Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / beyond-all-reason/Beyond-All-Reason issues and pull requests
#3850 - Set Legion Scav Evocommanders Unit Cannons back to intended amounts of units.
Pull Request -
State: closed - Opened by Damgam about 1 month ago
#3849 - Epic Arquebus using regular cylinder hitbox
Pull Request -
State: closed - Opened by Damgam about 1 month ago
#3848 - Added Tombstones to Evocoms.
Pull Request -
State: closed - Opened by Damgam about 1 month ago
#3847 - Added Epic Arquebus to Scav spawner
Pull Request -
State: closed - Opened by Damgam about 1 month ago
#3846 - Added Epic Arquebus
Pull Request -
State: closed - Opened by Damgam about 1 month ago
#3845 - Corroy depth charge issues
Issue -
State: open - Opened by MeSaber about 1 month ago
- 1 comment
Labels: Bug, Good First Issue, Script / Animation, Unit Def
#3844 - The frigs have less air vision than ground vision?
Issue -
State: open - Opened by MeSaber about 1 month ago
Labels: Bug, Good First Issue, Unit Def
#3843 - Small Legion Commander Update
Pull Request -
State: closed - Opened by Tharsy about 1 month ago
#3842 - Gave Autopilot Fight Night Trophy
Pull Request -
State: closed - Opened by BAR-Neb about 1 month ago
#3841 - feat (units): Make Plasma Deflectors deactivateable
Pull Request -
State: open - Opened by aldrenean about 1 month ago
- 2 comments
Labels: Bug, Awaiting GDT Approval
#3840 - Better reclaim highlights for raptor eggs, falling wrecks
Pull Request -
State: closed - Opened by efrec about 1 month ago
#3839 - [Transifex] Updates for project Beyond All Reason Localization and language ru
Pull Request -
State: open - Opened by transifex-integration[bot] about 1 month ago
#3838 - Add legion commander wreck
Pull Request -
State: closed - Opened by Tharsy about 1 month ago
#3837 - Legion Commanders Update
Pull Request -
State: closed - Opened by Tharsy about 1 month ago
- 1 comment
#3836 - Keyboard layout isn't actually being respected
Issue -
State: open - Opened by aldrenean about 1 month ago
- 2 comments
Labels: Bug, UI, Keybinds
#3835 - Modoptions: move and patch new tax options
Pull Request -
State: closed - Opened by robertthepie about 1 month ago
- 2 comments
#3833 - Mass standardization modoption
Pull Request -
State: open - Opened by SethDGamre about 1 month ago
#3825 - Add hoverover tooltip for "high trajectory"/"low trajectory" toggle hotkey
Issue -
State: open - Opened by SethDGamre about 1 month ago
- 1 comment
Labels: Enhancement, Good First Issue, UI, Widget
#3795 - Revise the ZH localization
Pull Request -
State: closed - Opened by WheatleyRed about 1 month ago
- 4 comments
#3790 - When Using Grid UI doesn't show when Naval Hovercraft Platforms are disabled
Issue -
State: open - Opened by PyroDragn about 1 month ago
#3789 - Baked unitdefs + balance patch
Pull Request -
State: open - Opened by Mitvit about 1 month ago
- 1 comment
#3788 - Dgunnig out of range makes the commander move to the spot
Issue -
State: open - Opened by hihoman23 about 1 month ago
Labels: Bug
#3787 - remove unused damagereduction unitdef from armason.lua
Pull Request -
State: closed - Opened by SethDGamre about 2 months ago
#3777 - unit collision damage patch 3
Pull Request -
State: closed - Opened by SethDGamre about 2 months ago
#3776 - Rewrite transport description in infobox
Pull Request -
State: closed - Opened by Mitvit about 2 months ago
- 7 comments
#3775 - unitdef.category cleanup, bugfixes, removal of temp code
Pull Request -
State: open - Opened by kroIya about 2 months ago
- 14 comments
#3774 - Attempt to fix a nil error in unit_collision_damage_behavior.lua
Pull Request -
State: closed - Opened by Damgam about 2 months ago
#3773 - Fix infobox for transportable: light/heavy
Pull Request -
State: open - Opened by Mitvit about 2 months ago
#3772 - Revert "collision gadget hotfix"
Pull Request -
State: closed - Opened by L-e-x-o-n about 2 months ago
#3771 - Many tweaks to Scavengers and Raptors early game.
Pull Request -
State: closed - Opened by Damgam about 2 months ago
#3770 - collision_damage_ behavior hotfix 2
Pull Request -
State: closed - Opened by SethDGamre about 2 months ago
#3769 - Shuffling boxes in FFA by default is confusing in singleplayer
Issue -
State: open - Opened by DeadBrainCellsFromGit about 2 months ago
- 1 comment
#3768 - collision gadget hotfix
Pull Request -
State: closed - Opened by SethDGamre about 2 months ago
#3767 - Flip screen/map only rotates ~160°
Issue -
State: open - Opened by CarlitoGrey about 2 months ago
- 2 comments
Labels: Bug
#3766 - New medium transports + other transport stuff in proposed_unit_reworks
Pull Request -
State: closed - Opened by Mitvit about 2 months ago
- 1 comment
#3765 - Fix coruwageo model radius, midposion and hitbox
Pull Request -
State: closed - Opened by drivver44 about 2 months ago
#3764 - adjust coramsub model radius.
Pull Request -
State: open - Opened by drivver44 about 2 months ago
#3763 - change armch from HOVER2 to HOVER3 movedeff
Pull Request -
State: closed - Opened by drivver44 about 2 months ago
#3762 - New medium transports + other transport stuff in proposed_unit_reworks
Pull Request -
State: closed - Opened by Mitvit about 2 months ago
#3761 - New transport stats/armordef
Pull Request -
State: closed - Opened by Mitvit about 2 months ago
#3760 - Water Crush damage, collision damage, and splash special effects
Pull Request -
State: open - Opened by SethDGamre about 2 months ago
#3759 - Hotfix commander movedef footprint to 3 instead of 2 to mitigate
Pull Request -
State: closed - Opened by Beherith about 2 months ago
#3758 - Ruins Tweak
Pull Request -
State: closed - Opened by Damgam about 2 months ago
#3757 - Lua Select API, Lua based KeySelect & Customisable Smart Select
Pull Request -
State: open - Opened by whossname about 2 months ago
- 4 comments
#3756 - Raptor and Scav tweak
Pull Request -
State: closed - Opened by Damgam about 2 months ago
#3755 - More Ruin Tweaks
Pull Request -
State: closed - Opened by Damgam about 2 months ago
#3754 - Clarify misc licences
Pull Request -
State: open - Opened by sprunk about 2 months ago
#3753 - hotfix unit_carrier_spawner.lua
Pull Request -
State: closed - Opened by Xehrath about 2 months ago
- 2 comments
#3752 - Use Scavenger Turrets List for ruins
Pull Request -
State: closed - Opened by Damgam about 2 months ago
#3751 - Hotfix unit_carrier_spawner.lua
Pull Request -
State: closed - Opened by Xehrath about 2 months ago
#3750 - Ruins Update
Pull Request -
State: closed - Opened by Damgam about 2 months ago
#3749 - fix(blueprint): use facing information when positioning buildings
Pull Request -
State: closed - Opened by salinecitrine about 2 months ago
#3748 - How to play raptors/scavs in adv options
Pull Request -
State: closed - Opened by robertthepie about 2 months ago
#3747 - patchup Disable Tech 1.5 modoption to include Tiers 2 and 3
Pull Request -
State: closed - Opened by robertthepie about 2 months ago
- 2 comments
#3746 - Teiserver meme cleanup
Pull Request -
State: closed - Opened by robertthepie about 2 months ago
#3745 - Scav Balance Tweaks
Pull Request -
State: closed - Opened by Damgam about 2 months ago
#3744 - [Transifex] Updates for project Beyond All Reason Localization and language ru
Pull Request -
State: closed - Opened by transifex-integration[bot] about 2 months ago
#3743 - Add Units for Transports Rework
Pull Request -
State: closed - Opened by Tharsy about 2 months ago
- 4 comments
#3742 - add gravity standardization exemption list to alldefs_post
Pull Request -
State: closed - Opened by SethDGamre about 2 months ago
- 2 comments
#3741 - Should T2exploiter have lower 'damagemodifier' when not firing?
Issue -
State: open - Opened by MeSaber about 2 months ago
Labels: Bug
#3740 - Add autogroups on UnitCreated
Pull Request -
State: open - Opened by hihoman23 about 2 months ago
- 6 comments
#3739 - T1bots
Pull Request -
State: closed - Opened by Arbsquid about 2 months ago
- 1 comment
#3738 - [Transifex] Updates for project Beyond All Reason Localization and language ru
Pull Request -
State: closed - Opened by transifex-integration[bot] about 2 months ago
#3737 - removed unnecessary code unit_carrier_spawner.lua
Pull Request -
State: closed - Opened by Xehrath about 2 months ago
#3736 - reclaim field highlight bugfix
Pull Request -
State: closed - Opened by hihoman23 about 2 months ago
#3735 - No Rush mode: Handle insert command
Pull Request -
State: closed - Opened by grotful about 2 months ago
#3734 - i need help logging in to bar
Issue -
State: closed - Opened by jeux21109 about 2 months ago
#3733 - Modoptions Panel Update
Pull Request -
State: closed - Opened by Damgam about 2 months ago
- 1 comment
#3732 - Tweaks and improvement to declutter defense-ranges
Pull Request -
State: open - Opened by icexuick about 2 months ago
- 12 comments
Labels: UI
#3731 - legion antinuke range fix and energy storage fix (finally)
Pull Request -
State: closed - Opened by ZephyrSkies7 about 2 months ago
- 2 comments
#3730 - Legion Camera Created
Pull Request -
State: closed - Opened by BAR-Neb about 2 months ago
#3729 - Cloud Capture Tweak
Pull Request -
State: closed - Opened by Damgam about 2 months ago
#3728 - Re-Added capture effect + added it to cloud resurrection
Pull Request -
State: closed - Opened by Damgam about 2 months ago
#3727 - Of course I forgot to disable echos
Pull Request -
State: closed - Opened by Damgam about 2 months ago
#3726 - Scavenger Cloud Resurrect
Pull Request -
State: closed - Opened by Damgam about 2 months ago
#3725 - Zecrus balance adjustments v16
Pull Request -
State: closed - Opened by Zecrus2 2 months ago
#3724 - Fix assignment of UNDERWATER category
Pull Request -
State: closed - Opened by kroIya 2 months ago
- 9 comments
#3723 - Removed hardcoded units from anti-ranges widget, check unitDefs for coverage range instead
Pull Request -
State: closed - Opened by grotful 2 months ago
#3722 - Explicitly define unitdef.waterline for naval constructions turrets
Pull Request -
State: closed - Opened by kroIya 2 months ago
#3721 - Scav Evocom Balance Changes
Pull Request -
State: closed - Opened by Damgam 2 months ago
#3720 - Smart High/low weapon selection proof of concept
Pull Request -
State: open - Opened by SethDGamre 2 months ago
#3719 - adding sc_n (command_skip_current) and ctrl+sc_n command_cancel_last to legacy keybinds
Pull Request -
State: open - Opened by brainfoolong 2 months ago
#3718 - adding sc_n (command_skip_current) and ctrl+sc_n command_cancel_last to legacy keybinds
Pull Request -
State: closed - Opened by brainfoolong 2 months ago
- 1 comment
#3717 - Shield Hotfix code cleanup
Pull Request -
State: closed - Opened by SethDGamre 2 months ago
#3716 - revert commander movedeff and hitbox changes as requested by ptaq
Pull Request -
State: closed - Opened by drivver44 2 months ago
- 2 comments
#3715 - Zecrus balance adjustments v16
Pull Request -
State: closed - Opened by Zecrus2 2 months ago
#3714 - Zecrus balance adjustments v16
Pull Request -
State: closed - Opened by Zecrus2 2 months ago
#3713 - Evocom dgun hotfix
Pull Request -
State: closed - Opened by SethDGamre 2 months ago
- 2 comments
#3712 - Fixed armraz anim
Pull Request -
State: closed - Opened by ThanosDeGraf 2 months ago
#3711 - [Transifex] Updates for project Beyond All Reason Localization and language ru
Pull Request -
State: closed - Opened by transifex-integration[bot] 2 months ago
#3710 - shield rework hotfix
Pull Request -
State: closed - Opened by SethDGamre 2 months ago
- 1 comment
#3709 - /give autocomplete issues
Issue -
State: open - Opened by sprunk 2 months ago
Labels: UI
#3706 - [Transifex] Updates for project Beyond All Reason Localization and language ru
Pull Request -
State: closed - Opened by transifex-integration[bot] 2 months ago
#3703 - update scavengers description
Pull Request -
State: closed - Opened by SethDGamre 2 months ago
#3700 - Spectator HUD: Add custom options
Pull Request -
State: closed - Opened by keelefi 2 months ago
#3696 - Carrier "rework" part 1
Pull Request -
State: closed - Opened by Xehrath 2 months ago
#3688 - Feature: Factory Quotas
Pull Request -
State: open - Opened by hihoman23 2 months ago
- 6 comments
#3687 - refactor(blueprint): set layer to 1, to allow other keybinds priority
Pull Request -
State: closed - Opened by salinecitrine 2 months ago
#3686 - minor bugs (hover/sea)
Issue -
State: open - Opened by MeSaber 2 months ago
- 2 comments
Labels: Bug
#3678 - updating Keybindings of Keys (top right button ingame) to gridkeys
Pull Request -
State: open - Opened by Hazy-uhyR 2 months ago
- 7 comments