Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / b3dgs/lionengine issues and pull requests

#822 - Add CollisionFunctionType None

Issue - State: closed - Opened by DjThunder about 2 months ago
Labels: new, core

#821 - Add MapTile getTileSheet function

Issue - State: closed - Opened by DjThunder about 2 months ago
Labels: new, core

#820 - Add Xml save header

Issue - State: closed - Opened by DjThunder about 2 months ago
Labels: new, core

#819 - Add Geom getDistance from two points

Issue - State: closed - Opened by DjThunder about 2 months ago
Labels: new, core

#818 - Point must be Comparable

Issue - State: closed - Opened by DjThunder about 2 months ago
Labels: new, core

#817 - Add Area contains Point function

Issue - State: closed - Opened by DjThunder about 2 months ago
Labels: new, core

#816 - Nameable must be Comparable

Issue - State: closed - Opened by DjThunder 2 months ago
Labels: new, core

#815 - Add ALT+F4 windowed fullscreen switch shortcut

Issue - State: closed - Opened by DjThunder 9 months ago
Labels: new, core

#814 - Update XSD to version 10

Issue - State: closed - Opened by DjThunder 9 months ago
Labels: new, core

#813 - NullPointerException on collision edition

Issue - State: closed - Opened by DjThunder 9 months ago
Labels: bug, editor

#800 - Allow to clear Factory cache

Issue - State: closed - Opened by DjThunder over 1 year ago
Labels: enhancement, lionengine-game

#799 - Performed refactoring while I was looking into the code.

Pull Request - State: closed - Opened by Smithchokshi over 1 year ago - 1 comment

#798 - Rasterable anim offset 2 must be based on anim frames

Issue - State: closed - Opened by DjThunder over 1 year ago
Labels: enhancement, lionengine-game

#797 - Audio wav must not be played if muted

Issue - State: closed - Opened by DjThunder over 1 year ago
Labels: enhancement, lionengine-core

#796 - Xml get children should return empty list if none found

Issue - State: closed - Opened by DjThunder over 1 year ago
Labels: enhancement, lionengine-core, lionengine-game

#795 - Xml has node invalid with depth children

Issue - State: closed - Opened by DjThunder over 1 year ago
Labels: bug, lionengine-core

#794 - Review global collision system

Issue - State: closed - Opened by DjThunder over 1 year ago - 1 comment
Labels: enhancement, lionengine-game

#793 - CollidableFramedModel listener leak on recycle

Issue - State: closed - Opened by DjThunder over 1 year ago
Labels: bug, lionengine-game

#792 - SpriteFont NullPointerException if unknown char

Issue - State: closed - Opened by DjThunder over 1 year ago
Labels: bug, lionengine-core

#791 - SpriteDigit is not rendering correctly in some case

Issue - State: closed - Opened by DjThunder over 1 year ago
Labels: bug, lionengine-core

#790 - Class created by reflection must use public constructor

Issue - State: closed - Opened by DjThunder over 1 year ago
Labels: enhancement, lionengine-core

#789 - MediaDefault must order media location search

Issue - State: closed - Opened by DjThunder over 1 year ago
Labels: enhancement, lionengine-core

#788 - Force update may be invalid when crossing destination on changing

Issue - State: closed - Opened by DjThunder over 1 year ago
Labels: bug, lionengine-game

#787 - Add support to split screen

Issue - State: closed - Opened by DjThunder over 1 year ago
Labels: enhancement, lionengine-core, lionengine-game

#786 - Add input device listener

Issue - State: closed - Opened by DjThunder over 2 years ago
Labels: enhancement, lionengine-core, lionengine-game

#786 - Add input device listener

Issue - State: closed - Opened by DjThunder over 2 years ago
Labels: enhancement, lionengine-core, lionengine-game

#786 - Add input device listener

Issue - State: closed - Opened by DjThunder over 2 years ago
Labels: enhancement, lionengine-core, lionengine-game

#785 - Pathfindable first move iteration can be invalid regarding orientation

Issue - State: closed - Opened by DjThunder over 2 years ago
Labels: bug, lionengine-game

#785 - Pathfindable first move iteration can be invalid regarding orientation

Issue - State: closed - Opened by DjThunder over 2 years ago
Labels: bug, lionengine-game

#785 - Pathfindable first move iteration can be invalid regarding orientation

Issue - State: closed - Opened by DjThunder over 2 years ago
Labels: bug, lionengine-game

#785 - Pathfindable first move iteration can be invalid regarding orientation

Issue - State: closed - Opened by DjThunder over 2 years ago
Labels: bug, lionengine-game

#784 - EntityHelper wrong feature update order

Issue - State: closed - Opened by DjThunder over 2 years ago
Labels: bug, lionengine-game

#784 - EntityHelper wrong feature update order

Issue - State: closed - Opened by DjThunder over 2 years ago
Labels: bug, lionengine-game

#784 - EntityHelper wrong feature update order

Issue - State: closed - Opened by DjThunder over 2 years ago
Labels: bug, lionengine-game

#783 - Add rendering mode control with automatic detection

Issue - State: closed - Opened by DjThunder over 2 years ago
Labels: enhancement, lionengine-core

#783 - Add rendering mode control with automatic detection

Issue - State: closed - Opened by DjThunder over 2 years ago
Labels: enhancement, lionengine-core

#783 - Add rendering mode control with automatic detection

Issue - State: closed - Opened by DjThunder over 2 years ago
Labels: enhancement, lionengine-core

#782 - Add MapTileHelper importAndSave with custom sheet

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-game

#782 - Add MapTileHelper importAndSave with custom sheet

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-game

#782 - Add MapTileHelper importAndSave with custom sheet

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-game

#781 - Add Launcher sfx play if viewable

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-game

#781 - Add Launcher sfx play if viewable

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-game

#781 - Add Launcher sfx play if viewable

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-game

#780 - Launcher delay must be millisecond instead of tick

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-game

#780 - Launcher delay must be millisecond instead of tick

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-game

#780 - Launcher delay must be millisecond instead of tick

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-game

#780 - Launcher delay must be millisecond instead of tick

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-game

#779 - Body must not be based on desired fps

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-game

#779 - Body must not be based on desired fps

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-game

#779 - Body must not be based on desired fps

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-game

#778 - Improve Filter performance

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-core

#777 - Fps computation updater must be based on Tick instead of Timing

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-core

#777 - Fps computation updater must be based on Tick instead of Timing

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-core

#777 - Fps computation updater must be based on Tick instead of Timing

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-core

#777 - Fps computation updater must be based on Tick instead of Timing

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-core

#776 - Add Hybrid loop working same at any speed

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-core

#776 - Add Hybrid loop working same at any speed

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-core

#776 - Add Hybrid loop working same at any speed

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-core

#776 - Add Hybrid loop working same at any speed

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-core

#775 - Resources loading must be done hierarchicaly

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-core

#775 - Resources loading must be done hierarchicaly

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-core

#775 - Resources loading must be done hierarchicaly

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-core

#775 - Resources loading must be done hierarchicaly

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-core

#774 - Tick must be compatible with extrapolation

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-core

#774 - Tick must be compatible with extrapolation

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-core

#774 - Tick must be compatible with extrapolation

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-core

#774 - Tick must be compatible with extrapolation

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-core

#773 - Scaled screen not strictly perfect

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: bug, lionengine-core

#773 - Scaled screen not strictly perfect

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: bug, lionengine-core

#773 - Scaled screen not strictly perfect

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: bug, lionengine-core

#772 - Add support to true direct rasterbar

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-core, lionengine-game

#772 - Add support to true direct rasterbar

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-core, lionengine-game

#772 - Add support to true direct rasterbar

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-core, lionengine-game

#772 - Add support to true direct rasterbar

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-core, lionengine-game

#771 - Add support to software scanline

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-core, lionengine-game

#771 - Add support to software scanline

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-core, lionengine-game

#771 - Add support to software scanline

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-core, lionengine-game

#771 - Add support to software scanline

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-core, lionengine-game

#770 - Add Timing action support

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-core

#770 - Add Timing action support

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-core

#770 - Add Timing action support

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-core

#770 - Add Timing action support

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-core

#769 - AudioWav can be flooded by play call

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: bug, lionengine-core

#769 - AudioWav can be flooded by play call

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: bug, lionengine-core

#769 - AudioWav can be flooded by play call

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: bug, lionengine-core

#769 - AudioWav can be flooded by play call

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: bug, lionengine-core

#768 - Alpha must be controlled by Graphic

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-core

#768 - Alpha must be controlled by Graphic

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-core

#768 - Alpha must be controlled by Graphic

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-core

#768 - Alpha must be controlled by Graphic

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-core

#768 - Alpha must be controlled by Graphic

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: enhancement, lionengine-core

#767 - Fullscreen mouse lock invalid

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: bug, lionengine-core, lionengine-game

#767 - Fullscreen mouse lock invalid

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: bug, lionengine-core, lionengine-game

#767 - Fullscreen mouse lock invalid

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: bug, lionengine-core, lionengine-game

#767 - Fullscreen mouse lock invalid

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: bug, lionengine-core, lionengine-game

#767 - Fullscreen mouse lock invalid

Issue - State: closed - Opened by DjThunder almost 3 years ago
Labels: bug, lionengine-core, lionengine-game

#766 - Sequencer must allow to change system cursor visibility

Issue - State: closed - Opened by DjThunder about 3 years ago
Labels: enhancement, lionengine-core

#766 - Sequencer must allow to change system cursor visibility

Issue - State: closed - Opened by DjThunder about 3 years ago
Labels: enhancement, lionengine-core

#766 - Sequencer must allow to change system cursor visibility

Issue - State: closed - Opened by DjThunder about 3 years ago
Labels: enhancement, lionengine-core

#766 - Sequencer must allow to change system cursor visibility

Issue - State: closed - Opened by DjThunder about 3 years ago
Labels: enhancement, lionengine-core