Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / bonsairobo/building-blocks issues and pull requests

#52 - How to migrate to bonsairobo/my-stack?

Issue - State: open - Opened by wlinna about 2 years ago - 2 comments

#52 - How to migrate to bonsairobo/my-stack?

Issue - State: open - Opened by wlinna about 2 years ago - 2 comments

#51 - Shrink unsafe block

Pull Request - State: open - Opened by peamaeq over 2 years ago

#51 - Shrink unsafe block

Pull Request - State: open - Opened by peamaeq over 2 years ago

#50 - Broken Links in Documentation

Issue - State: open - Opened by SamCasavant about 3 years ago

#50 - Broken Links in Documentation

Issue - State: open - Opened by SamCasavant about 3 years ago

#49 - Reduce risk of version mismatch by making all sub-crates use …

Pull Request - State: closed - Opened by eadf about 3 years ago

#49 - Reduce risk of version mismatch by making all sub-crates use …

Pull Request - State: closed - Opened by eadf about 3 years ago

#48 - A test for unused vertices.

Pull Request - State: closed - Opened by eadf about 3 years ago

#48 - A test for unused vertices.

Pull Request - State: closed - Opened by eadf about 3 years ago

#47 - Generic nalgebra conversion

Pull Request - State: closed - Opened by eadf about 3 years ago

#47 - Generic nalgebra conversion

Pull Request - State: closed - Opened by eadf about 3 years ago

#47 - Generic nalgebra conversion

Pull Request - State: closed - Opened by eadf about 3 years ago

#46 - Generic cgmath conversions

Pull Request - State: closed - Opened by eadf about 3 years ago - 2 comments

#46 - Generic cgmath conversions

Pull Request - State: closed - Opened by eadf about 3 years ago - 2 comments

#46 - Generic cgmath conversions

Pull Request - State: closed - Opened by eadf about 3 years ago - 2 comments

#46 - Generic cgmath conversions

Pull Request - State: closed - Opened by eadf about 3 years ago - 2 comments

#46 - Generic cgmath conversions

Pull Request - State: closed - Opened by eadf about 3 years ago - 2 comments

#46 - Generic cgmath conversions

Pull Request - State: closed - Opened by eadf about 3 years ago - 2 comments

#44 - Cgmath type conversions

Pull Request - State: closed - Opened by eadf about 3 years ago

#44 - Cgmath type conversions

Pull Request - State: closed - Opened by eadf about 3 years ago

#44 - Cgmath type conversions

Pull Request - State: closed - Opened by eadf about 3 years ago

#44 - Cgmath type conversions

Pull Request - State: closed - Opened by eadf about 3 years ago

#44 - Cgmath type conversions

Pull Request - State: closed - Opened by eadf about 3 years ago

#44 - Cgmath type conversions

Pull Request - State: closed - Opened by eadf about 3 years ago

#43 - On-the-fly generation

Pull Request - State: closed - Opened by superdump over 3 years ago - 4 comments

#43 - On-the-fly generation

Pull Request - State: closed - Opened by superdump over 3 years ago - 4 comments

#43 - On-the-fly generation

Pull Request - State: closed - Opened by superdump over 3 years ago - 4 comments

#43 - On-the-fly generation

Pull Request - State: closed - Opened by superdump over 3 years ago - 4 comments

#43 - On-the-fly generation

Pull Request - State: closed - Opened by superdump over 3 years ago - 4 comments

#42 - WIP: Bevy inspectable egui fps

Pull Request - State: open - Opened by rezural over 3 years ago

#42 - WIP: Bevy inspectable egui fps

Pull Request - State: open - Opened by rezural over 3 years ago

#41 - set controller.translate_sensitivity = 5.0 when LControl pressed

Pull Request - State: closed - Opened by rezural over 3 years ago

#41 - set controller.translate_sensitivity = 5.0 when LControl pressed

Pull Request - State: closed - Opened by rezural over 3 years ago

#41 - set controller.translate_sensitivity = 5.0 when LControl pressed

Pull Request - State: closed - Opened by rezural over 3 years ago

#41 - set controller.translate_sensitivity = 5.0 when LControl pressed

Pull Request - State: closed - Opened by rezural over 3 years ago

#40 - Support flat shaded surface nets meshes

Pull Request - State: closed - Opened by Lemonzyy over 3 years ago

#40 - Support flat shaded surface nets meshes

Pull Request - State: closed - Opened by Lemonzyy over 3 years ago

#40 - Support flat shaded surface nets meshes

Pull Request - State: closed - Opened by Lemonzyy over 3 years ago

#40 - Support flat shaded surface nets meshes

Pull Request - State: closed - Opened by Lemonzyy over 3 years ago

#40 - Support flat shaded surface nets meshes

Pull Request - State: closed - Opened by Lemonzyy over 3 years ago

#40 - Support flat shaded surface nets meshes

Pull Request - State: closed - Opened by Lemonzyy over 3 years ago

#39 - Fix some warnings

Pull Request - State: closed - Opened by ghost over 3 years ago

#39 - Fix some warnings

Pull Request - State: closed - Opened by ghost over 3 years ago

#39 - Fix some warnings

Pull Request - State: closed - Opened by ghost over 3 years ago

#39 - Fix some warnings

Pull Request - State: closed - Opened by ghost over 3 years ago

#39 - Fix some warnings

Pull Request - State: closed - Opened by ghost over 3 years ago

#38 - Update dependency and fix some docs

Pull Request - State: closed - Opened by ghost over 3 years ago - 1 comment

#38 - Update dependency and fix some docs

Pull Request - State: closed - Opened by ghost over 3 years ago - 1 comment

#37 - Fix some clippy warnings

Pull Request - State: closed - Opened by ghost over 3 years ago - 1 comment

#37 - Fix some clippy warnings

Pull Request - State: closed - Opened by ghost over 3 years ago - 1 comment

#37 - Fix some clippy warnings

Pull Request - State: closed - Opened by ghost over 3 years ago - 1 comment

#36 - WIP: Integration for reading VOX files with vox-format crate

Pull Request - State: closed - Opened by jgraef over 3 years ago - 4 comments

#36 - WIP: Integration for reading VOX files with vox-format crate

Pull Request - State: closed - Opened by jgraef over 3 years ago - 4 comments

#36 - WIP: Integration for reading VOX files with vox-format crate

Pull Request - State: closed - Opened by jgraef over 3 years ago - 4 comments

#36 - WIP: Integration for reading VOX files with vox-format crate

Pull Request - State: closed - Opened by jgraef over 3 years ago - 4 comments

#36 - WIP: Integration for reading VOX files with vox-format crate

Pull Request - State: closed - Opened by jgraef over 3 years ago - 4 comments

#36 - WIP: Integration for reading VOX files with vox-format crate

Pull Request - State: closed - Opened by jgraef over 3 years ago - 4 comments

#35 - Two meshes at the same chunk in the LOD example

Issue - State: closed - Opened by Lemonzyy over 3 years ago - 10 comments

#35 - Two meshes at the same chunk in the LOD example

Issue - State: closed - Opened by Lemonzyy over 3 years ago - 10 comments

#35 - Two meshes at the same chunk in the LOD example

Issue - State: closed - Opened by Lemonzyy over 3 years ago - 10 comments

#35 - Two meshes at the same chunk in the LOD example

Issue - State: closed - Opened by Lemonzyy over 3 years ago - 10 comments

#35 - Two meshes at the same chunk in the LOD example

Issue - State: closed - Opened by Lemonzyy over 3 years ago - 10 comments

#34 - Inline Crates and Hide Prelude in Docs

Pull Request - State: closed - Opened by zicklag over 3 years ago - 3 comments

#34 - Inline Crates and Hide Prelude in Docs

Pull Request - State: closed - Opened by zicklag over 3 years ago - 3 comments

#33 - [Question] Suitability For 2D Navmesh Generation

Issue - State: open - Opened by zicklag over 3 years ago - 3 comments

#33 - [Question] Suitability For 2D Navmesh Generation

Issue - State: open - Opened by zicklag over 3 years ago - 3 comments

#33 - [Question] Suitability For 2D Navmesh Generation

Issue - State: open - Opened by zicklag over 3 years ago - 3 comments

#32 - [Question] Is Array Indexing Unsafe in Release Mode?

Issue - State: closed - Opened by zicklag over 3 years ago - 9 comments

#32 - [Question] Is Array Indexing Unsafe in Release Mode?

Issue - State: closed - Opened by zicklag over 3 years ago - 9 comments

#32 - [Question] Is Array Indexing Unsafe in Release Mode?

Issue - State: closed - Opened by zicklag over 3 years ago - 9 comments

#31 - `surface_nets` lighting artifacts from normal interpolation

Issue - State: open - Opened by bonsairobo over 3 years ago - 1 comment

#31 - `surface_nets` lighting artifacts from normal interpolation

Issue - State: open - Opened by bonsairobo over 3 years ago - 1 comment

#31 - `surface_nets` lighting artifacts from normal interpolation

Issue - State: open - Opened by bonsairobo over 3 years ago - 1 comment

#31 - `surface_nets` lighting artifacts from normal interpolation

Issue - State: open - Opened by bonsairobo over 3 years ago - 1 comment

#31 - `surface_nets` lighting artifacts from normal interpolation

Issue - State: open - Opened by bonsairobo over 3 years ago - 1 comment

#31 - `surface_nets` lighting artifacts from normal interpolation

Issue - State: open - Opened by bonsairobo over 3 years ago - 1 comment

#31 - `surface_nets` lighting artifacts from normal interpolation

Issue - State: open - Opened by bonsairobo over 3 years ago - 1 comment

#30 - Improve terrain generation in lod_terrain example

Pull Request - State: closed - Opened by Matt343 over 3 years ago - 12 comments

#29 - feature-gate simdnoise

Issue - State: closed - Opened by eadf over 3 years ago - 1 comment

#29 - feature-gate simdnoise

Issue - State: closed - Opened by eadf over 3 years ago - 1 comment

#29 - feature-gate simdnoise

Issue - State: closed - Opened by eadf over 3 years ago - 1 comment

#29 - feature-gate simdnoise

Issue - State: closed - Opened by eadf over 3 years ago - 1 comment

#29 - feature-gate simdnoise

Issue - State: closed - Opened by eadf over 3 years ago - 1 comment

#28 - LOD0 does not appear in lod_terrain example when CLIP_BOX_RADIUS is less than 8

Issue - State: closed - Opened by bonsairobo over 3 years ago - 1 comment
Labels: bug

#28 - LOD0 does not appear in lod_terrain example when CLIP_BOX_RADIUS is less than 8

Issue - State: closed - Opened by bonsairobo over 3 years ago - 1 comment
Labels: bug

#28 - LOD0 does not appear in lod_terrain example when CLIP_BOX_RADIUS is less than 8

Issue - State: closed - Opened by bonsairobo over 3 years ago - 1 comment
Labels: bug

#28 - LOD0 does not appear in lod_terrain example when CLIP_BOX_RADIUS is less than 8

Issue - State: closed - Opened by bonsairobo over 3 years ago - 1 comment
Labels: bug

#28 - LOD0 does not appear in lod_terrain example when CLIP_BOX_RADIUS is less than 8

Issue - State: closed - Opened by bonsairobo over 3 years ago - 1 comment
Labels: bug

#28 - LOD0 does not appear in lod_terrain example when CLIP_BOX_RADIUS is less than 8

Issue - State: closed - Opened by bonsairobo over 3 years ago - 1 comment
Labels: bug

#28 - LOD0 does not appear in lod_terrain example when CLIP_BOX_RADIUS is less than 8

Issue - State: closed - Opened by bonsairobo over 3 years ago - 1 comment
Labels: bug

#28 - LOD0 does not appear in lod_terrain example when CLIP_BOX_RADIUS is less than 8

Issue - State: closed - Opened by bonsairobo over 3 years ago - 1 comment
Labels: bug

#27 - Fix link in README.md

Pull Request - State: closed - Opened by t-mw over 3 years ago

#27 - Fix link in README.md

Pull Request - State: closed - Opened by t-mw over 3 years ago

#27 - Fix link in README.md

Pull Request - State: closed - Opened by t-mw over 3 years ago

#26 - Multiresolution surface nets

Issue - State: open - Opened by Dimev over 3 years ago - 11 comments
Labels: enhancement