Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / ceejbot/soulsy issues and pull requests

#100 - handle being a vampire lord more gracefully

Issue - State: closed - Opened by ceejbot 11 months ago
Labels: enhancement

#100 - handle being a vampire lord more gracefully

Issue - State: closed - Opened by ceejbot 11 months ago
Labels: enhancement

#99 - Implemented meters for enchantment charges, torches, & shouts

Pull Request - State: closed - Opened by ceejbot 11 months ago

#99 - Implemented meters for enchantment charges, torches, & shouts

Pull Request - State: closed - Opened by ceejbot 11 months ago

#98 - right-aligned wrapped text ends up left-aligned

Issue - State: closed - Opened by ceejbot 11 months ago - 4 comments
Labels: bug

#98 - right-aligned wrapped text ends up left-aligned

Issue - State: closed - Opened by ceejbot 11 months ago - 4 comments
Labels: bug

#97 - Switch to a much more recent branch of CommonLibSSE-NG

Pull Request - State: closed - Opened by ceejbot 11 months ago

#97 - Switch to a much more recent branch of CommonLibSSE-NG

Pull Request - State: closed - Opened by ceejbot 11 months ago

#96 - show equipment decay information from mods like "Service your gear"

Issue - State: open - Opened by ceejbot 11 months ago
Labels: enhancement

#96 - show equipment decay information from mods like "Service your gear"

Issue - State: open - Opened by ceejbot 11 months ago
Labels: enhancement

#95 - fix #94 Dropped/Sold items can't be removed from HUD

Pull Request - State: closed - Opened by ceejbot 11 months ago

#95 - fix #94 Dropped/Sold items can't be removed from HUD

Pull Request - State: closed - Opened by ceejbot 11 months ago

#94 - Dropped/Sold items can't be removed from HUD

Issue - State: closed - Opened by JulesVerne22 11 months ago - 2 comments
Labels: bug

#94 - Dropped/Sold items can't be removed from HUD

Issue - State: closed - Opened by JulesVerne22 11 months ago - 2 comments
Labels: bug

#93 - make tests runnable on Windows

Issue - State: open - Opened by ceejbot 11 months ago
Labels: enhancement

#93 - make tests runnable on Windows

Issue - State: open - Opened by ceejbot 11 months ago
Labels: enhancement

#92 - Unify rust & C++ logs using the Rust facilities.

Pull Request - State: closed - Opened by ceejbot 11 months ago

#92 - Unify rust & C++ logs using the Rust facilities.

Pull Request - State: closed - Opened by ceejbot 11 months ago

#91 - Docstrings, comments, and some rearrangement

Pull Request - State: closed - Opened by ceejbot 11 months ago

#91 - Docstrings, comments, and some rearrangement

Pull Request - State: closed - Opened by ceejbot 11 months ago

#90 - show custom name for enchanted weapons, not default name

Issue - State: closed - Opened by ceejbot 11 months ago
Labels: bug

#90 - show custom name for enchanted weapons, not default name

Issue - State: closed - Opened by ceejbot 11 months ago
Labels: bug

#89 - Ammo Icons: Add support for Skyrim Arrow Overhaul & more

Pull Request - State: closed - Opened by VainlyStrain 12 months ago - 2 comments

#89 - Ammo Icons: Add support for Skyrim Arrow Overhaul & more

Pull Request - State: closed - Opened by VainlyStrain 12 months ago - 2 comments

#88 - make equip set cycle options match all the other cycle options

Issue - State: open - Opened by ceejbot 12 months ago - 1 comment
Labels: enhancement

#88 - make equip set cycle options match all the other cycle options

Issue - State: open - Opened by ceejbot 12 months ago - 1 comment
Labels: enhancement

#87 - make sure we're surpressing ALL later handling of hotkeys, not just menu handling

Issue - State: open - Opened by ceejbot 12 months ago - 1 comment
Labels: enhancement

#87 - make sure we're surpressing ALL later handling of hotkeys, not just menu handling

Issue - State: open - Opened by ceejbot 12 months ago - 1 comment
Labels: enhancement

#86 - design and implement unsheathed status indicator element

Issue - State: open - Opened by ceejbot 12 months ago
Labels: enhancement

#86 - design and implement unsheathed status indicator element

Issue - State: open - Opened by ceejbot 12 months ago
Labels: enhancement

#85 - add some ways to control which cycles items get added to when favoriting

Issue - State: open - Opened by ceejbot 12 months ago - 1 comment
Labels: enhancement

#85 - add some ways to control which cycles items get added to when favoriting

Issue - State: open - Opened by ceejbot 12 months ago - 1 comment
Labels: enhancement

#84 - new option: dedicated hotkey for unequipping both hands

Issue - State: closed - Opened by ceejbot 12 months ago
Labels: enhancement

#84 - new option: dedicated hotkey for unequipping both hands

Issue - State: closed - Opened by ceejbot 12 months ago
Labels: enhancement

#83 - CTD on 0.13.4 when pressing "y" in menu has returned.

Issue - State: closed - Opened by MaskPlague 12 months ago

#83 - CTD on 0.13.4 when pressing "y" in menu has returned.

Issue - State: closed - Opened by MaskPlague 12 months ago

#82 - CTD when using poison without a bow equipped

Issue - State: closed - Opened by longsky0106 12 months ago - 3 comments
Labels: bug

#82 - CTD when using poison without a bow equipped

Issue - State: closed - Opened by longsky0106 12 months ago - 3 comments
Labels: bug

#81 - active effects stop working when the mod equips an item

Issue - State: closed - Opened by ceejbot 12 months ago - 7 comments
Labels: bug

#81 - active effects stop working when the mod equips an item

Issue - State: closed - Opened by ceejbot 12 months ago - 7 comments
Labels: bug

#80 - another MCMHelper dynamic menu crash for Skyrim build 1.5.97

Issue - State: open - Opened by ceejbot 12 months ago
Labels: bug

#80 - another MCMHelper dynamic menu crash for Skyrim build 1.5.97

Issue - State: open - Opened by ceejbot 12 months ago
Labels: bug

#79 - Text wrapping to fit inside a bounding box

Issue - State: closed - Opened by ceejbot 12 months ago - 3 comments
Labels: enhancement

#79 - Text wrapping to fit inside a bounding box

Issue - State: closed - Opened by ceejbot 12 months ago - 3 comments
Labels: enhancement

#78 - make it possible to have the HUD snap in/out of visibility

Issue - State: closed - Opened by ceejbot 12 months ago
Labels: enhancement

#78 - make it possible to have the HUD snap in/out of visibility

Issue - State: closed - Opened by ceejbot 12 months ago
Labels: enhancement

#77 - Icons without transparency

Issue - State: open - Opened by MaestroLiendre 12 months ago - 2 comments
Labels: bug

#77 - Icons without transparency

Issue - State: open - Opened by MaestroLiendre 12 months ago - 2 comments
Labels: bug

#76 - handle the Ordinator "Bottomless Cup" perk correctly

Issue - State: closed - Opened by ceejbot 12 months ago - 1 comment
Labels: bug

#76 - handle the Ordinator "Bottomless Cup" perk correctly

Issue - State: closed - Opened by ceejbot 12 months ago - 1 comment
Labels: bug

#75 - Added icon and framework to Unrelenting Force

Pull Request - State: closed - Opened by Komegaki 12 months ago

#75 - Added icon and framework to Unrelenting Force

Pull Request - State: closed - Opened by Komegaki 12 months ago

#74 - Added icon and framework to Unrelenting Force

Pull Request - State: closed - Opened by Komegaki 12 months ago

#74 - Added icon and framework to Unrelenting Force

Pull Request - State: closed - Opened by Komegaki 12 months ago

#73 - Added shout_dismay icon

Pull Request - State: closed - Opened by Komegaki 12 months ago

#73 - Added shout_dismay icon

Pull Request - State: closed - Opened by Komegaki 12 months ago

#72 - Updates to shout.rs

Pull Request - State: closed - Opened by Komegaki almost 1 year ago - 2 comments

#72 - Updates to shout.rs

Pull Request - State: closed - Opened by Komegaki almost 1 year ago - 2 comments

#71 - Make layouts a lot more flexible with a rework

Pull Request - State: closed - Opened by ceejbot about 1 year ago

#70 - layouts could be a lot tidier and more flexible at the same time

Issue - State: closed - Opened by ceejbot about 1 year ago
Labels: enhancement

#69 - CTD when grouping Spells on favourites menu

Issue - State: closed - Opened by MaestroLiendre about 1 year ago - 4 comments
Labels: bug

#68 - Load and rasterize all SVGs in rust instead of C++

Pull Request - State: closed - Opened by ceejbot about 1 year ago

#67 - investigate player report that armor toggling has regressed

Issue - State: closed - Opened by ceejbot about 1 year ago
Labels: bug

#67 - investigate player report that armor toggling has regressed

Issue - State: closed - Opened by ceejbot about 1 year ago
Labels: bug

#66 - HUD retains the utility item from previous character when loading a new character

Issue - State: closed - Opened by ceejbot about 1 year ago
Labels: bug

#65 - Fix CTD when trying to advance an empty cycle

Pull Request - State: closed - Opened by Aphosis about 1 year ago - 1 comment

#65 - Fix CTD when trying to advance an empty cycle

Pull Request - State: closed - Opened by Aphosis about 1 year ago - 1 comment

#64 - lanterns might be armor items OR left-hand items, depending on the mod

Issue - State: closed - Opened by ceejbot about 1 year ago - 1 comment
Labels: bug

#64 - lanterns might be armor items OR left-hand items, depending on the mod

Issue - State: closed - Opened by ceejbot about 1 year ago - 1 comment
Labels: bug

#63 - grouped potion counts not updating properly after count goes to zero

Issue - State: closed - Opened by ceejbot about 1 year ago
Labels: bug

#63 - grouped potion counts not updating properly after count goes to zero

Issue - State: closed - Opened by ceejbot about 1 year ago
Labels: bug

#62 - Added null check for inventory menu selection

Pull Request - State: closed - Opened by Aphosis about 1 year ago

#62 - Added null check for inventory menu selection

Pull Request - State: closed - Opened by Aphosis about 1 year ago

#61 - CTD using DPad to Cycle Slots, during transition from Tween to Inventory menu

Issue - State: closed - Opened by Aphosis about 1 year ago - 3 comments

#61 - CTD using DPad to Cycle Slots, during transition from Tween to Inventory menu

Issue - State: closed - Opened by Aphosis about 1 year ago - 3 comments

#60 - Equipment sets are here!

Pull Request - State: closed - Opened by ceejbot about 1 year ago

#60 - Equipment sets are here!

Pull Request - State: closed - Opened by ceejbot about 1 year ago

#59 - trigger long-press actions on a timer instead of on key-up

Issue - State: closed - Opened by ceejbot about 1 year ago
Labels: enhancement

#59 - trigger long-press actions on a timer instead of on key-up

Issue - State: closed - Opened by ceejbot about 1 year ago
Labels: enhancement

#58 - test with CGO enabled and handle any oddnesses

Issue - State: closed - Opened by ceejbot about 1 year ago - 2 comments
Labels: bug

#58 - test with CGO enabled and handle any oddnesses

Issue - State: closed - Opened by ceejbot about 1 year ago - 2 comments
Labels: bug

#57 - increase immersion by showing bow in left hand and arrows in right

Issue - State: open - Opened by ceejbot about 1 year ago - 1 comment
Labels: enhancement

#57 - increase immersion by showing bow in left hand and arrows in right

Issue - State: open - Opened by ceejbot about 1 year ago - 1 comment
Labels: enhancement

#56 - Don't draw when the screen is darkened during loads etc

Issue - State: closed - Opened by ceejbot about 1 year ago - 1 comment
Labels: bug

#56 - Don't draw when the screen is darkened during loads etc

Issue - State: closed - Opened by ceejbot about 1 year ago - 1 comment
Labels: bug

#55 - Rework user options documentation, with screenshots

Issue - State: closed - Opened by ceejbot about 1 year ago - 1 comment
Labels: documentation

#55 - Rework user options documentation, with screenshots

Issue - State: closed - Opened by ceejbot about 1 year ago - 1 comment
Labels: documentation

#54 - Display burn time for torches or fueled lamps

Issue - State: closed - Opened by ceejbot about 1 year ago - 3 comments
Labels: enhancement

#54 - Display burn time for torches or fueled lamps

Issue - State: closed - Opened by ceejbot about 1 year ago - 3 comments
Labels: enhancement

#53 - bound weapons aren't showing up properly when equipped

Issue - State: closed - Opened by ceejbot about 1 year ago
Labels: bug

#53 - bound weapons aren't showing up properly when equipped

Issue - State: closed - Opened by ceejbot about 1 year ago
Labels: bug

#52 - feedback on equip change

Issue - State: open - Opened by ceejbot about 1 year ago
Labels: enhancement

#52 - feedback on equip change

Issue - State: open - Opened by ceejbot about 1 year ago
Labels: enhancement

#51 - tighten up brief peek timing

Issue - State: closed - Opened by ceejbot about 1 year ago
Labels: enhancement

#51 - tighten up brief peek timing

Issue - State: closed - Opened by ceejbot about 1 year ago
Labels: enhancement

#50 - All player messages are now localizable

Pull Request - State: closed - Opened by ceejbot about 1 year ago

#50 - All player messages are now localizable

Pull Request - State: closed - Opened by ceejbot about 1 year ago

#49 - CTD when equipping a ring/amulet

Issue - State: closed - Opened by edwarddarksong about 1 year ago - 2 comments
Labels: bug

#49 - CTD when equipping a ring/amulet

Issue - State: closed - Opened by edwarddarksong about 1 year ago - 2 comments
Labels: bug

#48 - feature: the SKSE identifier can now be changed in the mod settings

Pull Request - State: closed - Opened by ceejbot about 1 year ago