Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / bitwes/Gut issues and pull requests
#541 - assert_eq: show raw string comparison
Pull Request -
State: closed - Opened by andymeneely 9 months ago
- 2 comments
#522 - Index out of bounds crashes on Godot 4.x and Gut 9.1
Issue -
State: closed - Opened by asciifaceman 11 months ago
- 3 comments
Labels: ci/cd pipeline
#487 - Commands when $PWD contains spaces
Pull Request -
State: closed - Opened by tom-knight over 1 year ago
#486 - Fixed wiki typos
Pull Request -
State: closed - Opened by tom-knight over 1 year ago
#485 - Feature to load all .gd scripts to ensure everything is parsable.
Issue -
State: open - Opened by bitwes over 1 year ago
Labels: enhancement
#484 - Double Strategy and Native Method Override Error/Warning
Issue -
State: open - Opened by bitwes over 1 year ago
Labels: bug, question, Godot 4.0
#483 - Memory leaks when exiting Godot.
Issue -
State: open - Opened by drwhut over 1 year ago
- 7 comments
Labels: bug
#482 - Doubling a `Resource` subclass breaks
Issue -
State: closed - Opened by JSchrepp over 1 year ago
- 16 comments
Labels: bug, Godot 4.0
#481 - Strutils breaks with duplicated resources
Issue -
State: open - Opened by bitwes over 1 year ago
Labels: bug
#480 - Fix possible overzealous 3to4 conversion
Pull Request -
State: closed - Opened by Goutte over 1 year ago
#479 - malformed "source_code_pro.fnt"?
Issue -
State: open - Opened by daddy-cool over 1 year ago
- 3 comments
Labels: bug, help wanted
#478 - Font size of log view is too big,not consistent with the editor theme.
Issue -
State: closed - Opened by kaluluosi over 1 year ago
- 2 comments
#477 - fix exit code when should_exit is set
Pull Request -
State: closed - Opened by Gerold31 over 1 year ago
#476 - Godot 4 stub accessors
Pull Request -
State: closed - Opened by bitwes over 1 year ago
#475 - Godot 4: Cannot double classes with new accessors.
Issue -
State: closed - Opened by bitwes over 1 year ago
- 1 comment
Labels: bug, Godot 4.0
#474 - Godot 4 release prep
Pull Request -
State: closed - Opened by bitwes over 1 year ago
#473 - .gut_editor_config.json changes at project root visible in VCS
Issue -
State: closed - Opened by hsandt over 1 year ago
- 8 comments
Labels: enhancement
#472 - Install for Godot 4 (no version in asset library)
Issue -
State: closed - Opened by hsandt over 1 year ago
- 2 comments
#471 - Final Godot 4 tweaks
Pull Request -
State: closed - Opened by bitwes over 1 year ago
#470 - Godot 4 runner fixes
Pull Request -
State: closed - Opened by bitwes over 1 year ago
#469 - Remove call to deprecated clear_text()
Pull Request -
State: closed - Opened by mbrealm over 1 year ago
- 1 comment
#468 - [Godot 4] Deprecated call to clear_text() in gut.gd
Issue -
State: closed - Opened by mbrealm over 1 year ago
- 2 comments
#467 - Godot 4 Gut Runner issues
Issue -
State: open - Opened by bitwes over 1 year ago
Labels: Godot 4.0
#466 - Godot 4 panel results tree fixes
Pull Request -
State: closed - Opened by bitwes over 1 year ago
#465 - shortcuts working
Pull Request -
State: closed - Opened by bitwes over 1 year ago
#464 - Godot 4 output control
Pull Request -
State: closed - Opened by bitwes over 1 year ago
#463 - run at cursor appears to be working
Pull Request -
State: closed - Opened by bitwes over 1 year ago
#462 - [Godot 4 RC5] Nonexistent function 'get_logger' when trying to run cmdline runner
Issue -
State: closed - Opened by mbrealm over 1 year ago
- 2 comments
Labels: bug, Godot 4.0
#461 - [Godot 4 RC5] Parser errors in GUT code
Issue -
State: closed - Opened by mbrealm over 1 year ago
- 2 comments
Labels: Godot 4.0
#460 - Godot 4 GUT Wiki Location
Issue -
State: open - Opened by bitwes over 1 year ago
- 1 comment
Labels: Godot 4.0
#459 - Godot 4 GUT Panel Issues
Issue -
State: open - Opened by bitwes over 1 year ago
- 1 comment
Labels: Godot 4.0
#458 - Godot 4 fix array dictionary compare
Pull Request -
State: closed - Opened by bitwes over 1 year ago
#457 - Request: A function to only stub the nth occurence of a function.
Issue -
State: open - Opened by lars-hoeck over 1 year ago
- 2 comments
#456 - How to double a class with _init(value).
Issue -
State: open - Opened by lars-hoeck over 1 year ago
- 3 comments
Labels: documentation
#455 - Fix issue where yield_to can return too early
Pull Request -
State: closed - Opened by jamie-pate over 1 year ago
- 1 comment
#454 - [fix] issue #443 ParseError in gut_config_gui
Pull Request -
State: closed - Opened by theludovyc over 1 year ago
- 2 comments
#453 - [Bug] default function parameters set to null when partial_doubling
Issue -
State: open - Opened by feefladder almost 2 years ago
- 2 comments
#452 - Godot 4 use awaiter
Pull Request -
State: closed - Opened by bitwes almost 2 years ago
#451 - Godot 4 output cleanup
Pull Request -
State: closed - Opened by bitwes almost 2 years ago
#450 - Gut does not stop internal timer after callback.
Issue -
State: open - Opened by bitwes almost 2 years ago
- 3 comments
Labels: bug
#449 - Godot 4 new stubber
Pull Request -
State: closed - Opened by bitwes almost 2 years ago
#448 - Godot 4 inner classes
Pull Request -
State: closed - Opened by bitwes almost 2 years ago
#447 - Godot 4 fix tests
Pull Request -
State: closed - Opened by bitwes almost 2 years ago
#446 - fix issue #443
Pull Request -
State: closed - Opened by theludovyc almost 2 years ago
- 1 comment
#445 - [Godot 4] [ParseError] in res://addons/gut/gui/RunAtCursor.gd
Issue -
State: open - Opened by theludovyc almost 2 years ago
- 2 comments
#444 - [Godot 4] [ParseError] in res://addons/gut/gui/GutBottomPanel.gd
Issue -
State: open - Opened by theludovyc almost 2 years ago
- 2 comments
#443 - [Godot4] [ParseError] in res://addons/gut/gui/gut_config_gui.gd
Issue -
State: closed - Opened by theludovyc almost 2 years ago
- 3 comments
Labels: Godot 4.0
#442 - Dynamically created signals not showing up in the editor listing
Issue -
State: closed - Opened by takaturre almost 2 years ago
- 1 comment
#441 - Add `directory_get_files` to `gut`
Issue -
State: open - Opened by bitwes almost 2 years ago
Labels: enhancement
#440 - Add `directory_get_files` to `gut`
Issue -
State: closed - Opened by bitwes almost 2 years ago
- 1 comment
#439 - Add a way to compare images
Issue -
State: open - Opened by bitwes almost 2 years ago
Labels: enhancement
#438 - Godot 4 beta 2
Pull Request -
State: closed - Opened by bitwes almost 2 years ago
#437 - Recursively double nodes (closes #432)
Pull Request -
State: open - Opened by feefladder almost 2 years ago
- 1 comment
#436 - [Bug/Feature request] Scene export values reset when doubling
Issue -
State: open - Opened by feefladder almost 2 years ago
- 1 comment
Labels: bug
#435 - [Bug] spurious orphans when doubling
Issue -
State: closed - Opened by feefladder almost 2 years ago
- 2 comments
#434 - Trouble returning non-primitive values
Issue -
State: open - Opened by engineer-pearl almost 2 years ago
- 3 comments
#433 - Editor crash with player still running.
Issue -
State: closed - Opened by engineer-pearl almost 2 years ago
- 2 comments
#432 - [Feature request] recursively double all nodes in a scene
Issue -
State: open - Opened by feefladder almost 2 years ago
- 3 comments
Labels: would be great
#431 - _ready() function not implemented in partial_double
Issue -
State: open - Opened by feefladder about 2 years ago
- 2 comments
Labels: documentation
#430 - Moved tests back
Pull Request -
State: closed - Opened by bitwes about 2 years ago
#429 - Godot 4 assert is
Pull Request -
State: closed - Opened by bitwes about 2 years ago
#428 - Godot 4 await
Pull Request -
State: closed - Opened by bitwes about 2 years ago
#427 - Godot 4 doubler
Pull Request -
State: closed - Opened by bitwes about 2 years ago
#426 - _process does not work on a partial_doubled object
Issue -
State: open - Opened by dekaravanhoc about 2 years ago
- 6 comments
Labels: documentation
#425 - Stubbing yielded functions
Issue -
State: closed - Opened by dekaravanhoc about 2 years ago
- 5 comments
#424 - yield_frame typo in wiki
Issue -
State: open - Opened by microBob about 2 years ago
Labels: documentation
#423 - Multiple problems prevent Gut's project from running in the Godot 4 branch
Issue -
State: closed - Opened by aaronfranke about 2 years ago
- 2 comments
Labels: Godot 4.0
#422 - Fix "instantiate" being used as a noun or adjective
Pull Request -
State: closed - Opened by aaronfranke about 2 years ago
- 1 comment
#421 - Godot 4 Yield To Fix
Pull Request -
State: closed - Opened by Tim-Fronsee about 2 years ago
#420 - [enhancement request] Test log could print the failing assertion line?
Issue -
State: open - Opened by willhansen about 2 years ago
- 5 comments
Labels: enhancement
#419 - Fix Gut not recognizing `--script`
Pull Request -
State: closed - Opened by aaronfranke about 2 years ago
#418 - Question: how do I "simulate" physics collisions between nodes in a scene?
Issue -
State: closed - Opened by microBob about 2 years ago
- 2 comments
#417 - Rename `rect_min_size` to `custom_minimum_size`, set for bottom panel
Pull Request -
State: closed - Opened by aaronfranke about 2 years ago
#416 - Godot 4: Gut gives "Unrecognized options" when running on the command line
Issue -
State: closed - Opened by aaronfranke about 2 years ago
- 4 comments
Labels: Godot 4.0
#415 - ObjectDB instances leaked: Label/HBoxContainer
Issue -
State: open - Opened by Poobslag about 2 years ago
- 1 comment
Labels: bug
#414 - Godot 4 CanvasItem Redraw Function Name Change
Pull Request -
State: closed - Opened by Tim-Fronsee about 2 years ago
#413 - Godot 4 Inst to Dict
Pull Request -
State: closed - Opened by Tim-Fronsee about 2 years ago
- 2 comments
#412 - Godot 4 watch signals
Pull Request -
State: closed - Opened by bitwes about 2 years ago
#411 - 4 0 experiments gut refactor
Pull Request -
State: closed - Opened by bitwes about 2 years ago
#410 - `simulate` should respect when a `Node` disables its `_process` and `_physics_process` methods
Issue -
State: closed - Opened by coffeebeats about 2 years ago
- 1 comment
#409 - Allow simulate to check whether a Node has disabled its process methods
Pull Request -
State: closed - Opened by coffeebeats about 2 years ago
- 4 comments
#408 - Godot 4 documentation generation
Issue -
State: open - Opened by bitwes about 2 years ago
Labels: Godot 4.0
#407 - 4 0 experiments new gui
Pull Request -
State: closed - Opened by bitwes about 2 years ago
#405 - Godot 4.0 Refactors
Issue -
State: open - Opened by bitwes about 2 years ago
Labels: Godot 4.0
#404 - 4.0 Gut Runner Fixes
Pull Request -
State: closed - Opened by Tim-Fronsee about 2 years ago
#392 - Add method to `InputSender` that will click an object.
Issue -
State: open - Opened by bitwes about 2 years ago
- 1 comment
Labels: enhancement
#386 - Godot 4.0 Enhancements
Issue -
State: closed - Opened by bitwes about 2 years ago
- 2 comments
Labels: next release
#384 - Godot 4.0 Things
Issue -
State: open - Opened by bitwes about 2 years ago
Labels: Godot 4.0
#383 - Godot 4.0: Connect is completely different now
Issue -
State: closed - Opened by bitwes about 2 years ago
- 4 comments
Labels: Godot 4.0
#382 - Godot 4.0 yield changed to await
Issue -
State: open - Opened by bitwes about 2 years ago
- 9 comments
Labels: Godot 4.0
#380 - Godot 4.0 setget changed
Issue -
State: closed - Opened by bitwes about 2 years ago
- 5 comments
Labels: Godot 4.0
#364 - Speeding up GUT main scene
Issue -
State: closed - Opened by nightblade9 over 2 years ago
- 21 comments
Labels: next release
#360 - Document use of `--no-window` option for command line and vscode plugin
Issue -
State: open - Opened by bitwes over 2 years ago
- 3 comments
Labels: enhancement, documentation
#351 - Breakpoints in vscode with godot-tools don't seem to be recognized
Issue -
State: closed - Opened by 3ter over 2 years ago
- 5 comments
#346 - Unreleased double singletons feature issues
Issue -
State: open - Opened by bitwes over 2 years ago
- 2 comments
Labels: enhancement
#345 - Allow inner class tests without requiring the top-level script to be a test
Pull Request -
State: closed - Opened by strank over 2 years ago
- 6 comments
#339 - Setting variables of built-in types to null is impossible when adding type hints
Issue -
State: closed - Opened by bitwes over 2 years ago
- 2 comments
Labels: Godot 4.0
#338 - mixed indentation with tabs and spaces is considered an error in Godot 4
Issue -
State: closed - Opened by bitwes over 2 years ago
- 3 comments
Labels: Godot 4.0
#328 - Added assert_in and assert_not_in
Pull Request -
State: closed - Opened by Erawpalassalg almost 3 years ago
- 5 comments
#327 - yield_to fails when code emits it with an argument
Issue -
State: closed - Opened by nightblade9 almost 3 years ago
- 4 comments