Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / baret/pltcmd issues and pull requests

#120 - Use unit classes instead of primitives

Issue - State: closed - Opened by Loomie over 4 years ago - 1 comment

#106 - Improve validity check in WorldMap

Issue - State: closed - Opened by Baret over 4 years ago - 1 comment
Labels: enhancement, code TODO

#100 - Create module Pathfinding

Issue - State: closed - Opened by Baret over 4 years ago - 1 comment
Labels: feature, code TODO

#99 - Radio Command "go firm!"

Issue - State: open - Opened by Baret over 4 years ago
Labels: feature, code TODO

#98 - Make the radio an "item"

Issue - State: open - Opened by Baret over 4 years ago
Labels: enhancement, code TODO

#97 - Only create tiles in TileRepository

Issue - State: open - Opened by Baret over 4 years ago
Labels: enhancement, code TODO

#96 - Save&Load the WorldMap

Issue - State: closed - Opened by Baret over 4 years ago - 1 comment
Labels: feature

#95 - Resolves #75: New info sidebar

Pull Request - State: closed - Opened by Baret over 4 years ago - 2 comments
Labels: feature, UI

#94 - Fixes #93: Start conversation on next tick after user input

Pull Request - State: closed - Opened by Baret over 4 years ago
Labels: bug

#93 - Bug: Conversations start 2 ticks late

Issue - State: closed - Opened by Baret over 4 years ago
Labels: bug

#92 - resolves #90: Commander's intent

Pull Request - State: closed - Opened by Baret over 4 years ago - 4 comments
Labels: feature

#91 - Highlighting in LogAera

Issue - State: open - Opened by Baret over 4 years ago
Labels: feature, UI

#90 - Commander's intent

Issue - State: closed - Opened by Baret over 4 years ago
Labels: feature

#89 - Radio Check

Issue - State: open - Opened by Baret over 4 years ago
Labels: feature

#88 - Bug: Logarea does not show what the HQ "hears"

Issue - State: closed - Opened by Baret over 4 years ago
Labels: bug

#87 - Frontend strings

Issue - State: closed - Opened by Baret over 4 years ago
Labels: feature, UI

#86 - Radio poles/transmission broadcasting

Issue - State: open - Opened by Baret over 4 years ago
Labels: feature

#85 - Implement distorion in transmissions

Issue - State: open - Opened by Baret over 4 years ago
Labels: feature, code TODO

#84 - Namegenerators

Issue - State: closed - Opened by Baret over 4 years ago
Labels: feature, code TODO

#83 - Inspect Squidlib: Mapgeneration

Issue - State: open - Opened by Baret over 4 years ago
Labels: feature

#82 - Inspect Squidlib: Pathfinding

Issue - State: open - Opened by Baret over 4 years ago
Labels: feature

#81 - Implement vision

Issue - State: closed - Opened by Baret over 4 years ago - 1 comment
Labels: feature

#80 - Basic Combat Resolves #79

Pull Request - State: closed - Opened by Loomie over 4 years ago - 3 comments
Labels: feature

#79 - Basic Combat

Issue - State: closed - Opened by Loomie over 4 years ago - 1 comment
Labels: feature

#78 - Landmarks

Issue - State: open - Opened by Baret over 4 years ago
Labels: feature

#77 - Commanding Fragment

Issue - State: open - Opened by Baret over 4 years ago
Labels: feature, UI

#76 - Improve map view

Issue - State: open - Opened by Baret over 4 years ago
Labels: enhancement, UI

#75 - Information/Status sidebar

Issue - State: closed - Opened by Baret over 4 years ago
Labels: feature, UI

#74 - Create tileset for element icons

Issue - State: open - Opened by Baret over 4 years ago
Labels: feature

#73 - Fixes #69: Game runs with any origin

Pull Request - State: closed - Opened by Loomie over 4 years ago - 2 comments
Labels: bug

#72 - Resolves #71: Moved radio communication into entities

Pull Request - State: closed - Opened by Loomie over 4 years ago - 3 comments
Labels: feature, UI

#71 - UI should control only a single entity and use radio to send commands

Issue - State: closed - Opened by Loomie over 4 years ago - 4 comments
Labels: feature, UI

#70 - Issue #65 rework elements model

Pull Request - State: closed - Opened by Baret over 4 years ago - 4 comments
Labels: enhancement

#69 - Bug: Worlds with origin != (000|000) are impossible

Issue - State: closed - Opened by Baret over 4 years ago - 2 comments
Labels: bug

#68 - Resolves #49 update kotest

Pull Request - State: closed - Opened by Baret over 4 years ago - 2 comments
Labels: misc

#67 - Resolves #63: send a transmission out into 'the air'

Pull Request - State: closed - Opened by Loomie almost 5 years ago
Labels: feature

#66 - Fixes 31 map scrolling and decorations

Pull Request - State: closed - Opened by Baret almost 5 years ago - 1 comment
Labels: feature

#65 - Rework elements model

Issue - State: closed - Opened by Baret almost 5 years ago
Labels: enhancement

#64 - Issue 61 send command to unit

Pull Request - State: closed - Opened by Baret almost 5 years ago - 1 comment
Labels: feature

#63 - Impement Radionet

Issue - State: closed - Opened by Baret almost 5 years ago - 1 comment
Labels: feature

#62 - Implement Faction

Issue - State: closed - Opened by Baret almost 5 years ago - 1 comment
Labels: feature

#61 - Send an order to a unit

Issue - State: closed - Opened by Baret almost 5 years ago
Labels: feature

#60 - Resolves #59: Require highest version of dependencies

Pull Request - State: closed - Opened by Loomie almost 5 years ago
Labels: misc

#59 - Use consistent dependency versions

Issue - State: closed - Opened by Loomie almost 5 years ago - 2 comments
Labels: enhancement

#58 - Resolves #19: Basics with Amethyst

Pull Request - State: closed - Opened by Baret almost 5 years ago - 1 comment

#57 - Resolves #54: Modularize the project

Pull Request - State: closed - Opened by Loomie almost 5 years ago

#56 - Fixed #48: Start TypeFiller at relative highest points, not absolute

Pull Request - State: closed - Opened by Loomie almost 5 years ago
Labels: bug

#55 - Fixes #48: TypeFiller fills terrain without requirering TerrainHeight.MAX

Pull Request - State: closed - Opened by Loomie almost 5 years ago - 1 comment
Labels: bug

#54 - Modularize the project

Issue - State: closed - Opened by Baret almost 5 years ago
Labels: enhancement

#53 - Universal Dijkstra map

Issue - State: open - Opened by Baret almost 5 years ago
Labels: feature

#52 - Fixed #50: No more endless loop in DjikstraMap

Pull Request - State: closed - Opened by Loomie almost 5 years ago
Labels: bug

#51 - Fix #47 blocks use the correct sides

Pull Request - State: closed - Opened by Baret almost 5 years ago
Labels: bug

#50 - Bug: Fix memory usage of RiverTyper

Issue - State: closed - Opened by Baret almost 5 years ago - 2 comments
Labels: bug

#49 - Update Kotlintest to Kotest

Issue - State: closed - Opened by Baret almost 5 years ago

#48 - Bug: TypeFiller does not work if no terrain with TerrainHeight.MAX exists

Issue - State: closed - Opened by Loomie almost 5 years ago
Labels: bug

#47 - Bug: Blocks currently work "bottom up"

Issue - State: closed - Opened by Baret almost 5 years ago
Labels: bug

#46 - Resolves #24 game logo and icon

Pull Request - State: closed - Opened by Baret almost 5 years ago - 4 comments

#45 - View for map generation resolves #37

Pull Request - State: closed - Opened by Loomie almost 5 years ago - 1 comment

#44 - Highlight world border

Issue - State: open - Opened by Baret almost 5 years ago
Labels: enhancement, UI

#43 - Improve github actions

Issue - State: closed - Opened by Baret almost 5 years ago

#42 - Radio channels

Issue - State: open - Opened by Baret almost 5 years ago
Labels: feature

#41 - PlainsGenerator resolves #39

Pull Request - State: closed - Opened by Loomie almost 5 years ago - 1 comment

#40 - resolves #36 use generation context

Pull Request - State: closed - Opened by Baret almost 5 years ago - 3 comments

#39 - IntermediateGenerator: Plains

Issue - State: closed - Opened by Baret almost 5 years ago
Labels: enhancement

#38 - IntermediateGenerator: Canyons

Issue - State: open - Opened by Baret almost 5 years ago
Labels: enhancement

#37 - View for Map generation

Issue - State: closed - Opened by Baret almost 5 years ago - 3 comments
Labels: feature

#36 - Use the GenerationContext

Issue - State: closed - Opened by Baret almost 5 years ago
Labels: enhancement

#35 - IntermediateGenerator: Roads and urban areas

Issue - State: open - Opened by Baret almost 5 years ago
Labels: enhancement

#34 - IntermediateGenerator: Lakes and rivers

Issue - State: open - Opened by Baret almost 5 years ago - 1 comment
Labels: enhancement

#33 - Fixes #28: Drawing coordinates at grid

Pull Request - State: closed - Opened by Loomie almost 5 years ago

#32 - Resolves #13: Map Generators

Pull Request - State: closed - Opened by Loomie about 5 years ago - 3 comments

#31 - Fix map decorations

Issue - State: closed - Opened by Baret about 5 years ago - 1 comment
Labels: bug

#30 - Resolves #21: New testframework

Pull Request - State: closed - Opened by Baret about 5 years ago - 3 comments

#29 - Resolves #15 visualize radio signal

Pull Request - State: closed - Opened by Baret about 5 years ago - 2 comments

#28 - Bug: Map grid and coordinates are relative to drawing not model

Issue - State: closed - Opened by Loomie about 5 years ago - 2 comments
Labels: bug

#27 - Fixes #22: Flipped GameWorld in GameArea and GameArea only shows GameWorld

Pull Request - State: closed - Opened by Loomie about 5 years ago - 1 comment

#26 - Resolves #25: New Zircon version

Pull Request - State: closed - Opened by Baret about 5 years ago

#25 - New Zircon version

Issue - State: closed - Opened by Baret about 5 years ago

#24 - Create a logo

Issue - State: closed - Opened by Loomie about 5 years ago - 1 comment
Labels: feature

#23 - Resolves #20: Additional map decoration

Pull Request - State: closed - Opened by Loomie about 5 years ago

#22 - Bug: GameWorld draws the WorldMap flipped

Issue - State: closed - Opened by Loomie about 5 years ago - 1 comment
Labels: bug

#21 - Use different framework for assertions in unittests

Issue - State: closed - Opened by Baret about 5 years ago - 1 comment

#20 - Additional map decoration

Issue - State: closed - Opened by Baret about 5 years ago - 3 comments
Labels: enhancement

#19 - Basic system for GameEntities (aka "use amethyst")

Issue - State: closed - Opened by Baret about 5 years ago - 1 comment
Labels: feature

#18 - Resolves #9 Radio Conversations

Pull Request - State: closed - Opened by Loomie about 5 years ago - 5 comments

#17 - Resolves #14 World Model

Pull Request - State: closed - Opened by Loomie about 5 years ago - 3 comments

#16 - Basic UI

Pull Request - State: closed - Opened by Baret about 5 years ago

#15 - Visualize radio signal

Issue - State: closed - Opened by Baret about 5 years ago
Labels: feature

#14 - Create the world

Issue - State: closed - Opened by Baret about 5 years ago - 3 comments
Labels: feature

#13 - Map generator(s)

Issue - State: closed - Opened by Baret about 5 years ago - 3 comments
Labels: feature

#12 - Create project description

Issue - State: open - Opened by Loomie about 5 years ago - 2 comments

#11 - Setup build action to execute tests

Pull Request - State: closed - Opened by Baret about 5 years ago

#10 - Issue #2: fixed TODO by incrementing number of new elements

Pull Request - State: closed - Opened by Loomie about 5 years ago

#9 - Create a mechanic for how radio conversations work

Issue - State: closed - Opened by Baret about 5 years ago - 1 comment
Labels: feature

#8 - Resolves #3 Model for radio signal

Pull Request - State: closed - Opened by Baret about 5 years ago

#7 - Maven dependency cannot be downloaded

Issue - State: closed - Opened by Loomie about 5 years ago

#6 - Resolves #2: basic unit/element model

Pull Request - State: closed - Opened by Loomie about 5 years ago - 1 comment

#5 - added terrain with height and type

Pull Request - State: closed - Opened by Baret about 5 years ago

#4 - Model for terrain and the map

Issue - State: closed - Opened by Baret about 5 years ago

#3 - Implement RadioSignal

Issue - State: closed - Opened by Baret about 5 years ago - 1 comment