Ecosyste.ms: Issues

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GitHub / caesuric/mountain-goap issues and pull requests

#30 - Create a new Thread every time Update() ?

Issue - State: closed - Opened by hoangcuongzk1 about 1 month ago - 2 comments

#29 - Fixed delta cost calculation in ActionAStar.Heuristic

Pull Request - State: closed - Opened by giollord 5 months ago - 3 comments

#28 - Add stateMutator callback option to actions

Issue - State: closed - Opened by caesuric 6 months ago

#27 - Cost callback not fully documented in README

Issue - State: closed - Opened by caesuric 6 months ago

#26 - External influences that require a replanning

Issue - State: closed - Opened by JanWerder 6 months ago - 4 comments

#25 - Car demo not working properly

Issue - State: closed - Opened by caesuric 6 months ago

#24 - Cover shooter mechanics implementation

Issue - State: closed - Opened by UhGoomba 7 months ago - 9 comments

#23 - fail extreme goal check when no arithmetic change

Pull Request - State: closed - Opened by benhawkinsicon 7 months ago - 3 comments

#22 - Extreme Goal Sequence Issues

Issue - State: closed - Opened by benhawkinsicon 7 months ago - 2 comments

#20 - Exposed CurrentActionSequences via a Getter

Pull Request - State: closed - Opened by JanWerder 7 months ago - 2 comments

#19 - Added Goal specification to Arithmetic Postconditions

Pull Request - State: closed - Opened by JanWerder 7 months ago

#18 - Added ArithmeticPostconditionsTests.cs

Pull Request - State: closed - Opened by JanWerder 7 months ago

#17 - Reproducing a minimal example with arithmeticPostconditions

Issue - State: closed - Opened by JanWerder 7 months ago - 6 comments

#16 - Multi-threaded usage with Unity

Issue - State: closed - Opened by taldim 7 months ago - 10 comments

#15 - "Parallelized" actions question

Issue - State: closed - Opened by benhawkinsicon 9 months ago - 6 comments

#14 - Action continuation

Pull Request - State: closed - Opened by caesuric about 1 year ago

#13 - Code cleanup

Pull Request - State: closed - Opened by caesuric about 1 year ago

#12 - Alternate StepModes do not appear to be working as desired

Issue - State: closed - Opened by caesuric about 1 year ago - 1 comment

#11 - Add more tests

Issue - State: closed - Opened by caesuric about 1 year ago
Labels: enhancement

#10 - General code cleanup

Issue - State: closed - Opened by caesuric about 1 year ago
Labels: enhancement

#9 - Allow null state values

Pull Request - State: closed - Opened by caesuric about 1 year ago

#8 - Is there a way to access parameters of actions back in the chain?

Issue - State: closed - Opened by FIIFE about 1 year ago - 4 comments

#7 - Can't initialize state entry with null value.

Issue - State: closed - Opened by FIIFE about 1 year ago - 4 comments
Labels: bug

#6 - Update FamiliarQuest to use MountainGoap in order to provide a robust set of real-time game examples

Issue - State: closed - Opened by caesuric about 1 year ago - 1 comment
Labels: enhancement

#5 - Needs the option to ContinueAction as well as simply ExecuteAction

Issue - State: closed - Opened by caesuric about 1 year ago - 1 comment
Labels: enhancement

#4 - Action executor runs once every 3 steps

Issue - State: closed - Opened by FIIFE about 1 year ago - 4 comments

#3 - Added Usings in each file

Pull Request - State: closed - Opened by ThomasBartanen about 1 year ago - 1 comment

#2 - Make natively compatible with Unity

Issue - State: closed - Opened by ThomasBartanen about 1 year ago - 6 comments

#1 - Logging

Pull Request - State: closed - Opened by caesuric over 1 year ago