Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / benknoble/frosthaven-manager issues and pull requests

#55 - Monsters and players are not ordered by initiative in the server

Issue - State: closed - Opened by benknoble about 1 year ago
Labels: bug

#55 - Monsters and players are not ordered by initiative in the server

Issue - State: closed - Opened by benknoble about 1 year ago
Labels: bug

#54 - Monster action information does not format well on mobile screens

Issue - State: closed - Opened by benknoble about 1 year ago - 1 comment
Labels: bug

#54 - Monster action information does not format well on mobile screens

Issue - State: closed - Opened by benknoble about 1 year ago - 1 comment
Labels: bug

#53 - Add Monster mid-scenario should make it easy to add multiple monsters

Issue - State: closed - Opened by benknoble over 1 year ago
Labels: enhancement

#53 - Add Monster mid-scenario should make it easy to add multiple monsters

Issue - State: closed - Opened by benknoble over 1 year ago
Labels: enhancement

#52 - Forumla editor

Issue - State: closed - Opened by benknoble over 1 year ago

#52 - Forumla editor

Issue - State: closed - Opened by benknoble over 1 year ago

#51 - Audit `peek` (`@!`) use

Issue - State: closed - Opened by benknoble over 1 year ago

#51 - Audit `peek` (`@!`) use

Issue - State: closed - Opened by benknoble over 1 year ago

#50 - add attack effects to actions so they aren't forgotten

Issue - State: closed - Opened by benknoble over 1 year ago

#50 - add attack effects to actions so they aren't forgotten

Issue - State: closed - Opened by benknoble over 1 year ago

#48 - Fix module demos

Issue - State: closed - Opened by benknoble over 1 year ago

#48 - Fix module demos

Issue - State: closed - Opened by benknoble over 1 year ago

#47 - Line-breaks in abilities and conditions

Issue - State: open - Opened by benknoble over 1 year ago

#47 - Line-breaks in abilities and conditions

Issue - State: open - Opened by benknoble over 1 year ago

#46 - Automatically calculate move, attack values in abilities

Issue - State: closed - Opened by benknoble over 1 year ago
Labels: enhancement

#46 - Automatically calculate move, attack values in abilities

Issue - State: closed - Opened by benknoble over 1 year ago
Labels: enhancement

#45 - Support AoE attacks

Issue - State: closed - Opened by benknoble over 1 year ago

#45 - Support AoE attacks

Issue - State: closed - Opened by benknoble over 1 year ago

#44 - Deserialized-state view

Issue - State: closed - Opened by benknoble over 1 year ago - 1 comment
Labels: enhancement, T:debugging

#44 - Deserialized-state view

Issue - State: closed - Opened by benknoble over 1 year ago - 1 comment
Labels: enhancement, T:debugging

#43 - Sometimes monsters fail to draw cards?

Issue - State: closed - Opened by benknoble over 1 year ago - 4 comments
Labels: bug

#43 - Sometimes monsters fail to draw cards?

Issue - State: closed - Opened by benknoble over 1 year ago - 4 comments
Labels: bug

#41 - Scroll-bar disappearing from creature view makes top inaccessible (unusable)

Issue - State: closed - Opened by benknoble over 1 year ago
Labels: bug

#41 - Scroll-bar disappearing from creature view makes top inaccessible (unusable)

Issue - State: closed - Opened by benknoble over 1 year ago
Labels: bug

#40 - Graphics mode

Issue - State: open - Opened by benknoble over 1 year ago - 1 comment
Labels: enhancement

#40 - Graphics mode

Issue - State: open - Opened by benknoble over 1 year ago - 1 comment
Labels: enhancement

#39 - `#lang frosthaven-manager/scenario`

Issue - State: open - Opened by benknoble over 1 year ago
Labels: enhancement

#39 - `#lang frosthaven-manager/scenario`

Issue - State: open - Opened by benknoble over 1 year ago
Labels: enhancement

#38 - `#lang frosthaven-manager/roster`

Issue - State: open - Opened by benknoble over 1 year ago
Labels: enhancement

#38 - `#lang frosthaven-manager/roster`

Issue - State: open - Opened by benknoble over 1 year ago
Labels: enhancement

#37 - Track shield in GUI

Issue - State: open - Opened by benknoble almost 2 years ago

#37 - Track shield in GUI

Issue - State: open - Opened by benknoble almost 2 years ago

#36 - No round number

Issue - State: closed - Opened by benknoble almost 2 years ago
Labels: bug

#36 - No round number

Issue - State: closed - Opened by benknoble almost 2 years ago
Labels: bug

#35 - Show monster discard pile

Issue - State: closed - Opened by benknoble almost 2 years ago
Labels: enhancement, good first issue

#35 - Show monster discard pile

Issue - State: closed - Opened by benknoble almost 2 years ago
Labels: enhancement, good first issue

#34 - Generate/Consume all elements

Issue - State: closed - Opened by benknoble about 2 years ago
Labels: enhancement

#34 - Generate/Consume all elements

Issue - State: closed - Opened by benknoble about 2 years ago
Labels: enhancement

#33 - Mass-assign conditions

Issue - State: closed - Opened by benknoble about 2 years ago
Labels: enhancement

#33 - Mass-assign conditions

Issue - State: closed - Opened by benknoble about 2 years ago
Labels: enhancement

#32 - Modify monster ability and modifier decks (à la Gloomhaven Helper)

Issue - State: closed - Opened by benknoble over 2 years ago - 3 comments
Labels: enhancement

#32 - Modify monster ability and modifier decks (à la Gloomhaven Helper)

Issue - State: closed - Opened by benknoble over 2 years ago - 3 comments
Labels: enhancement

#28 - Load scenario from file

Issue - State: open - Opened by benknoble over 2 years ago - 1 comment
Labels: enhancement

#28 - Load scenario from file

Issue - State: open - Opened by benknoble over 2 years ago - 1 comment
Labels: enhancement

#27 - Custom `#lang` for monster databases?

Issue - State: closed - Opened by benknoble over 2 years ago
Labels: enhancement, question

#27 - Custom `#lang` for monster databases?

Issue - State: closed - Opened by benknoble over 2 years ago
Labels: enhancement, question

#25 - Local HTTP server for other players

Issue - State: closed - Opened by benknoble over 2 years ago - 5 comments
Labels: enhancement

#25 - Local HTTP server for other players

Issue - State: closed - Opened by benknoble over 2 years ago - 5 comments
Labels: enhancement

#24 - Save & restore

Issue - State: closed - Opened by benknoble over 2 years ago - 1 comment
Labels: enhancement

#24 - Save & restore

Issue - State: closed - Opened by benknoble over 2 years ago - 1 comment
Labels: enhancement

#23 - Back/undo buttons

Issue - State: closed - Opened by benknoble over 2 years ago - 2 comments
Labels: enhancement

#23 - Back/undo buttons

Issue - State: closed - Opened by benknoble over 2 years ago - 2 comments
Labels: enhancement

#22 - Cannot spawn new monster groups during a scenario

Issue - State: closed - Opened by benknoble over 2 years ago - 1 comment
Labels: enhancement

#22 - Cannot spawn new monster groups during a scenario

Issue - State: closed - Opened by benknoble over 2 years ago - 1 comment
Labels: enhancement

#20 - Player summons and allies are not supported

Issue - State: closed - Opened by benknoble over 2 years ago
Labels: bug, help wanted

#20 - Player summons and allies are not supported

Issue - State: closed - Opened by benknoble over 2 years ago
Labels: bug, help wanted

#19 - Bosses are not well supported

Issue - State: closed - Opened by benknoble over 2 years ago - 1 comment
Labels: enhancement

#19 - Bosses are not well supported

Issue - State: closed - Opened by benknoble over 2 years ago - 1 comment
Labels: enhancement

#18 - How to play menu item

Issue - State: closed - Opened by benknoble over 2 years ago
Labels: enhancement, good first issue

#18 - How to play menu item

Issue - State: closed - Opened by benknoble over 2 years ago
Labels: enhancement, good first issue

#16 - GUI is untested

Issue - State: closed - Opened by benknoble over 2 years ago - 1 comment
Labels: question, T:testing, T:refactoring

#16 - GUI is untested

Issue - State: closed - Opened by benknoble over 2 years ago - 1 comment
Labels: question, T:testing, T:refactoring

#15 - Replace certain magic text in monster abilities with text + icons

Issue - State: open - Opened by benknoble over 2 years ago - 3 comments
Labels: enhancement

#15 - Replace certain magic text in monster abilities with text + icons

Issue - State: open - Opened by benknoble over 2 years ago - 3 comments
Labels: enhancement

#14 - `manager.rkt` has many loose functions that could use a new home(s)

Issue - State: closed - Opened by benknoble over 2 years ago
Labels: T:refactoring

#14 - `manager.rkt` has many loose functions that could use a new home(s)

Issue - State: closed - Opened by benknoble over 2 years ago
Labels: T:refactoring

#13 - `hierlist` should consider describing structure with `struct`s instead of quoted lists

Issue - State: closed - Opened by benknoble over 2 years ago
Labels: T:refactoring

#13 - `hierlist` should consider describing structure with `struct`s instead of quoted lists

Issue - State: closed - Opened by benknoble over 2 years ago
Labels: T:refactoring

#12 - Group `manager.rkt` state

Issue - State: closed - Opened by benknoble over 2 years ago
Labels: T:refactoring

#12 - Group `manager.rkt` state

Issue - State: closed - Opened by benknoble over 2 years ago
Labels: T:refactoring

#11 - hierlist should be able to display more than one node at the top-level

Issue - State: closed - Opened by benknoble over 2 years ago
Labels: bug

#11 - hierlist should be able to display more than one node at the top-level

Issue - State: closed - Opened by benknoble over 2 years ago
Labels: bug

#10 - Add a debug view

Issue - State: open - Opened by benknoble over 2 years ago - 2 comments
Labels: enhancement, T:debugging

#10 - Add a debug view

Issue - State: open - Opened by benknoble over 2 years ago - 2 comments
Labels: enhancement, T:debugging

#8 - Will `images/compiled-image` improve the performance of loading `elements.rkt`? Or maybe `lazy-require`?

Issue - State: open - Opened by benknoble over 2 years ago - 1 comment
Labels: enhancement, question, T:performance

#8 - Will `images/compiled-image` improve the performance of loading `elements.rkt`? Or maybe `lazy-require`?

Issue - State: open - Opened by benknoble over 2 years ago - 1 comment
Labels: enhancement, question, T:performance

#7 - Cannot modify loot cards

Issue - State: closed - Opened by benknoble over 2 years ago
Labels: enhancement, help wanted, question

#7 - Cannot modify loot cards

Issue - State: closed - Opened by benknoble over 2 years ago
Labels: enhancement, help wanted, question

#6 - Support named monsters (special variants, mini-bosses, and bosses)

Issue - State: open - Opened by benknoble over 2 years ago - 4 comments
Labels: enhancement, help wanted

#6 - Support named monsters (special variants, mini-bosses, and bosses)

Issue - State: open - Opened by benknoble over 2 years ago - 4 comments
Labels: enhancement, help wanted

#5 - Can we use the icons in https://github.com/any2cards/frosthaven ?

Issue - State: closed - Opened by benknoble over 2 years ago - 1 comment
Labels: enhancement, question

#5 - Can we use the icons in https://github.com/any2cards/frosthaven ?

Issue - State: closed - Opened by benknoble over 2 years ago - 1 comment
Labels: enhancement, question

#4 - `player-current-hp` never goes below 0, making `player-dead?` redundant

Issue - State: closed - Opened by benknoble over 2 years ago
Labels: bug, good first issue

#4 - `player-current-hp` never goes below 0, making `player-dead?` redundant

Issue - State: closed - Opened by benknoble over 2 years ago
Labels: bug, good first issue