Ecosyste.ms: Issues
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GitHub / buildo/caprio-be-training issues and pull requests
#19 - #18: Step 10 - Game logic unit test { game logic unit tested }
Pull Request -
State: closed - Opened by Viktor-K about 4 years ago
Labels: in review
#19 - #18: Step 10 - Game logic unit test { game logic unit tested }
Pull Request -
State: closed - Opened by Viktor-K about 4 years ago
Labels: in review
#18 - Step 10 - Game logic unit test { game logic unit tested }
Issue -
State: closed - Opened by Viktor-K about 4 years ago
Labels: WIP
#18 - Step 10 - Game logic unit test { game logic unit tested }
Issue -
State: closed - Opened by Viktor-K about 4 years ago
Labels: WIP
#17 - #14 : Step 7 - CQS compliant { used different logic layers }
Pull Request -
State: closed - Opened by Viktor-K about 4 years ago
- 1 comment
#17 - #14 : Step 7 - CQS compliant { used different logic layers }
Pull Request -
State: closed - Opened by Viktor-K about 4 years ago
- 1 comment
#16 - #13: Step 6 - wiro { wiro lib adopted for server routing }
Pull Request -
State: closed - Opened by Viktor-K about 4 years ago
- 2 comments
#16 - #13: Step 6 - wiro { wiro lib adopted for server routing }
Pull Request -
State: closed - Opened by Viktor-K about 4 years ago
- 2 comments
#15 - #12 Step 5 - akka http server { client use akka server for RPS game }
Pull Request -
State: closed - Opened by Viktor-K about 4 years ago
- 1 comment
#15 - #12 Step 5 - akka http server { client use akka server for RPS game }
Pull Request -
State: closed - Opened by Viktor-K about 4 years ago
- 1 comment
#14 - Step 7 - CQS compliant { used different logic layers }
Issue -
State: closed - Opened by Viktor-K about 4 years ago
#14 - Step 7 - CQS compliant { used different logic layers }
Issue -
State: closed - Opened by Viktor-K about 4 years ago
#13 - Step 6 - wiro { wiro lib adopted for server routing }
Issue -
State: closed - Opened by Viktor-K about 4 years ago
#13 - Step 6 - wiro { wiro lib adopted for server routing }
Issue -
State: closed - Opened by Viktor-K about 4 years ago
#12 - Step 5 - akka http server { client use akka server for RPS game }
Issue -
State: closed - Opened by Viktor-K about 4 years ago
#12 - Step 5 - akka http server { client use akka server for RPS game }
Issue -
State: closed - Opened by Viktor-K about 4 years ago
#11 - #9: Step 4 - Use enumero { used enumero to define Move }
Pull Request -
State: closed - Opened by Viktor-K about 4 years ago
- 1 comment
#11 - #9: Step 4 - Use enumero { used enumero to define Move }
Pull Request -
State: closed - Opened by Viktor-K about 4 years ago
- 1 comment
#10 - #9: Step 4 - Use enumero { used enumero to define Move }
Pull Request -
State: closed - Opened by gabro about 4 years ago
Labels: WIP
#9 - Step 4 - Use enumero { used enumero to define Move }
Issue -
State: closed - Opened by Viktor-K about 4 years ago
#8 - 7 step 3 move as
Pull Request -
State: closed - Opened by Viktor-K about 4 years ago
- 2 comments
#7 - Step 3 - Move as ADT { used Move as ADT }
Issue -
State: closed - Opened by Viktor-K about 4 years ago
#6 - Add guards for draws use case
Pull Request -
State: closed - Opened by Viktor-K about 4 years ago
#5 - Step 2 - minor refactor { match guard used }
Issue -
State: closed - Opened by Viktor-K about 4 years ago
#4 - 3 step 1 first game
Pull Request -
State: closed - Opened by Viktor-K about 4 years ago
- 1 comment
#3 - Step 1 - first game implementation
Issue -
State: closed - Opened by Viktor-K about 4 years ago
#2 - Init RPS App
Pull Request -
State: closed - Opened by Viktor-K about 4 years ago
- 1 comment
#1 - Step 0 - Start App template
Issue -
State: closed - Opened by Viktor-K about 4 years ago
Labels: blocked