Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / bkaradzic/bgfx issues and pull requests
#1239 - bugfix for d3d12 renderer mingw64
Pull Request -
State: closed - Opened by cloudwu about 7 years ago
- 2 comments
#1140 - OpenVR support
Issue -
State: closed - Opened by coldev over 7 years ago
- 7 comments
Labels: enhancement
#1139 - NanoVG broken when filling large number of vertices
Issue -
State: closed - Opened by olliwang over 7 years ago
- 18 comments
#1112 - Rebuilding shaders broken on Windows
Issue -
State: open - Opened by Synxis over 7 years ago
- 13 comments
#1081 - All examples except example-00-helloworld segfault
Issue -
State: closed - Opened by stuaxo over 7 years ago
- 5 comments
#1031 - Expose vsnprintf to shared lib
Pull Request -
State: closed - Opened by MikePopoloski almost 8 years ago
- 6 comments
#1022 - android build failed due to incorrect "AR" config
Issue -
State: closed - Opened by fatfatson almost 8 years ago
- 6 comments
#1001 - BGFX_RESET_FLIP_AFTER_RENDER multithreaded
Issue -
State: closed - Opened by oomek almost 8 years ago
- 16 comments
#987 - failed to run on android using clang
Issue -
State: closed - Opened by wenq1 almost 8 years ago
- 1 comment
#965 - Add "NPOT support" check in Capabilities
Issue -
State: closed - Opened by s1ddok about 8 years ago
- 2 comments
#935 - SDL2 + bgfx + Android : need help
Issue -
State: closed - Opened by septag about 8 years ago
- 5 comments
#904 - Support of FBO readPixels
Issue -
State: closed - Opened by hcomere about 8 years ago
- 7 comments
#733 - mesh bone skinning
Issue -
State: closed - Opened by ahmedwf over 8 years ago
- 6 comments
#708 - TimerQueryD3D9 can hang if device is lost
Issue -
State: closed - Opened by rogual over 8 years ago
- 7 comments
#685 - several linker errors when using bgfx::init() in visual studio 2013 on Windows 8.1
Issue -
State: closed - Opened by jackpackzombie over 8 years ago
- 11 comments
#670 - unresolved external symbol with shared library build
Issue -
State: closed - Opened by jarrettchisholm almost 9 years ago
- 4 comments
#664 - Hitching when uploading large textures
Issue -
State: open - Opened by WangHoi almost 9 years ago
- 8 comments
Labels: bug
#405 - Compile shader at runtime
Issue -
State: open - Opened by amerkoleci over 9 years ago
- 19 comments
Labels: enhancement
#209 - example-22-windows crashes creating a new window
Issue -
State: open - Opened by baldurk almost 10 years ago
- 5 comments
Labels: bug
#135 - Crash using BGFX_DEBUG_TEXT flag on Intel HD4000
Issue -
State: closed - Opened by BubbleChien over 10 years ago
- 3 comments
Labels: bug