Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / bonsairobo/smooth-bevy-cameras issues and pull requests
#48 - Update to Bevy 0.14, Rust 1.79
Pull Request -
State: closed - Opened by JohnathanFL 3 months ago
- 2 comments
#47 - typo in example code
Pull Request -
State: closed - Opened by EmiOnGit 6 months ago
#46 - Bevy 0.13
Pull Request -
State: closed - Opened by dgsantana 7 months ago
#45 - Camera jitter with xpbd/rapier (physics)
Issue -
State: open - Opened by numfin 11 months ago
#44 - UnrealCamera should use LookTransform up value
Pull Request -
State: closed - Opened by mwbryant 11 months ago
- 1 comment
#43 - Make `look_transform_system` public
Pull Request -
State: closed - Opened by musjj 12 months ago
- 2 comments
#42 - Make `look_transform_system` public
Issue -
State: closed - Opened by musjj 12 months ago
#41 - Limit where the camera can move
Issue -
State: closed - Opened by musjj 12 months ago
- 3 comments
#40 - Implemented appropriate reflections
Pull Request -
State: closed - Opened by kylemiller3 about 1 year ago
- 1 comment
#39 - Consider adding reflect trait for LookTransform
Issue -
State: closed - Opened by kylemiller3 about 1 year ago
- 5 comments
#38 - Allow users to change keybindings for cameras
Pull Request -
State: closed - Opened by Aztro-dev about 1 year ago
- 4 comments
#37 - Examples don't compile with Bevy 0.11
Issue -
State: closed - Opened by jonaskivi about 1 year ago
- 5 comments
#36 - Update for bevy 0.11.0
Pull Request -
State: closed - Opened by wizzeh about 1 year ago
#35 - Fix target translation bug in orbital camera
Pull Request -
State: closed - Opened by oscrim over 1 year ago
- 1 comment
#34 - Update to work with 0.10
Pull Request -
State: closed - Opened by TheBlueOompaLoompa over 1 year ago
- 1 comment
#33 - Update code to use bevy 0.10.0
Pull Request -
State: closed - Opened by samoylovfp over 1 year ago
#32 - Bevy 0.10.0 support
Issue -
State: closed - Opened by samoylovfp over 1 year ago
#31 - Make LookTransformBundle and Smoother clone-able
Pull Request -
State: closed - Opened by Ababwa over 1 year ago
#30 - Make LookTransformBundle Clone-able
Issue -
State: closed - Opened by Ababwa over 1 year ago
- 1 comment
#29 - override_input_system option inverted
Issue -
State: closed - Opened by thmxv over 1 year ago
- 3 comments
#28 - Unreal Controller doesn't match Unreal Editor behavior
Issue -
State: closed - Opened by joverwey over 1 year ago
#27 - Allow camera use different up directions
Pull Request -
State: closed - Opened by J-F-Liu over 1 year ago
- 2 comments
#26 - Bevy 0.9 Update
Pull Request -
State: closed - Opened by olegomon almost 2 years ago
#25 - Update to Bevy 0.9
Issue -
State: closed - Opened by olegomon almost 2 years ago
- 6 comments
#24 - Movement/Turning speed affected by frame rate
Issue -
State: closed - Opened by laundmo about 2 years ago
- 4 comments
#23 - Latest version available on crates.io is for bevy 0.7
Issue -
State: closed - Opened by kelden about 2 years ago
- 1 comment
#22 - Does this crate support 2d well?
Issue -
State: closed - Opened by lecoqjacob about 2 years ago
- 4 comments
#21 - Remove dependency on bevy_render
Pull Request -
State: closed - Opened by Neo-Zhixing over 2 years ago
#20 - Enable to reset a transform in Smoother.
Pull Request -
State: closed - Opened by mattatz over 2 years ago
#19 - Floating point error amplification when target and eye are far from the origin
Issue -
State: open - Opened by bonsairobo over 2 years ago
#18 - Maintain distance while orbiting fast
Issue -
State: open - Opened by mozzius over 2 years ago
- 6 comments
#17 - Reduce bevy dependencies
Pull Request -
State: closed - Opened by Shatur over 2 years ago
#16 - Enable to use orthographic camera in orbit controls.
Pull Request -
State: closed - Opened by mattatz over 2 years ago
#15 - Enable multiple controllers by using only active one.
Pull Request -
State: closed - Opened by mattatz over 2 years ago
#14 - Make controllers optional
Issue -
State: open - Opened by Shatur over 2 years ago
- 3 comments
#13 - Add missing pub for UnrealCameraController for override input system.
Pull Request -
State: closed - Opened by exjam over 2 years ago
#12 - Allow pausing interpolation
Pull Request -
State: closed - Opened by dtaralla over 2 years ago
- 4 comments
#11 - Update to bevy a291b5a
Pull Request -
State: closed - Opened by dtaralla over 2 years ago
#10 - Match UE4 viewport controls for unreal module
Pull Request -
State: closed - Opened by dtaralla over 2 years ago
- 1 comment
#9 - Bevy 0.6 update
Issue -
State: closed - Opened by mattbradbury over 2 years ago
- 1 comment
#8 - Scale wheel event value according to whether they're lines or pixels
Pull Request -
State: closed - Opened by rivertam almost 3 years ago
- 2 comments
#7 - Publish on crates.io
Issue -
State: closed - Opened by rivertam almost 3 years ago
- 2 comments
#6 - Panic when zooming all the way in or out with the built in orbit camera controller
Issue -
State: closed - Opened by sargunv almost 3 years ago
- 3 comments
#5 - Command built-in controllers via events or another keymap agnostic way.
Issue -
State: open - Opened by scrblue almost 3 years ago
- 4 comments
#4 - Add example and fix tests
Pull Request -
State: closed - Opened by scrblue almost 3 years ago
#3 - Flipped zoom scroll axis
Pull Request -
State: closed - Opened by BlackPhlox over 3 years ago
#2 - update mouse orbit sensitivity
Pull Request -
State: closed - Opened by rezural over 3 years ago
- 2 comments
#1 - Added examples of the controllers and added dev-dependencies
Pull Request -
State: closed - Opened by BlackPhlox over 3 years ago
- 1 comment