Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / ceejbot/soulsy issues and pull requests
#100 - handle being a vampire lord more gracefully
Issue -
State: closed - Opened by ceejbot 11 months ago
Labels: enhancement
#100 - handle being a vampire lord more gracefully
Issue -
State: closed - Opened by ceejbot 11 months ago
Labels: enhancement
#99 - Implemented meters for enchantment charges, torches, & shouts
Pull Request -
State: closed - Opened by ceejbot 11 months ago
#99 - Implemented meters for enchantment charges, torches, & shouts
Pull Request -
State: closed - Opened by ceejbot 11 months ago
#98 - right-aligned wrapped text ends up left-aligned
Issue -
State: closed - Opened by ceejbot 11 months ago
- 4 comments
Labels: bug
#98 - right-aligned wrapped text ends up left-aligned
Issue -
State: closed - Opened by ceejbot 11 months ago
- 4 comments
Labels: bug
#97 - Switch to a much more recent branch of CommonLibSSE-NG
Pull Request -
State: closed - Opened by ceejbot 11 months ago
#97 - Switch to a much more recent branch of CommonLibSSE-NG
Pull Request -
State: closed - Opened by ceejbot 11 months ago
#96 - show equipment decay information from mods like "Service your gear"
Issue -
State: open - Opened by ceejbot 11 months ago
Labels: enhancement
#96 - show equipment decay information from mods like "Service your gear"
Issue -
State: open - Opened by ceejbot 11 months ago
Labels: enhancement
#95 - fix #94 Dropped/Sold items can't be removed from HUD
Pull Request -
State: closed - Opened by ceejbot 11 months ago
#95 - fix #94 Dropped/Sold items can't be removed from HUD
Pull Request -
State: closed - Opened by ceejbot 11 months ago
#94 - Dropped/Sold items can't be removed from HUD
Issue -
State: closed - Opened by JulesVerne22 11 months ago
- 2 comments
Labels: bug
#94 - Dropped/Sold items can't be removed from HUD
Issue -
State: closed - Opened by JulesVerne22 11 months ago
- 2 comments
Labels: bug
#93 - make tests runnable on Windows
Issue -
State: open - Opened by ceejbot 11 months ago
Labels: enhancement
#93 - make tests runnable on Windows
Issue -
State: open - Opened by ceejbot 11 months ago
Labels: enhancement
#92 - Unify rust & C++ logs using the Rust facilities.
Pull Request -
State: closed - Opened by ceejbot 11 months ago
#92 - Unify rust & C++ logs using the Rust facilities.
Pull Request -
State: closed - Opened by ceejbot 11 months ago
#91 - Docstrings, comments, and some rearrangement
Pull Request -
State: closed - Opened by ceejbot 11 months ago
#91 - Docstrings, comments, and some rearrangement
Pull Request -
State: closed - Opened by ceejbot 11 months ago
#90 - show custom name for enchanted weapons, not default name
Issue -
State: closed - Opened by ceejbot 11 months ago
Labels: bug
#90 - show custom name for enchanted weapons, not default name
Issue -
State: closed - Opened by ceejbot 11 months ago
Labels: bug
#89 - Ammo Icons: Add support for Skyrim Arrow Overhaul & more
Pull Request -
State: closed - Opened by VainlyStrain 12 months ago
- 2 comments
#89 - Ammo Icons: Add support for Skyrim Arrow Overhaul & more
Pull Request -
State: closed - Opened by VainlyStrain 12 months ago
- 2 comments
#88 - make equip set cycle options match all the other cycle options
Issue -
State: open - Opened by ceejbot 12 months ago
- 1 comment
Labels: enhancement
#88 - make equip set cycle options match all the other cycle options
Issue -
State: open - Opened by ceejbot 12 months ago
- 1 comment
Labels: enhancement
#87 - make sure we're surpressing ALL later handling of hotkeys, not just menu handling
Issue -
State: open - Opened by ceejbot 12 months ago
- 1 comment
Labels: enhancement
#87 - make sure we're surpressing ALL later handling of hotkeys, not just menu handling
Issue -
State: open - Opened by ceejbot 12 months ago
- 1 comment
Labels: enhancement
#86 - design and implement unsheathed status indicator element
Issue -
State: open - Opened by ceejbot 12 months ago
Labels: enhancement
#86 - design and implement unsheathed status indicator element
Issue -
State: open - Opened by ceejbot 12 months ago
Labels: enhancement
#85 - add some ways to control which cycles items get added to when favoriting
Issue -
State: open - Opened by ceejbot 12 months ago
- 1 comment
Labels: enhancement
#85 - add some ways to control which cycles items get added to when favoriting
Issue -
State: open - Opened by ceejbot 12 months ago
- 1 comment
Labels: enhancement
#84 - new option: dedicated hotkey for unequipping both hands
Issue -
State: closed - Opened by ceejbot 12 months ago
Labels: enhancement
#84 - new option: dedicated hotkey for unequipping both hands
Issue -
State: closed - Opened by ceejbot 12 months ago
Labels: enhancement
#83 - CTD on 0.13.4 when pressing "y" in menu has returned.
Issue -
State: closed - Opened by MaskPlague 12 months ago
#83 - CTD on 0.13.4 when pressing "y" in menu has returned.
Issue -
State: closed - Opened by MaskPlague 12 months ago
#82 - CTD when using poison without a bow equipped
Issue -
State: closed - Opened by longsky0106 12 months ago
- 3 comments
Labels: bug
#82 - CTD when using poison without a bow equipped
Issue -
State: closed - Opened by longsky0106 12 months ago
- 3 comments
Labels: bug
#81 - active effects stop working when the mod equips an item
Issue -
State: closed - Opened by ceejbot 12 months ago
- 7 comments
Labels: bug
#81 - active effects stop working when the mod equips an item
Issue -
State: closed - Opened by ceejbot 12 months ago
- 7 comments
Labels: bug
#80 - another MCMHelper dynamic menu crash for Skyrim build 1.5.97
Issue -
State: open - Opened by ceejbot 12 months ago
Labels: bug
#80 - another MCMHelper dynamic menu crash for Skyrim build 1.5.97
Issue -
State: open - Opened by ceejbot 12 months ago
Labels: bug
#79 - Text wrapping to fit inside a bounding box
Issue -
State: closed - Opened by ceejbot 12 months ago
- 3 comments
Labels: enhancement
#79 - Text wrapping to fit inside a bounding box
Issue -
State: closed - Opened by ceejbot 12 months ago
- 3 comments
Labels: enhancement
#78 - make it possible to have the HUD snap in/out of visibility
Issue -
State: closed - Opened by ceejbot 12 months ago
Labels: enhancement
#78 - make it possible to have the HUD snap in/out of visibility
Issue -
State: closed - Opened by ceejbot 12 months ago
Labels: enhancement
#77 - Icons without transparency
Issue -
State: open - Opened by MaestroLiendre 12 months ago
- 2 comments
Labels: bug
#77 - Icons without transparency
Issue -
State: open - Opened by MaestroLiendre 12 months ago
- 2 comments
Labels: bug
#76 - handle the Ordinator "Bottomless Cup" perk correctly
Issue -
State: closed - Opened by ceejbot 12 months ago
- 1 comment
Labels: bug
#76 - handle the Ordinator "Bottomless Cup" perk correctly
Issue -
State: closed - Opened by ceejbot 12 months ago
- 1 comment
Labels: bug
#75 - Added icon and framework to Unrelenting Force
Pull Request -
State: closed - Opened by Komegaki 12 months ago
#75 - Added icon and framework to Unrelenting Force
Pull Request -
State: closed - Opened by Komegaki 12 months ago
#74 - Added icon and framework to Unrelenting Force
Pull Request -
State: closed - Opened by Komegaki 12 months ago
#74 - Added icon and framework to Unrelenting Force
Pull Request -
State: closed - Opened by Komegaki 12 months ago
#73 - Added shout_dismay icon
Pull Request -
State: closed - Opened by Komegaki 12 months ago
#73 - Added shout_dismay icon
Pull Request -
State: closed - Opened by Komegaki 12 months ago
#72 - Updates to shout.rs
Pull Request -
State: closed - Opened by Komegaki almost 1 year ago
- 2 comments
#72 - Updates to shout.rs
Pull Request -
State: closed - Opened by Komegaki almost 1 year ago
- 2 comments
#71 - Make layouts a lot more flexible with a rework
Pull Request -
State: closed - Opened by ceejbot about 1 year ago
#70 - layouts could be a lot tidier and more flexible at the same time
Issue -
State: closed - Opened by ceejbot about 1 year ago
Labels: enhancement
#69 - CTD when grouping Spells on favourites menu
Issue -
State: closed - Opened by MaestroLiendre about 1 year ago
- 4 comments
Labels: bug
#68 - Load and rasterize all SVGs in rust instead of C++
Pull Request -
State: closed - Opened by ceejbot about 1 year ago
#67 - investigate player report that armor toggling has regressed
Issue -
State: closed - Opened by ceejbot about 1 year ago
Labels: bug
#67 - investigate player report that armor toggling has regressed
Issue -
State: closed - Opened by ceejbot about 1 year ago
Labels: bug
#66 - HUD retains the utility item from previous character when loading a new character
Issue -
State: closed - Opened by ceejbot about 1 year ago
Labels: bug
#65 - Fix CTD when trying to advance an empty cycle
Pull Request -
State: closed - Opened by Aphosis about 1 year ago
- 1 comment
#65 - Fix CTD when trying to advance an empty cycle
Pull Request -
State: closed - Opened by Aphosis about 1 year ago
- 1 comment
#64 - lanterns might be armor items OR left-hand items, depending on the mod
Issue -
State: closed - Opened by ceejbot about 1 year ago
- 1 comment
Labels: bug
#64 - lanterns might be armor items OR left-hand items, depending on the mod
Issue -
State: closed - Opened by ceejbot about 1 year ago
- 1 comment
Labels: bug
#63 - grouped potion counts not updating properly after count goes to zero
Issue -
State: closed - Opened by ceejbot about 1 year ago
Labels: bug
#63 - grouped potion counts not updating properly after count goes to zero
Issue -
State: closed - Opened by ceejbot about 1 year ago
Labels: bug
#62 - Added null check for inventory menu selection
Pull Request -
State: closed - Opened by Aphosis about 1 year ago
#62 - Added null check for inventory menu selection
Pull Request -
State: closed - Opened by Aphosis about 1 year ago
#61 - CTD using DPad to Cycle Slots, during transition from Tween to Inventory menu
Issue -
State: closed - Opened by Aphosis about 1 year ago
- 3 comments
#61 - CTD using DPad to Cycle Slots, during transition from Tween to Inventory menu
Issue -
State: closed - Opened by Aphosis about 1 year ago
- 3 comments
#60 - Equipment sets are here!
Pull Request -
State: closed - Opened by ceejbot about 1 year ago
#60 - Equipment sets are here!
Pull Request -
State: closed - Opened by ceejbot about 1 year ago
#59 - trigger long-press actions on a timer instead of on key-up
Issue -
State: closed - Opened by ceejbot about 1 year ago
Labels: enhancement
#59 - trigger long-press actions on a timer instead of on key-up
Issue -
State: closed - Opened by ceejbot about 1 year ago
Labels: enhancement
#58 - test with CGO enabled and handle any oddnesses
Issue -
State: closed - Opened by ceejbot about 1 year ago
- 2 comments
Labels: bug
#58 - test with CGO enabled and handle any oddnesses
Issue -
State: closed - Opened by ceejbot about 1 year ago
- 2 comments
Labels: bug
#57 - increase immersion by showing bow in left hand and arrows in right
Issue -
State: open - Opened by ceejbot about 1 year ago
- 1 comment
Labels: enhancement
#57 - increase immersion by showing bow in left hand and arrows in right
Issue -
State: open - Opened by ceejbot about 1 year ago
- 1 comment
Labels: enhancement
#56 - Don't draw when the screen is darkened during loads etc
Issue -
State: closed - Opened by ceejbot about 1 year ago
- 1 comment
Labels: bug
#56 - Don't draw when the screen is darkened during loads etc
Issue -
State: closed - Opened by ceejbot about 1 year ago
- 1 comment
Labels: bug
#55 - Rework user options documentation, with screenshots
Issue -
State: closed - Opened by ceejbot about 1 year ago
- 1 comment
Labels: documentation
#55 - Rework user options documentation, with screenshots
Issue -
State: closed - Opened by ceejbot about 1 year ago
- 1 comment
Labels: documentation
#54 - Display burn time for torches or fueled lamps
Issue -
State: closed - Opened by ceejbot about 1 year ago
- 3 comments
Labels: enhancement
#54 - Display burn time for torches or fueled lamps
Issue -
State: closed - Opened by ceejbot about 1 year ago
- 3 comments
Labels: enhancement
#53 - bound weapons aren't showing up properly when equipped
Issue -
State: closed - Opened by ceejbot about 1 year ago
Labels: bug
#53 - bound weapons aren't showing up properly when equipped
Issue -
State: closed - Opened by ceejbot about 1 year ago
Labels: bug
#52 - feedback on equip change
Issue -
State: open - Opened by ceejbot about 1 year ago
Labels: enhancement
#52 - feedback on equip change
Issue -
State: open - Opened by ceejbot about 1 year ago
Labels: enhancement
#51 - tighten up brief peek timing
Issue -
State: closed - Opened by ceejbot about 1 year ago
Labels: enhancement
#51 - tighten up brief peek timing
Issue -
State: closed - Opened by ceejbot about 1 year ago
Labels: enhancement
#50 - All player messages are now localizable
Pull Request -
State: closed - Opened by ceejbot about 1 year ago
#50 - All player messages are now localizable
Pull Request -
State: closed - Opened by ceejbot about 1 year ago
#49 - CTD when equipping a ring/amulet
Issue -
State: closed - Opened by edwarddarksong about 1 year ago
- 2 comments
Labels: bug
#49 - CTD when equipping a ring/amulet
Issue -
State: closed - Opened by edwarddarksong about 1 year ago
- 2 comments
Labels: bug
#48 - feature: the SKSE identifier can now be changed in the mod settings
Pull Request -
State: closed - Opened by ceejbot about 1 year ago