Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / bufferswap/ViralityEngine issues and pull requests
#88 - Sync Script To Convert GitHub Issues Into Markdown Files
Issue -
State: open - Opened by jgarte over 1 year ago
- 1 comment
#87 - Draw Order
Issue -
State: open - Opened by jgarte over 1 year ago
#86 - Package Bonsai
Issue -
State: open - Opened by jgarte over 1 year ago
#85 - define-config
Issue -
State: open - Opened by jgarte over 1 year ago
#84 - Multipass Rendering
Issue -
State: open - Opened by jgarte over 1 year ago
#83 - Transform Protocol
Issue -
State: open - Opened by jgarte over 1 year ago
#82 - Graphs
Issue -
State: open - Opened by jgarte over 1 year ago
#81 - Call Flows
Issue -
State: open - Opened by jgarte over 1 year ago
#80 - texture array behaviour
Issue -
State: open - Opened by jgarte over 1 year ago
#79 - Fix origin get-scale to preserve sign on scale value of that axis.
Issue -
State: open - Opened by jgarte over 1 year ago
#78 - PtP has a pile of TODOs and some stuff that should move into core.
Issue -
State: open - Opened by jgarte over 1 year ago
#77 - make render component have a slave interface for the component it is rendering
Issue -
State: open - Opened by jgarte over 1 year ago
#76 - Check out cl-tiled from Zulu to see if we can integrate it with virality.
Issue -
State: open - Opened by jgarte over 1 year ago
#75 - Material profiles don't support shader or buffers
Issue -
State: open - Opened by jgarte over 1 year ago
#74 - reify applied-attributes and profile overlays into a real CLOS type and methods.
Issue -
State: open - Opened by jgarte over 1 year ago
#73 - MOP trouble on CCL
Issue -
State: open - Opened by jgarte over 1 year ago
#72 - The very first rendered frame sometimes shows incorrect data, and then the next frame is correct. Figure out why.
Issue -
State: open - Opened by jgarte over 1 year ago
#71 - Texture sharing and views
Issue -
State: open - Opened by jgarte over 1 year ago
#70 - colliders can't change on-layer after creation.
Issue -
State: open - Opened by jgarte over 1 year ago
#69 - Texture descriptors
Issue -
State: open - Opened by jgarte over 1 year ago
#68 - Material binding point management
Issue -
State: open - Opened by jgarte over 1 year ago
#67 - Ability to re-use copied materials
Issue -
State: open - Opened by jgarte over 1 year ago
#66 - Material overrides in definition
Issue -
State: open - Opened by jgarte over 1 year ago
#65 - material uniform enforcement policies
Issue -
State: open - Opened by jgarte over 1 year ago
#64 - Inspect possible universal image format useful for GPUs
Issue -
State: open - Opened by jgarte over 1 year ago
#63 - DSL to describe curves
Issue -
State: open - Opened by jgarte over 1 year ago
#62 - Procedural mesh generation
Issue -
State: open - Opened by jgarte over 1 year ago
#61 - define-model
Issue -
State: open - Opened by jgarte over 1 year ago
#60 - material annotator copies probably will leak
Issue -
State: open - Opened by jgarte over 1 year ago
#59 - :documentation support for define-component
Issue -
State: open - Opened by jgarte over 1 year ago
#58 - Built in component API for timer management.
Issue -
State: open - Opened by jgarte over 1 year ago
#57 - prefab enhancements
Issue -
State: open - Opened by jgarte over 1 year ago
#56 - prefab live recompilation
Issue -
State: open - Opened by jgarte over 1 year ago
#55 - Reify "boundary" type interface
Issue -
State: open - Opened by jgarte over 1 year ago
#54 - Physics API cleanup
Issue -
State: open - Opened by jgarte over 1 year ago
#53 - Multiple materials per mesh
Issue -
State: open - Opened by jgarte over 1 year ago
#52 - Add framebuffer support for multiple rendering passes.
Issue -
State: open - Opened by jgarte over 1 year ago
#51 - Camera debugging
Issue -
State: open - Opened by jgarte over 1 year ago
#50 - reflective debugging
Issue -
State: open - Opened by jgarte over 1 year ago
#49 - interactive debugging or linting system for FL
Issue -
State: open - Opened by jgarte over 1 year ago
#48 - Check a specific use of shared-storage for if it works or not.
Issue -
State: open - Opened by jgarte over 1 year ago
#47 - Accurate profiling of origin math lib.
Issue -
State: open - Opened by jgarte over 1 year ago
#46 - Suggestion from dlowe concerning input mapping
Issue -
State: open - Opened by jgarte over 1 year ago
#45 - |3b| suggests pre-processing images into certain kinds of textures via compute shaders for procedural textures.
Issue -
State: open - Opened by jgarte over 1 year ago
#44 - Additional perspectives for camera
Issue -
State: open - Opened by jgarte over 1 year ago
#43 - Additional math helper functions.
Issue -
State: open - Opened by jgarte over 1 year ago
#42 - v::*core-debug* should be a 'global' variable using the portability package. Not an actual special. We only need it in a setf capacity and this would allow easier thread sharing.
Issue -
State: open - Opened by jgarte over 1 year ago
#41 - Component replacement feature
Issue -
State: open - Opened by jgarte over 1 year ago
#40 - texture loading use cases:
Issue -
State: open - Opened by jgarte over 1 year ago
#39 - more consistent timing for clock updates
Issue -
State: open - Opened by jgarte over 1 year ago
#38 - Specialized support for multiplayer game development through multiple cores
Issue -
State: open - Opened by jgarte over 1 year ago
#37 - Frank's algorithm during low frame rate or very long deltas
Issue -
State: open - Opened by jgarte over 1 year ago
#36 - define-font
Issue -
State: open - Opened by jgarte over 1 year ago
#35 - Development Team
Issue -
State: open - Opened by jgarte over 1 year ago
#34 - Git workflow
Issue -
State: open - Opened by jgarte over 1 year ago
#33 - Milestones
Issue -
State: open - Opened by jgarte over 1 year ago
- 1 comment
#32 - Weekly (usually) Virality Engine Developer Meeting
Issue -
State: open - Opened by jgarte over 1 year ago
#31 - Memory leak debugging in SBCL
Issue -
State: open - Opened by jgarte over 1 year ago
- 1 comment
#30 - Texture descriptors
Issue -
State: open - Opened by jgladwig over 1 year ago
- 3 comments
#29 - use new 3b-bmfont API
Pull Request -
State: closed - Opened by 3b almost 2 years ago
- 1 comment
#28 - Packaging for Guix
Issue -
State: closed - Opened by Hellseher about 2 years ago
- 2 comments
#27 - Being able to use material defined inside glb file
Issue -
State: closed - Opened by psvensson about 2 years ago
- 3 comments
#26 - Error loading virality-examples
Issue -
State: closed - Opened by psvensson about 2 years ago
- 3 comments
#25 - SDL Error: Window data not set, on trying out the examples using the instruction on readme.md
Issue -
State: closed - Opened by Inc0n about 2 years ago
- 3 comments
#24 - Grammatical fixes, use code markup, de-abbreviate "V" for clarity
Pull Request -
State: closed - Opened by contrapunctus-1 over 2 years ago
- 1 comment
#23 - Develop
Pull Request -
State: closed - Opened by mfiano about 4 years ago
#22 - Merge develop into master
Pull Request -
State: closed - Opened by mfiano over 4 years ago
- 2 comments
#21 - Fix shaders to reflect latest shadow/umbra changes
Pull Request -
State: closed - Opened by mfiano about 5 years ago
#20 - Msdf wip2
Pull Request -
State: open - Opened by 3b about 5 years ago
- 1 comment
#19 - Clock optimize
Pull Request -
State: closed - Opened by mfiano over 5 years ago
#18 - refactor resource system and other fixes.
Pull Request -
State: closed - Opened by mfiano over 5 years ago
#17 - Asset refactor
Pull Request -
State: closed - Opened by mfiano over 5 years ago
#16 - fixed some typos
Pull Request -
State: closed - Opened by mfiano over 5 years ago
#15 - Merge develop
Pull Request -
State: closed - Opened by mfiano over 5 years ago
#14 - Rebanding try 2
Pull Request -
State: closed - Opened by mfiano over 5 years ago
#13 - Grids
Pull Request -
State: closed - Opened by mfiano over 5 years ago
- 1 comment
#12 - Develop
Pull Request -
State: closed - Opened by mfiano over 5 years ago
- 1 comment
#11 - Geometry refactor
Pull Request -
State: closed - Opened by mfiano over 5 years ago
#10 - Lisp game jam april 2019
Pull Request -
State: closed - Opened by psilord over 5 years ago
- 5 comments
#9 - Reorganize files etc
Pull Request -
State: closed - Opened by mfiano over 5 years ago
- 3 comments
#8 - Refactor to use new utility library API
Pull Request -
State: closed - Opened by mfiano over 5 years ago
#7 - Converted the whole of FL to use ORIGIN.QUAT:ORIENT.
Pull Request -
State: closed - Opened by psilord over 5 years ago
- 1 comment
#6 - Lisp game jam april 2019
Pull Request -
State: closed - Opened by psilord over 5 years ago
#5 - Feature/psilord/transform api extensions
Pull Request -
State: closed - Opened by psilord over 5 years ago
#4 - Not that docstrings are supported for prefabs, use them.
Pull Request -
State: closed - Opened by psilord over 5 years ago
#3 - Feature/psilord/collision tests
Pull Request -
State: closed - Opened by psilord over 5 years ago
#2 - Feature/psilord/collision tests
Pull Request -
State: closed - Opened by psilord over 5 years ago
- 5 comments
#1 - prefab support feature-complete
Pull Request -
State: closed - Opened by mfiano over 5 years ago