Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / caesuric/mountain-goap issues and pull requests
#30 - Create a new Thread every time Update() ?
Issue -
State: closed - Opened by hoangcuongzk1 about 1 month ago
- 2 comments
#29 - Fixed delta cost calculation in ActionAStar.Heuristic
Pull Request -
State: closed - Opened by giollord 5 months ago
- 3 comments
#28 - Add stateMutator callback option to actions
Issue -
State: closed - Opened by caesuric 6 months ago
#27 - Cost callback not fully documented in README
Issue -
State: closed - Opened by caesuric 6 months ago
#26 - External influences that require a replanning
Issue -
State: closed - Opened by JanWerder 6 months ago
- 4 comments
#25 - Car demo not working properly
Issue -
State: closed - Opened by caesuric 6 months ago
#24 - Cover shooter mechanics implementation
Issue -
State: closed - Opened by UhGoomba 7 months ago
- 9 comments
#23 - fail extreme goal check when no arithmetic change
Pull Request -
State: closed - Opened by benhawkinsicon 7 months ago
- 3 comments
#22 - Extreme Goal Sequence Issues
Issue -
State: closed - Opened by benhawkinsicon 7 months ago
- 2 comments
#21 - switched to concurrent dictionaries for state, slight cleanup of warnings
Pull Request -
State: closed - Opened by caesuric 7 months ago
#20 - Exposed CurrentActionSequences via a Getter
Pull Request -
State: closed - Opened by JanWerder 7 months ago
- 2 comments
#19 - Added Goal specification to Arithmetic Postconditions
Pull Request -
State: closed - Opened by JanWerder 7 months ago
#18 - Added ArithmeticPostconditionsTests.cs
Pull Request -
State: closed - Opened by JanWerder 7 months ago
#17 - Reproducing a minimal example with arithmeticPostconditions
Issue -
State: closed - Opened by JanWerder 7 months ago
- 6 comments
#16 - Multi-threaded usage with Unity
Issue -
State: closed - Opened by taldim 7 months ago
- 10 comments
#15 - "Parallelized" actions question
Issue -
State: closed - Opened by benhawkinsicon 9 months ago
- 6 comments
#14 - Action continuation
Pull Request -
State: closed - Opened by caesuric about 1 year ago
#13 - Code cleanup
Pull Request -
State: closed - Opened by caesuric about 1 year ago
#12 - Alternate StepModes do not appear to be working as desired
Issue -
State: closed - Opened by caesuric about 1 year ago
- 1 comment
#11 - Add more tests
Issue -
State: closed - Opened by caesuric about 1 year ago
Labels: enhancement
#10 - General code cleanup
Issue -
State: closed - Opened by caesuric about 1 year ago
Labels: enhancement
#9 - Allow null state values
Pull Request -
State: closed - Opened by caesuric about 1 year ago
#8 - Is there a way to access parameters of actions back in the chain?
Issue -
State: closed - Opened by FIIFE about 1 year ago
- 4 comments
#7 - Can't initialize state entry with null value.
Issue -
State: closed - Opened by FIIFE about 1 year ago
- 4 comments
Labels: bug
#6 - Update FamiliarQuest to use MountainGoap in order to provide a robust set of real-time game examples
Issue -
State: closed - Opened by caesuric about 1 year ago
- 1 comment
Labels: enhancement
#5 - Needs the option to ContinueAction as well as simply ExecuteAction
Issue -
State: closed - Opened by caesuric about 1 year ago
- 1 comment
Labels: enhancement
#4 - Action executor runs once every 3 steps
Issue -
State: closed - Opened by FIIFE about 1 year ago
- 4 comments
#3 - Added Usings in each file
Pull Request -
State: closed - Opened by ThomasBartanen about 1 year ago
- 1 comment
#2 - Make natively compatible with Unity
Issue -
State: closed - Opened by ThomasBartanen about 1 year ago
- 6 comments
#1 - Logging
Pull Request -
State: closed - Opened by caesuric over 1 year ago