Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / bakkes/karo issues and pull requests
#57 - Create an installer of the final version of our game.
Issue -
State: closed - Opened by jkemperman over 10 years ago
Labels: user story
#56 - Static evaluation documentation
Issue -
State: closed - Opened by jkemperman over 10 years ago
Labels: Documentation
#55 - Numbered tiles documentation
Issue -
State: closed - Opened by jkemperman over 10 years ago
- 1 comment
Labels: Documentation
#54 - Piece/tile selection documentation
Issue -
State: closed - Opened by jkemperman over 10 years ago
- 1 comment
Labels: Documentation
#53 - XNA Camera component/controls documentation
Issue -
State: closed - Opened by jkemperman over 10 years ago
- 1 comment
Labels: Documentation
#52 - Class diagrams
Issue -
State: closed - Opened by jkemperman over 10 years ago
- 1 comment
Labels: Documentation
#51 - Individual reflection
Issue -
State: closed - Opened by jkemperman over 10 years ago
Labels: Documentation
#50 - Technical documentation
Issue -
State: closed - Opened by jkemperman over 10 years ago
- 1 comment
Labels: Documentation
#49 - After the insert state during a player vs computer game, you will be able to control both players.
Issue -
State: closed - Opened by jkemperman over 10 years ago
- 1 comment
Labels: bug
#48 - When holding the right mouse button down, the "error" sound starts playing a lot.
Issue -
State: closed - Opened by jkemperman over 10 years ago
- 1 comment
Labels: bug
#47 - Board gets weird (sometimes)
Issue -
State: closed - Opened by jkemperman over 10 years ago
- 3 comments
Labels: bug
#46 - Player vs computer win
Issue -
State: closed - Opened by jkemperman over 10 years ago
- 1 comment
Labels: user story
#45 - Beachball doesn't appear after the place state.
Issue -
State: closed - Opened by jkemperman over 10 years ago
- 2 comments
Labels: bug
#44 - Player vs Computer is buggy
Issue -
State: closed - Opened by jkemperman over 10 years ago
- 1 comment
Labels: bug
#43 - Integrate loading beachball with the game
Issue -
State: closed - Opened by jkemperman over 10 years ago
#42 - There should be a loading screen (showing a beachball)
Issue -
State: closed - Opened by jkemperman over 10 years ago
- 1 comment
Labels: user story
#41 - Player vs computer blocks the UI
Issue -
State: closed - Opened by jkemperman over 10 years ago
- 1 comment
Labels: bug
#41 - Player vs computer blocks the UI
Issue -
State: closed - Opened by jkemperman over 10 years ago
- 1 comment
Labels: bug
#40 - Heap corruptions and access violations appear after some time
Issue -
State: closed - Opened by Bakkes over 10 years ago
#40 - Heap corruptions and access violations appear after some time
Issue -
State: closed - Opened by Bakkes over 10 years ago
#39 - After move execution from and to cells should be yellow
Issue -
State: closed - Opened by jkemperman over 10 years ago
#38 - It's impossible to select tiles that currently dont exist in the XNA Frontend.
Issue -
State: closed - Opened by jkemperman over 10 years ago
- 1 comment
Labels: bug
#37 - Implement the background in the 3D front end
Issue -
State: closed - Opened by Johnnei over 10 years ago
- 1 comment
Labels: user story
#36 - XNA Frontend will show the correct pieces on the correct position.
Issue -
State: closed - Opened by jkemperman over 10 years ago
Labels: user story
#35 - Implement clicking on tiles in 3D frontend
Issue -
State: closed - Opened by Bakkes over 10 years ago
#34 - Designations to the board
Issue -
State: closed - Opened by jappeace over 10 years ago
- 1 comment
#34 - Designations to the board
Issue -
State: closed - Opened by jappeace over 10 years ago
- 1 comment
#33 - Implement camera movement as specified in requirements
Issue -
State: closed - Opened by Johnnei over 10 years ago
Labels: user story
#32 - The AI and front end need to be able to determine a win state
Issue -
State: closed - Opened by Johnnei over 10 years ago
#31 - UndoMove doesn't work as expected.
Issue -
State: closed - Opened by jkemperman over 10 years ago
- 1 comment
Labels: bug
#30 - GetLegalMoves() creates moves that create islands.
Issue -
State: closed - Opened by jkemperman over 10 years ago
- 1 comment
Labels: bug
#29 - Move diff of 19 should be -1
Issue -
State: closed - Opened by jappeace over 10 years ago
#28 - Relative absolute converter track topleft tile, not cell it should be cell
Issue -
State: closed - Opened by jappeace over 10 years ago
#27 - Move invertion is broken with relative boards
Issue -
State: closed - Opened by Johnnei over 10 years ago
- 1 comment
Labels: bug
#26 - GetLegalMoves does not comply with the rule amendment
Issue -
State: closed - Opened by Johnnei over 10 years ago
- 1 comment
Labels: bug
#25 - Memory leak with GetLegalMoves
Issue -
State: closed - Opened by jkemperman over 10 years ago
Labels: bug
#24 - The XNA frontend should have a clearly defined 3D board.
Issue -
State: closed - Opened by jkemperman over 10 years ago
#23 - A relative wrapper for cells
Issue -
State: closed - Opened by jappeace over 10 years ago
- 2 comments
#22 - Create XNA project
Issue -
State: closed - Opened by jkemperman over 10 years ago
- 1 comment
#21 - Show possible moves in 2d frontend
Issue -
State: closed - Opened by jkemperman over 10 years ago
- 1 comment
#20 - Board/moves must be exposed with relative positions instead of absolute
Issue -
State: closed - Opened by jkemperman over 10 years ago
- 2 comments
#19 - Relative board
Issue -
State: closed - Opened by jappeace over 10 years ago
Labels: enhancement
#18 - Create a method that returns all currently possible moves
Issue -
State: closed - Opened by Johnnei over 10 years ago
- 1 comment
Labels: user story
#17 - Implement the communicationprotocol in the 2D frontend
Issue -
State: closed - Opened by jkemperman over 10 years ago
Labels: user story
#16 - Create a managed C++/CLR wrapper for our engine we can use in C#.
Issue -
State: closed - Opened by Bakkes over 10 years ago
Labels: user story
#15 - Add classdiagram in visual studio UML project/technical document.
Issue -
State: closed - Opened by jkemperman over 10 years ago
#14 - Research how to use native DLL's in a managed C# environment
Issue -
State: closed - Opened by jkemperman over 10 years ago
- 1 comment
Labels: research
#13 - Implement the communicationprotocol in the 3D frontend
Issue -
State: closed - Opened by jkemperman over 10 years ago
Labels: user story
#12 - Create a 3D frontend with XNA
Issue -
State: closed - Opened by jkemperman over 10 years ago
- 1 comment
Labels: user story
#11 - Improve our computer AI with killer heuristics
Issue -
State: closed - Opened by jkemperman over 10 years ago
- 1 comment
Labels: user story, Optional
#10 - Improve our computer AI with a transposition table & zobrist hashing
Issue -
State: closed - Opened by jkemperman over 10 years ago
Labels: user story
#9 - Improve our computer AI with move ordering
Issue -
State: closed - Opened by jkemperman over 10 years ago
Labels: user story
#8 - Create a simple static evaluation function
Issue -
State: closed - Opened by jkemperman over 10 years ago
- 1 comment
Labels: user story
#7 - Interface for static evaluation function.
Issue -
State: closed - Opened by jkemperman over 10 years ago
- 1 comment
Labels: user story
#6 - Improve mini-max AI with alpha-beta pruning
Issue -
State: closed - Opened by jkemperman over 10 years ago
Labels: user story
#5 - Interface for the computer player (AI)
Issue -
State: closed - Opened by jkemperman over 10 years ago
Labels: user story
#4 - Interface for the Board class.
Issue -
State: closed - Opened by jkemperman over 10 years ago
Labels: user story
#3 - Simple AI with mini-max algorithm
Issue -
State: closed - Opened by jkemperman over 10 years ago
- 1 comment
Labels: user story
#2 - There should be a 2D test frontend in C#
Issue -
State: closed - Opened by jkemperman over 10 years ago
- 1 comment
Labels: user story
#1 - A board for the game
Issue -
State: closed - Opened by jappeace over 10 years ago
- 1 comment
Labels: user story