Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / bfops/snake issues and pull requests
#74 - Create README.md
Pull Request -
State: open - Opened by Uthmanhere over 7 years ago
#74 - Create README.md
Pull Request -
State: open - Opened by Uthmanhere over 7 years ago
#73 - Object does not exist
Issue -
State: open - Opened by bfops almost 14 years ago
Labels: Bug
#72 - Give Snake a head
Issue -
State: closed - Opened by bfops almost 14 years ago
- 1 comment
Labels: Task - Design, Task - Gameplay
#71 - More flexible Default config
Issue -
State: open - Opened by bfops almost 14 years ago
Labels: Task - Design
#70 - Eliminate survival mode
Issue -
State: closed - Opened by bfops almost 14 years ago
- 1 comment
Labels: Task - Design, Task - Gameplay
#69 - Augment SpawnData
Issue -
State: closed - Opened by bfops almost 14 years ago
- 1 comment
Labels: Task - Design, Task - Gameplay
#69 - Augment SpawnData
Issue -
State: closed - Opened by bfops almost 14 years ago
- 1 comment
Labels: Task - Design, Task - Gameplay
#68 - Move Sound-playing to main thread
Issue -
State: closed - Opened by bfops almost 14 years ago
- 1 comment
Labels: Task - Design
#68 - Move Sound-playing to main thread
Issue -
State: closed - Opened by bfops almost 14 years ago
- 1 comment
Labels: Task - Design
#67 - Allow for rate-based spawns
Issue -
State: closed - Opened by bfops almost 14 years ago
- 1 comment
Labels: Task - Design, Task - Gameplay
#66 - Scope names
Issue -
State: closed - Opened by bfops almost 14 years ago
- 1 comment
Labels: Task - Design, Task - Gameplay
#66 - Scope names
Issue -
State: closed - Opened by bfops almost 14 years ago
- 1 comment
Labels: Task - Design, Task - Gameplay
#65 - Tuples in Config files
Issue -
State: closed - Opened by bfops almost 14 years ago
- 1 comment
Labels: Task - Design, Task - Gameplay
#64 - Simplify Config loading
Issue -
State: open - Opened by bfops almost 14 years ago
- 2 comments
Labels: Task - Design
#63 - Slow boost clock
Issue -
State: closed - Opened by bfops almost 14 years ago
Labels: Bug
#62 - Fixed some C++ syntax in order to build in GCC
Pull Request -
State: closed - Opened by ghost almost 14 years ago
#61 - Use signals
Issue -
State: closed - Opened by bfops almost 14 years ago
- 1 comment
Labels: Task - Design
#60 - Spawn class
Issue -
State: closed - Opened by bfops almost 14 years ago
Labels: Task - Design
#59 - Spontaneous death
Issue -
State: closed - Opened by bfops almost 14 years ago
- 1 comment
Labels: Bug
#58 - Put data in files
Issue -
State: closed - Opened by bfops almost 14 years ago
- 1 comment
Labels: Task - Design
#58 - Put data in files
Issue -
State: closed - Opened by bfops almost 14 years ago
- 1 comment
Labels: Task - Design
#57 - Long startup time
Issue -
State: closed - Opened by bfops almost 14 years ago
- 2 comments
Labels: Bug
#57 - Long startup time
Issue -
State: closed - Opened by bfops almost 14 years ago
- 2 comments
Labels: Bug
#56 - CoolerWalls gives memory breakpoints
Issue -
State: closed - Opened by bfops almost 14 years ago
- 1 comment
Labels: Bug
#56 - CoolerWalls gives memory breakpoints
Issue -
State: closed - Opened by bfops almost 14 years ago
- 1 comment
Labels: Bug
#55 - Flickering
Issue -
State: closed - Opened by bfops almost 14 years ago
- 2 comments
Labels: Bug
#54 - Physics mutex not locking objects
Issue -
State: closed - Opened by bfops almost 14 years ago
- 3 comments
Labels: Bug, Task - Design
#54 - Physics mutex not locking objects
Issue -
State: closed - Opened by bfops almost 14 years ago
- 3 comments
Labels: Bug, Task - Design
#53 - CPU throttling
Issue -
State: closed - Opened by bfops almost 14 years ago
- 2 comments
Labels: Bug
#52 - Sentinels not working
Issue -
State: closed - Opened by bfops almost 14 years ago
Labels: Bug
#51 - Teleporters
Issue -
State: open - Opened by bfops almost 14 years ago
- 1 comment
Labels: Task - Gameplay
#50 - Not enough free channels
Issue -
State: closed - Opened by bfops almost 14 years ago
- 1 comment
Labels: Bug
#49 - Spawning
Issue -
State: closed - Opened by bfops almost 14 years ago
- 1 comment
Labels: Bug
#48 - New collision-handling mechanisms
Issue -
State: closed - Opened by bfops almost 14 years ago
Labels: Task - Design
#47 - Data-drive
Issue -
State: closed - Opened by bfops almost 14 years ago
Labels: Task - Design
#47 - Data-drive
Issue -
State: closed - Opened by bfops almost 14 years ago
Labels: Task - Design
#46 - BGM crackle
Issue -
State: closed - Opened by bfops almost 14 years ago
- 1 comment
Labels: Bug
#45 - Flickering graphics
Issue -
State: closed - Opened by bfops almost 14 years ago
Labels: Bug
#44 - Sound delay
Issue -
State: closed - Opened by bfops almost 14 years ago
- 2 comments
Labels: Bug
#43 - Fix timers
Issue -
State: closed - Opened by bfops almost 14 years ago
- 1 comment
Labels: Bug, Task - Design
#42 - Gtest
Issue -
State: open - Opened by bfops almost 14 years ago
#41 - Fix quit/pause states
Issue -
State: closed - Opened by bfops about 14 years ago
Labels: Task - Design
#41 - Fix quit/pause states
Issue -
State: closed - Opened by bfops about 14 years ago
Labels: Task - Design
#40 - Loss-handler
Issue -
State: closed - Opened by bfops about 14 years ago
Labels: Task - Design
#40 - Loss-handler
Issue -
State: closed - Opened by bfops about 14 years ago
Labels: Task - Design
#39 - Pause screen
Issue -
State: open - Opened by bfops about 14 years ago
Labels: Task - Gameplay
#39 - Pause screen
Issue -
State: open - Opened by bfops about 14 years ago
Labels: Task - Gameplay
#38 - Game-start countdown
Issue -
State: open - Opened by bfops about 14 years ago
Labels: Task - Gameplay
#37 - Make food expire
Issue -
State: closed - Opened by bfops about 14 years ago
- 1 comment
Labels: Task - Gameplay
#36 - Improve snake growth
Issue -
State: closed - Opened by bfops about 14 years ago
- 1 comment
Labels: Task - Gameplay
#35 - New pop-up kinds
Issue -
State: closed - Opened by bfops about 14 years ago
Labels: Task - Gameplay
#34 - Segfaulting with more walls
Issue -
State: closed - Opened by bfops about 14 years ago
- 1 comment
Labels: Bug
#33 - Make Windows build work
Issue -
State: closed - Opened by bfops about 14 years ago
Labels: Task - Release Build
#32 - Remove GameState class
Issue -
State: closed - Opened by bfops about 14 years ago
Labels: Task - Design
#31 - Remove silence from WAV files
Issue -
State: closed - Opened by bfops about 14 years ago
- 2 comments
Labels: Task - Release Build
#30 - Handle package failures
Issue -
State: open - Opened by bfops about 14 years ago
Labels: Task - Release Build
#29 - Fix event-lag
Issue -
State: closed - Opened by bfops about 14 years ago
- 1 comment
Labels: Bug
#28 - Untitled
Issue -
State: closed - Opened by bfops about 14 years ago
#27 - Snake can't turn when too small
Issue -
State: closed - Opened by bfops about 14 years ago
- 1 comment
Labels: Bug
#26 - Use mouse to change Snake direction
Issue -
State: closed - Opened by bfops about 14 years ago
Labels: Task - Gameplay
#25 - Use mouse to change directions
Issue -
State: closed - Opened by bfops about 14 years ago
Labels: Task - Gameplay
#24 - Make ObjectList a class
Issue -
State: closed - Opened by bfops about 14 years ago
- 1 comment
Labels: Task - Design
#23 - Invalid direction for tail segment after hitting the LHS of the screen.
Issue -
State: closed - Opened by cgaebel about 14 years ago
- 2 comments
Labels: Bug
#22 - Merge ObjectManager with GameWorld
Issue -
State: closed - Opened by bfops about 14 years ago
Labels: Task - Design
#21 - Fix Segfault
Issue -
State: closed - Opened by bfops about 14 years ago
- 1 comment
Labels: Bug
#20 - Point system
Issue -
State: closed - Opened by bfops about 14 years ago
Labels: Task - Gameplay
#19 - Let food change snake speed
Issue -
State: closed - Opened by bfops about 14 years ago
- 1 comment
Labels: Task - Gameplay
#18 - Test food
Issue -
State: closed - Opened by bfops about 14 years ago
Labels: Task - Design, Task - Gameplay
#17 - Player "ghost" crashing
Issue -
State: closed - Opened by bfops about 14 years ago
- 1 comment
Labels: Bug
#16 - Move player-handling inside GameWorld
Issue -
State: closed - Opened by bfops about 14 years ago
Labels: Task - Design
#15 - Change PhysicsWorld to class
Issue -
State: closed - Opened by bfops about 14 years ago
- 1 comment
Labels: Task - Design
#14 - Change GraphicsWorld to Class
Issue -
State: closed - Opened by bfops about 14 years ago
- 1 comment
Labels: Task - Design
#13 - Change GameWorld to class
Issue -
State: closed - Opened by bfops about 14 years ago
Labels: Task - Design
#12 - Change WorldObject handling
Issue -
State: closed - Opened by bfops about 14 years ago
Labels: Task - Design
#11 - Initialize "static" objects
Issue -
State: closed - Opened by bfops about 14 years ago
Labels: Task - Design
#10 - Add sound
Issue -
State: closed - Opened by bfops about 14 years ago
Labels: Bug, Task - Design, Task - Gameplay
#9 - Multithreading
Issue -
State: closed - Opened by bfops about 14 years ago
- 1 comment
Labels: Task - Design
#8 - boost::mutex::lock()
Issue -
State: closed - Opened by bfops about 14 years ago
- 1 comment
Labels: Bug
#7 - Logger(null)
Issue -
State: closed - Opened by bfops about 14 years ago
- 4 comments
Labels: Bug
#6 - Pause functionality
Issue -
State: closed - Opened by bfops about 14 years ago
Labels: Task - Design, Task - Gameplay
#5 - Startup screen
Issue -
State: open - Opened by bfops about 14 years ago
- 1 comment
Labels: Task - Gameplay
#4 - Adventure mode
Issue -
State: open - Opened by bfops about 14 years ago
Labels: Task - Gameplay
#3 - Use more interrupts
Issue -
State: closed - Opened by bfops about 14 years ago
- 1 comment
Labels: Task - Design
#2 - Convert from const static to functions
Issue -
State: closed - Opened by bfops about 14 years ago
Labels: Task - Design
#1 - Use Sprites
Issue -
State: open - Opened by bfops about 14 years ago
Labels: Task - Design, Task - Gameplay