Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / bonsairobo/block-mesh-rs issues and pull requests

#31 - Allow the voxel that produced an UnorientedUnitQuad to be preserved

Pull Request - State: open - Opened by parzivale 5 months ago - 3 comments

#30 - Bevy 0.13

Pull Request - State: closed - Opened by bonsairobo 6 months ago

#28 - Road to 1.0 - what is missing?

Issue - State: open - Opened by nerdachse 7 months ago - 1 comment

#27 - Update ilattice dependency to latest released version 0.4

Pull Request - State: open - Opened by nerdachse 7 months ago

#26 - [HELP] Struggling to understand how to apply textures to faces

Issue - State: closed - Opened by Cassumbra 7 months ago - 5 comments

#25 - [Feature] Ambient occlusion ?

Issue - State: open - Opened by Inspirateur 8 months ago - 1 comment

#24 - [Feature request] Editing a mesh

Issue - State: closed - Opened by Inspirateur 11 months ago - 2 comments

#23 - Migrate to bevy 0.13

Pull Request - State: closed - Opened by nerdachse about 1 year ago - 4 comments

#22 - Update examples to use latest bevy

Pull Request - State: closed - Opened by jameshiew over 1 year ago - 3 comments

#21 - Compute Task Pool panicked at attempt to add with overflow - github build

Issue - State: closed - Opened by Yairama almost 2 years ago - 2 comments

#20 - Update crates package

Issue - State: closed - Opened by Yairama almost 2 years ago - 1 comment

#19 - added ambient occlusion

Pull Request - State: open - Opened by Shirakawa42 almost 2 years ago - 4 comments

#17 - Add accessors to `OrientedBlockFace`

Pull Request - State: closed - Opened by hankjordan about 2 years ago - 1 comment

#15 - Voxel Transparency Issue

Issue - State: closed - Opened by JAD3N about 2 years ago - 9 comments

#14 - Fix benchmark build and add it to CI

Pull Request - State: closed - Opened by sargunv over 2 years ago

#13 - Benchmark build failing

Issue - State: closed - Opened by sargunv over 2 years ago

#12 - Improve documentation and code organization.

Pull Request - State: closed - Opened by BGR360 over 2 years ago - 1 comment

#11 - [HELP] Voxel colours or textures.

Issue - State: closed - Opened by Totobird-Creations over 2 years ago - 5 comments

#10 - [HELP] Voxels are sometimes not showing up.

Issue - State: open - Opened by Totobird-Creations over 2 years ago - 4 comments

#9 - [HELP] Voxel Chunk not Rendering.

Issue - State: closed - Opened by Totobird-Creations over 2 years ago - 5 comments

#8 - Make Voxel trait less ambiguous

Pull Request - State: closed - Opened by dcz-self over 2 years ago - 2 comments

#7 - Fix uv_mapping example

Pull Request - State: closed - Opened by BGR360 over 2 years ago

#6 - Requiring an `[x+1, y+1, z+1]`-sized buffer is inconvenient.

Issue - State: open - Opened by BGR360 over 2 years ago - 7 comments

#5 - Voxel trait easily confused

Issue - State: closed - Opened by dcz-self over 2 years ago - 2 comments
Labels: good first issue

#4 - Add the ability to interpret the same buffer with different Voxel traits

Pull Request - State: closed - Opened by dcz-self over 2 years ago - 2 comments

#3 - Voxel trait inflexible

Issue - State: closed - Opened by dcz-self over 2 years ago - 6 comments

#2 - Update to current ndshape

Pull Request - State: closed - Opened by dcz-self over 2 years ago - 1 comment

#1 - Getting a quad's color

Issue - State: closed - Opened by Bauxitedev almost 3 years ago - 7 comments