Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / cesiumgs/cesium-unity issues and pull requests
#529 - Replace `gsl::span` with `std::span`
Pull Request -
State: open - Opened by j9liu 9 days ago
- 3 comments
#528 - An interrupted flight means the next flight will start part way through
Issue -
State: open - Opened by kring 10 days ago
Labels: bug, good first issue
#528 - An interrupted flight means the next flight will start part way through
Issue -
State: open - Opened by kring 10 days ago
Labels: bug, good first issue
#527 - Inconsistancy In access modifiers in CesiumTileExcluder
Issue -
State: open - Opened by Reag 13 days ago
- 3 comments
#527 - Inconsistancy In access modifiers in CesiumTileExcluder
Issue -
State: open - Opened by Reag 13 days ago
- 3 comments
#526 - Fix automatic generation of WMTS Tile Matrix Set Labels
Pull Request -
State: closed - Opened by kring 16 days ago
- 2 comments
#525 - Unity crashes when reloading domains
Issue -
State: open - Opened by Mercury-Leo 19 days ago
- 3 comments
Labels: bug
#524 - Update cesium-native to latest
Pull Request -
State: closed - Opened by azrogers about 1 month ago
- 2 comments
#523 - Reflect new Unity 2022.3+ requirement in developer-setup.md
Pull Request -
State: closed - Opened by jqntn about 1 month ago
- 1 comment
#522 - `file:///` URLs with escaped spaces (`%20`) do not work
Issue -
State: open - Opened by TheYarin about 2 months ago
- 12 comments
Labels: bug
#521 - Add asmdef Restrictions to Unity Runtime
Pull Request -
State: closed - Opened by Reag about 1 month ago
- 1 comment
#520 - KML/GPX/GeoJson support?
Issue -
State: closed - Opened by Sgambe33 about 1 month ago
- 1 comment
#519 - Tiles loading and unloading based on amount of requests
Issue -
State: open - Opened by electrum-bowie about 1 month ago
- 4 comments
#518 - Make cesium-unity compatible with the shared asset changes in cesium-native.
Pull Request -
State: closed - Opened by azrogers about 2 months ago
- 2 comments
#517 - Cesium does not compile for Android, probably because of swl-variant
Issue -
State: closed - Opened by jqntn about 2 months ago
- 4 comments
Labels: bug
#516 - Standardize CesiumRuntime.asmdef Platform Includes
Issue -
State: closed - Opened by Reag about 2 months ago
- 2 comments
#515 - Clearer Documentation on CesiumCameraManager
Issue -
State: open - Opened by Reag about 2 months ago
- 1 comment
Labels: documentation, good first issue
#514 - Many Errors , unable yo build to Android Until i delete IOS library
Issue -
State: open - Opened by nitroman123 about 2 months ago
- 8 comments
#513 - cesium unity plugin on arch linux
Issue -
State: open - Opened by 2tata 2 months ago
- 4 comments
#511 - Add SampleHeightMostDetailed tileset load failure test
Pull Request -
State: closed - Opened by kring 2 months ago
- 3 comments
#510 - Ask questions about build
Issue -
State: closed - Opened by luolihui119 2 months ago
- 1 comment
#509 - Fix "Quick Checks" step on CI
Pull Request -
State: closed - Opened by kring 2 months ago
- 1 comment
#508 - Improvements to the developer setup docs.
Pull Request -
State: closed - Opened by kring 2 months ago
- 1 comment
#507 - Height query API for Unity
Pull Request -
State: closed - Opened by kring 2 months ago
- 7 comments
#506 - CMakeLists.txt changes needed to build on RHEL8.6
Issue -
State: closed - Opened by whowe444 2 months ago
- 5 comments
#505 - Cache read/write exceptions
Issue -
State: open - Opened by zzj9426 3 months ago
- 3 comments
#504 - Cesium URP Unlit Shader not rendering fog
Issue -
State: open - Opened by electrum-bowie 3 months ago
- 1 comment
#503 - Reference counting and accidental copy prevention for Impl classes
Pull Request -
State: closed - Opened by kring 3 months ago
- 1 comment
#502 - WIP Added Vision Pro build support
Pull Request -
State: open - Opened by handzlikchris 3 months ago
- 4 comments
#501 - Handle possibility of a null token in the SelectIonTokenWindow
Pull Request -
State: closed - Opened by kring 3 months ago
#500 - Cesium ion token selector panel doesn't work if a token has never been selected before
Issue -
State: closed - Opened by kring 3 months ago
Labels: bug
#499 - Fix another crash caused by destroying CesiumIonSession while it is doing network requests
Pull Request -
State: closed - Opened by kring 3 months ago
- 1 comment
#498 - Fix "True Origin" inversion issue
Pull Request -
State: closed - Opened by kring 3 months ago
#497 - Fix macOS build by freeing up disk space on the runner
Pull Request -
State: closed - Opened by kring 3 months ago
- 1 comment
#496 - DllNotFoundException: CesiumForUnityNative-Editor assembly:<unknown assembly> type:<unknown type> member:(null)
Issue -
State: closed - Opened by lzk9421 3 months ago
- 1 comment
#495 - Fix "True Origin" inversion issue
Pull Request -
State: closed - Opened by j9liu 3 months ago
- 2 comments
#494 - Fix the build by updating cesium-native
Pull Request -
State: closed - Opened by kring 3 months ago
#493 - Add 'True Origin' placement mode
Pull Request -
State: closed - Opened by j9liu 3 months ago
- 2 comments
#492 - Updates to tileset locations on ion do not appear in Unity unless Unity is reopened
Issue -
State: open - Opened by corybarr 3 months ago
- 1 comment
Labels: bug
#491 - Add support for double-sided materials
Pull Request -
State: closed - Opened by kring 3 months ago
- 6 comments
#490 - Add "Cesium Moon Terrain" to Quick Add panel
Issue -
State: open - Opened by j9liu 3 months ago
Labels: enhancement
#489 - How to build and run the Linux version of Cesium for Unity in Unity?
Issue -
State: closed - Opened by SeokHsu 3 months ago
- 5 comments
#488 - CesiumWebMapTileServiceRasterOverlay Allows custom http headers
Issue -
State: open - Opened by 1320494699 4 months ago
- 3 comments
#487 - Build and CI improvements, building on vcpkg
Pull Request -
State: closed - Opened by kring 4 months ago
#486 - CesiumPolygonRasterOverlay Cliping can not work when use HDRP
Issue -
State: closed - Opened by XudongZhou 4 months ago
- 7 comments
#485 - Apple Vision Pro Support
Issue -
State: closed - Opened by demonixis 4 months ago
- 1 comment
#484 - Bump version to v1.11.1, update changelog.
Pull Request -
State: closed - Opened by kring 4 months ago
#483 - CesiumCreditSystem NotImplementedException: The native library is out of sync with the managed one.
Issue -
State: closed - Opened by kkkarannn 4 months ago
- 1 comment
#482 - Fix incorrect ECEF->LLH transformation in CesiumCartographicPolygon.
Pull Request -
State: closed - Opened by kring 4 months ago
- 1 comment
#481 - CesiumPolygonRasterOverlay Can not Clip VectorTileMap in v1.11
Issue -
State: closed - Opened by thindev 4 months ago
- 4 comments
#480 - Fix changing CesiumGlobeAnchor position while disabled
Pull Request -
State: closed - Opened by azrogers 4 months ago
- 8 comments
#479 - Use vcpkg version of cesium-native
Pull Request -
State: closed - Opened by kring 4 months ago
- 6 comments
#478 - Flatten the ground surface or Terrain inside a polygon
Issue -
State: closed - Opened by joingen 5 months ago
- 1 comment
#477 - Is there a problem with keyboard WASDQE operation in V1.11.0
Issue -
State: open - Opened by luolihui119 5 months ago
- 7 comments
#476 - Game-breaking bug in v1.11.0
Issue -
State: closed - Opened by electrum-bowie 5 months ago
- 19 comments
Labels: bug
#475 - Rendering in Linux Editor
Issue -
State: open - Opened by ericjohnson97 5 months ago
- 5 comments
#474 - Fix moving tiles on origin shift by setting last ellipsoid when setting last locals.
Pull Request -
State: closed - Opened by kring 5 months ago
- 2 comments
#473 - Origin shifting is completely broken
Issue -
State: closed - Opened by kring 5 months ago
Labels: bug
#472 - Abnormal display of oblique photography point cloud data
Issue -
State: closed - Opened by luolihui119 5 months ago
- 2 comments
#471 - Generate Doxygen documentation for Unity
Pull Request -
State: closed - Opened by azrogers 5 months ago
- 1 comment
#470 - Fix token selector panel problems
Pull Request -
State: closed - Opened by kring 6 months ago
#469 - Cesium ion token set on "Token" panel is not saved
Issue -
State: closed - Opened by kring 6 months ago
Labels: bug
#468 - Limit Maps Tiles API Request AR App
Issue -
State: closed - Opened by NathalieTomas 6 months ago
- 5 comments
#467 - Add support for ellipsoid tileset loader
Pull Request -
State: closed - Opened by jqntn 6 months ago
- 1 comment
#466 - Map Tiles Terrain suddenly stops trying to load at times
Issue -
State: open - Opened by electrum-bowie 6 months ago
- 13 comments
#465 - Support custom ellipsoids in Unity
Pull Request -
State: closed - Opened by azrogers 6 months ago
- 5 comments
#464 - Statically link MSVC runtime library
Pull Request -
State: closed - Opened by jqntn 6 months ago
- 9 comments
#463 - Update cesium-native, bump version.
Pull Request -
State: closed - Opened by kring 6 months ago
#462 - Linux Development Improvements
Pull Request -
State: closed - Opened by ericjohnson97 6 months ago
- 5 comments
#461 - Water Tiles suddenly go up when getting close, leaving a big gap to see under the map.
Issue -
State: closed - Opened by electrum-bowie 6 months ago
- 5 comments
#460 - OriginShift Lagspikes
Issue -
State: open - Opened by Waffle1434 7 months ago
#459 - Error on build (missing header files)
Issue -
State: closed - Opened by ger-benjamin 7 months ago
- 7 comments
#458 - Update release guide
Pull Request -
State: closed - Opened by j9liu 7 months ago
- 1 comment
#457 - Rare crash when launching multiple clients
Issue -
State: open - Opened by Reag 7 months ago
- 2 comments
#456 - Android build broken on v1.9.0
Issue -
State: closed - Opened by j9liu 7 months ago
- 4 comments
Labels: bug
#455 - Some Ion imagery assets attempt to load from localhost instead of the correct URLs
Issue -
State: open - Opened by azrogers 8 months ago
- 1 comment
Labels: bug
#454 - Error compiling shaders when building for android
Issue -
State: open - Opened by Faalvare 8 months ago
- 2 comments
#453 - Error Scaling map on magic leap 2
Issue -
State: closed - Opened by GiannisApost 8 months ago
- 2 comments
#452 - No way to build and run on android
Issue -
State: closed - Opened by kiuma 8 months ago
- 3 comments
#451 - BINARY_INVALID_ALIGNMENT works in CesiumJS but not in Cesium-Unity
Issue -
State: open - Opened by M0rph3v5 8 months ago
- 2 comments
#450 - When install Cesium in Unity, the web browser to login to Cesium does not appear? Any thoughts on this?
Issue -
State: closed - Opened by timex1989 8 months ago
#449 - Support in Unity for Cesium ion servers running in single-user authentication mode.
Pull Request -
State: closed - Opened by azrogers 8 months ago
- 2 comments
#448 - Warnings in CesiumSamplesRequiresMagicLeap.cs
Issue -
State: closed - Opened by kring 8 months ago
#437 - Unable to override Cesium credit system because `CesiumCredit` is marked internal
Issue -
State: open - Opened by kring 9 months ago
- 3 comments
Labels: bug
#432 - Crash in `CesiumIonSessionImpl` during Unity code reloading
Issue -
State: closed - Opened by azrogers 9 months ago
Labels: bug
#431 - OpenGLES3 Error when rendering Cesium Tiles on Quest Devic
Issue -
State: open - Opened by csciguy8 9 months ago
- 1 comment
Labels: bug
#426 - Add "True Origin" mode to `CesiumGeoreference`
Issue -
State: closed - Opened by j9liu 9 months ago
- 1 comment
Labels: enhancement
#424 - Fix build when using vcpkg-ified cesium-native
Pull Request -
State: closed - Opened by azrogers 9 months ago
- 1 comment
#421 - Use a component to identify cesium camera
Pull Request -
State: closed - Opened by raggnic 9 months ago
- 20 comments
#419 - Statically link C runtime library on Windows
Issue -
State: closed - Opened by kring 10 months ago
Labels: enhancement
#416 - Support for i3dm and Instanced 3D Models
Issue -
State: open - Opened by YerichoDev 10 months ago
- 3 comments
Labels: enhancement
#412 - Ability to update Tileset options without reloading tileset
Pull Request -
State: open - Opened by whitebozo 10 months ago
- 8 comments
#409 - Vision Pro Reinterop build issue
Issue -
State: open - Opened by mechpil0t 10 months ago
- 16 comments
#408 - Crash on Quest 2 / Quest 3 after around 20 minutes of playtime
Issue -
State: open - Opened by electrum-bowie 10 months ago
- 16 comments
#372 - Compilation error missing DotNet
Issue -
State: closed - Opened by maki0315 about 1 year ago
- 2 comments
#370 - Support double-sided materials
Issue -
State: closed - Opened by j9liu about 1 year ago
Labels: enhancement
#366 - for WSA build typo?
Issue -
State: open - Opened by tomlee-dev about 1 year ago
- 1 comment
Labels: good first issue, quality
#333 - Cesium Credits
Issue -
State: closed - Opened by jonmartincom over 1 year ago
- 10 comments
#327 - Add support for multiple cameras
Issue -
State: closed - Opened by kring over 1 year ago
- 20 comments
Labels: enhancement
#319 - Cesium Window "Quick Add" buttons don't always work
Issue -
State: open - Opened by csciguy8 over 1 year ago
- 3 comments
Labels: bug