Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / beyond-all-reason/Beyond-All-Reason issues and pull requests
#3677 - handle LOS in lua gadget to allow Spring.SetFeatureAlwaysVisible to work
Pull Request -
State: open - Opened by SethDGamre 2 months ago
#3666 - New top bar using priority gadget
Pull Request -
State: open - Opened by roberthartmann 2 months ago
- 9 comments
#3659 - Tweakable, trackable napalm
Pull Request -
State: open - Opened by efrec 2 months ago
- 15 comments
#3657 - Have rezsubs use the BP value 'workertime' instead of 'reclaimspeed'
Issue -
State: open - Opened by MeSaber 2 months ago
- 1 comment
Labels: Bug, Good First Issue, Awaiting GDT Approval, UI, Unit Def
#3652 - Refresh scenario view after game has ended
Issue -
State: open - Opened by BillyTom 3 months ago
Labels: Bug, UI
#3651 - CEG auto reloader
Pull Request -
State: closed - Opened by Beherith 3 months ago
- 4 comments
#3648 - Add Levenshtein distance functions to string lib
Pull Request -
State: open - Opened by Beherith 3 months ago
- 1 comment
#3640 - Unit fall and collision damage
Pull Request -
State: closed - Opened by SethDGamre 3 months ago
- 14 comments
#3639 - Legion Hovercraft Gets Stuck on Platform
Issue -
State: open - Opened by Brian-Catcow-B 3 months ago
- 2 comments
Labels: Bug, Unit Def
#3638 - Edge Scrolling only works on left and top edges
Issue -
State: open - Opened by Chippit 3 months ago
- 2 comments
Labels: Bug
#3636 - Standardization of Legion Unit Icons
Pull Request -
State: closed - Opened by ThanosDeGraf 3 months ago
- 4 comments
#3634 - UnitDamagedReplay, but for spectating
Issue -
State: open - Opened by MasterBel2 3 months ago
- 2 comments
Labels: Enhancement
#3625 - Quality of life patch
Pull Request -
State: open - Opened by TheSilverHornet 3 months ago
- 1 comment
#3610 - Examples for potential chobby functionality
Pull Request -
State: closed - Opened by robertthepie 3 months ago
#3609 - Bad bomber behaviour
Issue -
State: open - Opened by Jazcash 3 months ago
- 1 comment
Labels: Bug, Gadget, Widget
#3608 - Assisting Complex 'repair' linger onto a finished unit
Issue -
State: open - Opened by MeSaber 3 months ago
Labels: Bug, Good First Issue, Awaiting GDT Approval, Widget
#3603 - Polygon map start boxes
Pull Request -
State: open - Opened by Beherith 3 months ago
- 2 comments
Labels: Enhancement
#3599 - Added "similar structures" concept to blueprints.
Pull Request -
State: open - Opened by UnicodeSnowdude 3 months ago
- 3 comments
#3598 - Clicking 'player cam' permanently changes your 'camera' to that of the player
Issue -
State: open - Opened by MeSaber 3 months ago
Labels: Bug, UI, Widget
#3590 - HLT(Warden) shake issue, causing slower firerate
Issue -
State: open - Opened by MeSaber 3 months ago
- 3 comments
Labels: Bug, Script / Animation
#3581 - Disable Alt+Scroll While Grid Building (Alt+Shift)
Issue -
State: open - Opened by calmilamsy 3 months ago
- 6 comments
Labels: Enhancement, Awaiting GDT Approval, UI, Widget
#3579 - endgame stats: resources producted overflow
Issue -
State: open - Opened by matthiaskrgr 3 months ago
- 1 comment
Labels: Bug, UI, Gadget
#3578 - Remove groundbounce=true from non-bouncy weapons
Issue -
State: closed - Opened by sprunk 3 months ago
- 1 comment
#3576 - norush: units can exit startboxes during pathing
Issue -
State: open - Opened by matthiaskrgr 3 months ago
- 1 comment
Labels: Bug, Gadget
#3571 - Bombers dont kill the target when given target list.
Issue -
State: open - Opened by MeSaber 3 months ago
- 2 comments
Labels: Bug, Gadget, Widget
#3568 - Behe's GLSL licences -> MIT
Pull Request -
State: open - Opened by sprunk 3 months ago
- 4 comments
#3558 - Everyone going idle even yourself with 'takes' being displayed
Issue -
State: open - Opened by MeSaber 3 months ago
Labels: Bug, UI
#3538 - Impossible commands should not be allowed by the UI or the server
Issue -
State: open - Opened by Jazcash 3 months ago
- 2 comments
Labels: Bug, Widget
#3537 - Select com reapplies if only 1 com
Pull Request -
State: closed - Opened by K0NQUEROR 3 months ago
- 5 comments
#3532 - Registration is a mess. Verification code not working.
Issue -
State: open - Opened by BrotherSanguin 3 months ago
- 2 comments
Labels: Bug
#3527 - Test duplicating core units for legion placeholders
Pull Request -
State: closed - Opened by thehobojoe 3 months ago
#3523 - Better key bindings for sweeping the camera down
Issue -
State: open - Opened by kvanbere 3 months ago
Labels: Enhancement, Awaiting GDT Approval, Widget
#3513 - feat(blueprint): allow saving blueprints of mines
Pull Request -
State: closed - Opened by salinecitrine 3 months ago
#3512 - Please amend code of conduct to clarify that not resigning is not dragging out a game
Issue -
State: open - Opened by kvanbere 3 months ago
Labels: Enhancement, Awaiting GDT Approval
#3510 - No keys documented for game speed changing
Issue -
State: open - Opened by CitrusWire 4 months ago
- 2 comments
Labels: Bug, UI, Keybinds
#3509 - Highlighted range/perimeter for selected/constructing unit
Issue -
State: open - Opened by CitrusWire 4 months ago
Labels: Enhancement, Good First Issue, Widget
#3508 - Select all keys not working
Issue -
State: open - Opened by CitrusWire 4 months ago
- 5 comments
Labels: Bug, UI, Keybinds
#3501 - Updated Claws and Maws range to account for 'bonus' overshooting
Pull Request -
State: closed - Opened by TheSilverHornet 4 months ago
- 7 comments
#3500 - vao map_startbox
Pull Request -
State: closed - Opened by loveridge 4 months ago
- 11 comments
#3492 - Legacy keys vs Grid keys, small inconsistency, missing keys
Issue -
State: open - Opened by nullaegy 4 months ago
- 5 comments
Labels: Bug, Good First Issue, UI, Keybinds
#3491 - Muted player pings still visible and audible
Issue -
State: open - Opened by sprEEEzy 4 months ago
- 1 comment
Labels: Bug
#3485 - Floofy/rmlui sandbox
Pull Request -
State: open - Opened by ChrisFloofyKitsune 4 months ago
- 1 comment
#3484 - Unit panel - Negative seconds for metal and energy left to finish construction
Issue -
State: open - Opened by sprEEEzy 4 months ago
- 1 comment
Labels: Bug, Good First Issue, UI, Widget
#3478 - Ingame "Mute" shouldn't mute resource sending messages
Issue -
State: open - Opened by sprEEEzy 4 months ago
- 3 comments
Labels: Bug, Enhancement, UI
#3477 - Turrets resetting to cardinal directions
Issue -
State: open - Opened by MeSaber 4 months ago
- 2 comments
Labels: Enhancement, Good First Issue, Approved, Script / Animation
#3476 - Improve startbox graphics
Issue -
State: open - Opened by salinecitrine 4 months ago
- 2 comments
Labels: Enhancement, Good First Issue, Widget, Graphics
#3475 - T2con+transport selected, make a pickup circle = removes T2con orders
Issue -
State: open - Opened by MeSaber 4 months ago
Labels: Bug, Gadget, Widget
#3474 - Cannot finish reclaiming partially built T2 AA Turret
Issue -
State: open - Opened by sprEEEzy 4 months ago
Labels: Bug, Gadget
#3473 - add gadget api_reclaim_stats
Pull Request -
State: closed - Opened by keelefi 4 months ago
- 4 comments
#3464 - Issuing "Stop" on constructor while it's moving out of blueprint's way makes it loop (almost) indefinitely
Issue -
State: open - Opened by sprEEEzy 4 months ago
Labels: Bug, Widget
#3462 - Improve laser unit accuracy to increase consistency of their counter role against ticks
Issue -
State: closed - Opened by sprEEEzy 4 months ago
- 8 comments
Labels: Enhancement, Approved
#3453 - Plasma Deflectors cannot be turned off
Issue -
State: open - Opened by Brian-Catcow-B 4 months ago
- 5 comments
Labels: Bug, Good First Issue, Gadget
#3449 - Add additional option for "Autogroup immediate mode" that adds a unit into autogroup while it's being built
Issue -
State: open - Opened by sprEEEzy 4 months ago
- 1 comment
Labels: Enhancement, Approved, Widget
#3448 - Adding a unit that's currently being built to a control group (Autogroup immediate mode: ON) makes its control group number display disappear when it leaves the factory
Issue -
State: open - Opened by sprEEEzy 4 months ago
Labels: Bug, Good First Issue, Widget
#3420 - Crawling bombs should be on "Hold Fire" by default
Issue -
State: open - Opened by sprEEEzy 4 months ago
- 3 comments
Labels: Enhancement, Good First Issue, Approved, Unit Def
#3414 - Twilight colvol much taller than structure
Issue -
State: open - Opened by MeSaber 4 months ago
Labels: Bug, Good First Issue, Unit Def, Modelling
#3413 - Twilight stops producing metal when shot at
Issue -
State: open - Opened by MeSaber 4 months ago
Labels: Bug, Good First Issue, Script / Animation, Unit Def
#3412 - Remove the abusive Boss "Block" feature
Issue -
State: open - Opened by sprEEEzy 4 months ago
- 4 comments
Labels: Enhancement, Awaiting GDT Approval
#3394 - legion infestors overbuilding
Issue -
State: open - Opened by matthiaskrgr 4 months ago
- 2 comments
Labels: Bug, Awaiting GDT Approval, Legion
#3380 - Target over-penetration for heavy railguns
Pull Request -
State: open - Opened by efrec 4 months ago
- 4 comments
#3378 - Cannot cancel T2 Mex upgrade using blueprint and LMB, unless placed pixel-perfectly
Issue -
State: open - Opened by sprEEEzy 4 months ago
- 3 comments
Labels: Bug, Widget
#3377 - commando attack range got faulty when corcom dgun got changed
Issue -
State: open - Opened by MeSaber 4 months ago
Labels: Bug, Good First Issue, Unit Def
#3376 - "Take" button flashing even after taking
Issue -
State: open - Opened by sprEEEzy 4 months ago
- 3 comments
Labels: Bug, UI
#3374 - Shuriken inconsistent behavior while using Fight command
Issue -
State: open - Opened by sprEEEzy 4 months ago
Labels: Bug, Gadget, Widget
#3369 - New ingame Setting Button that opens uikeys.txt
Issue -
State: open - Opened by sprEEEzy 4 months ago
Labels: Enhancement, Good First Issue, UI
#3365 - MMB camera movement support
Pull Request -
State: closed - Opened by qknight 4 months ago
- 2 comments
#3364 - dgun goes backwards or makes com spin indefinitely
Issue -
State: open - Opened by matthiaskrgr 4 months ago
- 4 comments
Labels: Bug, Gadget, Widget
#3363 - graphic glitch with aim indicator
Issue -
State: open - Opened by matthiaskrgr 4 months ago
Labels: Bug, Good First Issue, Widget, Graphics
#3362 - make con turrets that do not get any resources due to stalling "idle" so they can auto-repair
Issue -
State: open - Opened by matthiaskrgr 4 months ago
- 2 comments
Labels: Enhancement, Approved, Gadget, Widget
#3359 - camera flip for spring camera isnt full 180 degrees if camera is at 0 rotation
Pull Request -
State: closed - Opened by loveridge 4 months ago
#3355 - AtlasOnDemand: fix RemoveFromAtlas
Pull Request -
State: closed - Opened by keelefi 4 months ago
- 1 comment
#3347 - Decouple "Append" and "All" from same modifier in Smart Select Widget
Issue -
State: open - Opened by sprEEEzy 4 months ago
- 2 comments
Labels: Enhancement, Approved
#3345 - Add new (or edit existing) Grid Hotkey Layout aimed at improving onboarding of players coming from popular RTS titles (SC2/AoE2...)
Issue -
State: open - Opened by sprEEEzy 4 months ago
Labels: Enhancement, Awaiting GDT Approval, UI
#3340 - Add Windmill<->Tidal link to Context Build Widget
Issue -
State: open - Opened by sprEEEzy 4 months ago
Labels: Enhancement, Good First Issue, Widget
#3339 - Standardize Grid Hotkey Slots for Naval static defense
Issue -
State: open - Opened by sprEEEzy 4 months ago
Labels: Enhancement, Good First Issue, UI
#3299 - Snap-to-Deposit buildings sometimes are terrain incompatible at snap location
Issue -
State: open - Opened by Brian-Catcow-B 4 months ago
- 5 comments
Labels: Bug, Good First Issue, Gadget
#3272 - Tab -> Tab doesn't do what it says it does
Issue -
State: open - Opened by Brian-Catcow-B 5 months ago
- 2 comments
Labels: Bug, UI
#3264 - Derive unitDef.category from Unitdefs
Pull Request -
State: closed - Opened by kroIya 5 months ago
- 4 comments
#3262 - Minimum Camera Height Widget Rework
Issue -
State: open - Opened by sprEEEzy 5 months ago
- 2 comments
Labels: Enhancement, Widget
#3261 - Units don't move away from blueprint spot while building/assisting/reclaiming
Issue -
State: open - Opened by sprEEEzy 5 months ago
- 3 comments
Labels: Bug, Widget
#3258 - Fight command left click drag not working as intended
Issue -
State: open - Opened by sprEEEzy 5 months ago
Labels: Bug, Widget
#3246 - Solving the dgun issues
Issue -
State: open - Opened by MeSaber 5 months ago
- 1 comment
Labels: Bug, Widget, Unit Def
#3245 - Air constructors cannot rightclick on Air Repair Pad for building it
Issue -
State: open - Opened by MeSaber 5 months ago
Labels: Bug, Good First Issue, Widget
#3232 - Confirmation that a unit is jammed
Issue -
State: open - Opened by MeSaber 5 months ago
- 6 comments
Labels: Enhancement, Awaiting GDT Approval, Widget
#3224 - show reclaim coutdown (as quivalent to the construciton countdown)
Issue -
State: open - Opened by matthiaskrgr 5 months ago
Labels: Enhancement, Good First Issue, Widget
#3217 - unit market tanks game performance
Issue -
State: open - Opened by matthiaskrgr 5 months ago
- 2 comments
Labels: Bug, Widget
#3212 - Limit max sound output of game (add sound compression)
Issue -
State: open - Opened by sprEEEzy 5 months ago
- 6 comments
Labels: Enhancement
#3210 - Minelayer Vehicles Cannot Continue Building a Mine if They Stop the Mine's Construction
Issue -
State: open - Opened by Brian-Catcow-B 5 months ago
- 1 comment
Labels: Bug, Good First Issue, Unit Def
#3205 - Stronghold (T2 Legion air transport) cannot pick up Snapper (T2 amphibious crawling bomb).
Issue -
State: open - Opened by Ateya9 5 months ago
- 1 comment
Labels: Bug, Good First Issue, Legion, Unit Def
#3201 - FFA show used start positions
Issue -
State: open - Opened by FIr3baL 5 months ago
- 2 comments
Labels: Enhancement, Approved, Gadget, Widget
#3199 - Detailed info (space/i) displays wrong modifier percentages
Issue -
State: open - Opened by MeSaber 5 months ago
- 2 comments
Labels: Bug, Good First Issue, Awaiting GDT Approval, Widget
#3193 - Mine gridkeys
Pull Request -
State: open - Opened by TheSilverHornet 5 months ago
- 4 comments
#3174 - Starting spot suggestions as default on rotation 8v8 maps
Issue -
State: closed - Opened by sprEEEzy 5 months ago
- 6 comments
Labels: Enhancement
#3170 - Cant play SP scenarios without internet access
Issue -
State: open - Opened by MeSaber 5 months ago
Labels: Bug, UI
#3167 - Napalm-is-explosions
Pull Request -
State: open - Opened by efrec 5 months ago
- 4 comments
#3158 - Crash when clicking Settings menu
Issue -
State: open - Opened by sanderstad 5 months ago
- 2 comments
Labels: Bug, UI
#3157 - Cloaked Units Given Limited Implicit Commands
Issue -
State: open - Opened by Brian-Catcow-B 5 months ago
- 3 comments
Labels: Enhancement, Approved, Widget
#3156 - Hold Fire Against Capture-Marked Enemies
Issue -
State: open - Opened by Brian-Catcow-B 5 months ago
- 2 comments
Labels: Enhancement, Good First Issue, Approved, Widget
#3150 - The Big Legion Makeover: Strategic Icons, Batch 1
Pull Request -
State: closed - Opened by ZephyrSkies7 5 months ago
- 6 comments
#3137 - Active Pings from players that left the game persist indefinitely
Issue -
State: open - Opened by sprEEEzy 5 months ago
Labels: Bug, Widget