Ecosyste.ms: Issues

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GitHub / candycat1992/Unity_Shaders_Book issues and pull requests

#342 - P56 第四章pdf中练习题第三题 应为“是多少”

Issue - State: open - Opened by neko-side 10 months ago - 1 comment

#341 - 第七章关于法线贴图反映射的计算

Issue - State: open - Opened by shixianming 11 months ago

#340 - 这块应该是减小吧

Issue - State: open - Opened by qian-o 12 months ago - 2 comments

#339 - 关于12.6节动态模糊,accumulateTexture变量的问题

Issue - State: open - Opened by gahara123 about 1 year ago - 2 comments

#337 - 第十一章中 Billboard 的 Shader 代码是不对的

Issue - State: open - Opened by luozhaohui about 1 year ago - 5 comments

#335 - 7.2.2.1在切线空间下计算从模型到切线空间的变换矩阵

Issue - State: open - Opened by ANKIIMA over 1 year ago - 1 comment

#334 - P92,投影空间问题

Issue - State: open - Opened by yu-xiaowen over 1 year ago - 2 comments

#333 - P232这里的uv坐标直接用减法会为负吗?

Issue - State: open - Opened by gahara123 over 1 year ago - 2 comments

#331 - Modify the comment,Add “bumpScale”in Common

Pull Request - State: closed - Opened by wyryyds almost 2 years ago

#330 - 第二章 2.3.3 裁剪 内容和后面有点矛盾

Issue - State: open - Opened by yu-xiaowen almost 2 years ago - 2 comments

#329 - P146页的问题

Issue - State: open - Opened by lh2218431632 almost 2 years ago

#326 - P43 第四段是不是应该为图4.9(图3.9)

Issue - State: open - Opened by Poivre-hxx about 2 years ago

#325 - 一直clone失败 有小伙伴遇到一样问题吗

Issue - State: closed - Opened by 0Ofl about 2 years ago - 4 comments

#324 - 散射是否改变光线颜色的问题

Issue - State: open - Opened by yu-xiaowen about 2 years ago - 2 comments

#322 - 随书附赠的代码勘误-Chapter9 Unity阴影-Shadow.shader

Issue - State: open - Opened by WaterAndFlower over 2 years ago - 2 comments

#321 - 关于13章用深度图求世界坐标

Issue - State: closed - Opened by xbcloud over 2 years ago - 1 comment

#319 - 关于14章卡通渲染的两个问题

Issue - State: open - Opened by feng-yes over 2 years ago

#318 - 截图的边缘检测的问题:

Issue - State: open - Opened by Nicholas-Gu over 2 years ago

#317 - 第18章的 Standard Shader Gallery 从哪里获取

Issue - State: open - Opened by CatDroid over 2 years ago

#316 - 关于14章的卡通风格渲染的渲染轮廓线的问题

Issue - State: open - Opened by paofuW over 2 years ago - 1 comment

#314 - 13.2章再谈运动模糊,运行出现跳帧抖动现象

Issue - State: open - Opened by luoluo229 over 2 years ago - 5 comments

#312 - 改版后18章PBR 18.2的一些纠错 以及提供缺失的shader代码

Issue - State: open - Opened by metacarbon almost 3 years ago - 2 comments

#311 - Unity 2017 1

Pull Request - State: closed - Opened by UserGaoYL almost 3 years ago - 3 comments

#309 - 8.6.3常见混合类型的疑问

Issue - State: open - Opened by Jeremy8080 about 3 years ago

#308 - 第四章 第80页 关于图4.39的一个疑问

Issue - State: open - Opened by Suruin over 3 years ago - 1 comment

#304 - P152 最后一段引用的小节号有误

Issue - State: open - Opened by cadenji over 3 years ago

#301 - P232纹理动画中row的重置???

Issue - State: open - Opened by GGBOND123 almost 4 years ago - 1 comment

#300 - 打赏链接?

Issue - State: open - Opened by leon49 almost 4 years ago - 1 comment

#297 - P249的一处疑惑

Issue - State: open - Opened by RouderSky about 4 years ago - 1 comment

#296 - P268和P269的两处疑惑

Issue - State: open - Opened by RouderSky over 4 years ago

#293 - v2f的一切内容在实际传递到frag的时候都会被插值吗

Issue - State: closed - Opened by 764s over 4 years ago - 1 comment

#292 - Capter 4.8,关于变换法线的矩阵G的推导的疑问?

Issue - State: closed - Opened by wtsolidsnake over 4 years ago - 1 comment

#291 - 关于10.2.2玻璃效果模拟折射算法的疑问?

Issue - State: open - Opened by sarbert over 4 years ago - 2 comments

#290 - 第7章7.2.3法线贴图在切线空间下计算的一些疑问

Issue - State: closed - Opened by happyfire over 4 years ago - 2 comments

#289 - 13.4最后提到的怎么实现

Issue - State: open - Opened by Nicholas-Gu over 4 years ago

#288 - 12.3样例运行没看到效果的

Issue - State: open - Opened by Nicholas-Gu over 4 years ago

#287 - Chapter9-ForwardRendering中计算worldLightDir的问题

Issue - State: open - Opened by JinLiGame over 4 years ago - 1 comment

#282 - 请教关于4.5章中组合旋转变换顺序的问题

Issue - State: closed - Opened by nero030250 almost 5 years ago - 1 comment

#281 - 深度缓冲的写入一定会带着颜色缓冲的替换,对吗?

Issue - State: open - Opened by HarryPottor almost 5 years ago - 2 comments

#279 - 求教一个屏幕后处理中的坐标问题

Issue - State: open - Opened by voidyucong almost 5 years ago

#278 - Sync with Base

Pull Request - State: closed - Opened by dearamy about 5 years ago

#277 - 更新工程

Pull Request - State: closed - Opened by jiahaodev about 5 years ago

#276 - 无意中发现一个小错误

Issue - State: open - Opened by gblh216 about 5 years ago

#275 - 第157页的问题

Issue - State: open - Opened by gblh216 about 5 years ago - 2 comments

#274 - 关于新版第十八章案例代码的几个问题

Issue - State: open - Opened by ZiJinGongZi about 5 years ago

#272 - 想问下Shader内自定义函数的问题

Issue - State: closed - Opened by Koshio0219 about 5 years ago

#271 - Update Unity to the version 2019.1

Pull Request - State: open - Opened by alexddhuang over 5 years ago - 1 comment

#270 - 为什么博客和 GitHub 都快长草了呢?

Issue - State: open - Opened by alexddhuang over 5 years ago - 3 comments

#269 - 4.8节p87矩阵变换

Issue - State: open - Opened by Honghonglin over 5 years ago - 3 comments

#268 - [勘误] 第十章 菲涅尔反射近似等式名词拼写错误

Issue - State: open - Opened by TienYoung over 5 years ago - 1 comment

#267 - 关于雾效平台化差异处理的疑惑

Issue - State: closed - Opened by Koshio0219 over 5 years ago

#266 - 请问下18章的shader代码哪里可以找到

Issue - State: open - Opened by killsoon over 5 years ago - 1 comment

#265 - 关于第12章边缘检测Sobel算子和uv坐标采样匹配的疑惑

Issue - State: open - Opened by Koshio0219 over 5 years ago - 5 comments

#264 - 关于 14 章卡通渲染的两个问题

Issue - State: open - Opened by EcoEverness over 5 years ago - 1 comment

#263 - 可以提供课后,习题答案吗?

Issue - State: open - Opened by ZanderDev over 5 years ago - 3 comments

#262 - 第12章边缘检测代码中fragSobel函数的一个改进

Issue - State: open - Opened by nichos1983 over 5 years ago - 1 comment

#261 - fixup shader in mac

Pull Request - State: open - Opened by wuxingogo over 5 years ago - 1 comment

#260 - 线性变换

Issue - State: closed - Opened by muyu7 over 5 years ago - 2 comments

#259 - 新版的渲染管線使用HLSL 書上的東西幾乎都不能用了

Issue - State: open - Opened by QiuG8 over 5 years ago - 3 comments

#258 - 程序材质在unity2019.1.0被废弃了

Issue - State: open - Opened by MoreCodess over 5 years ago - 6 comments

#195 - “再谈运动模糊”效果改进建议

Issue - State: closed - Opened by ljcduo almost 7 years ago - 4 comments
Labels: enhancement

#174 - 关于13章的再谈运动模糊代码,有些不是很明白……

Issue - State: open - Opened by lezard1999 about 7 years ago - 6 comments

#124 - 法线变换推到公式疑问

Issue - State: closed - Opened by matrix09 over 7 years ago - 8 comments

#106 - P239页billboard位置变换的相关问题

Issue - State: closed - Opened by lic1227 over 7 years ago - 3 comments
Labels: enhancement

#100 - 关于第九章延迟渲染的疑问

Issue - State: closed - Opened by Wangsh09 over 7 years ago - 3 comments
Labels: enhancement

#98 - 关于第八章alpha blend的疑问

Issue - State: closed - Opened by Wangsh09 over 7 years ago - 2 comments

#97 - 7.2.3 page:151的UpackNormal()函数的实现

Issue - State: closed - Opened by TheLostAge over 7 years ago - 1 comment

#96 - P202 “顶点着色器的输出结构体v2f必须命名为v……”

Issue - State: closed - Opened by philianbit over 7 years ago - 1 comment

#95 - 关于P258书上和Github上算卷积代码不一致的问题

Issue - State: closed - Opened by lic1227 over 7 years ago - 1 comment

#93 - 关于书上的反射函数计算的问题

Issue - State: closed - Opened by do-nothing over 7 years ago - 1 comment

#92 - unity阴影shader的一个问题

Issue - State: closed - Opened by lvfulong over 7 years ago

#91 - Unity5的烘焙Standard为什么法线没了,金属高光也没了?

Issue - State: closed - Opened by lic1227 over 7 years ago - 1 comment