Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / baret/pltcmd issues and pull requests
#120 - Use unit classes instead of primitives
Issue -
State: closed - Opened by Loomie over 4 years ago
- 1 comment
#106 - Improve validity check in WorldMap
Issue -
State: closed - Opened by Baret over 4 years ago
- 1 comment
Labels: enhancement, code TODO
#100 - Create module Pathfinding
Issue -
State: closed - Opened by Baret over 4 years ago
- 1 comment
Labels: feature, code TODO
#99 - Radio Command "go firm!"
Issue -
State: open - Opened by Baret over 4 years ago
Labels: feature, code TODO
#98 - Make the radio an "item"
Issue -
State: open - Opened by Baret over 4 years ago
Labels: enhancement, code TODO
#97 - Only create tiles in TileRepository
Issue -
State: open - Opened by Baret over 4 years ago
Labels: enhancement, code TODO
#96 - Save&Load the WorldMap
Issue -
State: closed - Opened by Baret over 4 years ago
- 1 comment
Labels: feature
#95 - Resolves #75: New info sidebar
Pull Request -
State: closed - Opened by Baret over 4 years ago
- 2 comments
Labels: feature, UI
#94 - Fixes #93: Start conversation on next tick after user input
Pull Request -
State: closed - Opened by Baret over 4 years ago
Labels: bug
#93 - Bug: Conversations start 2 ticks late
Issue -
State: closed - Opened by Baret over 4 years ago
Labels: bug
#92 - resolves #90: Commander's intent
Pull Request -
State: closed - Opened by Baret over 4 years ago
- 4 comments
Labels: feature
#91 - Highlighting in LogAera
Issue -
State: open - Opened by Baret over 4 years ago
Labels: feature, UI
#90 - Commander's intent
Issue -
State: closed - Opened by Baret over 4 years ago
Labels: feature
#89 - Radio Check
Issue -
State: open - Opened by Baret over 4 years ago
Labels: feature
#88 - Bug: Logarea does not show what the HQ "hears"
Issue -
State: closed - Opened by Baret over 4 years ago
Labels: bug
#87 - Frontend strings
Issue -
State: closed - Opened by Baret over 4 years ago
Labels: feature, UI
#86 - Radio poles/transmission broadcasting
Issue -
State: open - Opened by Baret over 4 years ago
Labels: feature
#85 - Implement distorion in transmissions
Issue -
State: open - Opened by Baret over 4 years ago
Labels: feature, code TODO
#84 - Namegenerators
Issue -
State: closed - Opened by Baret over 4 years ago
Labels: feature, code TODO
#83 - Inspect Squidlib: Mapgeneration
Issue -
State: open - Opened by Baret over 4 years ago
Labels: feature
#82 - Inspect Squidlib: Pathfinding
Issue -
State: open - Opened by Baret over 4 years ago
Labels: feature
#81 - Implement vision
Issue -
State: closed - Opened by Baret over 4 years ago
- 1 comment
Labels: feature
#80 - Basic Combat Resolves #79
Pull Request -
State: closed - Opened by Loomie over 4 years ago
- 3 comments
Labels: feature
#79 - Basic Combat
Issue -
State: closed - Opened by Loomie over 4 years ago
- 1 comment
Labels: feature
#78 - Landmarks
Issue -
State: open - Opened by Baret over 4 years ago
Labels: feature
#77 - Commanding Fragment
Issue -
State: open - Opened by Baret over 4 years ago
Labels: feature, UI
#76 - Improve map view
Issue -
State: open - Opened by Baret over 4 years ago
Labels: enhancement, UI
#75 - Information/Status sidebar
Issue -
State: closed - Opened by Baret over 4 years ago
Labels: feature, UI
#74 - Create tileset for element icons
Issue -
State: open - Opened by Baret over 4 years ago
Labels: feature
#73 - Fixes #69: Game runs with any origin
Pull Request -
State: closed - Opened by Loomie over 4 years ago
- 2 comments
Labels: bug
#72 - Resolves #71: Moved radio communication into entities
Pull Request -
State: closed - Opened by Loomie over 4 years ago
- 3 comments
Labels: feature, UI
#71 - UI should control only a single entity and use radio to send commands
Issue -
State: closed - Opened by Loomie over 4 years ago
- 4 comments
Labels: feature, UI
#70 - Issue #65 rework elements model
Pull Request -
State: closed - Opened by Baret over 4 years ago
- 4 comments
Labels: enhancement
#69 - Bug: Worlds with origin != (000|000) are impossible
Issue -
State: closed - Opened by Baret over 4 years ago
- 2 comments
Labels: bug
#68 - Resolves #49 update kotest
Pull Request -
State: closed - Opened by Baret over 4 years ago
- 2 comments
Labels: misc
#67 - Resolves #63: send a transmission out into 'the air'
Pull Request -
State: closed - Opened by Loomie almost 5 years ago
Labels: feature
#66 - Fixes 31 map scrolling and decorations
Pull Request -
State: closed - Opened by Baret almost 5 years ago
- 1 comment
Labels: feature
#65 - Rework elements model
Issue -
State: closed - Opened by Baret almost 5 years ago
Labels: enhancement
#64 - Issue 61 send command to unit
Pull Request -
State: closed - Opened by Baret almost 5 years ago
- 1 comment
Labels: feature
#63 - Impement Radionet
Issue -
State: closed - Opened by Baret almost 5 years ago
- 1 comment
Labels: feature
#62 - Implement Faction
Issue -
State: closed - Opened by Baret almost 5 years ago
- 1 comment
Labels: feature
#61 - Send an order to a unit
Issue -
State: closed - Opened by Baret almost 5 years ago
Labels: feature
#60 - Resolves #59: Require highest version of dependencies
Pull Request -
State: closed - Opened by Loomie almost 5 years ago
Labels: misc
#59 - Use consistent dependency versions
Issue -
State: closed - Opened by Loomie almost 5 years ago
- 2 comments
Labels: enhancement
#58 - Resolves #19: Basics with Amethyst
Pull Request -
State: closed - Opened by Baret almost 5 years ago
- 1 comment
#57 - Resolves #54: Modularize the project
Pull Request -
State: closed - Opened by Loomie almost 5 years ago
#56 - Fixed #48: Start TypeFiller at relative highest points, not absolute
Pull Request -
State: closed - Opened by Loomie almost 5 years ago
Labels: bug
#55 - Fixes #48: TypeFiller fills terrain without requirering TerrainHeight.MAX
Pull Request -
State: closed - Opened by Loomie almost 5 years ago
- 1 comment
Labels: bug
#54 - Modularize the project
Issue -
State: closed - Opened by Baret almost 5 years ago
Labels: enhancement
#53 - Universal Dijkstra map
Issue -
State: open - Opened by Baret almost 5 years ago
Labels: feature
#52 - Fixed #50: No more endless loop in DjikstraMap
Pull Request -
State: closed - Opened by Loomie almost 5 years ago
Labels: bug
#51 - Fix #47 blocks use the correct sides
Pull Request -
State: closed - Opened by Baret almost 5 years ago
Labels: bug
#50 - Bug: Fix memory usage of RiverTyper
Issue -
State: closed - Opened by Baret almost 5 years ago
- 2 comments
Labels: bug
#49 - Update Kotlintest to Kotest
Issue -
State: closed - Opened by Baret almost 5 years ago
#48 - Bug: TypeFiller does not work if no terrain with TerrainHeight.MAX exists
Issue -
State: closed - Opened by Loomie almost 5 years ago
Labels: bug
#47 - Bug: Blocks currently work "bottom up"
Issue -
State: closed - Opened by Baret almost 5 years ago
Labels: bug
#46 - Resolves #24 game logo and icon
Pull Request -
State: closed - Opened by Baret almost 5 years ago
- 4 comments
#45 - View for map generation resolves #37
Pull Request -
State: closed - Opened by Loomie almost 5 years ago
- 1 comment
#44 - Highlight world border
Issue -
State: open - Opened by Baret almost 5 years ago
Labels: enhancement, UI
#43 - Improve github actions
Issue -
State: closed - Opened by Baret almost 5 years ago
#42 - Radio channels
Issue -
State: open - Opened by Baret almost 5 years ago
Labels: feature
#41 - PlainsGenerator resolves #39
Pull Request -
State: closed - Opened by Loomie almost 5 years ago
- 1 comment
#40 - resolves #36 use generation context
Pull Request -
State: closed - Opened by Baret almost 5 years ago
- 3 comments
#39 - IntermediateGenerator: Plains
Issue -
State: closed - Opened by Baret almost 5 years ago
Labels: enhancement
#38 - IntermediateGenerator: Canyons
Issue -
State: open - Opened by Baret almost 5 years ago
Labels: enhancement
#37 - View for Map generation
Issue -
State: closed - Opened by Baret almost 5 years ago
- 3 comments
Labels: feature
#36 - Use the GenerationContext
Issue -
State: closed - Opened by Baret almost 5 years ago
Labels: enhancement
#35 - IntermediateGenerator: Roads and urban areas
Issue -
State: open - Opened by Baret almost 5 years ago
Labels: enhancement
#34 - IntermediateGenerator: Lakes and rivers
Issue -
State: open - Opened by Baret almost 5 years ago
- 1 comment
Labels: enhancement
#33 - Fixes #28: Drawing coordinates at grid
Pull Request -
State: closed - Opened by Loomie almost 5 years ago
#32 - Resolves #13: Map Generators
Pull Request -
State: closed - Opened by Loomie about 5 years ago
- 3 comments
#31 - Fix map decorations
Issue -
State: closed - Opened by Baret about 5 years ago
- 1 comment
Labels: bug
#30 - Resolves #21: New testframework
Pull Request -
State: closed - Opened by Baret about 5 years ago
- 3 comments
#29 - Resolves #15 visualize radio signal
Pull Request -
State: closed - Opened by Baret about 5 years ago
- 2 comments
#28 - Bug: Map grid and coordinates are relative to drawing not model
Issue -
State: closed - Opened by Loomie about 5 years ago
- 2 comments
Labels: bug
#27 - Fixes #22: Flipped GameWorld in GameArea and GameArea only shows GameWorld
Pull Request -
State: closed - Opened by Loomie about 5 years ago
- 1 comment
#26 - Resolves #25: New Zircon version
Pull Request -
State: closed - Opened by Baret about 5 years ago
#25 - New Zircon version
Issue -
State: closed - Opened by Baret about 5 years ago
#24 - Create a logo
Issue -
State: closed - Opened by Loomie about 5 years ago
- 1 comment
Labels: feature
#23 - Resolves #20: Additional map decoration
Pull Request -
State: closed - Opened by Loomie about 5 years ago
#22 - Bug: GameWorld draws the WorldMap flipped
Issue -
State: closed - Opened by Loomie about 5 years ago
- 1 comment
Labels: bug
#21 - Use different framework for assertions in unittests
Issue -
State: closed - Opened by Baret about 5 years ago
- 1 comment
#20 - Additional map decoration
Issue -
State: closed - Opened by Baret about 5 years ago
- 3 comments
Labels: enhancement
#19 - Basic system for GameEntities (aka "use amethyst")
Issue -
State: closed - Opened by Baret about 5 years ago
- 1 comment
Labels: feature
#18 - Resolves #9 Radio Conversations
Pull Request -
State: closed - Opened by Loomie about 5 years ago
- 5 comments
#17 - Resolves #14 World Model
Pull Request -
State: closed - Opened by Loomie about 5 years ago
- 3 comments
#16 - Basic UI
Pull Request -
State: closed - Opened by Baret about 5 years ago
#15 - Visualize radio signal
Issue -
State: closed - Opened by Baret about 5 years ago
Labels: feature
#14 - Create the world
Issue -
State: closed - Opened by Baret about 5 years ago
- 3 comments
Labels: feature
#13 - Map generator(s)
Issue -
State: closed - Opened by Baret about 5 years ago
- 3 comments
Labels: feature
#12 - Create project description
Issue -
State: open - Opened by Loomie about 5 years ago
- 2 comments
#11 - Setup build action to execute tests
Pull Request -
State: closed - Opened by Baret about 5 years ago
#10 - Issue #2: fixed TODO by incrementing number of new elements
Pull Request -
State: closed - Opened by Loomie about 5 years ago
#9 - Create a mechanic for how radio conversations work
Issue -
State: closed - Opened by Baret about 5 years ago
- 1 comment
Labels: feature
#8 - Resolves #3 Model for radio signal
Pull Request -
State: closed - Opened by Baret about 5 years ago
#7 - Maven dependency cannot be downloaded
Issue -
State: closed - Opened by Loomie about 5 years ago
#6 - Resolves #2: basic unit/element model
Pull Request -
State: closed - Opened by Loomie about 5 years ago
- 1 comment
#5 - added terrain with height and type
Pull Request -
State: closed - Opened by Baret about 5 years ago
#4 - Model for terrain and the map
Issue -
State: closed - Opened by Baret about 5 years ago
#3 - Implement RadioSignal
Issue -
State: closed - Opened by Baret about 5 years ago
- 1 comment