Ecosyste.ms: Issues

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GitHub / bfops/snake issues and pull requests

#74 - Create README.md

Pull Request - State: open - Opened by Uthmanhere over 7 years ago

#74 - Create README.md

Pull Request - State: open - Opened by Uthmanhere over 7 years ago

#73 - Object does not exist

Issue - State: open - Opened by bfops almost 14 years ago
Labels: Bug

#72 - Give Snake a head

Issue - State: closed - Opened by bfops almost 14 years ago - 1 comment
Labels: Task - Design, Task - Gameplay

#71 - More flexible Default config

Issue - State: open - Opened by bfops almost 14 years ago
Labels: Task - Design

#70 - Eliminate survival mode

Issue - State: closed - Opened by bfops almost 14 years ago - 1 comment
Labels: Task - Design, Task - Gameplay

#69 - Augment SpawnData

Issue - State: closed - Opened by bfops almost 14 years ago - 1 comment
Labels: Task - Design, Task - Gameplay

#69 - Augment SpawnData

Issue - State: closed - Opened by bfops almost 14 years ago - 1 comment
Labels: Task - Design, Task - Gameplay

#68 - Move Sound-playing to main thread

Issue - State: closed - Opened by bfops almost 14 years ago - 1 comment
Labels: Task - Design

#68 - Move Sound-playing to main thread

Issue - State: closed - Opened by bfops almost 14 years ago - 1 comment
Labels: Task - Design

#67 - Allow for rate-based spawns

Issue - State: closed - Opened by bfops almost 14 years ago - 1 comment
Labels: Task - Design, Task - Gameplay

#66 - Scope names

Issue - State: closed - Opened by bfops almost 14 years ago - 1 comment
Labels: Task - Design, Task - Gameplay

#66 - Scope names

Issue - State: closed - Opened by bfops almost 14 years ago - 1 comment
Labels: Task - Design, Task - Gameplay

#65 - Tuples in Config files

Issue - State: closed - Opened by bfops almost 14 years ago - 1 comment
Labels: Task - Design, Task - Gameplay

#64 - Simplify Config loading

Issue - State: open - Opened by bfops almost 14 years ago - 2 comments
Labels: Task - Design

#63 - Slow boost clock

Issue - State: closed - Opened by bfops almost 14 years ago
Labels: Bug

#62 - Fixed some C++ syntax in order to build in GCC

Pull Request - State: closed - Opened by ghost almost 14 years ago

#61 - Use signals

Issue - State: closed - Opened by bfops almost 14 years ago - 1 comment
Labels: Task - Design

#60 - Spawn class

Issue - State: closed - Opened by bfops almost 14 years ago
Labels: Task - Design

#59 - Spontaneous death

Issue - State: closed - Opened by bfops almost 14 years ago - 1 comment
Labels: Bug

#58 - Put data in files

Issue - State: closed - Opened by bfops almost 14 years ago - 1 comment
Labels: Task - Design

#58 - Put data in files

Issue - State: closed - Opened by bfops almost 14 years ago - 1 comment
Labels: Task - Design

#57 - Long startup time

Issue - State: closed - Opened by bfops almost 14 years ago - 2 comments
Labels: Bug

#57 - Long startup time

Issue - State: closed - Opened by bfops almost 14 years ago - 2 comments
Labels: Bug

#56 - CoolerWalls gives memory breakpoints

Issue - State: closed - Opened by bfops almost 14 years ago - 1 comment
Labels: Bug

#56 - CoolerWalls gives memory breakpoints

Issue - State: closed - Opened by bfops almost 14 years ago - 1 comment
Labels: Bug

#55 - Flickering

Issue - State: closed - Opened by bfops almost 14 years ago - 2 comments
Labels: Bug

#54 - Physics mutex not locking objects

Issue - State: closed - Opened by bfops almost 14 years ago - 3 comments
Labels: Bug, Task - Design

#54 - Physics mutex not locking objects

Issue - State: closed - Opened by bfops almost 14 years ago - 3 comments
Labels: Bug, Task - Design

#53 - CPU throttling

Issue - State: closed - Opened by bfops almost 14 years ago - 2 comments
Labels: Bug

#52 - Sentinels not working

Issue - State: closed - Opened by bfops almost 14 years ago
Labels: Bug

#51 - Teleporters

Issue - State: open - Opened by bfops almost 14 years ago - 1 comment
Labels: Task - Gameplay

#50 - Not enough free channels

Issue - State: closed - Opened by bfops almost 14 years ago - 1 comment
Labels: Bug

#49 - Spawning

Issue - State: closed - Opened by bfops almost 14 years ago - 1 comment
Labels: Bug

#48 - New collision-handling mechanisms

Issue - State: closed - Opened by bfops almost 14 years ago
Labels: Task - Design

#47 - Data-drive

Issue - State: closed - Opened by bfops almost 14 years ago
Labels: Task - Design

#47 - Data-drive

Issue - State: closed - Opened by bfops almost 14 years ago
Labels: Task - Design

#46 - BGM crackle

Issue - State: closed - Opened by bfops almost 14 years ago - 1 comment
Labels: Bug

#45 - Flickering graphics

Issue - State: closed - Opened by bfops almost 14 years ago
Labels: Bug

#44 - Sound delay

Issue - State: closed - Opened by bfops almost 14 years ago - 2 comments
Labels: Bug

#43 - Fix timers

Issue - State: closed - Opened by bfops almost 14 years ago - 1 comment
Labels: Bug, Task - Design

#42 - Gtest

Issue - State: open - Opened by bfops almost 14 years ago

#41 - Fix quit/pause states

Issue - State: closed - Opened by bfops about 14 years ago
Labels: Task - Design

#41 - Fix quit/pause states

Issue - State: closed - Opened by bfops about 14 years ago
Labels: Task - Design

#40 - Loss-handler

Issue - State: closed - Opened by bfops about 14 years ago
Labels: Task - Design

#40 - Loss-handler

Issue - State: closed - Opened by bfops about 14 years ago
Labels: Task - Design

#39 - Pause screen

Issue - State: open - Opened by bfops about 14 years ago
Labels: Task - Gameplay

#39 - Pause screen

Issue - State: open - Opened by bfops about 14 years ago
Labels: Task - Gameplay

#38 - Game-start countdown

Issue - State: open - Opened by bfops about 14 years ago
Labels: Task - Gameplay

#37 - Make food expire

Issue - State: closed - Opened by bfops about 14 years ago - 1 comment
Labels: Task - Gameplay

#36 - Improve snake growth

Issue - State: closed - Opened by bfops about 14 years ago - 1 comment
Labels: Task - Gameplay

#35 - New pop-up kinds

Issue - State: closed - Opened by bfops about 14 years ago
Labels: Task - Gameplay

#34 - Segfaulting with more walls

Issue - State: closed - Opened by bfops about 14 years ago - 1 comment
Labels: Bug

#33 - Make Windows build work

Issue - State: closed - Opened by bfops about 14 years ago
Labels: Task - Release Build

#32 - Remove GameState class

Issue - State: closed - Opened by bfops about 14 years ago
Labels: Task - Design

#31 - Remove silence from WAV files

Issue - State: closed - Opened by bfops about 14 years ago - 2 comments
Labels: Task - Release Build

#30 - Handle package failures

Issue - State: open - Opened by bfops about 14 years ago
Labels: Task - Release Build

#29 - Fix event-lag

Issue - State: closed - Opened by bfops about 14 years ago - 1 comment
Labels: Bug

#28 - Untitled

Issue - State: closed - Opened by bfops about 14 years ago

#27 - Snake can't turn when too small

Issue - State: closed - Opened by bfops about 14 years ago - 1 comment
Labels: Bug

#26 - Use mouse to change Snake direction

Issue - State: closed - Opened by bfops about 14 years ago
Labels: Task - Gameplay

#25 - Use mouse to change directions

Issue - State: closed - Opened by bfops about 14 years ago
Labels: Task - Gameplay

#24 - Make ObjectList a class

Issue - State: closed - Opened by bfops about 14 years ago - 1 comment
Labels: Task - Design

#23 - Invalid direction for tail segment after hitting the LHS of the screen.

Issue - State: closed - Opened by cgaebel about 14 years ago - 2 comments
Labels: Bug

#22 - Merge ObjectManager with GameWorld

Issue - State: closed - Opened by bfops about 14 years ago
Labels: Task - Design

#21 - Fix Segfault

Issue - State: closed - Opened by bfops about 14 years ago - 1 comment
Labels: Bug

#20 - Point system

Issue - State: closed - Opened by bfops about 14 years ago
Labels: Task - Gameplay

#19 - Let food change snake speed

Issue - State: closed - Opened by bfops about 14 years ago - 1 comment
Labels: Task - Gameplay

#18 - Test food

Issue - State: closed - Opened by bfops about 14 years ago
Labels: Task - Design, Task - Gameplay

#17 - Player "ghost" crashing

Issue - State: closed - Opened by bfops about 14 years ago - 1 comment
Labels: Bug

#16 - Move player-handling inside GameWorld

Issue - State: closed - Opened by bfops about 14 years ago
Labels: Task - Design

#15 - Change PhysicsWorld to class

Issue - State: closed - Opened by bfops about 14 years ago - 1 comment
Labels: Task - Design

#14 - Change GraphicsWorld to Class

Issue - State: closed - Opened by bfops about 14 years ago - 1 comment
Labels: Task - Design

#13 - Change GameWorld to class

Issue - State: closed - Opened by bfops about 14 years ago
Labels: Task - Design

#12 - Change WorldObject handling

Issue - State: closed - Opened by bfops about 14 years ago
Labels: Task - Design

#11 - Initialize "static" objects

Issue - State: closed - Opened by bfops about 14 years ago
Labels: Task - Design

#10 - Add sound

Issue - State: closed - Opened by bfops about 14 years ago
Labels: Bug, Task - Design, Task - Gameplay

#9 - Multithreading

Issue - State: closed - Opened by bfops about 14 years ago - 1 comment
Labels: Task - Design

#8 - boost::mutex::lock()

Issue - State: closed - Opened by bfops about 14 years ago - 1 comment
Labels: Bug

#7 - Logger(null)

Issue - State: closed - Opened by bfops about 14 years ago - 4 comments
Labels: Bug

#6 - Pause functionality

Issue - State: closed - Opened by bfops about 14 years ago
Labels: Task - Design, Task - Gameplay

#5 - Startup screen

Issue - State: open - Opened by bfops about 14 years ago - 1 comment
Labels: Task - Gameplay

#4 - Adventure mode

Issue - State: open - Opened by bfops about 14 years ago
Labels: Task - Gameplay

#3 - Use more interrupts

Issue - State: closed - Opened by bfops about 14 years ago - 1 comment
Labels: Task - Design

#2 - Convert from const static to functions

Issue - State: closed - Opened by bfops about 14 years ago
Labels: Task - Design

#1 - Use Sprites

Issue - State: open - Opened by bfops about 14 years ago
Labels: Task - Design, Task - Gameplay