Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / britzl/platypus issues and pull requests

#30 - Moving platform causes player warp.

Issue - State: open - Opened by jcbk101 3 months ago

#29 - Fix for abnormal high delta time values

Pull Request - State: closed - Opened by paweljarosz 8 months ago

#28 - Unable to change length of collision RAYCAST at runtime

Issue - State: closed - Opened by depstr1 11 months ago - 2 comments

#27 - Add collision around player to detect ground collisions

Pull Request - State: open - Opened by ultimateprogramer almost 3 years ago

#26 - Jseb

Pull Request - State: closed - Opened by jeangit almost 3 years ago - 5 comments

#25 - Jseb

Pull Request - State: closed - Opened by jeangit almost 3 years ago

#24 - Jseb

Pull Request - State: closed - Opened by jeangit about 3 years ago

#23 - Inconsistent collision detection

Issue - State: closed - Opened by marconett about 4 years ago - 5 comments

#22 - after loosing wall contact wall_slide_gravity still applies

Issue - State: closed - Opened by marconett about 4 years ago - 1 comment
Labels: bug

#21 - set y velocity to zero when on the ground

Pull Request - State: closed - Opened by marconett about 4 years ago - 4 comments

#20 - Added option to disable reparenting

Pull Request - State: closed - Opened by britzl about 4 years ago

#19 - Use of raycasts for all collision detection

Pull Request - State: closed - Opened by britzl about 4 years ago

#18 - Standing on ground with a different scale affects movement speed

Issue - State: closed - Opened by britzl over 4 years ago - 1 comment
Labels: bug

#17 - onewayplatform (weird behavior) gets stuck at groundcontact

Issue - State: closed - Opened by doble-d almost 5 years ago - 1 comment
Labels: bug

#16 - Add jump buffering

Issue - State: open - Opened by britzl almost 5 years ago
Labels: enhancement

#15 - Added wall slide support

Pull Request - State: closed - Opened by paweljarosz about 5 years ago - 1 comment

#14 - Added possibility to perform a constant, immutable wall jump. Legacy …

Pull Request - State: closed - Opened by paweljarosz about 5 years ago - 2 comments

#13 - High gravity/jump launch sends player through platforms

Issue - State: closed - Opened by stefankendall about 5 years ago - 2 comments
Labels: bug

#12 - Player hops up when ground is removed from underneath them

Issue - State: closed - Opened by jamesaorson over 5 years ago - 3 comments

#11 - Vertical moving platform and player seperation

Issue - State: closed - Opened by approboGames over 5 years ago - 2 comments

#10 - Improve handling of slopes

Issue - State: closed - Opened by britzl almost 6 years ago - 2 comments

#9 - Made parent_id an instance variable

Pull Request - State: closed - Opened by Megus almost 6 years ago

#7 - Add support for one way platforms

Issue - State: closed - Opened by britzl almost 6 years ago - 2 comments

#6 - Player movement anomolies when dropping between moving platform and wall

Issue - State: open - Opened by approboGames almost 6 years ago - 2 comments

#5 - Player stays parented to moving platform after jumping off

Issue - State: closed - Opened by approboGames almost 6 years ago - 2 comments

#4 - "Teleportation" when a ground block is removed and a character stands on it

Issue - State: closed - Opened by Megus about 6 years ago - 2 comments

#3 - Change config values at runtime

Issue - State: closed - Opened by britzl about 6 years ago - 1 comment

#2 - Jump without ground contact

Issue - State: closed - Opened by britzl about 6 years ago - 2 comments

#1 - List of potential feature improvements

Issue - State: open - Opened by britzl about 6 years ago - 1 comment