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GitHub / cesiumgs/cesium-unity issues and pull requests

#577 - Allow customization of tile GameObjects, perhaps using a prefab

Issue - State: open - Opened by kring 2 months ago
Labels: enhancement

#576 - `TRIANGLE_FAN` indexing is wrong

Issue - State: open - Opened by j9liu 2 months ago
Labels: bug, good first issue

#575 - Editor: Skip CesiumIonSession.Tick() when Unity is offline

Pull Request - State: open - Opened by Heisenberk-Karabay 3 months ago - 2 comments

#574 - Offline 3D Tileset Fails to Load Without Internet Connection

Issue - State: open - Opened by Heisenberk-Karabay 3 months ago - 1 comment

#573 - Cesium URL Template Raster Overlay appears to be unstable

Issue - State: open - Opened by Reag 3 months ago - 4 comments

#572 - Unity crashes when Running Unity

Issue - State: closed - Opened by wjs123456 3 months ago - 5 comments
Labels: bug, question

#571 - 3D LOD bug where everything nearby is low quality, fixable only by reboot of device

Issue - State: open - Opened by electrum-bowie 3 months ago - 5 comments
Labels: bug

#570 - Catch exceptions in `UnityPrepareRendererResources::free`

Pull Request - State: closed - Opened by kring 3 months ago - 2 comments

#569 - Update for `multiple-views` changes in cesium-native

Pull Request - State: closed - Opened by j9liu 3 months ago - 2 comments

#568 - Add ability to delete cache

Issue - State: open - Opened by electrum-bowie 3 months ago - 5 comments
Labels: enhancement

#567 - Fix credits not appearing in Play Mode

Pull Request - State: closed - Opened by j9liu 4 months ago - 5 comments

#566 - Frustum Culling is not working

Issue - State: closed - Opened by Dante0927 4 months ago - 2 comments

#565 - Add `CesiumUrlTemplateRasterOverlay` component

Pull Request - State: closed - Opened by azrogers 4 months ago - 4 comments

#564 - Credits missing in Play-in-Editor

Issue - State: closed - Opened by kring 4 months ago - 2 comments
Labels: bug

#562 - Attempt to downgrade to CMake 3.31.6 on CI

Pull Request - State: closed - Opened by kring 4 months ago

#561 - Crashes in `UnityPrepareRendererResources` when unloading and reloading scenes

Issue - State: open - Opened by azrogers 4 months ago - 1 comment
Labels: bug

#560 - Fix crash resulting from GameObject being deleted before load thread finishes

Pull Request - State: closed - Opened by azrogers 4 months ago - 1 comment

#559 - Installing Cesium for Unity For Magic Leap Integration

Issue - State: open - Opened by CyrusLabSF 4 months ago - 3 comments

#558 - handle CesiumGeometry::BoundingCylinderRegion in std::variant visitor

Pull Request - State: closed - Opened by timoore 5 months ago - 1 comment

#557 - Resolved bug

Pull Request - State: open - Opened by wjs123456 5 months ago - 9 comments

#556 - cesium unity master branch

Issue - State: open - Opened by wjs123456 5 months ago - 2 comments

#555 - Building with cesium-native set up for vcpkg use

Pull Request - State: open - Opened by timoore 5 months ago

#554 - Add support for point cloud attentuation in the HDRP render pipeline

Issue - State: open - Opened by kring 5 months ago
Labels: enhancement

#553 - Unity crashes with bad allocation when loading tile

Issue - State: open - Opened by charlotte-pbt 5 months ago - 3 comments

#552 - Incorporate v1.15.2 patch release

Pull Request - State: closed - Opened by kring 6 months ago - 1 comment

#550 - Dispose UnityWebRequest when we're done with it

Issue - State: open - Opened by kring 6 months ago
Labels: bug

#549 - Unity crashes when loading a 3D Tile from URL

Issue - State: closed - Opened by Luizfelm 6 months ago - 5 comments

#548 - Add exception support to Reinterop

Pull Request - State: closed - Opened by kring 6 months ago - 5 comments

#547 - Update cesium-native, don't derive CesiumImpl from ReferenceCountedThreadSafe

Pull Request - State: closed - Opened by kring 6 months ago - 1 comment

#546 - Support "debugFreezeFrame" or "Suspend Update" for production

Issue - State: closed - Opened by asafMasa 6 months ago - 2 comments

#545 - Unity crashes while reloading domains

Issue - State: open - Opened by Mercury-Leo 6 months ago

#544 - Publish docs to cesium.com

Pull Request - State: closed - Opened by kring 7 months ago

#543 - Application crashes occisonally while loading new Tilesets with Unity 6

Issue - State: closed - Opened by Mercury-Leo 7 months ago - 6 comments
Labels: bug

#541 - Fix loading problems for models without normals

Pull Request - State: closed - Opened by kring 7 months ago - 1 comment

#540 - Tileset with no normals has render and loading issues

Issue - State: closed - Opened by r-veenstra 7 months ago - 1 comment

#539 - Fix linker errors by replacing strings in Abseil source before running cmake configure

Pull Request - State: closed - Opened by kring 8 months ago - 1 comment

#538 - Fix shared image crash

Pull Request - State: closed - Opened by kring 8 months ago - 3 comments

#537 - Race condition with shared images leads to crash

Issue - State: closed - Opened by kring 8 months ago - 1 comment
Labels: bug

#536 - Improve stability on AppDomain reloads.

Pull Request - State: closed - Opened by kring 8 months ago - 1 comment

#535 - error LNK2001: unresolved external symbol for absl

Issue - State: closed - Opened by jingtao01 8 months ago - 6 comments

#534 - Improve Unity C# Documentation

Pull Request - State: closed - Opened by azrogers 8 months ago - 4 comments

#533 - Does the async asset buffer size have any impact on framerate ?

Issue - State: closed - Opened by electrum-bowie 8 months ago - 2 comments

#532 - Terrain / 3D Tiles exaggeration

Issue - State: open - Opened by j9liu 8 months ago
Labels: enhancement

#531 - Update cesium-native to latest main

Pull Request - State: closed - Opened by j9liu 8 months ago

#530 - SampleHeightMostDetailed compared to raycast results

Issue - State: closed - Opened by ClaudeMCL 8 months ago - 3 comments

#529 - Replace `gsl::span` with `std::span`

Pull Request - State: closed - Opened by j9liu 8 months ago - 5 comments

#528 - An interrupted flight means the next flight will start part way through

Issue - State: open - Opened by kring 8 months ago
Labels: bug, good first issue

#527 - Inconsistancy In access modifiers in CesiumTileExcluder

Issue - State: open - Opened by Reag 9 months ago - 3 comments

#526 - Fix automatic generation of WMTS Tile Matrix Set Labels

Pull Request - State: closed - Opened by kring 9 months ago - 2 comments

#525 - Unity crashes when reloading domains

Issue - State: closed - Opened by Mercury-Leo 9 months ago - 3 comments
Labels: bug

#524 - Update cesium-native to latest

Pull Request - State: closed - Opened by azrogers 9 months ago - 2 comments

#523 - Reflect new Unity 2022.3+ requirement in developer-setup.md

Pull Request - State: closed - Opened by jqntn 9 months ago - 1 comment

#522 - `file:///` URLs with escaped spaces (`%20`) do not work

Issue - State: open - Opened by TheYarin 10 months ago - 12 comments
Labels: bug

#521 - Add asmdef Restrictions to Unity Runtime

Pull Request - State: closed - Opened by Reag 9 months ago - 1 comment

#520 - KML/GPX/GeoJson support?

Issue - State: closed - Opened by Sgambe33 10 months ago - 1 comment

#519 - Tiles loading and unloading based on amount of requests

Issue - State: open - Opened by electrum-bowie 10 months ago - 4 comments

#518 - Make cesium-unity compatible with the shared asset changes in cesium-native.

Pull Request - State: closed - Opened by azrogers 10 months ago - 2 comments

#517 - Cesium does not compile for Android, probably because of swl-variant

Issue - State: closed - Opened by jqntn 10 months ago - 4 comments
Labels: bug

#516 - Standardize CesiumRuntime.asmdef Platform Includes

Issue - State: closed - Opened by Reag 10 months ago - 2 comments

#515 - Clearer Documentation on CesiumCameraManager

Issue - State: open - Opened by Reag 10 months ago - 1 comment
Labels: documentation, good first issue

#514 - Many Errors , unable yo build to Android Until i delete IOS library

Issue - State: open - Opened by nitroman123 10 months ago - 8 comments

#513 - cesium unity plugin on arch linux

Issue - State: open - Opened by 2tata 10 months ago - 6 comments

#511 - Add SampleHeightMostDetailed tileset load failure test

Pull Request - State: closed - Opened by kring 10 months ago - 3 comments

#510 - Ask questions about build

Issue - State: closed - Opened by luolihui119 10 months ago - 1 comment

#509 - Fix "Quick Checks" step on CI

Pull Request - State: closed - Opened by kring 10 months ago - 1 comment

#508 - Improvements to the developer setup docs.

Pull Request - State: closed - Opened by kring 10 months ago - 1 comment

#507 - Height query API for Unity

Pull Request - State: closed - Opened by kring 10 months ago - 7 comments

#506 - CMakeLists.txt changes needed to build on RHEL8.6

Issue - State: closed - Opened by whowe444 10 months ago - 5 comments

#505 - Cache read/write exceptions

Issue - State: open - Opened by zzj9426 11 months ago - 3 comments

#504 - Cesium URP Unlit Shader not rendering fog

Issue - State: open - Opened by electrum-bowie 11 months ago - 1 comment

#503 - Reference counting and accidental copy prevention for Impl classes

Pull Request - State: closed - Opened by kring 11 months ago - 1 comment

#502 - WIP Added Vision Pro build support

Pull Request - State: open - Opened by handzlikchris 11 months ago - 4 comments

#501 - Handle possibility of a null token in the SelectIonTokenWindow

Pull Request - State: closed - Opened by kring 11 months ago

#498 - Fix "True Origin" inversion issue

Pull Request - State: closed - Opened by kring 11 months ago

#497 - Fix macOS build by freeing up disk space on the runner

Pull Request - State: closed - Opened by kring 11 months ago - 1 comment

#495 - Fix "True Origin" inversion issue

Pull Request - State: closed - Opened by j9liu 11 months ago - 2 comments

#494 - Fix the build by updating cesium-native

Pull Request - State: closed - Opened by kring 11 months ago

#493 - Add 'True Origin' placement mode

Pull Request - State: closed - Opened by j9liu 11 months ago - 2 comments

#492 - Updates to tileset locations on ion do not appear in Unity unless Unity is reopened

Issue - State: open - Opened by corybarr 11 months ago - 1 comment
Labels: bug

#491 - Add support for double-sided materials

Pull Request - State: closed - Opened by kring 11 months ago - 6 comments

#490 - Add "Cesium Moon Terrain" to Quick Add panel

Issue - State: open - Opened by j9liu 12 months ago
Labels: enhancement

#489 - How to build and run the Linux version of Cesium for Unity in Unity?

Issue - State: closed - Opened by SeokHsu 12 months ago - 5 comments

#488 - CesiumWebMapTileServiceRasterOverlay Allows custom http headers

Issue - State: open - Opened by 1320494699 12 months ago - 3 comments

#487 - Build and CI improvements, building on vcpkg

Pull Request - State: closed - Opened by kring 12 months ago

#486 - CesiumPolygonRasterOverlay Cliping can not work when use HDRP

Issue - State: closed - Opened by XudongZhou 12 months ago - 7 comments

#485 - Apple Vision Pro Support

Issue - State: closed - Opened by demonixis 12 months ago - 1 comment

#484 - Bump version to v1.11.1, update changelog.

Pull Request - State: closed - Opened by kring about 1 year ago

#482 - Fix incorrect ECEF->LLH transformation in CesiumCartographicPolygon.

Pull Request - State: closed - Opened by kring about 1 year ago - 1 comment

#481 - CesiumPolygonRasterOverlay Can not Clip VectorTileMap in v1.11

Issue - State: closed - Opened by thindev about 1 year ago - 4 comments

#480 - Fix changing CesiumGlobeAnchor position while disabled

Pull Request - State: closed - Opened by azrogers about 1 year ago - 8 comments

#479 - Use vcpkg version of cesium-native

Pull Request - State: closed - Opened by kring about 1 year ago - 6 comments

#478 - Flatten the ground surface or Terrain inside a polygon

Issue - State: closed - Opened by joingen about 1 year ago - 1 comment

#477 - Problem with CesiumCameraController movement in V1.11.0

Issue - State: open - Opened by luolihui119 about 1 year ago - 7 comments
Labels: bug