Ecosyste.ms: Issues

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GitHub / babalae/genius-invokation-auto-toy issues and pull requests

#10 - 老问题,不同表现形式

Issue - State: closed - Opened by 11389698 11 months ago - 3 comments

#9 - 关于自动秘境的建议

Issue - State: closed - Opened by weixiansen574 12 months ago - 1 comment

#8 - 请问能不能加个一命胡桃aaz的宏呀

Issue - State: closed - Opened by Sherry12318 about 1 year ago - 1 comment
Labels: duplicate

#7 - 识别史莱姆的属性(识别史莱姆的颜色)

Issue - State: closed - Opened by pooneyy over 1 year ago - 1 comment

#6 - 啥时候支持云原神呀

Issue - State: closed - Opened by potatoshred over 1 year ago - 1 comment

#5 - 进入投掷界面后仍等待对方行动

Issue - State: closed - Opened by Womsxd over 1 year ago - 2 comments
Labels: bug

#4 - PVE 场地牌特殊效果导致识别出现问题

Issue - State: closed - Opened by Womsxd over 1 year ago - 5 comments
Labels: enhancement

#3 - 识别部分手牌来替代烧牌

Issue - State: open - Opened by Womsxd over 1 year ago - 1 comment
Labels: enhancement

#2 - 元素骰子数量不足时是否可以自动使用卡牌补充或结束回合?

Issue - State: closed - Opened by Ram-0-0 over 1 year ago - 14 comments
Labels: bug, enhancement

#1 - 支援区存在 鲸井小弟 情况下骰子数量增加导致识别出错的问题

Issue - State: closed - Opened by Womsxd over 1 year ago - 6 comments
Labels: bug, enhancement