: The native library is out of sync with the managed one.
Issue -
State: closed - Opened by kkkarannn about 1 year ago
- 1 comment
#482 - Fix incorrect ECEF->LLH transformation in CesiumCartographicPolygon.
Pull Request -
State: closed - Opened by kring about 1 year ago
- 1 comment
#481 - CesiumPolygonRasterOverlay Can not Clip VectorTileMap in v1.11
Issue -
State: closed - Opened by thindev about 1 year ago
- 4 comments
#480 - Fix changing CesiumGlobeAnchor position while disabled
Pull Request -
State: closed - Opened by azrogers about 1 year ago
- 8 comments
#479 - Use vcpkg version of cesium-native
Pull Request -
State: closed - Opened by kring about 1 year ago
- 6 comments
#478 - Flatten the ground surface or Terrain inside a polygon
Issue -
State: closed - Opened by joingen about 1 year ago
- 1 comment
#477 - Problem with CesiumCameraController movement in V1.11.0
Issue -
State: open - Opened by luolihui119 about 1 year ago
- 7 comments
Labels: bug