Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / baldurk/renderdoc issues and pull requests
#3442 - Correct compressed texture copy sizing asserts
Pull Request -
State: closed - Opened by cmannett85-arm 2 days ago
#3441 - Exception access violation when initializing Vulkan with RenderDoc layer in v1.31+
Issue -
State: closed - Opened by SWinxy 4 days ago
- 4 comments
#3440 - Cannot open rdc capture in renderdoc app
Issue -
State: closed - Opened by joye-ramone 4 days ago
- 5 comments
Labels: Bug, Need More Info
#3439 - DebugVertex: fix ShaderObject debugging
Pull Request -
State: closed - Opened by DHrpcs3 5 days ago
- 4 comments
#3438 - Cannot capture contents in a wayland window
Issue -
State: closed - Opened by Jack253-png 5 days ago
- 1 comment
#3437 - D3D12 - RenderDoc make texture artifacts
Issue -
State: open - Opened by Cat-dll 7 days ago
- 1 comment
Labels: Bug, Need More Info
#3436 - Log D3D12RHI: Online Heap RollOver Detected. Increase the heap size to prevent creation of additional heaps
Issue -
State: closed - Opened by FrankGerhy 7 days ago
- 1 comment
#3435 - Check command buffer callback queue before VkDevice is destroyed
Pull Request -
State: closed - Opened by cmannett85-arm 8 days ago
#3434 - Make the bytecode to ShaderEntry cast work for compute shaders
Pull Request -
State: closed - Opened by RobDangerous 8 days ago
- 2 comments
#3433 - The capture prompt from RenderDoc is persistently displayed in the upper left corner of the UE editor and cannot be removed.
Issue -
State: closed - Opened by ViperBling 9 days ago
- 3 comments
Labels: Bug, Need More Info
#3432 - Unreal's ASTC compression can cause RenderDoc to report a large number of asserts.
Issue -
State: closed - Opened by hanbim520 10 days ago
- 18 comments
Labels: Bug, Unresolved
#3431 - Error replay hardware incompatible encountered when trying to run a capture
Issue -
State: closed - Opened by derpyzza 11 days ago
- 1 comment
#3430 - Use GLSL 460 for built-in spirv-cross -> GLSL calls
Pull Request -
State: closed - Opened by cmannett85-arm 11 days ago
#3429 - Add "verbose logging" option for librenderdoc build
Pull Request -
State: closed - Opened by jathoma98 12 days ago
- 1 comment
#3428 - Add "verbose logging" option for librenderdoc build
Pull Request -
State: closed - Opened by jathoma98 12 days ago
#3427 - Adding support for vulkan decode extensions
Issue -
State: open - Opened by FelixLamontagne2 12 days ago
- 3 comments
Labels: Feature, Unresolved
#3426 - Vulkan AS rebuild-on-replay: Copy AS input buffers on build
Pull Request -
State: open - Opened by cmannett85-arm 14 days ago
#3425 - Vulkan HLSL with source edit issue
Issue -
State: closed - Opened by Goshido 14 days ago
- 2 comments
Labels: Bug, Unresolved
#3424 - Render Overlay Quad Overdraw is Broken when using Vulkan Multiview
Issue -
State: closed - Opened by mazvalente 16 days ago
- 4 comments
Labels: Bug, Unresolved
#3423 - std430 layout for uniform in Vulkan displays as std140
Issue -
State: closed - Opened by JesseRMeyer 20 days ago
- 7 comments
Labels: Bug, Need More Info
#3422 - Debug a PS pixel when no RT output but UAV writes
Issue -
State: open - Opened by wumo 23 days ago
- 1 comment
Labels: Feature, Unresolved
#3421 - Vulkan: Naming broken for command buffers
Issue -
State: closed - Opened by vmilea 25 days ago
- 2 comments
#3420 - small typo fix in exr image size checking
Pull Request -
State: closed - Opened by arnaudcarre 29 days ago
#3419 - add r2d image loading support
Pull Request -
State: closed - Opened by arnaudcarre 29 days ago
- 1 comment
#3418 - Crash on resetting command list in WrappedID3D12Device::GetNewList when calling swap chain's present.
Issue -
State: open - Opened by Alegruz 29 days ago
- 4 comments
Labels: Bug, Need More Info
#3417 - Can't build renderdoc (-Werror=cast-user-defined)
Issue -
State: closed - Opened by demensdeum 29 days ago
- 1 comment
#3416 - Move edited VkShaderEXT creation to fix assert when editing shaders
Pull Request -
State: closed - Opened by jasmine-hansen 30 days ago
#3415 - Can't capture on Linux, SDL2, bgfx-OpenGL
Issue -
State: closed - Opened by demensdeum 30 days ago
- 2 comments
#3414 - Unable to capture frames for opengl applications on linux mint
Issue -
State: closed - Opened by toolateralus about 1 month ago
- 2 comments
#3413 - Latest update to Android's 'Play Protect' prevents RenderDocCmd app to install
Issue -
State: closed - Opened by mehlian about 1 month ago
- 7 comments
Labels: Bug, Need More Info
#3412 - Cannot initialize RenderDoc in-app API with GLFW application on PopOS 22.04
Issue -
State: closed - Opened by KitsuneAlex about 1 month ago
- 6 comments
Labels: Bug, Need More Info
#3411 - Vulkan AS rebuild-on-replay: On queue submission completion events
Pull Request -
State: closed - Opened by cmannett85-arm about 1 month ago
- 4 comments
#3410 - OpenGL Program run through RenderDoc crashes when a frame capture is taken
Issue -
State: closed - Opened by SEGenjoysBlivits about 1 month ago
- 6 comments
Labels: Bug, Unresolved
#3409 - Export the incremental content of the texture images in the events browser before and after frames
Issue -
State: closed - Opened by benzhangdragonplus about 1 month ago
- 1 comment
#3408 - LWJGL Vulkan App Crash
Issue -
State: closed - Opened by RawFish2D about 1 month ago
- 9 comments
Labels: Bug, Need More Info
#3407 - Capture official Vulkan-Samples's frame, the swapchain image only shows UI with a black background
Issue -
State: closed - Opened by SakuragiHnmch about 1 month ago
- 1 comment
#3406 - Add support for VK_EXT_shader_object in Vulkan pixel history
Pull Request -
State: closed - Opened by jasmine-hansen about 1 month ago
#3405 - Crash while loading replay
Issue -
State: closed - Opened by iLikeTrioxin about 1 month ago
- 1 comment
Labels: Bug, Unresolved
#3404 - Unreal 4 crashes if start in D3D11 with 1.34
Issue -
State: closed - Opened by BleuBleu about 1 month ago
- 2 comments
Labels: Bug, Need More Info
#3403 - Linux `dlopen()` hook doesn’t respect `RUNPATH`s
Issue -
State: closed - Opened by OrichalcumCosmonaut about 1 month ago
- 10 comments
Labels: Bug, Unresolved
#3402 - Vulkan AS rebuild-on-replay: BDA tracking
Pull Request -
State: closed - Opened by cmannett85-arm about 1 month ago
- 1 comment
#3401 - Fix build errors on GCC 14
Pull Request -
State: closed - Opened by cwabbott0 about 1 month ago
- 3 comments
#3400 - Build failure with GCC 14
Issue -
State: closed - Opened by cwabbott0 about 1 month ago
- 1 comment
#3399 - merge from head
Pull Request -
State: closed - Opened by ahpho about 2 months ago
#3398 - Vulkan AS rebuild-on-replay
Pull Request -
State: closed - Opened by cmannett85-arm about 2 months ago
- 1 comment
#3397 - Can not support for Android enmulator.
Issue -
State: closed - Opened by Qinja about 2 months ago
- 1 comment
#3396 - vkGetAccelerationStructureBuildSizesKHR not using unwrapped AS
Pull Request -
State: closed - Opened by cmannett85-arm about 2 months ago
#3395 - Softmem flush ID fix
Pull Request -
State: closed - Opened by cmannett85-arm about 2 months ago
#3394 - Fix Android env var collection
Pull Request -
State: closed - Opened by cmannett85-arm about 2 months ago
- 7 comments
#3393 - Compute shader local_size ID's are not diplayed correctly
Issue -
State: closed - Opened by Trider12 about 2 months ago
- 1 comment
Labels: Bug, Unresolved
#3392 - Uniform buffers with the std430 layout are not diplayed correctly
Issue -
State: closed - Opened by Trider12 about 2 months ago
- 1 comment
Labels: Bug, Unresolved
#3391 - samplerCubeArrayShadow is not visible as a texture resource
Issue -
State: closed - Opened by dontweaks about 2 months ago
- 1 comment
Labels: Bug, Unresolved
#3390 - Initialize D3D12_SAMPLER_DESC before modifying value
Pull Request -
State: closed - Opened by Sluggernot about 2 months ago
#3389 - Fix up calls to CheckFeatureSupport
Pull Request -
State: closed - Opened by tomjohnstone 2 months ago
#3388 - Rendering commands replay cause GPU crash if the “Ref all Resources” option is checked
Issue -
State: closed - Opened by iiiwk 2 months ago
- 2 comments
Labels: Bug, Need More Info
#3387 - Dx12 Cannot show all of used sampler descriptors when using sm5.1 descriptor indexing
Issue -
State: closed - Opened by Rilliane 2 months ago
- 2 comments
Labels: Bug, Unresolved
#3386 - fix hook problem
Pull Request -
State: closed - Opened by feng716 2 months ago
- 7 comments
#3385 - Export to bytes does not export the full buffer
Issue -
State: closed - Opened by vladmikhalin 2 months ago
- 2 comments
Labels: Bug, Need More Info
#3384 - UI Display Issue
Issue -
State: closed - Opened by SantyWang 2 months ago
- 8 comments
Labels: Bug, Need More Info
#3383 - External image formats cannot be created
Issue -
State: closed - Opened by joemarshall 2 months ago
- 1 comment
#3382 - Fixes for large resource buffers
Pull Request -
State: closed - Opened by tomjohnstone 2 months ago
- 1 comment
#3381 - Error device lost when using buffer device address
Issue -
State: closed - Opened by LiamTyler 2 months ago
- 4 comments
Labels: Bug, Unresolved
#3380 - Add Warning Dialog when running Wayland
Issue -
State: closed - Opened by swapname 2 months ago
- 1 comment
Labels: Feature, Unresolved
#3379 - Some vertex attributes and buffers are not displayed in pipeline state window
Issue -
State: closed - Opened by shmadchenko 3 months ago
- 7 comments
Labels: Bug, Unresolved
#3378 - Identical statements in if and else if.
Issue -
State: closed - Opened by Sluggernot 3 months ago
- 3 comments
Labels: Bug, Unresolved
#3377 - Identical expressions. Probably meant .width || .height
Issue -
State: closed - Opened by Sluggernot 3 months ago
- 3 comments
Labels: Bug
#3376 - QRenderDoc GLFW: failed to create window surface
Issue -
State: closed - Opened by swapname 3 months ago
- 2 comments
Labels: Bug, Need More Info
#3375 - Input vertex attributes and input vertex data not shown when using SPIR-V shaders on OpenGL app
Issue -
State: closed - Opened by raaaliii 3 months ago
- 2 comments
Labels: Bug, Unresolved
#3374 - Couldn't start global hook
Issue -
State: closed - Opened by deapqeab 3 months ago
- 1 comment
#3373 - add option '-Wno-error=template-id-cdtor'
Pull Request -
State: closed - Opened by feng716 3 months ago
#3372 - Storage buffers not captured if uploaded during previous frames
Issue -
State: closed - Opened by Vitaljok 3 months ago
- 2 comments
Labels: Bug, Unresolved
#3371 - VK_ERROR_DEVICE_LOST for vulkanExamples shaderobjects
Issue -
State: closed - Opened by eusapia 3 months ago
- 10 comments
Labels: Bug, Unresolved
#3370 - Remove GGP support
Pull Request -
State: closed - Opened by apazylbe 3 months ago
- 1 comment
#3369 - jpeg-compressor: Reorder stdio.h include location
Pull Request -
State: closed - Opened by kraj 3 months ago
- 2 comments
#3368 - Inconsistent playback and capture
Issue -
State: closed - Opened by zhouhuamin 3 months ago
- 1 comment
#3367 - D3D12 Pixel History reports depth test failures for stencil write
Issue -
State: closed - Opened by skarolewics 3 months ago
- 2 comments
Labels: Bug, Need More Info
#3366 - Crash on D3D12 Command Queue Creation while DLL is Loaded
Issue -
State: closed - Opened by jkunstwald 3 months ago
- 2 comments
Labels: Bug, Need More Info
#3365 - Provide fallbacks within POSIX GetHomeFolderFilename()
Pull Request -
State: closed - Opened by cmannett85-arm 3 months ago
#3364 - Add UI support for and enable VK_EXT_shader_object
Pull Request -
State: closed - Opened by jasmine-hansen 3 months ago
#3363 - crash when examining capture
Issue -
State: closed - Opened by zmike 3 months ago
- 1 comment
#3362 - crash if "VK_KHR_get_physical_device_properties2" is not enabled when "Enable API Validation"
Issue -
State: closed - Opened by llcxiongmao 3 months ago
- 6 comments
Labels: Bug, Need More Info
#3361 - crash if "VK_KHR_get_physical_device_properties2" is not enabled when "Enable API Validation"
Issue -
State: closed - Opened by llcxiongmao 3 months ago
- 1 comment
#3360 - [Vulkan] Image barriers cause some images to become incorrectly trashed
Issue -
State: closed - Opened by JuanDiegoMontoya 3 months ago
- 3 comments
Labels: Bug, Need More Info
#3359 - Non-local child removal fix
Pull Request -
State: closed - Opened by cmannett85-arm 3 months ago
#3358 - Fix for d3d11 pixel history and pixel/fragment shader terminology.
Pull Request -
State: closed - Opened by jristic 3 months ago
#3357 - Add quad overdraw and tri-size overlay support for VK_EXT_shader_object
Pull Request -
State: closed - Opened by jasmine-hansen 3 months ago
#3356 - A new method to get gs&ts output
Issue -
State: closed - Opened by 82157402 3 months ago
- 2 comments
Labels: Feature, Need More Info
#3355 - Support for Vulkan Extension: VK_EXT_shader_object
Issue -
State: closed - Opened by parsaiej 3 months ago
- 2 comments
Labels: Feature, Unresolved
#3354 - Fetch GS/VS output
Issue -
State: closed - Opened by 82157402 3 months ago
- 1 comment
#3352 - Add support for most render overlays with VK_EXT_shader_object
Pull Request -
State: closed - Opened by jasmine-hansen 3 months ago
#3348 - Filter Resource Inspector to show only resources used in current frame
Issue -
State: closed - Opened by ccosse 3 months ago
- 2 comments
Labels: Bug, Need More Info
#3344 - Bookmarks are now listed in menu.
Pull Request -
State: closed - Opened by ldecarufel 4 months ago
#3336 - Add Support for Clip Control Extension (EXT_clip_control / glClipControlEXT)
Issue -
State: closed - Opened by cybereality 4 months ago
- 14 comments
Labels: Bug, Need More Info
#3329 - A guide for when you don't know how to stop ignoring a symbol.
Issue -
State: closed - Opened by hxdnshx 4 months ago
- 1 comment
Labels: Feature, Unresolved
#3251 - add VK_KHR_maintenance5 support
Pull Request -
State: open - Opened by qbojj 7 months ago
- 16 comments
#3175 - Please update swig version to not depend on deprecated PCRE
Issue -
State: closed - Opened by elmarco 9 months ago
- 7 comments
Labels: Feature, Unresolved
#2810 - Windows ARM64 Support
Issue -
State: closed - Opened by Beyley over 1 year ago
- 3 comments
#850 - Support for Sparse/Bindless/NV_command_list OpenGL extensions
Issue -
State: open - Opened by FictionIO over 6 years ago
- 14 comments
Labels: Feature, Unresolved
#657 - Support for multiple shader objects per stage in opengl
Issue -
State: open - Opened by cstoitner over 7 years ago
- 6 comments
Labels: Feature, Unresolved
#293 - Shader Debugging is not supported on OpenGL
Issue -
State: open - Opened by karyon about 8 years ago
- 13 comments
Labels: Feature, Unresolved