Ecosyste.ms: Issues
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GitHub / castle-engine/castle-engine issues and pull requests
#655 - [steam] Test Steam 1.61 additions - Fix FPC - test full CGE build
Pull Request -
State: open - Opened by peardox 3 days ago
- 1 comment
#654 - [steam] Test Steam 1.61 additions
Pull Request -
State: closed - Opened by peardox 3 days ago
- 5 comments
#653 - [Steam] Sanity testing pre steam input for FPC compatability check
Pull Request -
State: closed - Opened by peardox 3 days ago
- 2 comments
#652 - [Steam] Feature Request - Is Steam (or something else) running?
Issue -
State: closed - Opened by peardox 3 days ago
- 1 comment
#651 - [Editor] Suggestion : Drag to move items on multiple axis with Translate Mode in 3D Viewport
Issue -
State: open - Opened by magundah14 8 days ago
#650 - [Editor] Orthogonal Mode in 3D Viewport - Centering and Scaling Issue
Issue -
State: open - Opened by magundah14 8 days ago
#649 - SteamAPI_Init removed in 158
Issue -
State: closed - Opened by peardox 13 days ago
- 5 comments
#648 - Possible Steam Alterations
Issue -
State: closed - Opened by peardox 15 days ago
- 3 comments
#647 - More CGE + FPC friendly
Pull Request -
State: closed - Opened by peardox 17 days ago
- 11 comments
#646 - MacOS Compatibility fixes
Pull Request -
State: closed - Opened by peardox 19 days ago
- 9 comments
#645 - Updates to deprecated library iOS example
Pull Request -
State: closed - Opened by janadamec1 2 months ago
#644 - Set WalkNavigation MouseDragMode to rotate in deprecated library when automatic touch interface is set
Pull Request -
State: closed - Opened by janadamec1 2 months ago
- 3 comments
#643 - Add UIScaling options to deprecated library
Pull Request -
State: closed - Opened by janadamec1 2 months ago
#642 - Increase float digits display in Object Inspector from 2 to 5
Pull Request -
State: closed - Opened by Kagamma 2 months ago
- 4 comments
#641 - Bump gcarreno/setup-lazarus from 3.2.17 to 3.3.0
Pull Request -
State: closed - Opened by dependabot[bot] 3 months ago
- 3 comments
Labels: dependencies
#640 - [castle-editor] Allows to sort behaviors in component tree via drag-drop
Pull Request -
State: open - Opened by Kagamma 3 months ago
- 3 comments
#639 - .rpm packaging support
Issue -
State: open - Opened by ghost 4 months ago
- 2 comments
#638 - Adds SynEdit and SynEditDsgn as required packages for the editor
Pull Request -
State: closed - Opened by Kagamma 4 months ago
- 1 comment
#637 - Adding PreventInfiniteFallingDown option to deprecated library
Pull Request -
State: closed - Opened by janadamec1 4 months ago
#636 - URL processing options, useful when saving scene to file
Pull Request -
State: open - Opened by janadamec1 4 months ago
- 1 comment
#635 - Setting UIScaling to EncloseReferenceSizeAutoOrientation in simple_3d_demo
Pull Request -
State: closed - Opened by janadamec1 5 months ago
#634 - DPI in examples/mobile/simple_3d_demo does not match an actual DPI on iPhone
Issue -
State: closed - Opened by janadamec1 5 months ago
- 4 comments
#633 - Implemented file filters in file-open/save dialogs Cocoa backend
Pull Request -
State: closed - Opened by janadamec1 5 months ago
#632 - Add function to get Castle Engine version to library interface
Pull Request -
State: closed - Opened by janadamec1 5 months ago
#631 - Fixed Qt OpenGLWidget framebuffers handling in our Qt library example
Pull Request -
State: closed - Opened by janadamec1 5 months ago
#630 - Add function to report version, date-time and commit hash when CGE built
Issue -
State: closed - Opened by janadamec1 5 months ago
- 2 comments
Labels: enhancement
#629 - Build tool can produce universal binaries on macOS (containing x86_64 and arm64 slices) + iOS target improvements
Pull Request -
State: open - Opened by janadamec1 5 months ago
- 5 comments
#628 - Unicode menu items
Pull Request -
State: closed - Opened by janadamec1 5 months ago
- 1 comment
#627 - Unable to download from Github
Issue -
State: closed - Opened by mvoltz 5 months ago
- 2 comments
#626 - "Configure Delphi to use engine" corrupts Delphi Search Path lists
Issue -
State: closed - Opened by cernisr 6 months ago
- 2 comments
#625 - Fix triangulation output when the shape is not CCW.
Pull Request -
State: closed - Opened by janadamec1 6 months ago
- 1 comment
#624 - Cocoa backend fixes
Pull Request -
State: closed - Opened by janadamec1 6 months ago
- 1 comment
#623 - Add scene saving function to deprecated library interface
Pull Request -
State: closed - Opened by janadamec1 6 months ago
- 3 comments
#622 - Autodetect VS Code on macOS for the Castle Editor
Pull Request -
State: closed - Opened by janadamec1 6 months ago
#621 - Update additional_image_formats.md
Pull Request -
State: closed - Opened by peardox 6 months ago
- 1 comment
#620 - Update additional_image_formats.md
Pull Request -
State: closed - Opened by peardox 6 months ago
- 1 comment
#619 - TGrayscaleImage16
Issue -
State: closed - Opened by peardox 6 months ago
- 3 comments
#618 - Bounding box in Editor doesn't update for components with Exists = false
Issue -
State: open - Opened by eugeneloza2factor 7 months ago
#617 - Bump robinraju/release-downloader from 1.10 to 1.11
Pull Request -
State: closed - Opened by dependabot[bot] 7 months ago
Labels: dependencies
#616 - Add Priority to TCastlePlayingSound and TCastlePlayingSoundSource.
Pull Request -
State: closed - Opened by Dennis1000 7 months ago
- 1 comment
#615 - TCastlePlayingSound and TCastlePlayingSoundSource are missing the Priority property
Issue -
State: closed - Opened by Dennis1000 7 months ago
#614 - Performance of dynamic shadows - testcase
Issue -
State: closed - Opened by Didisoftgd 8 months ago
- 3 comments
#613 - Symbol '#' in file or folder names may create problems loading files
Issue -
State: closed - Opened by eugeneloza2factor 8 months ago
- 1 comment
#612 - Base terrain editing tools for Castle Engine Editor
Pull Request -
State: open - Opened by and3md 8 months ago
- 1 comment
#611 - On non-Windows, editor has case-sensitive rules for file-extensions to show FileViewPanel
Issue -
State: open - Opened by phomm 8 months ago
- 5 comments
#610 - fix a typo in comment
Pull Request -
State: closed - Opened by eugeneloza2factor 9 months ago
- 1 comment
#609 - Recent MimeType changes seem to be preventing simple file-based URL loads.
Issue -
State: closed - Opened by coderextreme 9 months ago
- 1 comment
#608 - Windows Drop File Code Checkpoint, Using WM_DROPFILES Message (not OLE).
Pull Request -
State: open - Opened by coderextreme 9 months ago
- 14 comments
#607 - TTransformNode.Visible needs proper functionality
Issue -
State: open - Opened by peardox 9 months ago
#606 - Looking for Windows developer setup on GitHub
Issue -
State: closed - Opened by coderextreme 9 months ago
- 3 comments
#605 - TImageTextureNode - add a URL property?
Issue -
State: closed - Opened by peardox 9 months ago
- 5 comments
#604 - Small Vector3 components are displayed as zeroes (which is at least confusing)
Issue -
State: closed - Opened by eugeneloza2factor 9 months ago
#603 - Examine navi: Speed properties made more flexible
Pull Request -
State: closed - Opened by phomm 9 months ago
#602 - Missing ifdef fpc in castleinternaltools.pas - 519
Issue -
State: closed - Opened by peardox 9 months ago
- 2 comments
#601 - PositionFromWorld variant
Issue -
State: closed - Opened by peardox 10 months ago
- 4 comments
Labels: pending feedback
#600 - ExposeTransform design Mode vs Runtime mode
Issue -
State: closed - Opened by Nabucodosor 10 months ago
- 6 comments
#599 - error installing castle_window.lpk
Issue -
State: closed - Opened by codz01 10 months ago
- 2 comments
#598 - Failed to detect VSCode on MacOS
Issue -
State: closed - Opened by caryyu 10 months ago
- 1 comment
#597 - macOS: Detect VS Code in /Applications/... standard path
Issue -
State: closed - Opened by michaliskambi 10 months ago
- 2 comments
#596 - CGE editor as universal binary on macOS -- with both x86_64 and Aarch64 (Arm64) versions
Issue -
State: open - Opened by michaliskambi 10 months ago
- 1 comment
#595 - SaveNode GLTF support
Issue -
State: open - Opened by peardox 10 months ago
- 2 comments
Labels: enhancement
#594 - Delphi Examples - Adding code directory to project screws up dpr
Issue -
State: closed - Opened by peardox 10 months ago
- 4 comments
#593 - Add Padding to Basic/Layout inspector tab for TCastleVerticalGroup and TCastleHorizontalGroup
Pull Request -
State: closed - Opened by and3md 10 months ago
#592 - Delphi Compilation Order
Issue -
State: closed - Opened by peardox 10 months ago
- 7 comments
#591 - OBJ loading errors
Issue -
State: closed - Opened by peardox 10 months ago
- 20 comments
#590 - Network messages containing non-ascii characters are not sent
Issue -
State: closed - Opened by bbrtj 10 months ago
- 4 comments
#589 - Effekseer service on Android (precompiled libraries)
Pull Request -
State: open - Opened by PTz0uAH 10 months ago
#588 - Container.ForceCaptureInput can crash with Segmentation Fault while processing notifications under some unexpected circumstances
Issue -
State: closed - Opened by eugeneloza2factor 10 months ago
- 2 comments
#587 - Components do not receive OnRelease events inside TCastleScrollView
Issue -
State: open - Opened by eugeneloza2factor 10 months ago
#586 - Incorrect alpha treatment when RenderToImageBegin...End over transparent background
Issue -
State: open - Opened by eugeneloza2factor 10 months ago
#585 - OffScreen Rendering is creating blanks...
Issue -
State: closed - Opened by peardox 11 months ago
- 4 comments
#584 - Castle download support for httpbody/httpheaders for Android
Pull Request -
State: closed - Opened by phomm 11 months ago
- 6 comments
#583 - GameViewMain root element is still Group1
Issue -
State: closed - Opened by eugeneloza2factor 11 months ago
- 1 comment
#582 - When UserConfig (.conf) file fails to load, the Engine silently deletes all of its content
Issue -
State: closed - Opened by eugeneloza2factor 11 months ago
- 2 comments
#581 - Fix memory leaks in TCastleDownload and proposal for faster and safe download thread freeing
Pull Request -
State: closed - Opened by and3md 11 months ago
- 1 comment
#580 - Font texture cache fix (hack) to solve OpenGL texture resources freeing when first TCastleText is released
Pull Request -
State: closed - Opened by and3md 11 months ago
- 1 comment
#579 - C++Builder CE (Working!!!)
Issue -
State: closed - Opened by peardox 11 months ago
- 4 comments
#578 - Add source paths to Broswing Path (Delphi)
Issue -
State: closed - Opened by peardox 11 months ago
- 3 comments
#577 - Linux64 Delphi compilation error (10..3.1)
Issue -
State: closed - Opened by peardox 11 months ago
- 5 comments
#576 - C++ 10.2.1 Generics Type underclared? (pre alpha3)
Issue -
State: closed - Opened by peardox 11 months ago
- 5 comments
#575 - C++ Missing files (pre-alpha3 tests)
Issue -
State: closed - Opened by peardox 11 months ago
- 3 comments
#574 - Delphi Package Usability Tests
Issue -
State: closed - Opened by peardox 11 months ago
- 7 comments
#573 - Delphi Tests pre alpha3
Issue -
State: closed - Opened by peardox 11 months ago
- 2 comments
#572 - TDebugTransform has no sphere
Issue -
State: closed - Opened by peardox 11 months ago
- 1 comment
#571 - Have "EnableDragging" on TCastleScrollView basic tab
Issue -
State: closed - Opened by eugeneloza2factor 12 months ago
- 1 comment
#570 - Check MouseRayHit over Tiled map
Issue -
State: closed - Opened by michaliskambi 12 months ago
- 8 comments
#569 - Delphi IDE Integration issue...
Issue -
State: closed - Opened by peardox 12 months ago
- 12 comments
#568 - Need Help with Coding a 3D Platformer Kid's Game
Issue -
State: closed - Opened by JPF12141999 12 months ago
- 3 comments
#567 - Tiled map incorrect rendering
Issue -
State: closed - Opened by bbrtj 12 months ago
- 8 comments
Labels: pending feedback
#566 - Update library interface with new function to set navigation input shortcuts
Pull Request -
State: closed - Opened by janadamec1 about 1 year ago
- 1 comment
#565 - Ability to read project search paths from build tool
Pull Request -
State: closed - Opened by and3md about 1 year ago
- 1 comment
#564 - An option to get free pascal standard units paths from build tool
Pull Request -
State: closed - Opened by and3md about 1 year ago
#563 - Cannot build for MacOSX using Delphi
Issue -
State: closed - Opened by TheOriginalBytePlayer about 1 year ago
- 4 comments
#562 - Converter should maintain or round off numeric values for best results
Issue -
State: closed - Opened by brutzman about 1 year ago
- 7 comments
#561 - Xml utils better color handling
Pull Request -
State: closed - Opened by michaliskambi about 1 year ago
- 1 comment
#560 - Bump gcarreno/setup-lazarus from 3.2.15 to 3.2.17
Pull Request -
State: closed - Opened by dependabot[bot] about 1 year ago
Labels: dependencies
#559 - Very Important Notice about `setup-lazarus`
Issue -
State: closed - Opened by gcarreno about 1 year ago
- 2 comments
#558 - Support for request body in CastleDownload (fpHttpClient)
Pull Request -
State: closed - Opened by phomm about 1 year ago
- 4 comments
#557 - Build Tool Changes for VSCode Extension
Pull Request -
State: closed - Opened by and3md about 1 year ago
- 5 comments
#556 - Validation support for X3D4 advanced audio nodes
Issue -
State: open - Opened by brutzman about 1 year ago
- 1 comment