Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / bruvzg/gdsdecomp issues and pull requests
#223 - Prerelease has issues decompiling YomiHustle
Issue -
State: closed - Opened by TriMay 3 months ago
- 4 comments
Labels: bug
#222 - minor fixes
Pull Request -
State: closed - Opened by nikitalita 3 months ago
#221 - Bytecode fixes
Pull Request -
State: closed - Opened by nikitalita 3 months ago
#220 - Fix scene export crashes
Pull Request -
State: closed - Opened by nikitalita 3 months ago
#220 - Fix scene export crashes
Pull Request -
State: closed - Opened by nikitalita 3 months ago
#219 - Minor fixes
Pull Request -
State: closed - Opened by nikitalita 4 months ago
#218 - Crashes When Decompiling Psychopomp Gold, Seems Unrelated To Previous Issue
Issue -
State: closed - Opened by FragileDeviations 4 months ago
- 7 comments
Labels: bug
#217 - Fix bytecode tests, add --decompile option
Pull Request -
State: closed - Opened by nikitalita 4 months ago
#217 - Fix bytecode tests, add --decompile option
Pull Request -
State: closed - Opened by nikitalita 4 months ago
#216 - 0.8 pre 4 - Error: failed to detect GDScript revision
Issue -
State: closed - Opened by Mathieu015 4 months ago
- 5 comments
Labels: bug
#215 - Prevent crash when decompressing image with mipmaps
Pull Request -
State: closed - Opened by nikitalita 4 months ago
#215 - Prevent crash when decompressing image with mipmaps
Pull Request -
State: closed - Opened by nikitalita 4 months ago
#214 - Add support for decompressing Etc, Etc2, ASTC images
Pull Request -
State: closed - Opened by nikitalita 4 months ago
#214 - Add support for decompressing Etc, Etc2, ASTC images
Pull Request -
State: closed - Opened by nikitalita 4 months ago
#213 - Scene exported scripted SubResources do not follow correct order, causing property loss
Issue -
State: closed - Opened by HappyDOGE 4 months ago
- 4 comments
Labels: bug
#213 - Scene exported scripted SubResources do not follow correct order, causing property loss
Issue -
State: closed - Opened by HappyDOGE 4 months ago
- 4 comments
Labels: bug
#212 - More fixes!
Pull Request -
State: closed - Opened by nikitalita 4 months ago
#211 - 0.8: missing datas in the logs
Issue -
State: closed - Opened by Mathieu015 4 months ago
- 3 comments
Labels: bug
#210 - 0.7.3 -> 0.8 pre 3 - jpeg files are differents
Issue -
State: closed - Opened by Mathieu015 4 months ago
- 2 comments
Labels: bug
#209 - Fix crashes on certain games
Pull Request -
State: closed - Opened by nikitalita 4 months ago
#209 - Fix crashes on certain games
Pull Request -
State: closed - Opened by nikitalita 4 months ago
#208 - Multi-pack support and Buckshot roulette fixes
Pull Request -
State: closed - Opened by nikitalita 4 months ago
#208 - Multi-pack support and Buckshot roulette fixes
Pull Request -
State: closed - Opened by nikitalita 4 months ago
#207 - 0.8 pre 1 - Scenes are broken
Issue -
State: closed - Opened by Mathieu015 4 months ago
- 4 comments
Labels: bug
#207 - 0.8 pre 1 - Scenes are broken
Issue -
State: closed - Opened by Mathieu015 4 months ago
- 4 comments
Labels: bug
#206 - 0.8 crashes while exporting resources
Issue -
State: closed - Opened by Mathieu015 4 months ago
- 7 comments
Labels: bug
#205 - GDRE freezes when I select to decompile only specific folders.
Issue -
State: closed - Opened by thecatontheceiling 4 months ago
- 3 comments
Labels: bug
#205 - GDRE freezes when I select to decompile only specific folders.
Issue -
State: closed - Opened by thecatontheceiling 4 months ago
- 3 comments
Labels: bug
#204 - Multi-threaded resource export
Pull Request -
State: closed - Opened by nikitalita 4 months ago
- 2 comments
#204 - Multi-threaded resource export
Pull Request -
State: closed - Opened by nikitalita 4 months ago
- 2 comments
#203 - Totally revamped resource exporting
Pull Request -
State: closed - Opened by nikitalita 4 months ago
#202 - Crash in ImageExporter::_convert_tex when decompiling Psychopomp Gold
Issue -
State: closed - Opened by Alex-gnzl 4 months ago
- 20 comments
Labels: bug
#202 - Crash in ImageExporter::_convert_tex when decompiling Psychopomp Gold
Issue -
State: closed - Opened by Alex-gnzl 4 months ago
- 20 comments
Labels: bug
#201 - Support for MacOS
Issue -
State: closed - Opened by zanderlewis 4 months ago
- 2 comments
Labels: enhancement
#201 - Support for MacOS
Issue -
State: closed - Opened by zanderlewis 4 months ago
- 2 comments
Labels: enhancement
#200 - I want to modify a few individual files in the PCK file. Is there any simple and quick way?
Issue -
State: open - Opened by love2799 4 months ago
- 2 comments
Labels: bug
#200 - I want to modify a few individual files in the PCK file. Is there any simple and quick way?
Issue -
State: open - Opened by love2799 4 months ago
- 2 comments
Labels: bug
#199 - Totally revamped resource loading
Pull Request -
State: closed - Opened by nikitalita 4 months ago
#198 - Recompiled Decomped Project can't be read
Issue -
State: closed - Opened by wfzyx 4 months ago
- 3 comments
Labels: bug
#197 - bug fixes
Pull Request -
State: closed - Opened by nikitalita 4 months ago
#197 - bug fixes
Pull Request -
State: closed - Opened by nikitalita 4 months ago
#196 - Conversion for Resource of type Mesh and format obj not implemented
Issue -
State: open - Opened by dparkinson101 4 months ago
- 3 comments
Labels: enhancement
#196 - Conversion for Resource of type Mesh and format obj not implemented
Issue -
State: open - Opened by dparkinson101 4 months ago
- 3 comments
Labels: enhancement
#195 - New features
Pull Request -
State: closed - Opened by nikitalita 4 months ago
#194 - Fix macos app build
Pull Request -
State: closed - Opened by nikitalita 5 months ago
#193 - Fix escaped newline on 3.x scripts
Pull Request -
State: closed - Opened by nikitalita 5 months ago
#192 - Fix issues with loading translation csvs in newer Godot versions
Pull Request -
State: closed - Opened by nikitalita 5 months ago
#191 - Bug fixes
Pull Request -
State: closed - Opened by nikitalita 5 months ago
#190 - Fix compiling GDScript 2.0
Pull Request -
State: closed - Opened by nikitalita 5 months ago
#189 - Fix embedded pck loading
Pull Request -
State: closed - Opened by nikitalita 5 months ago
#188 - Errors when export EXE file
Issue -
State: closed - Opened by SAn4Es-TV 5 months ago
- 7 comments
Labels: bug
#187 - Compiling a script outputs an empty file, no errors detected
Issue -
State: closed - Opened by Ryhon0 5 months ago
- 2 comments
Labels: bug
#187 - Compiling a script outputs an empty file, no errors detected
Issue -
State: closed - Opened by Ryhon0 5 months ago
- 2 comments
Labels: bug
#186 - Crash when attempting to decompile 4.3 exe
Issue -
State: closed - Opened by Borfie 5 months ago
- 13 comments
Labels: bug
#185 - Godot
Issue -
State: closed - Opened by Jayboy2009 5 months ago
- 1 comment
#185 - Godot
Issue -
State: closed - Opened by Jayboy2009 5 months ago
- 1 comment
#184 - Cannot decompile Unrailed 2 Back on Track - Playtest
Issue -
State: closed - Opened by Aruvelut-123 5 months ago
- 1 comment
Labels: bug
#183 - Add compiling scripts feature, add support for decompiling 4.3 scripts
Pull Request -
State: closed - Opened by nikitalita 5 months ago
#183 - Add compiling scripts feature, add support for decompiling 4.3 scripts
Pull Request -
State: closed - Opened by nikitalita 5 months ago
#182 - Can't decompile an exe made in GODOT 4.3.0
Issue -
State: closed - Opened by PlasmaticRiver 5 months ago
- 6 comments
Labels: bug
#181 - build issue relating to platform_methods.py
Issue -
State: closed - Opened by MaxAlokin 5 months ago
- 1 comment
Labels: bug
#180 - An alert will appear when I use the created pck file
Issue -
State: open - Opened by pe-yang 6 months ago
Labels: bug
#179 - Support Godot version 4.3
Issue -
State: closed - Opened by Svenskithesource 7 months ago
- 1 comment
Labels: enhancement
#178 - how to recompile a game with a custom engine
Issue -
State: open - Opened by vbnm0 7 months ago
Labels: bug
#177 - beyond 0.6 crash on old computers
Issue -
State: open - Opened by miosaurio 7 months ago
Labels: bug
#176 - Allow for mass conversion of image files
Issue -
State: open - Opened by usaginoshoujo 7 months ago
- 2 comments
Labels: enhancement
#175 - Add conversion support to the audio format .oggvorbisstr
Issue -
State: closed - Opened by Jazzky 7 months ago
- 3 comments
Labels: enhancement
#174 - Blend file extraction support
Issue -
State: open - Opened by boredcoder411 8 months ago
- 1 comment
Labels: enhancement
#173 - Exporting Buckshot Roulette v1.2.2, getting weird issue when exporting.
Issue -
State: closed - Opened by thecatontheceiling 10 months ago
- 2 comments
Labels: bug
#172 - Add support for 4.x compiled scripts
Issue -
State: closed - Opened by nikitalita 10 months ago
- 8 comments
Labels: enhancement
#171 - godot 2.1.7 looks like not support
Issue -
State: closed - Opened by triplekill 11 months ago
- 5 comments
Labels: bug
#170 - Error when decompiling gde files
Issue -
State: closed - Opened by jeuxdevilains 11 months ago
- 2 comments
Labels: bug
#169 - ObjectDB instances leaked at exit
Issue -
State: closed - Opened by TotallyNotSethP 12 months ago
- 4 comments
Labels: bug
#168 - Fix incorrect file offsets when exporting PCK
Pull Request -
State: closed - Opened by cgytrus 12 months ago
- 3 comments
#167 - How to compile decompiled project
Issue -
State: closed - Opened by AlijonMurodov 12 months ago
- 1 comment
Labels: bug
#166 - Deleted
Issue -
State: closed - Opened by PeaceDevWasTaken about 1 year ago
- 3 comments
#165 - Error: Couldn't load project data at path ".". Is the .pck file missing?
Issue -
State: closed - Opened by manjaroman2 about 1 year ago
- 1 comment
Labels: bug
#164 - Re-enable compile support for all bytecode versions, massive bytecode refactor
Pull Request -
State: closed - Opened by nikitalita about 1 year ago
#163 - If I write with c++ in Godot engine, can that be reversed too?
Issue -
State: closed - Opened by dakanadaka about 1 year ago
- 4 comments
Labels: enhancement, question
#162 - Misc fixes
Pull Request -
State: closed - Opened by nikitalita about 1 year ago
#161 - Arrays are all empty
Issue -
State: closed - Opened by wolfsmith520-github about 1 year ago
- 1 comment
Labels: bug
#161 - Arrays are all empty
Issue -
State: closed - Opened by wolfsmith520-github about 1 year ago
- 1 comment
Labels: bug
#160 - 4.x scene export
Pull Request -
State: closed - Opened by nikitalita about 1 year ago
#159 - Fix missing node paths
Pull Request -
State: closed - Opened by nikitalita about 1 year ago
#158 - @export annotations to nodes/arrays in Godot 4.1.1 game (Buckshot Roulette) export do not work correctly
Issue -
State: closed - Opened by zUltimaPG3D about 1 year ago
- 1 comment
Labels: bug
#157 - Godot says "Load failed due to missing dependencies: <Path to code.gd>", but code can be opened in any text editor
Issue -
State: closed - Opened by Dzhake about 1 year ago
- 1 comment
Labels: bug
#157 - Godot says "Load failed due to missing dependencies: <Path to code.gd>", but code can be opened in any text editor
Issue -
State: closed - Opened by Dzhake about 1 year ago
- 1 comment
Labels: bug
#156 - Decompression not implemented yet for texture format BPTC_RGBA (png)
Issue -
State: closed - Opened by MichaelWengren about 1 year ago
- 1 comment
Labels: enhancement
#155 - Extremely small UI for Mac
Issue -
State: closed - Opened by yunylz about 1 year ago
- 1 comment
Labels: bug
#154 - More stuff!
Pull Request -
State: closed - Opened by nikitalita about 1 year ago
#153 - Add v4 ogg vorbis export support
Pull Request -
State: closed - Opened by nikitalita about 1 year ago
#152 - Add v2 Sample loading, Resync on 4.2
Pull Request -
State: closed - Opened by nikitalita about 1 year ago
#152 - Add v2 Sample loading, Resync on 4.2
Pull Request -
State: closed - Opened by nikitalita about 1 year ago
#151 - Misc fixes
Pull Request -
State: closed - Opened by nikitalita about 1 year ago
#150 - Enable squish in GH Actions for DXT support
Pull Request -
State: closed - Opened by Lock-The-Door about 1 year ago
- 3 comments
#150 - Enable squish in GH Actions for DXT support
Pull Request -
State: closed - Opened by Lock-The-Door about 1 year ago
- 3 comments
#149 - Decompiled game cannot be compiled again
Issue -
State: closed - Opened by otDan over 1 year ago
- 2 comments
Labels: bug
#149 - Decompiled game cannot be compiled again
Issue -
State: closed - Opened by otDan over 1 year ago
- 2 comments
Labels: bug
#148 - Conversion for Resource of type FontFile and format ttf not implemented
Issue -
State: closed - Opened by LunarExpress over 1 year ago
Labels: bug
#148 - Conversion for Resource of type FontFile and format ttf not implemented
Issue -
State: closed - Opened by LunarExpress over 1 year ago
Labels: bug