Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / ceejbot/soulsy issues and pull requests
#48 - feature: the SKSE identifier can now be changed in the mod settings
Pull Request -
State: closed - Opened by ceejbot about 1 year ago
#47 - arrow cycling is not working right
Issue -
State: closed - Opened by ceejbot about 1 year ago
- 1 comment
Labels: bug
#47 - arrow cycling is not working right
Issue -
State: closed - Opened by ceejbot about 1 year ago
- 1 comment
Labels: bug
#46 - something's messed up with settings defaults
Issue -
State: closed - Opened by ceejbot about 1 year ago
- 1 comment
Labels: can't repro
#46 - something's messed up with settings defaults
Issue -
State: closed - Opened by ceejbot about 1 year ago
- 1 comment
Labels: can't repro
#45 - MCM occasionally freezes; maint page can't be shown
Issue -
State: closed - Opened by ceejbot about 1 year ago
- 1 comment
Labels: bug
#45 - MCM occasionally freezes; maint page can't be shown
Issue -
State: closed - Opened by ceejbot about 1 year ago
- 1 comment
Labels: bug
#44 - Comb out auto-hide vs the toggle key
Issue -
State: closed - Opened by ceejbot about 1 year ago
- 3 comments
Labels: bug
#44 - Comb out auto-hide vs the toggle key
Issue -
State: closed - Opened by ceejbot about 1 year ago
- 3 comments
Labels: bug
#43 - OCF keyword support plus a hud item cache
Pull Request -
State: closed - Opened by ceejbot over 1 year ago
#43 - OCF keyword support plus a hud item cache
Pull Request -
State: closed - Opened by ceejbot over 1 year ago
#42 - Cosaves can be versioned; move to a version 1
Pull Request -
State: closed - Opened by ceejbot over 1 year ago
#42 - Cosaves can be versioned; move to a version 1
Pull Request -
State: closed - Opened by ceejbot over 1 year ago
#41 - CTD issue when equipping a scroll that uses both hands - v0.8.3
Issue -
State: closed - Opened by c5shen over 1 year ago
- 1 comment
#41 - CTD issue when equipping a scroll that uses both hands - v0.8.3
Issue -
State: closed - Opened by c5shen over 1 year ago
- 1 comment
#40 - make font size configurable for each HUD element
Issue -
State: closed - Opened by ceejbot over 1 year ago
- 1 comment
Labels: enhancement
#40 - make font size configurable for each HUD element
Issue -
State: closed - Opened by ceejbot over 1 year ago
- 1 comment
Labels: enhancement
#39 - Classify spells more deeply for better icon coloring and selection.
Issue -
State: closed - Opened by ceejbot over 1 year ago
- 1 comment
Labels: enhancement
#39 - Classify spells more deeply for better icon coloring and selection.
Issue -
State: closed - Opened by ceejbot over 1 year ago
- 1 comment
Labels: enhancement
#38 - Display enchant/poison status for equipped items.
Issue -
State: closed - Opened by ceejbot over 1 year ago
- 1 comment
Labels: enhancement
#38 - Display enchant/poison status for equipped items.
Issue -
State: closed - Opened by ceejbot over 1 year ago
- 1 comment
Labels: enhancement
#37 - Design and implement a way to look at your cycles
Issue -
State: closed - Opened by ceejbot over 1 year ago
- 1 comment
Labels: enhancement
#37 - Design and implement a way to look at your cycles
Issue -
State: closed - Opened by ceejbot over 1 year ago
- 1 comment
Labels: enhancement
#36 - Figure out how to support equip sets without too much complexity.
Issue -
State: closed - Opened by ceejbot over 1 year ago
- 5 comments
Labels: enhancement
#36 - Figure out how to support equip sets without too much complexity.
Issue -
State: closed - Opened by ceejbot over 1 year ago
- 5 comments
Labels: enhancement
#35 - Use keywords from the Object Categorization Framework
Issue -
State: closed - Opened by ceejbot over 1 year ago
- 1 comment
Labels: enhancement
#35 - Use keywords from the Object Categorization Framework
Issue -
State: closed - Opened by ceejbot over 1 year ago
- 1 comment
Labels: enhancement
#34 - Feature: potions can be grouped & auto-selected
Pull Request -
State: closed - Opened by ceejbot over 1 year ago
#34 - Feature: potions can be grouped & auto-selected
Pull Request -
State: closed - Opened by ceejbot over 1 year ago
#33 - Handle strings that aren't valid UTF-8 without crashing
Pull Request -
State: closed - Opened by ceejbot over 1 year ago
#33 - Handle strings that aren't valid UTF-8 without crashing
Pull Request -
State: closed - Opened by ceejbot over 1 year ago
#32 - handle non-utf8 data in file paths and in user-controlled game data
Issue -
State: closed - Opened by ceejbot over 1 year ago
- 1 comment
Labels: bug
#32 - handle non-utf8 data in file paths and in user-controlled game data
Issue -
State: closed - Opened by ceejbot over 1 year ago
- 1 comment
Labels: bug
#31 - gracefully retire the TOML serialization code
Issue -
State: closed - Opened by ceejbot over 1 year ago
- 1 comment
#31 - gracefully retire the TOML serialization code
Issue -
State: closed - Opened by ceejbot over 1 year ago
- 1 comment
#30 - move all format strings from rust code to translation files
Issue -
State: closed - Opened by ceejbot over 1 year ago
Labels: enhancement
#30 - move all format strings from rust code to translation files
Issue -
State: closed - Opened by ceejbot over 1 year ago
Labels: enhancement
#29 - update cycle position if necessary when toggling a utility item
Issue -
State: closed - Opened by ceejbot over 1 year ago
- 1 comment
Labels: bug
#29 - update cycle position if necessary when toggling a utility item
Issue -
State: closed - Opened by ceejbot over 1 year ago
- 1 comment
Labels: bug
#28 - auto-sheathing when sitting in a chair is wonky
Issue -
State: closed - Opened by ceejbot over 1 year ago
- 2 comments
Labels: bug
#28 - auto-sheathing when sitting in a chair is wonky
Issue -
State: closed - Opened by ceejbot over 1 year ago
- 2 comments
Labels: bug
#27 - Cannot cycle when only one item in left/right hand cycle (also, missing "unarmed")
Issue -
State: closed - Opened by c5shen over 1 year ago
- 3 comments
Labels: bug
#27 - Cannot cycle when only one item in left/right hand cycle (also, missing "unarmed")
Issue -
State: closed - Opened by c5shen over 1 year ago
- 3 comments
Labels: bug
#26 - Cycles are now stored in the SKSE cosave file
Pull Request -
State: closed - Opened by ceejbot over 1 year ago
#25 - v0.7.0 can't set menu modifier key
Issue -
State: closed - Opened by ceejbot over 1 year ago
Labels: bug
#24 - can't put dragon claws or dragon priest masks into displays
Issue -
State: closed - Opened by ceejbot over 1 year ago
- 2 comments
Labels: bug, can't repro
#23 - detect when the Quickloot window is up
Issue -
State: closed - Opened by ceejbot over 1 year ago
- 2 comments
Labels: bug
#22 - FEAT: slow-motion cycling while in combat; long presses; settings rework
Pull Request -
State: closed - Opened by ceejbot over 1 year ago
#21 - consider adding favorited items to cycles
Issue -
State: closed - Opened by ceejbot over 1 year ago
- 2 comments
Labels: enhancement
#20 - find a way to show poisons on weapons
Issue -
State: closed - Opened by ceejbot over 1 year ago
- 1 comment
Labels: duplicate, enhancement
#19 - make the fade-out timer configurable
Issue -
State: closed - Opened by ceejbot over 1 year ago
- 1 comment
Labels: enhancement
#18 - Text drop shadows or background
Issue -
State: open - Opened by dann1 over 1 year ago
- 2 comments
Labels: enhancement
#17 - user report of dual-wielding still being messed up
Issue -
State: closed - Opened by ceejbot over 1 year ago
- 1 comment
Labels: bug
#16 - update documentation to include new options
Issue -
State: closed - Opened by ceejbot over 1 year ago
- 1 comment
Labels: bug
#15 - pull icons from exciting sources
Issue -
State: closed - Opened by ceejbot over 1 year ago
- 1 comment
Labels: enhancement
#14 - use keywords to mark items that are in cycles
Issue -
State: closed - Opened by ceejbot over 1 year ago
- 1 comment
Labels: enhancement
#13 - remove simpleini from dependencies
Issue -
State: closed - Opened by ceejbot over 1 year ago
Labels: enhancement
#12 - when cycle length 1, can't cycle away from an out-of-band equipped item
Issue -
State: closed - Opened by ceejbot over 1 year ago
- 1 comment
Labels: bug
#11 - A complete rewrite of the advancing-cycles codepath
Pull Request -
State: closed - Opened by ceejbot over 1 year ago
#10 - test two-handed spells
Issue -
State: closed - Opened by ceejbot over 1 year ago
- 1 comment
Labels: enhancement
#9 - figure out what's wrong with 1.5.97 aka SE
Issue -
State: closed - Opened by ceejbot over 1 year ago
- 3 comments
Labels: bug, can't repro
#8 - changing from two-hander to dual-casting a spell behaves badly
Issue -
State: closed - Opened by ceejbot over 1 year ago
- 1 comment
Labels: bug
#7 - one of something put into both queues behaves surprisingly
Issue -
State: closed - Opened by ceejbot over 1 year ago
- 3 comments
Labels: bug
#6 - is a toml file the right way to handle persistent per-character state?
Issue -
State: closed - Opened by ceejbot over 1 year ago
- 2 comments
Labels: enhancement
#5 - figure out the right way to handle fonts for different locales
Issue -
State: closed - Opened by ceejbot over 1 year ago
Labels: enhancement
#4 - losing all items out of band doesn't update the cycles
Issue -
State: closed - Opened by ceejbot over 1 year ago
- 2 comments
Labels: bug, can't repro
#3 - implement support for adding "unarmed" to cycles
Issue -
State: closed - Opened by ceejbot over 1 year ago
Labels: enhancement
#2 - funky behavior with fade-out
Issue -
State: closed - Opened by ceejbot over 1 year ago
Labels: bug
#1 - add a way to use modifiers in hotkeys
Issue -
State: closed - Opened by ceejbot over 1 year ago
Labels: enhancement