Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / ceejbot/soulsy issues and pull requests

#48 - feature: the SKSE identifier can now be changed in the mod settings

Pull Request - State: closed - Opened by ceejbot about 1 year ago

#47 - arrow cycling is not working right

Issue - State: closed - Opened by ceejbot about 1 year ago - 1 comment
Labels: bug

#47 - arrow cycling is not working right

Issue - State: closed - Opened by ceejbot about 1 year ago - 1 comment
Labels: bug

#46 - something's messed up with settings defaults

Issue - State: closed - Opened by ceejbot about 1 year ago - 1 comment
Labels: can't repro

#46 - something's messed up with settings defaults

Issue - State: closed - Opened by ceejbot about 1 year ago - 1 comment
Labels: can't repro

#45 - MCM occasionally freezes; maint page can't be shown

Issue - State: closed - Opened by ceejbot about 1 year ago - 1 comment
Labels: bug

#45 - MCM occasionally freezes; maint page can't be shown

Issue - State: closed - Opened by ceejbot about 1 year ago - 1 comment
Labels: bug

#44 - Comb out auto-hide vs the toggle key

Issue - State: closed - Opened by ceejbot about 1 year ago - 3 comments
Labels: bug

#44 - Comb out auto-hide vs the toggle key

Issue - State: closed - Opened by ceejbot about 1 year ago - 3 comments
Labels: bug

#43 - OCF keyword support plus a hud item cache

Pull Request - State: closed - Opened by ceejbot over 1 year ago

#43 - OCF keyword support plus a hud item cache

Pull Request - State: closed - Opened by ceejbot over 1 year ago

#42 - Cosaves can be versioned; move to a version 1

Pull Request - State: closed - Opened by ceejbot over 1 year ago

#42 - Cosaves can be versioned; move to a version 1

Pull Request - State: closed - Opened by ceejbot over 1 year ago

#41 - CTD issue when equipping a scroll that uses both hands - v0.8.3

Issue - State: closed - Opened by c5shen over 1 year ago - 1 comment

#41 - CTD issue when equipping a scroll that uses both hands - v0.8.3

Issue - State: closed - Opened by c5shen over 1 year ago - 1 comment

#40 - make font size configurable for each HUD element

Issue - State: closed - Opened by ceejbot over 1 year ago - 1 comment
Labels: enhancement

#40 - make font size configurable for each HUD element

Issue - State: closed - Opened by ceejbot over 1 year ago - 1 comment
Labels: enhancement

#39 - Classify spells more deeply for better icon coloring and selection.

Issue - State: closed - Opened by ceejbot over 1 year ago - 1 comment
Labels: enhancement

#39 - Classify spells more deeply for better icon coloring and selection.

Issue - State: closed - Opened by ceejbot over 1 year ago - 1 comment
Labels: enhancement

#38 - Display enchant/poison status for equipped items.

Issue - State: closed - Opened by ceejbot over 1 year ago - 1 comment
Labels: enhancement

#38 - Display enchant/poison status for equipped items.

Issue - State: closed - Opened by ceejbot over 1 year ago - 1 comment
Labels: enhancement

#37 - Design and implement a way to look at your cycles

Issue - State: closed - Opened by ceejbot over 1 year ago - 1 comment
Labels: enhancement

#37 - Design and implement a way to look at your cycles

Issue - State: closed - Opened by ceejbot over 1 year ago - 1 comment
Labels: enhancement

#36 - Figure out how to support equip sets without too much complexity.

Issue - State: closed - Opened by ceejbot over 1 year ago - 5 comments
Labels: enhancement

#36 - Figure out how to support equip sets without too much complexity.

Issue - State: closed - Opened by ceejbot over 1 year ago - 5 comments
Labels: enhancement

#35 - Use keywords from the Object Categorization Framework

Issue - State: closed - Opened by ceejbot over 1 year ago - 1 comment
Labels: enhancement

#35 - Use keywords from the Object Categorization Framework

Issue - State: closed - Opened by ceejbot over 1 year ago - 1 comment
Labels: enhancement

#34 - Feature: potions can be grouped & auto-selected

Pull Request - State: closed - Opened by ceejbot over 1 year ago

#34 - Feature: potions can be grouped & auto-selected

Pull Request - State: closed - Opened by ceejbot over 1 year ago

#33 - Handle strings that aren't valid UTF-8 without crashing

Pull Request - State: closed - Opened by ceejbot over 1 year ago

#33 - Handle strings that aren't valid UTF-8 without crashing

Pull Request - State: closed - Opened by ceejbot over 1 year ago

#32 - handle non-utf8 data in file paths and in user-controlled game data

Issue - State: closed - Opened by ceejbot over 1 year ago - 1 comment
Labels: bug

#32 - handle non-utf8 data in file paths and in user-controlled game data

Issue - State: closed - Opened by ceejbot over 1 year ago - 1 comment
Labels: bug

#31 - gracefully retire the TOML serialization code

Issue - State: closed - Opened by ceejbot over 1 year ago - 1 comment

#31 - gracefully retire the TOML serialization code

Issue - State: closed - Opened by ceejbot over 1 year ago - 1 comment

#30 - move all format strings from rust code to translation files

Issue - State: closed - Opened by ceejbot over 1 year ago
Labels: enhancement

#30 - move all format strings from rust code to translation files

Issue - State: closed - Opened by ceejbot over 1 year ago
Labels: enhancement

#29 - update cycle position if necessary when toggling a utility item

Issue - State: closed - Opened by ceejbot over 1 year ago - 1 comment
Labels: bug

#29 - update cycle position if necessary when toggling a utility item

Issue - State: closed - Opened by ceejbot over 1 year ago - 1 comment
Labels: bug

#28 - auto-sheathing when sitting in a chair is wonky

Issue - State: closed - Opened by ceejbot over 1 year ago - 2 comments
Labels: bug

#28 - auto-sheathing when sitting in a chair is wonky

Issue - State: closed - Opened by ceejbot over 1 year ago - 2 comments
Labels: bug

#27 - Cannot cycle when only one item in left/right hand cycle (also, missing "unarmed")

Issue - State: closed - Opened by c5shen over 1 year ago - 3 comments
Labels: bug

#27 - Cannot cycle when only one item in left/right hand cycle (also, missing "unarmed")

Issue - State: closed - Opened by c5shen over 1 year ago - 3 comments
Labels: bug

#26 - Cycles are now stored in the SKSE cosave file

Pull Request - State: closed - Opened by ceejbot over 1 year ago

#25 - v0.7.0 can't set menu modifier key

Issue - State: closed - Opened by ceejbot over 1 year ago
Labels: bug

#24 - can't put dragon claws or dragon priest masks into displays

Issue - State: closed - Opened by ceejbot over 1 year ago - 2 comments
Labels: bug, can't repro

#23 - detect when the Quickloot window is up

Issue - State: closed - Opened by ceejbot over 1 year ago - 2 comments
Labels: bug

#22 - FEAT: slow-motion cycling while in combat; long presses; settings rework

Pull Request - State: closed - Opened by ceejbot over 1 year ago

#21 - consider adding favorited items to cycles

Issue - State: closed - Opened by ceejbot over 1 year ago - 2 comments
Labels: enhancement

#20 - find a way to show poisons on weapons

Issue - State: closed - Opened by ceejbot over 1 year ago - 1 comment
Labels: duplicate, enhancement

#19 - make the fade-out timer configurable

Issue - State: closed - Opened by ceejbot over 1 year ago - 1 comment
Labels: enhancement

#18 - Text drop shadows or background

Issue - State: open - Opened by dann1 over 1 year ago - 2 comments
Labels: enhancement

#17 - user report of dual-wielding still being messed up

Issue - State: closed - Opened by ceejbot over 1 year ago - 1 comment
Labels: bug

#16 - update documentation to include new options

Issue - State: closed - Opened by ceejbot over 1 year ago - 1 comment
Labels: bug

#15 - pull icons from exciting sources

Issue - State: closed - Opened by ceejbot over 1 year ago - 1 comment
Labels: enhancement

#14 - use keywords to mark items that are in cycles

Issue - State: closed - Opened by ceejbot over 1 year ago - 1 comment
Labels: enhancement

#13 - remove simpleini from dependencies

Issue - State: closed - Opened by ceejbot over 1 year ago
Labels: enhancement

#12 - when cycle length 1, can't cycle away from an out-of-band equipped item

Issue - State: closed - Opened by ceejbot over 1 year ago - 1 comment
Labels: bug

#11 - A complete rewrite of the advancing-cycles codepath

Pull Request - State: closed - Opened by ceejbot over 1 year ago

#10 - test two-handed spells

Issue - State: closed - Opened by ceejbot over 1 year ago - 1 comment
Labels: enhancement

#9 - figure out what's wrong with 1.5.97 aka SE

Issue - State: closed - Opened by ceejbot over 1 year ago - 3 comments
Labels: bug, can't repro

#8 - changing from two-hander to dual-casting a spell behaves badly

Issue - State: closed - Opened by ceejbot over 1 year ago - 1 comment
Labels: bug

#7 - one of something put into both queues behaves surprisingly

Issue - State: closed - Opened by ceejbot over 1 year ago - 3 comments
Labels: bug

#6 - is a toml file the right way to handle persistent per-character state?

Issue - State: closed - Opened by ceejbot over 1 year ago - 2 comments
Labels: enhancement

#5 - figure out the right way to handle fonts for different locales

Issue - State: closed - Opened by ceejbot over 1 year ago
Labels: enhancement

#4 - losing all items out of band doesn't update the cycles

Issue - State: closed - Opened by ceejbot over 1 year ago - 2 comments
Labels: bug, can't repro

#3 - implement support for adding "unarmed" to cycles

Issue - State: closed - Opened by ceejbot over 1 year ago
Labels: enhancement

#2 - funky behavior with fade-out

Issue - State: closed - Opened by ceejbot over 1 year ago
Labels: bug

#1 - add a way to use modifiers in hotkeys

Issue - State: closed - Opened by ceejbot over 1 year ago
Labels: enhancement