Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / carlosfdez/pf2e-persistent-damage issues and pull requests
#33 - How can I roll the persistent damage without having to do it by hand?
Issue -
State: open - Opened by digitalpacman over 1 year ago
#32 - Notify that you don't have a token selected
Issue -
State: open - Opened by MrVauxs almost 2 years ago
#31 - Sorts damage types in alphabethical order.
Pull Request -
State: closed - Opened by xdy about 2 years ago
- 2 comments
#30 - issue since upgrade to v10: dialogue box never appears
Issue -
State: closed - Opened by dharkus5000 about 2 years ago
- 2 comments
#29 - damage type cannot be selected using the macro
Issue -
State: closed - Opened by Sparkasaurusmex about 2 years ago
- 2 comments
#28 - Fast Healing does not automatically heal
Issue -
State: closed - Opened by trapbuilder2 about 2 years ago
- 1 comment
#27 - Icon Missing for "Process Persistent Damage" Macro
Issue -
State: closed - Opened by LonePaladin over 2 years ago
#26 - Feature Request: Prompt at End of Combat
Issue -
State: open - Opened by goodkinghadrian over 2 years ago
#25 - German localization
Issue -
State: open - Opened by manfred7168 over 2 years ago
- 1 comment
#24 - "Persistent damage" not localized in chat
Issue -
State: closed - Opened by Eikwerno over 2 years ago
- 4 comments
#23 - Roll mode overrides "Hide Persistant Damage Rolls" setting
Issue -
State: closed - Opened by NikolasTzimoulis over 2 years ago
- 1 comment
#22 - Unbalanced group missing opening { or closing } when clicking on an action with levelled damage
Issue -
State: closed - Opened by Cerapter almost 3 years ago
- 2 comments
#21 - Persistent processing fails when PC ends turn
Issue -
State: closed - Opened by JamzTheMan almost 3 years ago
- 7 comments
#20 - Spell Effect: Life Boost and Spell Effect: Lifelink Surge not working
Issue -
State: closed - Opened by piper93 almost 3 years ago
- 2 comments
#19 - Target Button Now Redundant
Issue -
State: open - Opened by pearcebasmanm almost 3 years ago
#18 - Support PF2 Damage type
Issue -
State: open - Opened by manuel-hegner almost 3 years ago
- 3 comments
#17 - not working after updating to 0.7
Issue -
State: closed - Opened by jpmiers about 3 years ago
- 3 comments
#16 - How to handle draggable persistent damage on a crit?
Issue -
State: closed - Opened by fraserstanton over 3 years ago
- 5 comments
#15 - Add full typings from system
Pull Request -
State: closed - Opened by CarlosFdez over 3 years ago
#15 - Add full typings from system
Pull Request -
State: closed - Opened by CarlosFdez over 3 years ago
#14 - Feature request: Macro to add effect for poisons
Issue -
State: open - Opened by fraserstanton over 3 years ago
- 5 comments
#13 - Feature request: Enable method to add draggable persistent effects to token
Issue -
State: closed - Opened by fraserstanton over 3 years ago
- 10 comments
#12 - 0.8.6 Rolls Persistent effects twice.
Issue -
State: closed - Opened by Cosmic-Lattee over 3 years ago
- 9 comments
#11 - PF 1.13.x changed strings and Persistent resolving chat messages need to be fixed
Issue -
State: closed - Opened by apoapostolov over 3 years ago
- 2 comments
#10 - Active effects in chat lack strings
Issue -
State: closed - Opened by apoapostolov over 3 years ago
- 2 comments
#9 - Support for Reactions in PF2
Issue -
State: open - Opened by apoapostolov over 3 years ago
- 2 comments
#8 - Decide on long term core structure for "conditions"
Issue -
State: open - Opened by CarlosFdez over 3 years ago
#7 - Support fast healing/regeneration
Issue -
State: open - Opened by JamzTheMan over 3 years ago
- 7 comments
#6 - Don't auto remove condition
Issue -
State: open - Opened by JamzTheMan over 3 years ago
- 3 comments
#5 - Auto apply damage
Issue -
State: open - Opened by JamzTheMan over 3 years ago
- 3 comments
#4 - Add Good/Evil damage types
Issue -
State: closed - Opened by JamzTheMan over 3 years ago
- 3 comments
#3 - Support for custom flat check and flat check DC modifiers
Issue -
State: open - Opened by apoapostolov over 3 years ago
- 6 comments
#2 - Process Persistent Damage macro fails to remove condition icon from actor
Issue -
State: closed - Opened by apoapostolov over 3 years ago
- 5 comments
#1 - auto-resolve conditions, groundwork for auto-damage
Pull Request -
State: closed - Opened by zarmstrong over 3 years ago