Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / bitwes/Gut issues and pull requests

#541 - assert_eq: show raw string comparison

Pull Request - State: closed - Opened by andymeneely 9 months ago - 2 comments

#522 - Index out of bounds crashes on Godot 4.x and Gut 9.1

Issue - State: closed - Opened by asciifaceman 11 months ago - 3 comments
Labels: ci/cd pipeline

#487 - Commands when $PWD contains spaces

Pull Request - State: closed - Opened by tom-knight over 1 year ago

#486 - Fixed wiki typos

Pull Request - State: closed - Opened by tom-knight over 1 year ago

#485 - Feature to load all .gd scripts to ensure everything is parsable.

Issue - State: open - Opened by bitwes over 1 year ago
Labels: enhancement

#484 - Double Strategy and Native Method Override Error/Warning

Issue - State: open - Opened by bitwes over 1 year ago
Labels: bug, question, Godot 4.0

#483 - Memory leaks when exiting Godot.

Issue - State: open - Opened by drwhut over 1 year ago - 7 comments
Labels: bug

#482 - Doubling a `Resource` subclass breaks

Issue - State: closed - Opened by JSchrepp over 1 year ago - 16 comments
Labels: bug, Godot 4.0

#481 - Strutils breaks with duplicated resources

Issue - State: open - Opened by bitwes over 1 year ago
Labels: bug

#480 - Fix possible overzealous 3to4 conversion

Pull Request - State: closed - Opened by Goutte over 1 year ago

#479 - malformed "source_code_pro.fnt"?

Issue - State: open - Opened by daddy-cool over 1 year ago - 3 comments
Labels: bug, help wanted

#478 - Font size of log view is too big,not consistent with the editor theme.

Issue - State: closed - Opened by kaluluosi over 1 year ago - 2 comments

#477 - fix exit code when should_exit is set

Pull Request - State: closed - Opened by Gerold31 over 1 year ago

#476 - Godot 4 stub accessors

Pull Request - State: closed - Opened by bitwes over 1 year ago

#475 - Godot 4: Cannot double classes with new accessors.

Issue - State: closed - Opened by bitwes over 1 year ago - 1 comment
Labels: bug, Godot 4.0

#474 - Godot 4 release prep

Pull Request - State: closed - Opened by bitwes over 1 year ago

#473 - .gut_editor_config.json changes at project root visible in VCS

Issue - State: closed - Opened by hsandt over 1 year ago - 8 comments
Labels: enhancement

#472 - Install for Godot 4 (no version in asset library)

Issue - State: closed - Opened by hsandt over 1 year ago - 2 comments

#471 - Final Godot 4 tweaks

Pull Request - State: closed - Opened by bitwes over 1 year ago

#470 - Godot 4 runner fixes

Pull Request - State: closed - Opened by bitwes over 1 year ago

#469 - Remove call to deprecated clear_text()

Pull Request - State: closed - Opened by mbrealm over 1 year ago - 1 comment

#468 - [Godot 4] Deprecated call to clear_text() in gut.gd

Issue - State: closed - Opened by mbrealm over 1 year ago - 2 comments

#467 - Godot 4 Gut Runner issues

Issue - State: open - Opened by bitwes over 1 year ago
Labels: Godot 4.0

#466 - Godot 4 panel results tree fixes

Pull Request - State: closed - Opened by bitwes over 1 year ago

#465 - shortcuts working

Pull Request - State: closed - Opened by bitwes over 1 year ago

#464 - Godot 4 output control

Pull Request - State: closed - Opened by bitwes over 1 year ago

#463 - run at cursor appears to be working

Pull Request - State: closed - Opened by bitwes over 1 year ago

#462 - [Godot 4 RC5] Nonexistent function 'get_logger' when trying to run cmdline runner

Issue - State: closed - Opened by mbrealm over 1 year ago - 2 comments
Labels: bug, Godot 4.0

#461 - [Godot 4 RC5] Parser errors in GUT code

Issue - State: closed - Opened by mbrealm over 1 year ago - 2 comments
Labels: Godot 4.0

#460 - Godot 4 GUT Wiki Location

Issue - State: open - Opened by bitwes over 1 year ago - 1 comment
Labels: Godot 4.0

#459 - Godot 4 GUT Panel Issues

Issue - State: open - Opened by bitwes over 1 year ago - 1 comment
Labels: Godot 4.0

#458 - Godot 4 fix array dictionary compare

Pull Request - State: closed - Opened by bitwes over 1 year ago

#457 - Request: A function to only stub the nth occurence of a function.

Issue - State: open - Opened by lars-hoeck over 1 year ago - 2 comments

#456 - How to double a class with _init(value).

Issue - State: open - Opened by lars-hoeck over 1 year ago - 3 comments
Labels: documentation

#455 - Fix issue where yield_to can return too early

Pull Request - State: closed - Opened by jamie-pate over 1 year ago - 1 comment

#454 - [fix] issue #443 ParseError in gut_config_gui

Pull Request - State: closed - Opened by theludovyc over 1 year ago - 2 comments

#453 - [Bug] default function parameters set to null when partial_doubling

Issue - State: open - Opened by feefladder almost 2 years ago - 2 comments

#452 - Godot 4 use awaiter

Pull Request - State: closed - Opened by bitwes almost 2 years ago

#451 - Godot 4 output cleanup

Pull Request - State: closed - Opened by bitwes almost 2 years ago

#450 - Gut does not stop internal timer after callback.

Issue - State: open - Opened by bitwes almost 2 years ago - 3 comments
Labels: bug

#449 - Godot 4 new stubber

Pull Request - State: closed - Opened by bitwes almost 2 years ago

#448 - Godot 4 inner classes

Pull Request - State: closed - Opened by bitwes almost 2 years ago

#447 - Godot 4 fix tests

Pull Request - State: closed - Opened by bitwes almost 2 years ago

#446 - fix issue #443

Pull Request - State: closed - Opened by theludovyc almost 2 years ago - 1 comment

#445 - [Godot 4] [ParseError] in res://addons/gut/gui/RunAtCursor.gd

Issue - State: open - Opened by theludovyc almost 2 years ago - 2 comments

#444 - [Godot 4] [ParseError] in res://addons/gut/gui/GutBottomPanel.gd

Issue - State: open - Opened by theludovyc almost 2 years ago - 2 comments

#443 - [Godot4] [ParseError] in res://addons/gut/gui/gut_config_gui.gd

Issue - State: closed - Opened by theludovyc almost 2 years ago - 3 comments
Labels: Godot 4.0

#442 - Dynamically created signals not showing up in the editor listing

Issue - State: closed - Opened by takaturre almost 2 years ago - 1 comment

#441 - Add `directory_get_files` to `gut`

Issue - State: open - Opened by bitwes almost 2 years ago
Labels: enhancement

#440 - Add `directory_get_files` to `gut`

Issue - State: closed - Opened by bitwes almost 2 years ago - 1 comment

#439 - Add a way to compare images

Issue - State: open - Opened by bitwes almost 2 years ago
Labels: enhancement

#438 - Godot 4 beta 2

Pull Request - State: closed - Opened by bitwes almost 2 years ago

#437 - Recursively double nodes (closes #432)

Pull Request - State: open - Opened by feefladder almost 2 years ago - 1 comment

#436 - [Bug/Feature request] Scene export values reset when doubling

Issue - State: open - Opened by feefladder almost 2 years ago - 1 comment
Labels: bug

#435 - [Bug] spurious orphans when doubling

Issue - State: closed - Opened by feefladder almost 2 years ago - 2 comments

#434 - Trouble returning non-primitive values

Issue - State: open - Opened by engineer-pearl almost 2 years ago - 3 comments

#433 - Editor crash with player still running.

Issue - State: closed - Opened by engineer-pearl almost 2 years ago - 2 comments

#432 - [Feature request] recursively double all nodes in a scene

Issue - State: open - Opened by feefladder almost 2 years ago - 3 comments
Labels: would be great

#431 - _ready() function not implemented in partial_double

Issue - State: open - Opened by feefladder about 2 years ago - 2 comments
Labels: documentation

#430 - Moved tests back

Pull Request - State: closed - Opened by bitwes about 2 years ago

#429 - Godot 4 assert is

Pull Request - State: closed - Opened by bitwes about 2 years ago

#428 - Godot 4 await

Pull Request - State: closed - Opened by bitwes about 2 years ago

#427 - Godot 4 doubler

Pull Request - State: closed - Opened by bitwes about 2 years ago

#426 - _process does not work on a partial_doubled object

Issue - State: open - Opened by dekaravanhoc about 2 years ago - 6 comments
Labels: documentation

#425 - Stubbing yielded functions

Issue - State: closed - Opened by dekaravanhoc about 2 years ago - 5 comments

#424 - yield_frame typo in wiki

Issue - State: open - Opened by microBob about 2 years ago
Labels: documentation

#423 - Multiple problems prevent Gut's project from running in the Godot 4 branch

Issue - State: closed - Opened by aaronfranke about 2 years ago - 2 comments
Labels: Godot 4.0

#422 - Fix "instantiate" being used as a noun or adjective

Pull Request - State: closed - Opened by aaronfranke about 2 years ago - 1 comment

#421 - Godot 4 Yield To Fix

Pull Request - State: closed - Opened by Tim-Fronsee about 2 years ago

#420 - [enhancement request] Test log could print the failing assertion line?

Issue - State: open - Opened by willhansen about 2 years ago - 5 comments
Labels: enhancement

#419 - Fix Gut not recognizing `--script`

Pull Request - State: closed - Opened by aaronfranke about 2 years ago

#418 - Question: how do I "simulate" physics collisions between nodes in a scene?

Issue - State: closed - Opened by microBob about 2 years ago - 2 comments

#417 - Rename `rect_min_size` to `custom_minimum_size`, set for bottom panel

Pull Request - State: closed - Opened by aaronfranke about 2 years ago

#416 - Godot 4: Gut gives "Unrecognized options" when running on the command line

Issue - State: closed - Opened by aaronfranke about 2 years ago - 4 comments
Labels: Godot 4.0

#415 - ObjectDB instances leaked: Label/HBoxContainer

Issue - State: open - Opened by Poobslag about 2 years ago - 1 comment
Labels: bug

#414 - Godot 4 CanvasItem Redraw Function Name Change

Pull Request - State: closed - Opened by Tim-Fronsee about 2 years ago

#413 - Godot 4 Inst to Dict

Pull Request - State: closed - Opened by Tim-Fronsee about 2 years ago - 2 comments

#412 - Godot 4 watch signals

Pull Request - State: closed - Opened by bitwes about 2 years ago

#411 - 4 0 experiments gut refactor

Pull Request - State: closed - Opened by bitwes about 2 years ago

#409 - Allow simulate to check whether a Node has disabled its process methods

Pull Request - State: closed - Opened by coffeebeats about 2 years ago - 4 comments

#408 - Godot 4 documentation generation

Issue - State: open - Opened by bitwes about 2 years ago
Labels: Godot 4.0

#407 - 4 0 experiments new gui

Pull Request - State: closed - Opened by bitwes about 2 years ago

#405 - Godot 4.0 Refactors

Issue - State: open - Opened by bitwes about 2 years ago
Labels: Godot 4.0

#404 - 4.0 Gut Runner Fixes

Pull Request - State: closed - Opened by Tim-Fronsee about 2 years ago

#392 - Add method to `InputSender` that will click an object.

Issue - State: open - Opened by bitwes about 2 years ago - 1 comment
Labels: enhancement

#386 - Godot 4.0 Enhancements

Issue - State: closed - Opened by bitwes about 2 years ago - 2 comments
Labels: next release

#384 - Godot 4.0 Things

Issue - State: open - Opened by bitwes about 2 years ago
Labels: Godot 4.0

#383 - Godot 4.0: Connect is completely different now

Issue - State: closed - Opened by bitwes about 2 years ago - 4 comments
Labels: Godot 4.0

#382 - Godot 4.0 yield changed to await

Issue - State: open - Opened by bitwes about 2 years ago - 9 comments
Labels: Godot 4.0

#380 - Godot 4.0 setget changed

Issue - State: closed - Opened by bitwes about 2 years ago - 5 comments
Labels: Godot 4.0

#364 - Speeding up GUT main scene

Issue - State: closed - Opened by nightblade9 over 2 years ago - 21 comments
Labels: next release

#360 - Document use of `--no-window` option for command line and vscode plugin

Issue - State: open - Opened by bitwes over 2 years ago - 3 comments
Labels: enhancement, documentation

#351 - Breakpoints in vscode with godot-tools don't seem to be recognized

Issue - State: closed - Opened by 3ter over 2 years ago - 5 comments

#346 - Unreleased double singletons feature issues

Issue - State: open - Opened by bitwes over 2 years ago - 2 comments
Labels: enhancement

#345 - Allow inner class tests without requiring the top-level script to be a test

Pull Request - State: closed - Opened by strank over 2 years ago - 6 comments

#339 - Setting variables of built-in types to null is impossible when adding type hints

Issue - State: closed - Opened by bitwes over 2 years ago - 2 comments
Labels: Godot 4.0

#338 - mixed indentation with tabs and spaces is considered an error in Godot 4

Issue - State: closed - Opened by bitwes over 2 years ago - 3 comments
Labels: Godot 4.0

#328 - Added assert_in and assert_not_in

Pull Request - State: closed - Opened by Erawpalassalg almost 3 years ago - 5 comments

#327 - yield_to fails when code emits it with an argument

Issue - State: closed - Opened by nightblade9 almost 3 years ago - 4 comments