Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / bonsairobo/block-mesh-rs issues and pull requests
#31 - Allow the voxel that produced an UnorientedUnitQuad to be preserved
Pull Request -
State: open - Opened by parzivale 5 months ago
- 3 comments
#30 - Bevy 0.13
Pull Request -
State: closed - Opened by bonsairobo 6 months ago
#29 - Pitfall: voxel array shape handedness must match `QuadCoordinateConfig` handedness
Issue -
State: closed - Opened by Inspirateur 6 months ago
- 17 comments
#28 - Road to 1.0 - what is missing?
Issue -
State: open - Opened by nerdachse 7 months ago
- 1 comment
#27 - Update ilattice dependency to latest released version 0.4
Pull Request -
State: open - Opened by nerdachse 7 months ago
#26 - [HELP] Struggling to understand how to apply textures to faces
Issue -
State: closed - Opened by Cassumbra 7 months ago
- 5 comments
#25 - [Feature] Ambient occlusion ?
Issue -
State: open - Opened by Inspirateur 8 months ago
- 1 comment
#24 - [Feature request] Editing a mesh
Issue -
State: closed - Opened by Inspirateur 11 months ago
- 2 comments
#23 - Migrate to bevy 0.13
Pull Request -
State: closed - Opened by nerdachse about 1 year ago
- 4 comments
#22 - Update examples to use latest bevy
Pull Request -
State: closed - Opened by jameshiew over 1 year ago
- 3 comments
#21 - Compute Task Pool panicked at attempt to add with overflow - github build
Issue -
State: closed - Opened by Yairama almost 2 years ago
- 2 comments
#20 - Update crates package
Issue -
State: closed - Opened by Yairama almost 2 years ago
- 1 comment
#19 - added ambient occlusion
Pull Request -
State: open - Opened by Shirakawa42 almost 2 years ago
- 4 comments
#18 - Added a merge value for the facing neighbour (example: do not merge if light value of facing neighbour is not the same)
Pull Request -
State: closed - Opened by Shirakawa42 almost 2 years ago
#17 - Add accessors to `OrientedBlockFace`
Pull Request -
State: closed - Opened by hankjordan about 2 years ago
- 1 comment
#16 - Make OrientedBlockFace `n_sign` and `permutation` fields public or provide an accessor
Issue -
State: closed - Opened by hankjordan about 2 years ago
#15 - Voxel Transparency Issue
Issue -
State: closed - Opened by JAD3N about 2 years ago
- 9 comments
#14 - Fix benchmark build and add it to CI
Pull Request -
State: closed - Opened by sargunv over 2 years ago
#13 - Benchmark build failing
Issue -
State: closed - Opened by sargunv over 2 years ago
#12 - Improve documentation and code organization.
Pull Request -
State: closed - Opened by BGR360 over 2 years ago
- 1 comment
#11 - [HELP] Voxel colours or textures.
Issue -
State: closed - Opened by Totobird-Creations over 2 years ago
- 5 comments
#10 - [HELP] Voxels are sometimes not showing up.
Issue -
State: open - Opened by Totobird-Creations over 2 years ago
- 4 comments
#9 - [HELP] Voxel Chunk not Rendering.
Issue -
State: closed - Opened by Totobird-Creations over 2 years ago
- 5 comments
#8 - Make Voxel trait less ambiguous
Pull Request -
State: closed - Opened by dcz-self over 2 years ago
- 2 comments
#7 - Fix uv_mapping example
Pull Request -
State: closed - Opened by BGR360 over 2 years ago
#6 - Requiring an `[x+1, y+1, z+1]`-sized buffer is inconvenient.
Issue -
State: open - Opened by BGR360 over 2 years ago
- 7 comments
#5 - Voxel trait easily confused
Issue -
State: closed - Opened by dcz-self over 2 years ago
- 2 comments
Labels: good first issue
#4 - Add the ability to interpret the same buffer with different Voxel traits
Pull Request -
State: closed - Opened by dcz-self over 2 years ago
- 2 comments
#3 - Voxel trait inflexible
Issue -
State: closed - Opened by dcz-self over 2 years ago
- 6 comments
#2 - Update to current ndshape
Pull Request -
State: closed - Opened by dcz-self over 2 years ago
- 1 comment
#1 - Getting a quad's color
Issue -
State: closed - Opened by Bauxitedev almost 3 years ago
- 7 comments