Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / bencbartlett/Overmind issues and pull requests

#214 - asd

Pull Request - State: closed - Opened by Danisssim0 5 months ago

#213 - Cannot read properties of undefined (reading 'map')

Issue - State: open - Opened by Sufod 6 months ago

#212 - Update to the new Store interface

Pull Request - State: open - Opened by tiennou 8 months ago

#211 - RoomObject.print

Pull Request - State: open - Opened by tiennou 8 months ago - 1 comment

#210 - Switch room status checks to RoomIntel

Pull Request - State: closed - Opened by tiennou 8 months ago - 2 comments

#209 - Use typed-screeps types

Pull Request - State: open - Opened by tiennou 8 months ago

#208 - Update all dependencies, tooling cleanup

Pull Request - State: open - Opened by tiennou 8 months ago

#207 - bug fix room.prototype sources

Pull Request - State: closed - Opened by zGeneral 8 months ago - 1 comment

#206 - Build baseline

Pull Request - State: closed - Opened by tiennou 8 months ago

#205 - TypeError: room.drops[resourceType] is not iterable

Issue - State: open - Opened by xyzzy529 over 2 years ago - 1 comment

#204 - Numerous errors in console

Issue - State: open - Opened by UndefinedCpp over 2 years ago

#202 - Overmind completes its own terminal orders

Issue - State: open - Opened by GrimReaper2654 about 3 years ago

#200 - Deobfuscation

Pull Request - State: closed - Opened by ghost over 3 years ago

#199 - Overmind is Trying to Colonize Reserved Room

Issue - State: open - Opened by GrimReaper2654 over 3 years ago - 1 comment

#198 - Feature: queen bunker filling logic tweaks

Pull Request - State: open - Opened by YukkuriC over 3 years ago

#197 - BUGFIX: BootstrappingOverlord fillers get stuck

Pull Request - State: open - Opened by YukkuriC over 3 years ago

#196 - fillers of "BootstrappingOverlord" get stuck at filled extension

Issue - State: open - Opened by YukkuriC over 3 years ago - 1 comment

#195 - Low RCl improvements

Pull Request - State: closed - Opened by marvin-bitterlich over 3 years ago

#194 - lol cost matrix recall wasn't using the right key

Pull Request - State: open - Opened by vmwxiong almost 4 years ago

#193 - creeps going back and forward between 2 route

Issue - State: closed - Opened by NekoKetsu almost 4 years ago - 1 comment

#192 - refactor console.logs to logger

Pull Request - State: open - Opened by schealex almost 4 years ago

#191 - :recycle: refactor deprecated isRoomAvailable function

Pull Request - State: open - Opened by schealex almost 4 years ago - 1 comment

#190 - extend miner alert log to also show room name

Pull Request - State: open - Opened by schealex almost 4 years ago

#189 - Fix guard amount for invaderCore attacking

Pull Request - State: open - Opened by schealex almost 4 years ago

#188 - Bug fix01 manager.ts

Pull Request - State: closed - Opened by zGeneral almost 4 years ago

#187 - Respawn/Newbie zone borders not respected

Issue - State: open - Opened by Almaravarion almost 4 years ago

#186 - Walls in neutral rooms

Issue - State: open - Opened by Almaravarion almost 4 years ago

#185 - Low RCL issues

Issue - State: open - Opened by Almaravarion almost 4 years ago

#184 - Deprication of isRoomAvailable

Issue - State: open - Opened by Psystec almost 4 years ago

#183 - Fix vacatePos & Fix autoRun()

Pull Request - State: open - Opened by dev-bittlinger almost 4 years ago - 2 comments

#182 - Upcoming deprecation: Game.map.isRoomAvailable causing console spam

Issue - State: open - Opened by farfromunique about 4 years ago - 1 comment

#181 - Move visualization CPU bucket checks to unobfuscated code

Issue - State: closed - Opened by Moredread over 4 years ago - 2 comments

#180 - Ruins in new Spawn room not being emptied

Issue - State: open - Opened by xyzzy529 over 4 years ago - 1 comment

#179 - Critical, ignoring InviderCores in the outpost rooms

Issue - State: closed - Opened by mlv-dev over 4 years ago

#178 - Nuke response

Pull Request - State: open - Opened by ikiris over 4 years ago - 1 comment

#177 - cherry pick: 0 = false, check for key exists. stop moving managers

Pull Request - State: open - Opened by ikiris over 4 years ago - 1 comment

#176 - Problem Compiling

Issue - State: open - Opened by gphummer over 4 years ago - 8 comments

#175 - Fix lint issues.

Pull Request - State: closed - Opened by ahmedcharles over 4 years ago - 1 comment

#174 - Lint

Pull Request - State: closed - Opened by ahmedcharles over 4 years ago - 1 comment

#173 - Update typedoc dependency.

Pull Request - State: closed - Opened by ahmedcharles over 4 years ago

#172 - lol fixed playerhostiles

Pull Request - State: open - Opened by ikiris over 4 years ago - 1 comment

#171 - fix non move multi boosts

Pull Request - State: open - Opened by ikiris over 4 years ago

#170 - Minor enhancements and bug fixes to TerminalNetwork.

Pull Request - State: closed - Opened by ahmedcharles over 4 years ago - 1 comment

#169 - Fix terminal state rebuild.

Pull Request - State: closed - Opened by ahmedcharles over 4 years ago

#168 - Update npcDefense.ts

Pull Request - State: closed - Opened by OverlordQ over 4 years ago - 4 comments

#167 - Fix logic bug with calculating fortify hits.

Pull Request - State: closed - Opened by ahmedcharles over 4 years ago

#166 - PowerMining Directive Exception

Issue - State: closed - Opened by OverlordQ over 4 years ago - 3 comments

#165 - Colony tries to repeatedly expanded into owned room

Issue - State: closed - Opened by OverlordQ over 4 years ago

#164 - Missing Energy Trade History

Issue - State: closed - Opened by OverlordQ over 4 years ago

#163 - Memory Migration Failure for new deploys

Issue - State: closed - Opened by OverlordQ over 4 years ago - 1 comment

#162 - Don't alert about batteryPos when planner is active.

Pull Request - State: closed - Opened by ahmedcharles over 4 years ago

#161 - Fix first run so that it doesn't fail.

Pull Request - State: closed - Opened by ahmedcharles over 4 years ago

#159 - link based miner fails to operate if colony side link doesn't exist

Issue - State: closed - Opened by ikiris over 4 years ago - 1 comment

#158 - Dev z leecher

Pull Request - State: closed - Opened by zGeneral over 4 years ago

#156 - Dev z poison room

Pull Request - State: closed - Opened by zGeneral over 4 years ago

#155 - Merge

Pull Request - State: closed - Opened by MatthewARoy over 4 years ago

#154 - Some stats in grafana are random walk

Issue - State: open - Opened by MineKA over 4 years ago

#153 - Terminal overflow causing transfers to cease

Issue - State: open - Opened by HuggableShark about 5 years ago

#152 - SourceReaperOverlord not optimized for center core rooms

Issue - State: open - Opened by zGeneral about 5 years ago

#151 - Repeatedly trying to place room controller container in wall

Issue - State: closed - Opened by Soraroxasxion about 5 years ago - 2 comments

#150 - Scouts stuck when there is no way to pass a room

Issue - State: open - Opened by ykozxy over 5 years ago - 2 comments

#149 - Distraction creep

Pull Request - State: closed - Opened by MatthewARoy over 5 years ago

#148 - Worker improvements

Pull Request - State: closed - Opened by MatthewARoy over 5 years ago

#147 - Outpost and Ranged defense fighting creeps regroup when hostiles == 0

Pull Request - State: closed - Opened by zGeneral over 5 years ago

#146 - Kite ranged

Pull Request - State: closed - Opened by zGeneral over 5 years ago

#145 - Novice protection: detect novice and respawn zones

Pull Request - State: open - Opened by MatthewARoy over 5 years ago - 2 comments

#144 - Lurker bunker defense

Pull Request - State: closed - Opened by MatthewARoy over 5 years ago

#143 - Harass directive

Pull Request - State: closed - Opened by MatthewARoy over 5 years ago

#142 - Nuke response: Reduce coverage of reinforcement

Pull Request - State: closed - Opened by MatthewARoy over 5 years ago

#141 - Poison room directive

Pull Request - State: closed - Opened by zGeneral over 5 years ago

#140 - A road to bunker through tunnel

Issue - State: closed - Opened by NekoKetsu over 5 years ago - 1 comment
Labels: bug, low priority, room planner

#138 - make stationary scouts from attackController stomp csites

Pull Request - State: closed - Opened by zGeneral over 5 years ago

#135 - Fix for Haul flags get removed without hauling complete #73

Pull Request - State: closed - Opened by zGeneral over 5 years ago

#134 - SKoutpost directive and overload: improvements and fixes

Pull Request - State: closed - Opened by zGeneral over 5 years ago

#133 - fix roadPlanner coverage%

Pull Request - State: closed - Opened by zGeneral over 5 years ago - 2 comments

#132 - fix scout stomping code

Pull Request - State: closed - Opened by zGeneral over 5 years ago

#131 - Super evil hive mind shard destruction

Pull Request - State: closed - Opened by MatthewARoy over 5 years ago - 2 comments

#130 - Invasion improvements new

Pull Request - State: closed - Opened by MatthewARoy over 5 years ago

#129 - Initial power harvesting

Pull Request - State: closed - Opened by MatthewARoy over 5 years ago

#128 - Don't alert about batteryPos when planner is active.

Pull Request - State: closed - Opened by ahmedcharles over 5 years ago

#118 - BugFix - Colonization directive must only assign a colony with a spawn structure

Pull Request - State: closed - Opened by zGeneral over 5 years ago - 1 comment

#117 - Adding task to recover terminal resources on founding new room

Pull Request - State: closed - Opened by MatthewARoy over 5 years ago - 3 comments

#116 - CleanRoom improvements

Pull Request - State: closed - Opened by MatthewARoy over 5 years ago

#112 - Don't place the upgrade site inside the bunker.

Pull Request - State: closed - Opened by ahmedcharles over 5 years ago - 2 comments

#104 - Ensure that new colonies have accurate intel.

Pull Request - State: closed - Opened by ahmedcharles over 5 years ago - 4 comments

#101 - Add basic support for enemy PowerCreeps.

Pull Request - State: closed - Opened by ahmedcharles over 5 years ago - 5 comments

#93 - Manager trapped outside of base's core.

Issue - State: closed - Opened by GuguKatze over 5 years ago

#86 - Shard market history saved

Issue - State: closed - Opened by Coolfeather2 over 5 years ago - 1 comment

#83 - Account for AVOID when deciding on outposts.

Pull Request - State: closed - Opened by ahmedcharles over 5 years ago

#80 - Add visuals for intel.

Pull Request - State: closed - Opened by ahmedcharles over 5 years ago - 4 comments

#74 - shard3 W11N18 breaks Overmind logic

Issue - State: closed - Opened by Arygnam over 5 years ago - 3 comments

#73 - Haul flags get removed without hauling complete

Issue - State: closed - Opened by mlinky over 5 years ago - 1 comment

#69 - RoomPlanner should remove hostile constructionSites in owned rooms

Issue - State: closed - Opened by bencbartlett over 5 years ago - 1 comment
Labels: room planner

#64 - "Snatchers" new creep characteristic request.

Issue - State: open - Opened by Greg-Tarr over 5 years ago - 1 comment
Labels: feature request

#63 - [Conversation] Assimilation method

Issue - State: closed - Opened by Evanito over 5 years ago
Labels: discussion

#30 - Spawn blocking

Issue - State: closed - Opened by paralyser about 6 years ago - 1 comment
Labels: feature request