Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / britzl/defold-orthographic issues and pull requests

#73 - Updated camera.lua

Pull Request - State: closed - Opened by NighelNijhuis 2 months ago - 1 comment

#72 - Camera still shaking with proxy time_step set to 0

Issue - State: open - Opened by rzuf79 5 months ago

#71 - screen_to_world and FarZ

Issue - State: open - Opened by zendorx 6 months ago - 6 comments

#69 - Update orthographic.render_script

Pull Request - State: closed - Opened by notbadgun 7 months ago

#67 - Smaller fixes to examples

Pull Request - State: closed - Opened by redoak 8 months ago - 1 comment

#66 - Reduce allocations on update

Pull Request - State: open - Opened by redoak 8 months ago

#65 - Fix world_to_window

Pull Request - State: closed - Opened by NaakkaDev 9 months ago

#64 - Add world_to_window function

Pull Request - State: closed - Opened by dri-richard 10 months ago

#63 - No world_to_window function

Issue - State: open - Opened by dri-richard 10 months ago - 1 comment

#62 - Update defos version

Pull Request - State: closed - Opened by tiberiuichim 11 months ago - 1 comment

#61 - fixed a typo in Quick Start

Pull Request - State: closed - Opened by matyuschenko 12 months ago

#60 - Collection proxy

Issue - State: closed - Opened by lipingyang1 about 1 year ago - 1 comment

#59 - Confusion regarding screen and window coordinates

Issue - State: open - Opened by wistpotion over 1 year ago - 1 comment

#57 - minor error in camera.follow documentation

Issue - State: closed - Opened by Jerakin over 1 year ago - 1 comment

#56 - Fixed broken link in README

Pull Request - State: closed - Opened by wistpotion almost 2 years ago

#55 - Broken link

Issue - State: closed - Opened by wistpotion almost 2 years ago

#54 - Implement frustum culling

Pull Request - State: closed - Opened by 8bitskull over 2 years ago

#53 - Drag to scroll

Issue - State: closed - Opened by DerMakaber over 2 years ago - 1 comment

#52 - Use viewport width and height in projection calcs

Pull Request - State: closed - Opened by britzl over 2 years ago

#51 - camera.follow not working due to NAN value in camera_world_pos vector

Issue - State: closed - Opened by Caue-Aron over 2 years ago - 6 comments
Labels: bug, invalid

#50 - Custom viewport with aspect ratio different than window

Issue - State: closed - Opened by whiteboxdev over 2 years ago - 1 comment

#49 - Typo in the readme

Issue - State: closed - Opened by lost-in-hub almost 3 years ago - 1 comment

#48 - Disabled stencil test

Pull Request - State: closed - Opened by Sayuris1 about 3 years ago

#47 - Disable stencil test

Issue - State: closed - Opened by Sayuris1 about 3 years ago - 1 comment

#46 - Missed variables in window_to_world method

Pull Request - State: closed - Opened by u546342 about 3 years ago

#45 - [QUESTION] What would be equivavlent to older version of camera.set_window_size() ?

Issue - State: closed - Opened by Dzuvan about 3 years ago - 2 comments

#44 - Viewport position controls cause errors and crash build

Issue - State: closed - Opened by brettmjohnson over 3 years ago - 1 comment

#43 - Weird issue with text over boxes.

Issue - State: closed - Opened by NaughtyMoleGames over 3 years ago - 1 comment

#42 - Camera needed for GUI?

Issue - State: closed - Opened by NaughtyMoleGames over 3 years ago - 2 comments

#41 - Added support for camera viewport

Pull Request - State: closed - Opened by britzl over 3 years ago

#40 - Cropping support

Issue - State: open - Opened by brettmjohnson over 3 years ago - 7 comments
Labels: enhancement

#39 - Breaking change to camera.world_to_screen() in v2.11.2.

Issue - State: closed - Opened by totebo over 3 years ago - 2 comments

#38 - Typo in variable name

Issue - State: closed - Opened by u546342 over 3 years ago - 1 comment

#37 - Maybe fix trouble with bounds

Pull Request - State: closed - Opened by 3vilWind over 3 years ago - 1 comment

#36 - Fix bounds with FIXED_AUTO projection

Pull Request - State: closed - Opened by 3vilWind over 3 years ago

#35 - Bounds are not working for me at all

Issue - State: closed - Opened by abadonna almost 4 years ago - 2 comments

#34 - screen_to_world return a z value of 1

Issue - State: closed - Opened by gianmichelemariani almost 4 years ago - 1 comment
Labels: bug

#33 - window.get_size is nil?

Issue - State: closed - Opened by notexplosive about 4 years ago - 3 comments

#32 - Camera gets offset when resizing window and using bounds

Issue - State: closed - Opened by JustAPotota over 4 years ago - 6 comments

#31 - Camera.bounds() causes game object's position to increase enormously

Issue - State: closed - Opened by ghost over 4 years ago - 5 comments

#30 - [Needs Review] implementing backward compatible follow multi-target

Pull Request - State: open - Opened by dev-masih almost 5 years ago - 4 comments

#29 - update defos library

Pull Request - State: closed - Opened by dev-masih almost 5 years ago - 1 comment

#27 - There is no way of knowing when set_zoom has been actioned.

Issue - State: closed - Opened by totebo over 5 years ago

#26 - Documentation for animate with "zoom"

Issue - State: closed - Opened by totebo over 5 years ago - 1 comment

#25 - Add option to teleport to followed object at init

Issue - State: closed - Opened by subsoap over 5 years ago

#24 - Zoom not working

Issue - State: closed - Opened by jamesaorson over 5 years ago - 1 comment

#23 - camera.world_to_screen() returns the incorrect position if window has been resized

Issue - State: closed - Opened by totebo over 5 years ago - 11 comments

#22 - render.draw_debug2d is deprecated

Issue - State: closed - Opened by selimanac over 5 years ago - 1 comment

#21 - camera.shake doesn't allow callback to be optional

Issue - State: closed - Opened by totebo over 5 years ago - 1 comment

#20 - Follow doesn't work when using camera directly

Issue - State: closed - Opened by totebo over 5 years ago

#19 - Documentation typo

Issue - State: closed - Opened by totebo over 5 years ago

#18 - Feature request: Query boundaries at a certain zoom level

Issue - State: closed - Opened by totebo over 5 years ago - 3 comments

#17 - Feature request: Follow on one axis

Issue - State: closed - Opened by totebo over 5 years ago

#16 - camera.zoom_to() doesn't seem to exist

Issue - State: closed - Opened by totebo over 5 years ago

#14 - weird position of camera when camera bounds less than windows size

Issue - State: closed - Opened by TinyDobbins almost 6 years ago - 7 comments

#13 - Added render helper

Pull Request - State: closed - Opened by britzl almost 6 years ago

#12 - Centre the view with bounds

Issue - State: closed - Opened by john-cheesman almost 6 years ago

#11 - Having issues setting zoom

Issue - State: closed - Opened by KingCosmic about 6 years ago - 2 comments

#10 - Needs to complain when a non-supported projection type is "used"

Issue - State: closed - Opened by subsoap about 6 years ago

#9 - Add function to calculate zoom level required to show multiple game objects

Issue - State: open - Opened by britzl about 6 years ago - 1 comment

#8 - Can you make a "follow multiple game objects"?

Issue - State: open - Opened by notbadgun about 6 years ago - 5 comments

#7 - FIXED_ZOOM projection works differently on Retina and non-Retina displays

Issue - State: closed - Opened by Megus about 6 years ago - 3 comments

#6 - Add rotate towards mouse.

Issue - State: closed - Opened by TheKing0x9 about 6 years ago - 2 comments

#5 - lerp works difference in behavior in 2.3.1

Issue - State: closed - Opened by TinyDobbins about 6 years ago - 1 comment

#4 - Gui and Orthographic

Issue - State: closed - Opened by RomanAnchugov over 6 years ago - 1 comment

#3 - camera.screen_to_world doesn't actually work?

Issue - State: closed - Opened by subsoap over 6 years ago - 7 comments

#2 - Add something like camera.get_active_camera_id ?

Issue - State: closed - Opened by subsoap over 6 years ago - 2 comments
Labels: wontfix

#1 - Needs a warning that shared state isn't enabled (like rendercam has)

Issue - State: closed - Opened by subsoap over 6 years ago - 1 comment