Ecosyste.ms: Issues

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GitHub / castle-engine/castle-engine issues and pull requests

#655 - [steam] Test Steam 1.61 additions - Fix FPC - test full CGE build

Pull Request - State: open - Opened by peardox 3 days ago - 1 comment

#654 - [steam] Test Steam 1.61 additions

Pull Request - State: closed - Opened by peardox 3 days ago - 5 comments

#653 - [Steam] Sanity testing pre steam input for FPC compatability check

Pull Request - State: closed - Opened by peardox 3 days ago - 2 comments

#652 - [Steam] Feature Request - Is Steam (or something else) running?

Issue - State: closed - Opened by peardox 3 days ago - 1 comment

#649 - SteamAPI_Init removed in 158

Issue - State: closed - Opened by peardox 13 days ago - 5 comments

#648 - Possible Steam Alterations

Issue - State: closed - Opened by peardox 15 days ago - 3 comments

#647 - More CGE + FPC friendly

Pull Request - State: closed - Opened by peardox 17 days ago - 11 comments

#646 - MacOS Compatibility fixes

Pull Request - State: closed - Opened by peardox 19 days ago - 9 comments

#645 - Updates to deprecated library iOS example

Pull Request - State: closed - Opened by janadamec1 2 months ago

#643 - Add UIScaling options to deprecated library

Pull Request - State: closed - Opened by janadamec1 2 months ago

#642 - Increase float digits display in Object Inspector from 2 to 5

Pull Request - State: closed - Opened by Kagamma 2 months ago - 4 comments

#641 - Bump gcarreno/setup-lazarus from 3.2.17 to 3.3.0

Pull Request - State: closed - Opened by dependabot[bot] 3 months ago - 3 comments
Labels: dependencies

#640 - [castle-editor] Allows to sort behaviors in component tree via drag-drop

Pull Request - State: open - Opened by Kagamma 3 months ago - 3 comments

#639 - .rpm packaging support

Issue - State: open - Opened by ghost 4 months ago - 2 comments

#638 - Adds SynEdit and SynEditDsgn as required packages for the editor

Pull Request - State: closed - Opened by Kagamma 4 months ago - 1 comment

#637 - Adding PreventInfiniteFallingDown option to deprecated library

Pull Request - State: closed - Opened by janadamec1 4 months ago

#636 - URL processing options, useful when saving scene to file

Pull Request - State: open - Opened by janadamec1 4 months ago - 1 comment

#632 - Add function to get Castle Engine version to library interface

Pull Request - State: closed - Opened by janadamec1 5 months ago

#630 - Add function to report version, date-time and commit hash when CGE built

Issue - State: closed - Opened by janadamec1 5 months ago - 2 comments
Labels: enhancement

#628 - Unicode menu items

Pull Request - State: closed - Opened by janadamec1 5 months ago - 1 comment

#627 - Unable to download from Github

Issue - State: closed - Opened by mvoltz 5 months ago - 2 comments

#626 - "Configure Delphi to use engine" corrupts Delphi Search Path lists

Issue - State: closed - Opened by cernisr 6 months ago - 2 comments

#625 - Fix triangulation output when the shape is not CCW.

Pull Request - State: closed - Opened by janadamec1 6 months ago - 1 comment

#624 - Cocoa backend fixes

Pull Request - State: closed - Opened by janadamec1 6 months ago - 1 comment

#623 - Add scene saving function to deprecated library interface

Pull Request - State: closed - Opened by janadamec1 6 months ago - 3 comments

#622 - Autodetect VS Code on macOS for the Castle Editor

Pull Request - State: closed - Opened by janadamec1 6 months ago

#621 - Update additional_image_formats.md

Pull Request - State: closed - Opened by peardox 6 months ago - 1 comment

#620 - Update additional_image_formats.md

Pull Request - State: closed - Opened by peardox 6 months ago - 1 comment

#619 - TGrayscaleImage16

Issue - State: closed - Opened by peardox 6 months ago - 3 comments

#617 - Bump robinraju/release-downloader from 1.10 to 1.11

Pull Request - State: closed - Opened by dependabot[bot] 7 months ago
Labels: dependencies

#616 - Add Priority to TCastlePlayingSound and TCastlePlayingSoundSource.

Pull Request - State: closed - Opened by Dennis1000 7 months ago - 1 comment

#614 - Performance of dynamic shadows - testcase

Issue - State: closed - Opened by Didisoftgd 8 months ago - 3 comments

#612 - Base terrain editing tools for Castle Engine Editor

Pull Request - State: open - Opened by and3md 8 months ago - 1 comment

#610 - fix a typo in comment

Pull Request - State: closed - Opened by eugeneloza2factor 9 months ago - 1 comment

#608 - Windows Drop File Code Checkpoint, Using WM_DROPFILES Message (not OLE).

Pull Request - State: open - Opened by coderextreme 9 months ago - 14 comments

#607 - TTransformNode.Visible needs proper functionality

Issue - State: open - Opened by peardox 9 months ago

#606 - Looking for Windows developer setup on GitHub

Issue - State: closed - Opened by coderextreme 9 months ago - 3 comments

#605 - TImageTextureNode - add a URL property?

Issue - State: closed - Opened by peardox 9 months ago - 5 comments

#603 - Examine navi: Speed properties made more flexible

Pull Request - State: closed - Opened by phomm 9 months ago

#602 - Missing ifdef fpc in castleinternaltools.pas - 519

Issue - State: closed - Opened by peardox 9 months ago - 2 comments

#601 - PositionFromWorld variant

Issue - State: closed - Opened by peardox 10 months ago - 4 comments
Labels: pending feedback

#600 - ExposeTransform design Mode vs Runtime mode

Issue - State: closed - Opened by Nabucodosor 10 months ago - 6 comments

#599 - error installing castle_window.lpk

Issue - State: closed - Opened by codz01 10 months ago - 2 comments

#598 - Failed to detect VSCode on MacOS

Issue - State: closed - Opened by caryyu 10 months ago - 1 comment

#597 - macOS: Detect VS Code in /Applications/... standard path

Issue - State: closed - Opened by michaliskambi 10 months ago - 2 comments

#595 - SaveNode GLTF support

Issue - State: open - Opened by peardox 10 months ago - 2 comments
Labels: enhancement

#594 - Delphi Examples - Adding code directory to project screws up dpr

Issue - State: closed - Opened by peardox 10 months ago - 4 comments

#592 - Delphi Compilation Order

Issue - State: closed - Opened by peardox 10 months ago - 7 comments

#591 - OBJ loading errors

Issue - State: closed - Opened by peardox 10 months ago - 20 comments

#590 - Network messages containing non-ascii characters are not sent

Issue - State: closed - Opened by bbrtj 10 months ago - 4 comments

#589 - Effekseer service on Android (precompiled libraries)

Pull Request - State: open - Opened by PTz0uAH 10 months ago

#585 - OffScreen Rendering is creating blanks...

Issue - State: closed - Opened by peardox 11 months ago - 4 comments

#584 - Castle download support for httpbody/httpheaders for Android

Pull Request - State: closed - Opened by phomm 11 months ago - 6 comments

#583 - GameViewMain root element is still Group1

Issue - State: closed - Opened by eugeneloza2factor 11 months ago - 1 comment

#579 - C++Builder CE (Working!!!)

Issue - State: closed - Opened by peardox 11 months ago - 4 comments

#578 - Add source paths to Broswing Path (Delphi)

Issue - State: closed - Opened by peardox 11 months ago - 3 comments

#577 - Linux64 Delphi compilation error (10..3.1)

Issue - State: closed - Opened by peardox 11 months ago - 5 comments

#576 - C++ 10.2.1 Generics Type underclared? (pre alpha3)

Issue - State: closed - Opened by peardox 11 months ago - 5 comments

#575 - C++ Missing files (pre-alpha3 tests)

Issue - State: closed - Opened by peardox 11 months ago - 3 comments

#574 - Delphi Package Usability Tests

Issue - State: closed - Opened by peardox 11 months ago - 7 comments

#573 - Delphi Tests pre alpha3

Issue - State: closed - Opened by peardox 11 months ago - 2 comments

#572 - TDebugTransform has no sphere

Issue - State: closed - Opened by peardox 11 months ago - 1 comment

#571 - Have "EnableDragging" on TCastleScrollView basic tab

Issue - State: closed - Opened by eugeneloza2factor 12 months ago - 1 comment

#570 - Check MouseRayHit over Tiled map

Issue - State: closed - Opened by michaliskambi 12 months ago - 8 comments

#569 - Delphi IDE Integration issue...

Issue - State: closed - Opened by peardox 12 months ago - 12 comments

#568 - Need Help with Coding a 3D Platformer Kid's Game

Issue - State: closed - Opened by JPF12141999 12 months ago - 3 comments

#567 - Tiled map incorrect rendering

Issue - State: closed - Opened by bbrtj 12 months ago - 8 comments
Labels: pending feedback

#566 - Update library interface with new function to set navigation input shortcuts

Pull Request - State: closed - Opened by janadamec1 about 1 year ago - 1 comment

#565 - Ability to read project search paths from build tool

Pull Request - State: closed - Opened by and3md about 1 year ago - 1 comment

#564 - An option to get free pascal standard units paths from build tool

Pull Request - State: closed - Opened by and3md about 1 year ago

#563 - Cannot build for MacOSX using Delphi

Issue - State: closed - Opened by TheOriginalBytePlayer about 1 year ago - 4 comments

#562 - Converter should maintain or round off numeric values for best results

Issue - State: closed - Opened by brutzman about 1 year ago - 7 comments

#561 - Xml utils better color handling

Pull Request - State: closed - Opened by michaliskambi about 1 year ago - 1 comment

#560 - Bump gcarreno/setup-lazarus from 3.2.15 to 3.2.17

Pull Request - State: closed - Opened by dependabot[bot] about 1 year ago
Labels: dependencies

#559 - Very Important Notice about `setup-lazarus`

Issue - State: closed - Opened by gcarreno about 1 year ago - 2 comments

#558 - Support for request body in CastleDownload (fpHttpClient)

Pull Request - State: closed - Opened by phomm about 1 year ago - 4 comments

#557 - Build Tool Changes for VSCode Extension

Pull Request - State: closed - Opened by and3md about 1 year ago - 5 comments

#556 - Validation support for X3D4 advanced audio nodes

Issue - State: open - Opened by brutzman about 1 year ago - 1 comment