Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / btipling/blockens issues and pull requests
#74 - Better but still slow culling
Pull Request -
State: closed - Opened by btipling 9 months ago
#73 - aabb tree culling perf + I hope
Pull Request -
State: open - Opened by btipling 9 months ago
#72 - dedicated gfx thread for sub chunks
Pull Request -
State: closed - Opened by btipling 9 months ago
#71 - this works with settings but not game
Pull Request -
State: closed - Opened by btipling 9 months ago
#70 - Switch to MultiDrawArrays
Pull Request -
State: closed - Opened by btipling 9 months ago
#69 - move chunk per vertex data to ssbo to enable block editing
Pull Request -
State: closed - Opened by btipling 9 months ago
#68 - smaller types
Pull Request -
State: closed - Opened by btipling 9 months ago
#67 - loading a new world requires a game restart
Issue -
State: open - Opened by btipling 9 months ago
Labels: bug
#66 - fewer triangles for sub chunks
Pull Request -
State: closed - Opened by btipling 9 months ago
#65 - Small chunks
Pull Request -
State: closed - Opened by btipling 9 months ago
- 1 comment
#64 - chunks 64^3 -> 16^3
Issue -
State: closed - Opened by btipling 9 months ago
#63 - There's no way to exit and reload a different world without restarting game
Issue -
State: open - Opened by btipling 9 months ago
Labels: bug
#62 - schema version 3, world terrain gen
Pull Request -
State: closed - Opened by btipling 9 months ago
#61 - Add ability to query block ids by name in lua via sqlite
Issue -
State: open - Opened by btipling 9 months ago
Labels: enhancement
#60 - terrain gen descriptor based terrain generation
Pull Request -
State: closed - Opened by btipling 9 months ago
#59 - Starting on terrain generation, remove one off chunk demo chunk gen
Pull Request -
State: closed - Opened by btipling 9 months ago
#58 - Move migration and initial world creation to a startup job
Pull Request -
State: closed - Opened by btipling 10 months ago
#57 - gzip only
Pull Request -
State: closed - Opened by btipling 10 months ago
#56 - Fix 2GB sqlite save file to make it not that big
Pull Request -
State: closed - Opened by btipling 10 months ago
#55 - Add buildkite agent script
Pull Request -
State: closed - Opened by btipling 10 months ago
#54 - The sqlite file is 2GB because of chunk data
Issue -
State: closed - Opened by btipling 10 months ago
Labels: bug
#53 - fix initial imgui dialog sizes
Issue -
State: closed - Opened by btipling 10 months ago
- 1 comment
Labels: bug
#52 - support screen size settings
Pull Request -
State: closed - Opened by btipling 10 months ago
#51 - cap fps and full screen
Pull Request -
State: closed - Opened by btipling 10 months ago
#50 - Generate a light map texture to have glowy pixels in textures
Issue -
State: open - Opened by btipling 10 months ago
Labels: idea
#49 - Lighting
Pull Request -
State: closed - Opened by btipling 10 months ago
#48 - stream line new chunk creation
Issue -
State: closed - Opened by btipling 10 months ago
- 1 comment
#47 - fix test names
Pull Request -
State: closed - Opened by btipling 10 months ago
#46 - Support cross chunk darkness
Pull Request -
State: closed - Opened by btipling 10 months ago
#45 - Cross chunk lighting updates after editing
Pull Request -
State: closed - Opened by btipling 10 months ago
#44 - Propagating light further into chunk boundary
Pull Request -
State: closed - Opened by btipling 10 months ago
#43 - Cross chunk lighting job
Pull Request -
State: closed - Opened by btipling 10 months ago
#42 - do corner shading like minecraft when two three voxels create a corner minecraft seems to create a little shadow and that looks nice
Issue -
State: open - Opened by btipling 10 months ago
Labels: idea
#41 - do some fancier ambient lighting with sun position and block normals
Issue -
State: open - Opened by btipling 10 months ago
Labels: idea
#40 - Progress on lighting world load status
Pull Request -
State: closed - Opened by btipling 10 months ago
#39 - Lighting flow
Pull Request -
State: closed - Opened by btipling 10 months ago
#38 - progress on ambient lighting
Pull Request -
State: closed - Opened by btipling 10 months ago
#37 - wood top and bottom texture is off
Issue -
State: closed - Opened by btipling 10 months ago
- 1 comment
Labels: bug
#36 - editing a block requires a game restart to see in world
Issue -
State: open - Opened by btipling 10 months ago
Labels: bug
#34 - Just need one SSBO for all animations in the game.
Pull Request -
State: closed - Opened by btipling 11 months ago
#33 - render optimization
Issue -
State: open - Opened by btipling 11 months ago
#32 - falling doesn't land on the ground correctly
Issue -
State: closed - Opened by btipling 11 months ago
- 1 comment
#31 - grass texture top surface is not aligned correctly
Issue -
State: closed - Opened by btipling 11 months ago
- 1 comment
Labels: bug
#30 - Add a bounding box
Pull Request -
State: closed - Opened by btipling 11 months ago
#29 - better third party camera and saving
Pull Request -
State: closed - Opened by btipling 11 months ago
#28 - 26 upgrade to newest zig and zig gamedev 32224
Pull Request -
State: closed - Opened by btipling 11 months ago
#27 - blocks are not being saved per world
Issue -
State: closed - Opened by btipling 11 months ago
Labels: bug
#26 - upgrade to newest zig and zig-gamedev 3/22/24
Issue -
State: closed - Opened by btipling 11 months ago
Labels: deps
#25 - stop creating an extra default world
Issue -
State: closed - Opened by btipling 11 months ago
Labels: bug
#24 - add ability to remove chunk script config for world position
Issue -
State: closed - Opened by btipling 11 months ago
Labels: bug
#23 - Fix first mouse move
Pull Request -
State: closed - Opened by btipling 11 months ago
#22 - fix initial mouse rotation on load for player
Issue -
State: closed - Opened by btipling 11 months ago
Labels: bug
#21 - delete all chunks for world when deleting world
Issue -
State: closed - Opened by btipling 11 months ago
Labels: bug
#20 - support multiple screen sizes with imgui
Issue -
State: closed - Opened by btipling 11 months ago
- 1 comment
Labels: enhancement
#19 - progress on thread safety
Pull Request -
State: closed - Opened by btipling 11 months ago
#18 - replace all the gl.Float gl.Uint references with their zig types when not interacting with gl
Issue -
State: closed - Opened by btipling 12 months ago
- 1 comment
#17 - Investigate single buffer draws using glMultieDrawElements
Issue -
State: closed - Opened by btipling 12 months ago
- 1 comment
#16 - Add a todo
Pull Request -
State: closed - Opened by btipling 12 months ago
#15 - Starting on jobs
Pull Request -
State: closed - Opened by btipling 12 months ago
#14 - transparent items create x ray vision can see through walls
Issue -
State: open - Opened by btipling 12 months ago
- 2 comments
Labels: bug
#13 - lighting ideas
Issue -
State: closed - Opened by btipling 12 months ago
- 1 comment
Labels: idea
#12 - fix normals
Issue -
State: closed - Opened by btipling about 1 year ago
- 1 comment
#11 - noise generation with znoise
Issue -
State: closed - Opened by btipling about 1 year ago
- 1 comment
Labels: idea
#10 - Add a entity component system
Issue -
State: closed - Opened by btipling about 1 year ago
- 1 comment
#9 - asset hot reload
Issue -
State: open - Opened by btipling about 1 year ago
- 1 comment
Labels: development tool
#8 - performance improvements
Issue -
State: closed - Opened by btipling about 1 year ago
- 2 comments
#7 - terrain generation inspiration
Issue -
State: closed - Opened by btipling about 1 year ago
- 5 comments
Labels: idea
#6 - fix meshing issues
Pull Request -
State: closed - Opened by btipling about 1 year ago
#5 - Voxel mesh progress
Pull Request -
State: closed - Opened by btipling about 1 year ago
#4 - back on nighly zig!
Pull Request -
State: closed - Opened by btipling about 1 year ago
#3 - just pull in files I am using for more stability
Pull Request -
State: closed - Opened by btipling about 1 year ago
#2 - Lua reorg
Pull Request -
State: closed - Opened by btipling about 1 year ago
#1 - progress
Pull Request -
State: closed - Opened by btipling about 1 year ago
- 1 comment