Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / bruvzg/gdsdecomp issues and pull requests

#194 - Fix macos app build

Pull Request - State: open - Opened by nikitalita about 1 month ago

#193 - Fix escaped newline on 3.x scripts

Pull Request - State: closed - Opened by nikitalita about 1 month ago

#192 - Fix issues with loading translation csvs in newer Godot versions

Pull Request - State: closed - Opened by nikitalita about 1 month ago

#191 - Bug fixes

Pull Request - State: closed - Opened by nikitalita about 2 months ago

#190 - Fix compiling GDScript 2.0

Pull Request - State: closed - Opened by nikitalita about 2 months ago

#189 - Fix embedded pck loading

Pull Request - State: closed - Opened by nikitalita about 2 months ago

#188 - Errors when export EXE file

Issue - State: closed - Opened by SAn4Es-TV about 2 months ago - 7 comments
Labels: bug

#187 - Compiling a script outputs an empty file, no errors detected

Issue - State: closed - Opened by Ryhon0 about 2 months ago - 2 comments
Labels: bug

#187 - Compiling a script outputs an empty file, no errors detected

Issue - State: closed - Opened by Ryhon0 about 2 months ago - 2 comments
Labels: bug

#186 - Crash when attempting to decompile 4.3 exe

Issue - State: closed - Opened by Borfie about 2 months ago - 13 comments
Labels: bug

#185 - Godot

Issue - State: closed - Opened by Jayboy2009 about 2 months ago - 1 comment

#185 - Godot

Issue - State: closed - Opened by Jayboy2009 about 2 months ago - 1 comment

#184 - Cannot decompile Unrailed 2 Back on Track - Playtest

Issue - State: closed - Opened by Aruvelut-123 about 2 months ago - 1 comment
Labels: bug

#183 - Add compiling scripts feature, add support for decompiling 4.3 scripts

Pull Request - State: closed - Opened by nikitalita about 2 months ago

#183 - Add compiling scripts feature, add support for decompiling 4.3 scripts

Pull Request - State: closed - Opened by nikitalita about 2 months ago

#182 - Can't decompile an exe made in GODOT 4.3.0

Issue - State: closed - Opened by PlasmaticRiver about 2 months ago - 6 comments
Labels: bug

#181 - build issue relating to platform_methods.py

Issue - State: closed - Opened by MaxAlokin about 2 months ago - 1 comment
Labels: bug

#180 - An alert will appear when I use the created pck file

Issue - State: open - Opened by pe-yang 3 months ago
Labels: bug

#179 - Support Godot version 4.3

Issue - State: closed - Opened by Svenskithesource 4 months ago - 1 comment
Labels: enhancement

#178 - how to recompile a game with a custom engine

Issue - State: open - Opened by vbnm0 4 months ago
Labels: bug

#177 - beyond 0.6 crash on old computers

Issue - State: open - Opened by miosaurio 4 months ago
Labels: bug

#176 - Allow for mass conversion of image files

Issue - State: open - Opened by usaginoshoujo 4 months ago - 2 comments
Labels: enhancement

#175 - Add conversion support to the audio format .oggvorbisstr

Issue - State: closed - Opened by Jazzky 4 months ago - 3 comments
Labels: enhancement

#174 - Blend file extraction support

Issue - State: open - Opened by boredcoder411 5 months ago - 1 comment
Labels: enhancement

#173 - Exporting Buckshot Roulette v1.2.2, getting weird issue when exporting.

Issue - State: closed - Opened by thecatontheceiling 7 months ago - 2 comments
Labels: bug

#172 - Add support for 4.x compiled scripts

Issue - State: closed - Opened by nikitalita 7 months ago - 8 comments
Labels: enhancement

#171 - godot 2.1.7 looks like not support

Issue - State: closed - Opened by triplekill 8 months ago - 5 comments
Labels: bug

#170 - Error when decompiling gde files

Issue - State: closed - Opened by jeuxdevilains 8 months ago - 2 comments
Labels: bug

#169 - ObjectDB instances leaked at exit

Issue - State: open - Opened by TotallyNotSethP 9 months ago - 3 comments
Labels: bug

#168 - Fix incorrect file offsets when exporting PCK

Pull Request - State: closed - Opened by cgytrus 9 months ago - 3 comments

#167 - How to compile decompiled project

Issue - State: open - Opened by ALIJ0N 9 months ago - 1 comment
Labels: bug

#166 - Deleted

Issue - State: closed - Opened by PeaceDevWasTaken 10 months ago - 3 comments

#165 - Error: Couldn't load project data at path ".". Is the .pck file missing?

Issue - State: closed - Opened by manjaroman2 10 months ago - 1 comment
Labels: bug

#163 - If I write with c++ in Godot engine, can that be reversed too?

Issue - State: closed - Opened by dakanadaka 10 months ago - 4 comments
Labels: enhancement, question

#162 - Misc fixes

Pull Request - State: closed - Opened by nikitalita 10 months ago

#161 - Arrays are all empty

Issue - State: closed - Opened by wolfsmith520-github 10 months ago - 1 comment
Labels: bug

#161 - Arrays are all empty

Issue - State: closed - Opened by wolfsmith520-github 10 months ago - 1 comment
Labels: bug

#160 - 4.x scene export

Pull Request - State: closed - Opened by nikitalita 10 months ago

#159 - Fix missing node paths

Pull Request - State: closed - Opened by nikitalita 10 months ago

#156 - Decompression not implemented yet for texture format BPTC_RGBA (png)

Issue - State: open - Opened by MichaelWengren 11 months ago - 1 comment
Labels: enhancement

#155 - Extremely small UI for Mac

Issue - State: closed - Opened by yunylz 11 months ago - 1 comment
Labels: bug

#154 - More stuff!

Pull Request - State: closed - Opened by nikitalita 11 months ago

#153 - Add v4 ogg vorbis export support

Pull Request - State: closed - Opened by nikitalita 11 months ago

#152 - Add v2 Sample loading, Resync on 4.2

Pull Request - State: closed - Opened by nikitalita 11 months ago

#152 - Add v2 Sample loading, Resync on 4.2

Pull Request - State: closed - Opened by nikitalita 11 months ago

#151 - Misc fixes

Pull Request - State: closed - Opened by nikitalita 12 months ago

#150 - Enable squish in GH Actions for DXT support

Pull Request - State: closed - Opened by Lock-The-Door 12 months ago - 3 comments

#150 - Enable squish in GH Actions for DXT support

Pull Request - State: closed - Opened by Lock-The-Door 12 months ago - 3 comments

#149 - Decompiled game cannot be compiled again

Issue - State: closed - Opened by otDan about 1 year ago - 2 comments
Labels: bug

#149 - Decompiled game cannot be compiled again

Issue - State: closed - Opened by otDan about 1 year ago - 2 comments
Labels: bug

#148 - Conversion for Resource of type FontFile and format ttf not implemented

Issue - State: closed - Opened by LunarExpress about 1 year ago
Labels: bug

#148 - Conversion for Resource of type FontFile and format ttf not implemented

Issue - State: closed - Opened by LunarExpress about 1 year ago
Labels: bug

#147 - Can't restore ctex png files?

Issue - State: open - Opened by Badestrand about 1 year ago - 1 comment
Labels: bug

#146 - Conversion of Resource of type AudioStreamOggVorbis not implemented

Issue - State: closed - Opened by lyssieth about 1 year ago - 10 comments
Labels: bug

#145 - Failed to recover pck in 0.5.3 and failed to decompile .gde file

Issue - State: closed - Opened by 2717753650 about 1 year ago - 1 comment
Labels: bug

#145 - Failed to recover pck in 0.5.3 and failed to decompile .gde file

Issue - State: open - Opened by 2717753650 about 1 year ago - 1 comment
Labels: bug

#144 - Recursively decompile .GDC files

Issue - State: open - Opened by jmucchiello about 1 year ago
Labels: enhancement

#144 - Recursively decompile .GDC files

Issue - State: open - Opened by jmucchiello about 1 year ago
Labels: enhancement

#143 - Fail to open pck with correct encryption key

Issue - State: open - Opened by Snoogey about 1 year ago - 3 comments
Labels: bug

#143 - Fail to open pck with correct encryption key

Issue - State: open - Opened by Snoogey about 1 year ago - 3 comments
Labels: bug

#142 - Not working in a virtual machine

Issue - State: closed - Opened by henryernice about 1 year ago - 2 comments
Labels: bug

#141 - Application not running

Issue - State: closed - Opened by Cool-Dude-Fab about 1 year ago - 1 comment
Labels: bug

#140 - Sync with 4.1.1, Pin on stable

Pull Request - State: closed - Opened by nikitalita over 1 year ago

#139 - Failing to recover pak from exe.

Issue - State: closed - Opened by warsang over 1 year ago - 3 comments
Labels: bug

#138 - does not support high dpi display scaling

Issue - State: open - Opened by JC3 over 1 year ago - 3 comments
Labels: bug

#137 - file/folder drag and drop support or native file system

Issue - State: open - Opened by Qubus0 over 1 year ago - 1 comment
Labels: enhancement

#136 - It becomes slower and slower when creating pck (7000+files)

Issue - State: open - Opened by zhmt over 1 year ago - 1 comment
Labels: bug

#135 - script decompiler isn't working

Issue - State: closed - Opened by thequeenbea over 1 year ago - 1 comment
Labels: bug

#134 - Can you recreate the .exe directly?

Issue - State: closed - Opened by Saipan0 over 1 year ago - 2 comments

#133 - feature:GUI->resources-> convert mp3str to mp3

Issue - State: open - Opened by unityover over 1 year ago - 1 comment
Labels: enhancement

#132 - xx.png.xxx.etc2.stex cannot recover to png file

Issue - State: closed - Opened by the3rduniverse over 1 year ago - 8 comments
Labels: bug

#131 - Just add "unpack.bat" with the single line "gdre_tools.exe --recover=Brotato.pck"

Issue - State: closed - Opened by LockMan007 over 1 year ago - 1 comment
Labels: enhancement

#130 - Suggestion: moving visual controls from .cpp to .gd + .tscn

Issue - State: open - Opened by UserUnknownFactor over 1 year ago - 1 comment
Labels: enhancement

#129 - GDC compilation

Pull Request - State: closed - Opened by UserUnknownFactor over 1 year ago - 5 comments

#128 - Some basic fixes

Pull Request - State: closed - Opened by UserUnknownFactor over 1 year ago - 4 comments

#127 - Godot 2.x fixes

Pull Request - State: closed - Opened by nikitalita over 1 year ago

#125 - Fix import loading on >=4.0.2

Pull Request - State: closed - Opened by nikitalita over 1 year ago

#124 - Support Sonic Colors Ultimate

Issue - State: open - Opened by nikitalita over 1 year ago
Labels: enhancement

#123 - Fix GDScript decompilation for Godot versions 2.1, 3.1, and 3.5

Pull Request - State: closed - Opened by nikitalita over 1 year ago - 1 comment

#122 - Update readme with additional CLI arguments

Pull Request - State: closed - Opened by nikitalita over 1 year ago

#121 - Fix conversion of auto-converted resources, pack loading

Pull Request - State: closed - Opened by nikitalita over 1 year ago

#120 - support svg file decomp

Issue - State: open - Opened by mauersu over 1 year ago - 1 comment
Labels: enhancement

#119 - Some scenes with external resources are partially converted

Issue - State: closed - Opened by deltahgs over 1 year ago - 3 comments
Labels: bug

#118 - Fix progress dialog, menu resize

Pull Request - State: closed - Opened by nikitalita over 1 year ago

#117 - Add support for v4 auto-converted resources, other v4 updates

Pull Request - State: closed - Opened by nikitalita over 1 year ago

#116 - Set renderer to “compatibility”, bug fixes

Pull Request - State: closed - Opened by nikitalita over 1 year ago

#115 - this project saved my entire game

Issue - State: open - Opened by chaogamer over 1 year ago - 1 comment

#114 - USER ERROR: Index p_index = 0 is out of bounds (size() = 0).

Issue - State: closed - Opened by seamcker over 1 year ago - 6 comments
Labels: bug

#113 - resync with master @ cd0f1e9b

Pull Request - State: closed - Opened by nikitalita almost 2 years ago

#112 - Resync with master @ 13f0158e

Pull Request - State: closed - Opened by nikitalita almost 2 years ago

#111 - Help me

Issue - State: closed - Opened by Raffa064-zz almost 2 years ago - 2 comments

#110 - Convert stream textures to PNG not working

Issue - State: closed - Opened by Azagwen almost 2 years ago - 6 comments
Labels: bug

#109 - Na

Issue - State: closed - Opened by PlayCubern almost 2 years ago - 4 comments

#108 - vscode templates for bootstrapping

Pull Request - State: closed - Opened by nikitalita almost 2 years ago

#107 - Improved translation key guessing

Pull Request - State: closed - Opened by nikitalita almost 2 years ago