Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / berglie/gstreamer-d3d11-overlay issues and pull requests
#22 - Sink.Emit error
Issue -
State: closed - Opened by ChinnyxD about 3 years ago
- 1 comment
#21 - Property not found
Issue -
State: closed - Opened by ilwoonam75 over 3 years ago
- 1 comment
#20 - feat: make d3d11scene disposable
Pull Request -
State: closed - Opened by berglie over 3 years ago
#19 - Make D3D11Scene disposable
Issue -
State: closed - Opened by berglie over 3 years ago
#18 - feat: add custom width and height input for texture
Pull Request -
State: closed - Opened by berglie almost 4 years ago
#17 - Add custom width and height input for d3d11 texture
Issue -
State: closed - Opened by berglie almost 4 years ago
#16 - build: change sdk references from directx to win sdk
Pull Request -
State: closed - Opened by berglie almost 4 years ago
#15 - Change SDK from legacy DirectX SDK to Win 10 SDK references
Issue -
State: closed - Opened by berglie almost 4 years ago
#14 - feat: enabled software rendering fallback
Pull Request -
State: closed - Opened by berglie almost 4 years ago
#13 - Video stream is disappearing when going to lock screen
Issue -
State: closed - Opened by berglie almost 4 years ago
#12 - feat: added composition target rendering for better performance
Pull Request -
State: closed - Opened by berglie almost 4 years ago
#11 - docs: added reference to nuget package in readme.md
Pull Request -
State: closed - Opened by berglie almost 4 years ago
#10 - Create a NuGet package from the src files
Issue -
State: closed - Opened by berglie almost 4 years ago
#9 - fix: shutting down application when receiving d3d11 closed error
Pull Request -
State: closed - Opened by berglie almost 4 years ago
#8 - Force shutdown application on "Output window was closed" error
Issue -
State: closed - Opened by berglie almost 4 years ago
#7 - feat: added possibility to set primary decoder. setting d3d11h264dec as default primary decoder
Pull Request -
State: closed - Opened by berglie almost 4 years ago
#6 - Improve CPU usage by using d3d11 as primary video decoder
Issue -
State: closed - Opened by berglie almost 4 years ago
#5 - fix: changed invoke with begininvoke on d3d image invalidating
Pull Request -
State: closed - Opened by berglie almost 4 years ago
#4 - Video is choppy due to Dispatcher.Invoke method
Issue -
State: closed - Opened by berglie almost 4 years ago
- 1 comment
#3 - fix: changed dxgi format and removed unecessary code
Pull Request -
State: closed - Opened by berglie almost 4 years ago
#2 - Add some review comments
Pull Request -
State: closed - Opened by seungha-yang almost 4 years ago
#1 - feat: added wpf sample and d3d interop projects
Pull Request -
State: closed - Opened by berglie almost 4 years ago