Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / b3dgs/lionengine issues and pull requests

#725 - Cache TextAwt and GraphicAwt Color

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-core

#725 - Cache TextAwt and GraphicAwt Color

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-core

#725 - Cache TextAwt and GraphicAwt Color

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-core

#725 - Cache TextAwt and GraphicAwt Color

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-core

#724 - Text must use double precision for its location

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-core, lionengine-game

#724 - Text must use double precision for its location

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-core, lionengine-game

#724 - Text must use double precision for its location

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-core, lionengine-game

#724 - Text must use double precision for its location

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-core, lionengine-game

#724 - Text must use double precision for its location

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-core, lionengine-game

#723 - Add support to Parallax inversion

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-game

#723 - Add support to Parallax inversion

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-game

#723 - Add support to Parallax inversion

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-game

#723 - Add support to Parallax inversion

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-game

#723 - Add support to Parallax inversion

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-game

#722 - Allow to load next Sequence at any time before current end

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-core, lionengine-game

#722 - Allow to load next Sequence at any time before current end

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-core, lionengine-game

#722 - Allow to load next Sequence at any time before current end

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-core, lionengine-game

#722 - Allow to load next Sequence at any time before current end

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-core, lionengine-game

#721 - Review InputDevice to make it more generic

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-core, lionengine-game

#721 - Review InputDevice to make it more generic

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-core, lionengine-game

#721 - Review InputDevice to make it more generic

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-core, lionengine-game

#721 - Review InputDevice to make it more generic

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-core, lionengine-game

#721 - Review InputDevice to make it more generic

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-core, lionengine-game

#721 - Review InputDevice to make it more generic

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-core, lionengine-game

#720 - Add Rasterable isVisible function

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-game

#720 - Add Rasterable isVisible function

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-game

#720 - Add Rasterable isVisible function

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-game

#720 - Add Rasterable isVisible function

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-game

#720 - Add Rasterable isVisible function

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-game

#719 - SpriteFont render does not support multi line text

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: bug, lionengine-core

#719 - SpriteFont render does not support multi line text

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: bug, lionengine-core

#719 - SpriteFont render does not support multi line text

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: bug, lionengine-core

#718 - Add Audio getTicks function

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-core

#718 - Add Audio getTicks function

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-core

#718 - Add Audio getTicks function

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-core

#718 - Add Audio getTicks function

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-core

#717 - Sprite stretch not based on original size

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: bug, lionengine-core

#717 - Sprite stretch not based on original size

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: bug, lionengine-core

#717 - Sprite stretch not based on original size

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: bug, lionengine-core

#717 - Sprite stretch not based on original size

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: bug, lionengine-core

#717 - Sprite stretch not based on original size

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: bug, lionengine-core

#716 - Add MapTile remove tile function

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-game

#716 - Add MapTile remove tile function

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-game

#716 - Add MapTile remove tile function

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-game

#716 - Add MapTile remove tile function

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-game

#716 - Add MapTile remove tile function

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-game

#716 - Add MapTile remove tile function

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-game

#715 - Force add function zero horizontal and vertical

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-game

#715 - Force add function zero horizontal and vertical

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-game

#715 - Force add function zero horizontal and vertical

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-game

#715 - Force add function zero horizontal and vertical

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-game

#715 - Force add function zero horizontal and vertical

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-game

#715 - Force add function zero horizontal and vertical

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-game

#714 - Raster must support custom line number

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-game

#714 - Raster must support custom line number

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-game

#714 - Raster must support custom line number

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-game

#714 - Raster must support custom line number

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-game

#714 - Raster must support custom line number

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-game

#713 - Add raster generation inside tile from palette

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-core

#713 - Add raster generation inside tile from palette

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-core

#713 - Add raster generation inside tile from palette

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-core

#713 - Add raster generation inside tile from palette

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-core

#713 - Add raster generation inside tile from palette

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-core

#713 - Add raster generation inside tile from palette

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-core

#712 - Add CameraTracker stop track function

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-game

#712 - Add CameraTracker stop track function

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-game

#712 - Add CameraTracker stop track function

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-game

#711 - Mover must provide Backup function to handle old coordinate manually

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-game

#711 - Mover must provide Backup function to handle old coordinate manually

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-game

#711 - Mover must provide Backup function to handle old coordinate manually

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-game

#710 - MapTileGroup getGroup return null if not found

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: bug, lionengine-game

#710 - MapTileGroup getGroup return null if not found

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: bug, lionengine-game

#710 - MapTileGroup getGroup return null if not found

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: bug, lionengine-game

#710 - MapTileGroup getGroup return null if not found

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: bug, lionengine-game

#710 - MapTileGroup getGroup return null if not found

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: bug, lionengine-game

#710 - MapTileGroup getGroup return null if not found

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: bug, lionengine-game

#709 - BodyModel must Recycle gravity

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: bug, lionengine-game

#709 - BodyModel must Recycle gravity

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: bug, lionengine-game

#709 - BodyModel must Recycle gravity

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: bug, lionengine-game

#709 - BodyModel must Recycle gravity

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: bug, lionengine-game

#708 - MapTileCollision getCollisionGroup must use Optional instead of exception

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-game

#708 - MapTileCollision getCollisionGroup must use Optional instead of exception

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-game

#708 - MapTileCollision getCollisionGroup must use Optional instead of exception

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-game

#708 - MapTileCollision getCollisionGroup must use Optional instead of exception

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-game

#708 - MapTileCollision getCollisionGroup must use Optional instead of exception

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-game

#708 - MapTileCollision getCollisionGroup must use Optional instead of exception

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: enhancement, lionengine-game

#697 - Update license date to 2024

Issue - State: closed - Opened by DjThunder over 3 years ago
Labels: doc

#628 - Updatable or Renderable standard Feature must be Routine

Issue - State: closed - Opened by DjThunder almost 5 years ago
Labels: new, core

#627 - Routine must be sortable to control handling order

Issue - State: closed - Opened by DjThunder almost 5 years ago
Labels: new, core

#489 - Logotype

Issue - State: closed - Opened by nunojesus over 6 years ago - 18 comments
Labels: enhancement

#489 - Logotype

Issue - State: closed - Opened by nunojesus over 6 years ago - 18 comments
Labels: enhancement

#489 - Logotype

Issue - State: closed - Opened by nunojesus over 6 years ago - 18 comments
Labels: enhancement

#489 - Logotype

Issue - State: closed - Opened by nunojesus over 6 years ago - 18 comments
Labels: enhancement

#489 - Logotype

Issue - State: closed - Opened by nunojesus over 6 years ago - 18 comments
Labels: enhancement

#489 - Logotype

Issue - State: closed - Opened by nunojesus over 6 years ago - 18 comments
Labels: enhancement

#454 - Refactor Geom package

Issue - State: closed - Opened by DjThunder over 6 years ago
Labels: bug, enhancement, lionengine-core

#454 - Refactor Geom package

Issue - State: closed - Opened by DjThunder over 6 years ago
Labels: bug, enhancement, lionengine-core

#454 - Refactor Geom package

Issue - State: closed - Opened by DjThunder over 6 years ago
Labels: bug, enhancement, lionengine-core

#454 - Refactor Geom package

Issue - State: closed - Opened by DjThunder over 6 years ago
Labels: bug, enhancement, lionengine-core

#454 - Refactor Geom package

Issue - State: closed - Opened by DjThunder over 6 years ago
Labels: bug, enhancement, lionengine-core