Ecosyste.ms: Issues

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GitHub / captainfoam/SPT-KeepYourEquipment issues and pull requests

#19 - Keep some of the items

Issue - State: open - Opened by Insers about 1 year ago

#18 - Inventory gets reset to pre-raid status

Issue - State: open - Opened by ColinShark about 1 year ago

#17 - You can dupe every item just like that with this mod

Issue - State: open - Opened by ArandomDude123 about 1 year ago

#16 - Keep specific parts of equipment only

Pull Request - State: open - Opened by captainfoam about 1 year ago

#15 - Add option to configure only specific items to be kept

Issue - State: open - Opened by MZiggy123 about 1 year ago - 1 comment

#14 - 3.7.3

Pull Request - State: closed - Opened by captainfoam about 1 year ago

#13 - 1.3.1 with SPT 3.7.1

Issue - State: open - Opened by Vafelz over 1 year ago

#12 - Can't keep loot

Issue - State: open - Opened by Netjajev over 1 year ago - 3 comments

#11 - 1.2.4

Pull Request - State: closed - Opened by captainfoam over 1 year ago

#10 - Fix issue with setting inventory on successful raid

Pull Request - State: closed - Opened by captainfoam over 1 year ago

#9 - Fix `enableFoundInRaid` logic

Pull Request - State: closed - Opened by captainfoam over 1 year ago

#8 - Update for 3.7.1 compatibility

Pull Request - State: closed - Opened by captainfoam over 1 year ago

#7 - Mod directory name

Issue - State: closed - Opened by Scherub over 1 year ago - 2 comments

#6 - Enable fine-tuning of equipment to keep

Pull Request - State: closed - Opened by captainfoam over 1 year ago

#5 - update README

Pull Request - State: closed - Opened by captainfoam over 1 year ago

#4 - feat(keepMapKeys): Keep map keys like Labs keycards post-raid

Pull Request - State: closed - Opened by captainfoam over 1 year ago

#3 - refactored some things

Pull Request - State: closed - Opened by captainfoam over 1 year ago

#2 - refactor: reduce time/complexity, add some docs

Pull Request - State: closed - Opened by captainfoam over 1 year ago

#1 - SCAV support

Issue - State: closed - Opened by Scherub over 1 year ago - 2 comments
Labels: bug