Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / buxx/OpenCombat issues and pull requests

#90 - Weapon display

Issue - State: closed - Opened by buxx over 3 years ago

#89 - Tanks/Cannons/Vehicles

Issue - State: closed - Opened by buxx over 3 years ago

#89 - Tanks/Cannons/Vehicles

Issue - State: closed - Opened by buxx over 3 years ago

#88 - AntiTanks weapons

Issue - State: closed - Opened by buxx over 3 years ago

#88 - AntiTanks weapons

Issue - State: closed - Opened by buxx over 3 years ago

#87 - Grenades

Issue - State: closed - Opened by buxx over 3 years ago

#87 - Grenades

Issue - State: closed - Opened by buxx over 3 years ago

#86 - Terrain modifications/destruction

Issue - State: closed - Opened by buxx over 3 years ago

#86 - Terrain modifications/destruction

Issue - State: closed - Opened by buxx over 3 years ago

#85 - Debug cursor hover

Issue - State: closed - Opened by buxx over 3 years ago

#85 - Debug cursor hover

Issue - State: closed - Opened by buxx over 3 years ago

#84 - Multiple weapons

Issue - State: closed - Opened by buxx over 3 years ago

#84 - Multiple weapons

Issue - State: closed - Opened by buxx over 3 years ago

#83 - Auto engage depending weapon capacity

Issue - State: closed - Opened by buxx over 3 years ago

#83 - Auto engage depending weapon capacity

Issue - State: closed - Opened by buxx over 3 years ago

#82 - Ammo consumtion

Issue - State: closed - Opened by buxx over 3 years ago

#82 - Ammo consumtion

Issue - State: closed - Opened by buxx over 3 years ago

#81 - Tiredness

Issue - State: closed - Opened by buxx over 3 years ago

#81 - Tiredness

Issue - State: closed - Opened by buxx over 3 years ago

#80 - Morale

Issue - State: closed - Opened by buxx over 3 years ago

#80 - Morale

Issue - State: closed - Opened by buxx over 3 years ago

#79 - Move speed by equipment / health

Issue - State: closed - Opened by buxx over 3 years ago

#78 - End of battle

Issue - State: closed - Opened by buxx over 3 years ago

#78 - End of battle

Issue - State: closed - Opened by buxx over 3 years ago

#78 - End of battle

Issue - State: closed - Opened by buxx over 3 years ago

#77 - Flag / terrain capture

Issue - State: closed - Opened by buxx over 3 years ago

#77 - Flag / terrain capture

Issue - State: closed - Opened by buxx over 3 years ago

#76 - Gameplay user request

Issue - State: closed - Opened by buxx over 3 years ago

#76 - Gameplay user request

Issue - State: closed - Opened by buxx over 3 years ago

#75 - When click move order, found path is not used

Issue - State: closed - Opened by buxx over 3 years ago
Labels: bug

#75 - When click move order, found path is not used

Issue - State: closed - Opened by buxx over 3 years ago
Labels: bug

#74 - Scene item menu cursor position is wrong

Issue - State: closed - Opened by buxx over 3 years ago
Labels: bug

#74 - Scene item menu cursor position is wrong

Issue - State: closed - Opened by buxx over 3 years ago
Labels: bug

#73 - Similar attempt from 2005?

Issue - State: closed - Opened by commel over 3 years ago - 4 comments

#73 - Similar attempt from 2005?

Issue - State: closed - Opened by commel over 3 years ago - 4 comments

#72 - Munitions management

Issue - State: closed - Opened by buxx over 3 years ago

#72 - Munitions management

Issue - State: closed - Opened by buxx over 3 years ago

#71 - Description file for battle units

Issue - State: closed - Opened by buxx over 3 years ago

#71 - Description file for battle units

Issue - State: closed - Opened by buxx over 3 years ago

#70 - Placement mode

Issue - State: closed - Opened by buxx over 3 years ago

#70 - Placement mode

Issue - State: closed - Opened by buxx over 3 years ago

#69 - Multiplayer (battle)

Issue - State: closed - Opened by buxx over 3 years ago

#69 - Multiplayer (battle)

Issue - State: closed - Opened by buxx over 3 years ago

#68 - Artificial intelligence

Issue - State: closed - Opened by buxx over 3 years ago

#68 - Artificial intelligence

Issue - State: closed - Opened by buxx over 3 years ago

#67 - Lost/almost visible enemies markers

Issue - State: closed - Opened by buxx over 3 years ago
Labels: enhancement

#67 - Lost/almost visible enemies markers

Issue - State: closed - Opened by buxx over 3 years ago
Labels: enhancement

#66 - Fire order: on simple coordinates

Issue - State: closed - Opened by buxx over 3 years ago
Labels: enhancement

#65 - Fire order: on visible unit

Issue - State: closed - Opened by buxx over 3 years ago
Labels: enhancement

#65 - Fire order: on visible unit

Issue - State: closed - Opened by buxx over 3 years ago
Labels: enhancement

#64 - Hide/Defense direction

Issue - State: closed - Opened by buxx over 3 years ago
Labels: enhancement

#64 - Hide/Defense direction

Issue - State: closed - Opened by buxx over 3 years ago
Labels: enhancement

#63 - Squad

Issue - State: closed - Opened by buxx over 3 years ago
Labels: enhancement

#63 - Squad

Issue - State: closed - Opened by buxx over 3 years ago
Labels: enhancement

#62 - Permit right click elsewhere than selected unit

Issue - State: closed - Opened by buxx over 3 years ago
Labels: enhancement

#62 - Permit right click elsewhere than selected unit

Issue - State: closed - Opened by buxx over 3 years ago
Labels: enhancement

#61 - Click on menu can select unit behind

Issue - State: closed - Opened by buxx over 3 years ago
Labels: bug

#61 - Click on menu can select unit behind

Issue - State: closed - Opened by buxx over 3 years ago
Labels: bug

#60 - Create LICENSE

Pull Request - State: closed - Opened by buxx over 3 years ago

#60 - Create LICENSE

Pull Request - State: closed - Opened by buxx over 3 years ago

#59 - Publish new videos on discourse

Issue - State: closed - Opened by buxx over 3 years ago - 1 comment

#59 - Publish new videos on discourse

Issue - State: closed - Opened by buxx over 3 years ago - 1 comment

#58 - Fire distance must reduce probability to hit

Issue - State: closed - Opened by buxx over 3 years ago - 1 comment
Labels: enhancement

#58 - Fire distance must reduce probability to hit

Issue - State: closed - Opened by buxx over 3 years ago - 1 comment
Labels: enhancement

#57 - Fire on grid point must increase under fire value of scene item

Issue - State: closed - Opened by buxx over 3 years ago
Labels: enhancement

#57 - Fire on grid point must increase under fire value of scene item

Issue - State: closed - Opened by buxx over 3 years ago
Labels: enhancement

#56 - Notes: Behavior

Issue - State: closed - Opened by buxx over 3 years ago

#56 - Notes: Behavior

Issue - State: closed - Opened by buxx over 3 years ago

#55 - Notes: Visibility and path

Issue - State: closed - Opened by buxx over 3 years ago

#55 - Notes: Visibility and path

Issue - State: closed - Opened by buxx over 3 years ago

#54 - Feature/docker env

Pull Request - State: closed - Opened by panjacek over 5 years ago - 2 comments

#54 - Feature/docker env

Pull Request - State: closed - Opened by panjacek over 5 years ago - 2 comments

#53 - Test environment setup is unclear

Issue - State: closed - Opened by panjacek over 5 years ago - 4 comments

#53 - Test environment setup is unclear

Issue - State: closed - Opened by panjacek over 5 years ago - 4 comments

#52 - CVE-2019-6446 High Severity Vulnerability detected by WhiteSource

Issue - State: closed - Opened by mend-bolt-for-github[bot] over 5 years ago
Labels: security vulnerability

#52 - CVE-2019-6446 High Severity Vulnerability detected by WhiteSource

Issue - State: closed - Opened by mend-bolt-for-github[bot] over 5 years ago
Labels: security vulnerability

#51 - CVE-2018-19787 Medium Severity Vulnerability detected by WhiteSource

Issue - State: closed - Opened by mend-bolt-for-github[bot] almost 6 years ago
Labels: security vulnerability

#51 - CVE-2018-19787 Medium Severity Vulnerability detected by WhiteSource

Issue - State: closed - Opened by mend-bolt-for-github[bot] almost 6 years ago
Labels: security vulnerability

#50 - CVE-2017-18342 High Severity Vulnerability detected by WhiteSource

Issue - State: closed - Opened by mend-bolt-for-github[bot] almost 6 years ago
Labels: security vulnerability

#50 - CVE-2017-18342 High Severity Vulnerability detected by WhiteSource

Issue - State: closed - Opened by mend-bolt-for-github[bot] almost 6 years ago
Labels: security vulnerability

#49 - This is a test issue from WhiteSource, it will be closed shortly

Issue - State: closed - Opened by mend-bolt-for-github[bot] almost 6 years ago
Labels: security vulnerability

#49 - This is a test issue from WhiteSource, it will be closed shortly

Issue - State: closed - Opened by mend-bolt-for-github[bot] almost 6 years ago
Labels: security vulnerability

#48 - Error when move on same position ?

Issue - State: closed - Opened by buxx about 6 years ago

#48 - Error when move on same position ?

Issue - State: closed - Opened by buxx about 6 years ago

#47 - Troop selection

Issue - State: closed - Opened by buxx over 6 years ago - 5 comments
Labels: enhancement

#47 - Troop selection

Issue - State: closed - Opened by buxx over 6 years ago - 5 comments
Labels: enhancement

#46 - Use state xml file to load a map

Issue - State: closed - Opened by buxx over 6 years ago - 1 comment

#46 - Use state xml file to load a map

Issue - State: closed - Opened by buxx over 6 years ago - 1 comment

#45 - Resource not found when tileset relative to tmx map file

Issue - State: closed - Opened by buxx over 6 years ago - 1 comment
Labels: bug

#45 - Resource not found when tileset relative to tmx map file

Issue - State: closed - Opened by buxx over 6 years ago - 1 comment
Labels: bug

#44 - GUI: Order move when still rotating: should stop current rotation

Issue - State: closed - Opened by buxx over 6 years ago

#44 - GUI: Order move when still rotating: should stop current rotation

Issue - State: closed - Opened by buxx over 6 years ago

#43 - Move with rotation: sometimes, rotation skiped

Issue - State: closed - Opened by buxx over 6 years ago - 1 comment
Labels: bug

#43 - Move with rotation: sometimes, rotation skiped

Issue - State: closed - Opened by buxx over 6 years ago - 1 comment
Labels: bug

#42 - When core/terminal crash, cocos window can't be closed

Issue - State: closed - Opened by buxx over 6 years ago
Labels: bug

#42 - When core/terminal crash, cocos window can't be closed

Issue - State: closed - Opened by buxx over 6 years ago
Labels: bug

#41 - Crash when cache directory does not exist

Issue - State: closed - Opened by tomlowshang over 6 years ago - 2 comments

#40 - Tests failing in test_interiors.py

Issue - State: closed - Opened by tomlowshang over 6 years ago

#40 - Tests failing in test_interiors.py

Issue - State: closed - Opened by tomlowshang over 6 years ago

#39 - Visibility: Write visibility algorithm

Issue - State: closed - Opened by buxx over 6 years ago