Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / benknoble/frosthaven-manager issues and pull requests
#55 - Monsters and players are not ordered by initiative in the server
Issue -
State: closed - Opened by benknoble about 1 year ago
Labels: bug
#55 - Monsters and players are not ordered by initiative in the server
Issue -
State: closed - Opened by benknoble about 1 year ago
Labels: bug
#54 - Monster action information does not format well on mobile screens
Issue -
State: closed - Opened by benknoble about 1 year ago
- 1 comment
Labels: bug
#54 - Monster action information does not format well on mobile screens
Issue -
State: closed - Opened by benknoble about 1 year ago
- 1 comment
Labels: bug
#53 - Add Monster mid-scenario should make it easy to add multiple monsters
Issue -
State: closed - Opened by benknoble over 1 year ago
Labels: enhancement
#53 - Add Monster mid-scenario should make it easy to add multiple monsters
Issue -
State: closed - Opened by benknoble over 1 year ago
Labels: enhancement
#52 - Forumla editor
Issue -
State: closed - Opened by benknoble over 1 year ago
#52 - Forumla editor
Issue -
State: closed - Opened by benknoble over 1 year ago
#51 - Audit `peek` (`@!`) use
Issue -
State: closed - Opened by benknoble over 1 year ago
#51 - Audit `peek` (`@!`) use
Issue -
State: closed - Opened by benknoble over 1 year ago
#50 - add attack effects to actions so they aren't forgotten
Issue -
State: closed - Opened by benknoble over 1 year ago
#50 - add attack effects to actions so they aren't forgotten
Issue -
State: closed - Opened by benknoble over 1 year ago
#49 - Should the element event-handler call `super` when it doesn't handle the event?
Issue -
State: closed - Opened by benknoble over 1 year ago
#49 - Should the element event-handler call `super` when it doesn't handle the event?
Issue -
State: closed - Opened by benknoble over 1 year ago
#48 - Fix module demos
Issue -
State: closed - Opened by benknoble over 1 year ago
#48 - Fix module demos
Issue -
State: closed - Opened by benknoble over 1 year ago
#47 - Line-breaks in abilities and conditions
Issue -
State: open - Opened by benknoble over 1 year ago
#47 - Line-breaks in abilities and conditions
Issue -
State: open - Opened by benknoble over 1 year ago
#46 - Automatically calculate move, attack values in abilities
Issue -
State: closed - Opened by benknoble over 1 year ago
Labels: enhancement
#46 - Automatically calculate move, attack values in abilities
Issue -
State: closed - Opened by benknoble over 1 year ago
Labels: enhancement
#45 - Support AoE attacks
Issue -
State: closed - Opened by benknoble over 1 year ago
#45 - Support AoE attacks
Issue -
State: closed - Opened by benknoble over 1 year ago
#44 - Deserialized-state view
Issue -
State: closed - Opened by benknoble over 1 year ago
- 1 comment
Labels: enhancement, T:debugging
#44 - Deserialized-state view
Issue -
State: closed - Opened by benknoble over 1 year ago
- 1 comment
Labels: enhancement, T:debugging
#43 - Sometimes monsters fail to draw cards?
Issue -
State: closed - Opened by benknoble over 1 year ago
- 4 comments
Labels: bug
#43 - Sometimes monsters fail to draw cards?
Issue -
State: closed - Opened by benknoble over 1 year ago
- 4 comments
Labels: bug
#42 - Adding a new monster group (or monsters to an empty group) in-round must draw an ability card
Issue -
State: closed - Opened by benknoble over 1 year ago
Labels: bug
#42 - Adding a new monster group (or monsters to an empty group) in-round must draw an ability card
Issue -
State: closed - Opened by benknoble over 1 year ago
Labels: bug
#41 - Scroll-bar disappearing from creature view makes top inaccessible (unusable)
Issue -
State: closed - Opened by benknoble over 1 year ago
Labels: bug
#41 - Scroll-bar disappearing from creature view makes top inaccessible (unusable)
Issue -
State: closed - Opened by benknoble over 1 year ago
Labels: bug
#40 - Graphics mode
Issue -
State: open - Opened by benknoble over 1 year ago
- 1 comment
Labels: enhancement
#40 - Graphics mode
Issue -
State: open - Opened by benknoble over 1 year ago
- 1 comment
Labels: enhancement
#39 - `#lang frosthaven-manager/scenario`
Issue -
State: open - Opened by benknoble over 1 year ago
Labels: enhancement
#39 - `#lang frosthaven-manager/scenario`
Issue -
State: open - Opened by benknoble over 1 year ago
Labels: enhancement
#38 - `#lang frosthaven-manager/roster`
Issue -
State: open - Opened by benknoble over 1 year ago
Labels: enhancement
#38 - `#lang frosthaven-manager/roster`
Issue -
State: open - Opened by benknoble over 1 year ago
Labels: enhancement
#37 - Track shield in GUI
Issue -
State: open - Opened by benknoble almost 2 years ago
#37 - Track shield in GUI
Issue -
State: open - Opened by benknoble almost 2 years ago
#36 - No round number
Issue -
State: closed - Opened by benknoble almost 2 years ago
Labels: bug
#36 - No round number
Issue -
State: closed - Opened by benknoble almost 2 years ago
Labels: bug
#35 - Show monster discard pile
Issue -
State: closed - Opened by benknoble almost 2 years ago
Labels: enhancement, good first issue
#35 - Show monster discard pile
Issue -
State: closed - Opened by benknoble almost 2 years ago
Labels: enhancement, good first issue
#34 - Generate/Consume all elements
Issue -
State: closed - Opened by benknoble about 2 years ago
Labels: enhancement
#34 - Generate/Consume all elements
Issue -
State: closed - Opened by benknoble about 2 years ago
Labels: enhancement
#33 - Mass-assign conditions
Issue -
State: closed - Opened by benknoble about 2 years ago
Labels: enhancement
#33 - Mass-assign conditions
Issue -
State: closed - Opened by benknoble about 2 years ago
Labels: enhancement
#32 - Modify monster ability and modifier decks (à la Gloomhaven Helper)
Issue -
State: closed - Opened by benknoble over 2 years ago
- 3 comments
Labels: enhancement
#32 - Modify monster ability and modifier decks (à la Gloomhaven Helper)
Issue -
State: closed - Opened by benknoble over 2 years ago
- 3 comments
Labels: enhancement
#28 - Load scenario from file
Issue -
State: open - Opened by benknoble over 2 years ago
- 1 comment
Labels: enhancement
#28 - Load scenario from file
Issue -
State: open - Opened by benknoble over 2 years ago
- 1 comment
Labels: enhancement
#27 - Custom `#lang` for monster databases?
Issue -
State: closed - Opened by benknoble over 2 years ago
Labels: enhancement, question
#27 - Custom `#lang` for monster databases?
Issue -
State: closed - Opened by benknoble over 2 years ago
Labels: enhancement, question
#25 - Local HTTP server for other players
Issue -
State: closed - Opened by benknoble over 2 years ago
- 5 comments
Labels: enhancement
#25 - Local HTTP server for other players
Issue -
State: closed - Opened by benknoble over 2 years ago
- 5 comments
Labels: enhancement
#24 - Save & restore
Issue -
State: closed - Opened by benknoble over 2 years ago
- 1 comment
Labels: enhancement
#24 - Save & restore
Issue -
State: closed - Opened by benknoble over 2 years ago
- 1 comment
Labels: enhancement
#23 - Back/undo buttons
Issue -
State: closed - Opened by benknoble over 2 years ago
- 2 comments
Labels: enhancement
#23 - Back/undo buttons
Issue -
State: closed - Opened by benknoble over 2 years ago
- 2 comments
Labels: enhancement
#22 - Cannot spawn new monster groups during a scenario
Issue -
State: closed - Opened by benknoble over 2 years ago
- 1 comment
Labels: enhancement
#22 - Cannot spawn new monster groups during a scenario
Issue -
State: closed - Opened by benknoble over 2 years ago
- 1 comment
Labels: enhancement
#20 - Player summons and allies are not supported
Issue -
State: closed - Opened by benknoble over 2 years ago
Labels: bug, help wanted
#20 - Player summons and allies are not supported
Issue -
State: closed - Opened by benknoble over 2 years ago
Labels: bug, help wanted
#19 - Bosses are not well supported
Issue -
State: closed - Opened by benknoble over 2 years ago
- 1 comment
Labels: enhancement
#19 - Bosses are not well supported
Issue -
State: closed - Opened by benknoble over 2 years ago
- 1 comment
Labels: enhancement
#18 - How to play menu item
Issue -
State: closed - Opened by benknoble over 2 years ago
Labels: enhancement, good first issue
#18 - How to play menu item
Issue -
State: closed - Opened by benknoble over 2 years ago
Labels: enhancement, good first issue
#16 - GUI is untested
Issue -
State: closed - Opened by benknoble over 2 years ago
- 1 comment
Labels: question, T:testing, T:refactoring
#16 - GUI is untested
Issue -
State: closed - Opened by benknoble over 2 years ago
- 1 comment
Labels: question, T:testing, T:refactoring
#15 - Replace certain magic text in monster abilities with text + icons
Issue -
State: open - Opened by benknoble over 2 years ago
- 3 comments
Labels: enhancement
#15 - Replace certain magic text in monster abilities with text + icons
Issue -
State: open - Opened by benknoble over 2 years ago
- 3 comments
Labels: enhancement
#14 - `manager.rkt` has many loose functions that could use a new home(s)
Issue -
State: closed - Opened by benknoble over 2 years ago
Labels: T:refactoring
#14 - `manager.rkt` has many loose functions that could use a new home(s)
Issue -
State: closed - Opened by benknoble over 2 years ago
Labels: T:refactoring
#13 - `hierlist` should consider describing structure with `struct`s instead of quoted lists
Issue -
State: closed - Opened by benknoble over 2 years ago
Labels: T:refactoring
#13 - `hierlist` should consider describing structure with `struct`s instead of quoted lists
Issue -
State: closed - Opened by benknoble over 2 years ago
Labels: T:refactoring
#12 - Group `manager.rkt` state
Issue -
State: closed - Opened by benknoble over 2 years ago
Labels: T:refactoring
#12 - Group `manager.rkt` state
Issue -
State: closed - Opened by benknoble over 2 years ago
Labels: T:refactoring
#11 - hierlist should be able to display more than one node at the top-level
Issue -
State: closed - Opened by benknoble over 2 years ago
Labels: bug
#11 - hierlist should be able to display more than one node at the top-level
Issue -
State: closed - Opened by benknoble over 2 years ago
Labels: bug
#10 - Add a debug view
Issue -
State: open - Opened by benknoble over 2 years ago
- 2 comments
Labels: enhancement, T:debugging
#10 - Add a debug view
Issue -
State: open - Opened by benknoble over 2 years ago
- 2 comments
Labels: enhancement, T:debugging
#8 - Will `images/compiled-image` improve the performance of loading `elements.rkt`? Or maybe `lazy-require`?
Issue -
State: open - Opened by benknoble over 2 years ago
- 1 comment
Labels: enhancement, question, T:performance
#8 - Will `images/compiled-image` improve the performance of loading `elements.rkt`? Or maybe `lazy-require`?
Issue -
State: open - Opened by benknoble over 2 years ago
- 1 comment
Labels: enhancement, question, T:performance
#7 - Cannot modify loot cards
Issue -
State: closed - Opened by benknoble over 2 years ago
Labels: enhancement, help wanted, question
#7 - Cannot modify loot cards
Issue -
State: closed - Opened by benknoble over 2 years ago
Labels: enhancement, help wanted, question
#6 - Support named monsters (special variants, mini-bosses, and bosses)
Issue -
State: open - Opened by benknoble over 2 years ago
- 4 comments
Labels: enhancement, help wanted
#6 - Support named monsters (special variants, mini-bosses, and bosses)
Issue -
State: open - Opened by benknoble over 2 years ago
- 4 comments
Labels: enhancement, help wanted
#5 - Can we use the icons in https://github.com/any2cards/frosthaven ?
Issue -
State: closed - Opened by benknoble over 2 years ago
- 1 comment
Labels: enhancement, question
#5 - Can we use the icons in https://github.com/any2cards/frosthaven ?
Issue -
State: closed - Opened by benknoble over 2 years ago
- 1 comment
Labels: enhancement, question
#4 - `player-current-hp` never goes below 0, making `player-dead?` redundant
Issue -
State: closed - Opened by benknoble over 2 years ago
Labels: bug, good first issue
#4 - `player-current-hp` never goes below 0, making `player-dead?` redundant
Issue -
State: closed - Opened by benknoble over 2 years ago
Labels: bug, good first issue