Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / bencbartlett/Overmind issues and pull requests
#214 - asd
Pull Request -
State: closed - Opened by Danisssim0 9 months ago
#213 - Cannot read properties of undefined (reading 'map')
Issue -
State: open - Opened by Sufod 10 months ago
#212 - Update to the new Store interface
Pull Request -
State: open - Opened by tiennou 12 months ago
#211 - RoomObject.print
Pull Request -
State: open - Opened by tiennou 12 months ago
- 1 comment
#210 - Switch room status checks to RoomIntel
Pull Request -
State: closed - Opened by tiennou 12 months ago
- 2 comments
#209 - Use typed-screeps types
Pull Request -
State: open - Opened by tiennou 12 months ago
#208 - Update all dependencies, tooling cleanup
Pull Request -
State: open - Opened by tiennou 12 months ago
#207 - bug fix room.prototype sources
Pull Request -
State: closed - Opened by zGeneral 12 months ago
- 1 comment
#206 - Build baseline
Pull Request -
State: closed - Opened by tiennou 12 months ago
#205 - TypeError: room.drops[resourceType] is not iterable
Issue -
State: open - Opened by xyzzy529 almost 3 years ago
- 1 comment
#204 - Numerous errors in console
Issue -
State: open - Opened by UndefinedCpp almost 3 years ago
#203 - Overmind not spawning melee defenders for colony defence
Issue -
State: open - Opened by GrimReaper2654 almost 3 years ago
#202 - Overmind completes its own terminal orders
Issue -
State: open - Opened by GrimReaper2654 over 3 years ago
#201 - Overmind not spawning transports to retrieve mined energy
Issue -
State: open - Opened by GrimReaper2654 over 3 years ago
#200 - Deobfuscation
Pull Request -
State: closed - Opened by ghost over 3 years ago
#199 - Overmind is Trying to Colonize Reserved Room
Issue -
State: open - Opened by GrimReaper2654 over 3 years ago
- 1 comment
#198 - Feature: queen bunker filling logic tweaks
Pull Request -
State: open - Opened by YukkuriC about 4 years ago
#197 - BUGFIX: BootstrappingOverlord fillers get stuck
Pull Request -
State: open - Opened by YukkuriC about 4 years ago
#196 - fillers of "BootstrappingOverlord" get stuck at filled extension
Issue -
State: open - Opened by YukkuriC about 4 years ago
- 1 comment
#195 - Low RCl improvements
Pull Request -
State: closed - Opened by marvin-bitterlich about 4 years ago
#194 - lol cost matrix recall wasn't using the right key
Pull Request -
State: open - Opened by vmwxiong about 4 years ago
#193 - creeps going back and forward between 2 route
Issue -
State: closed - Opened by NekoKetsu about 4 years ago
- 1 comment
#192 - refactor console.logs to logger
Pull Request -
State: open - Opened by schealex about 4 years ago
#191 - :recycle: refactor deprecated isRoomAvailable function
Pull Request -
State: open - Opened by schealex about 4 years ago
- 1 comment
#190 - extend miner alert log to also show room name
Pull Request -
State: open - Opened by schealex about 4 years ago
#189 - Fix guard amount for invaderCore attacking
Pull Request -
State: open - Opened by schealex about 4 years ago
#188 - Bug fix01 manager.ts
Pull Request -
State: closed - Opened by zGeneral over 4 years ago
#187 - Respawn/Newbie zone borders not respected
Issue -
State: open - Opened by Almaravarion over 4 years ago
#186 - Walls in neutral rooms
Issue -
State: open - Opened by Almaravarion over 4 years ago
#185 - Low RCL issues
Issue -
State: open - Opened by Almaravarion over 4 years ago
#184 - Deprication of isRoomAvailable
Issue -
State: open - Opened by Psystec over 4 years ago
#183 - Fix vacatePos & Fix autoRun()
Pull Request -
State: open - Opened by dev-bittlinger over 4 years ago
- 2 comments
#182 - Upcoming deprecation: Game.map.isRoomAvailable causing console spam
Issue -
State: open - Opened by farfromunique over 4 years ago
- 1 comment
#181 - Move visualization CPU bucket checks to unobfuscated code
Issue -
State: closed - Opened by Moredread over 4 years ago
- 2 comments
#180 - Ruins in new Spawn room not being emptied
Issue -
State: open - Opened by xyzzy529 over 4 years ago
- 1 comment
#179 - Critical, ignoring InviderCores in the outpost rooms
Issue -
State: closed - Opened by mlv-dev over 4 years ago
#178 - Nuke response
Pull Request -
State: open - Opened by ikiris over 4 years ago
- 1 comment
#177 - cherry pick: 0 = false, check for key exists. stop moving managers
Pull Request -
State: open - Opened by ikiris over 4 years ago
- 1 comment
#176 - Problem Compiling
Issue -
State: open - Opened by gphummer over 4 years ago
- 8 comments
#175 - Fix lint issues.
Pull Request -
State: closed - Opened by ahmedcharles over 4 years ago
- 1 comment
#174 - Lint
Pull Request -
State: closed - Opened by ahmedcharles over 4 years ago
- 1 comment
#173 - Update typedoc dependency.
Pull Request -
State: closed - Opened by ahmedcharles over 4 years ago
#172 - lol fixed playerhostiles
Pull Request -
State: open - Opened by ikiris over 4 years ago
- 1 comment
#171 - fix non move multi boosts
Pull Request -
State: open - Opened by ikiris over 4 years ago
#170 - Minor enhancements and bug fixes to TerminalNetwork.
Pull Request -
State: closed - Opened by ahmedcharles over 4 years ago
- 1 comment
#169 - Fix terminal state rebuild.
Pull Request -
State: closed - Opened by ahmedcharles over 4 years ago
#168 - Update npcDefense.ts
Pull Request -
State: closed - Opened by OverlordQ over 4 years ago
- 4 comments
#167 - Fix logic bug with calculating fortify hits.
Pull Request -
State: closed - Opened by ahmedcharles over 4 years ago
#166 - PowerMining Directive Exception
Issue -
State: closed - Opened by OverlordQ over 4 years ago
- 3 comments
#165 - Colony tries to repeatedly expanded into owned room
Issue -
State: closed - Opened by OverlordQ over 4 years ago
#164 - Missing Energy Trade History
Issue -
State: closed - Opened by OverlordQ over 4 years ago
#163 - Memory Migration Failure for new deploys
Issue -
State: closed - Opened by OverlordQ over 4 years ago
- 1 comment
#162 - Don't alert about batteryPos when planner is active.
Pull Request -
State: closed - Opened by ahmedcharles over 4 years ago
#161 - Fix first run so that it doesn't fail.
Pull Request -
State: closed - Opened by ahmedcharles over 4 years ago
#160 - failure to assign invasion defense spawn request to nearest colony when recovering + colonizing a room
Issue -
State: closed - Opened by ikiris almost 5 years ago
- 1 comment
#159 - link based miner fails to operate if colony side link doesn't exist
Issue -
State: closed - Opened by ikiris almost 5 years ago
- 1 comment
#158 - Dev z leecher
Pull Request -
State: closed - Opened by zGeneral almost 5 years ago
#157 - [Early Game][Eco] All workers have same task. Recharge from same pile, build same structure
Issue -
State: open - Opened by MatthewARoy almost 5 years ago
#156 - Dev z poison room
Pull Request -
State: closed - Opened by zGeneral almost 5 years ago
#155 - Merge
Pull Request -
State: closed - Opened by MatthewARoy almost 5 years ago
#154 - Some stats in grafana are random walk
Issue -
State: open - Opened by MineKA almost 5 years ago
#153 - Terminal overflow causing transfers to cease
Issue -
State: open - Opened by HuggableShark over 5 years ago
#152 - SourceReaperOverlord not optimized for center core rooms
Issue -
State: open - Opened by zGeneral over 5 years ago
#151 - Repeatedly trying to place room controller container in wall
Issue -
State: closed - Opened by Soraroxasxion over 5 years ago
- 2 comments
#150 - Scouts stuck when there is no way to pass a room
Issue -
State: open - Opened by ykozxy over 5 years ago
- 2 comments
#149 - Distraction creep
Pull Request -
State: closed - Opened by MatthewARoy over 5 years ago
#148 - Worker improvements
Pull Request -
State: closed - Opened by MatthewARoy over 5 years ago
#147 - Outpost and Ranged defense fighting creeps regroup when hostiles == 0
Pull Request -
State: closed - Opened by zGeneral over 5 years ago
#146 - Kite ranged
Pull Request -
State: closed - Opened by zGeneral over 5 years ago
#145 - Novice protection: detect novice and respawn zones
Pull Request -
State: open - Opened by MatthewARoy over 5 years ago
- 2 comments
#144 - Lurker bunker defense
Pull Request -
State: closed - Opened by MatthewARoy over 5 years ago
#143 - Harass directive
Pull Request -
State: closed - Opened by MatthewARoy over 5 years ago
#142 - Nuke response: Reduce coverage of reinforcement
Pull Request -
State: closed - Opened by MatthewARoy over 5 years ago
#141 - Poison room directive
Pull Request -
State: closed - Opened by zGeneral over 5 years ago
#140 - A road to bunker through tunnel
Issue -
State: closed - Opened by NekoKetsu over 5 years ago
- 1 comment
Labels: bug, low priority, room planner
#138 - make stationary scouts from attackController stomp csites
Pull Request -
State: closed - Opened by zGeneral over 5 years ago
#135 - Fix for Haul flags get removed without hauling complete #73
Pull Request -
State: closed - Opened by zGeneral over 5 years ago
#134 - SKoutpost directive and overload: improvements and fixes
Pull Request -
State: closed - Opened by zGeneral over 5 years ago
#133 - fix roadPlanner coverage%
Pull Request -
State: closed - Opened by zGeneral over 5 years ago
- 2 comments
#132 - fix scout stomping code
Pull Request -
State: closed - Opened by zGeneral over 5 years ago
#131 - Super evil hive mind shard destruction
Pull Request -
State: closed - Opened by MatthewARoy over 5 years ago
- 2 comments
#130 - Invasion improvements new
Pull Request -
State: closed - Opened by MatthewARoy over 5 years ago
#129 - Initial power harvesting
Pull Request -
State: closed - Opened by MatthewARoy over 5 years ago
#128 - Don't alert about batteryPos when planner is active.
Pull Request -
State: closed - Opened by ahmedcharles over 5 years ago
#118 - BugFix - Colonization directive must only assign a colony with a spawn structure
Pull Request -
State: closed - Opened by zGeneral almost 6 years ago
- 1 comment
#117 - Adding task to recover terminal resources on founding new room
Pull Request -
State: closed - Opened by MatthewARoy almost 6 years ago
- 3 comments
#116 - CleanRoom improvements
Pull Request -
State: closed - Opened by MatthewARoy almost 6 years ago
#112 - Don't place the upgrade site inside the bunker.
Pull Request -
State: closed - Opened by ahmedcharles almost 6 years ago
- 2 comments
#104 - Ensure that new colonies have accurate intel.
Pull Request -
State: closed - Opened by ahmedcharles almost 6 years ago
- 4 comments
#101 - Add basic support for enemy PowerCreeps.
Pull Request -
State: closed - Opened by ahmedcharles almost 6 years ago
- 5 comments
#93 - Manager trapped outside of base's core.
Issue -
State: closed - Opened by GuguKatze almost 6 years ago
#86 - Shard market history saved
Issue -
State: closed - Opened by Coolfeather2 almost 6 years ago
- 1 comment
#83 - Account for AVOID when deciding on outposts.
Pull Request -
State: closed - Opened by ahmedcharles almost 6 years ago
#80 - Add visuals for intel.
Pull Request -
State: closed - Opened by ahmedcharles almost 6 years ago
- 4 comments
#74 - shard3 W11N18 breaks Overmind logic
Issue -
State: closed - Opened by Arygnam almost 6 years ago
- 3 comments
#73 - Haul flags get removed without hauling complete
Issue -
State: closed - Opened by mlinky almost 6 years ago
- 1 comment
#69 - RoomPlanner should remove hostile constructionSites in owned rooms
Issue -
State: closed - Opened by bencbartlett almost 6 years ago
- 1 comment
Labels: room planner
#64 - "Snatchers" new creep characteristic request.
Issue -
State: open - Opened by Greg-Tarr about 6 years ago
- 1 comment
Labels: feature request
#63 - [Conversation] Assimilation method
Issue -
State: closed - Opened by Evanito about 6 years ago
Labels: discussion
#30 - Spawn blocking
Issue -
State: closed - Opened by paralyser over 6 years ago
- 1 comment
Labels: feature request