Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / azul3d/engine issues and pull requests

#179 - Project status

Issue - State: open - Opened by slimsag almost 3 years ago

#178 - Fix typos in docs.

Pull Request - State: closed - Opened by etherealmachine almost 5 years ago

#177 - MP3 support

Issue - State: open - Opened by guilhermehubner over 5 years ago

#176 - Is this project still maintained?

Issue - State: open - Opened by niaow about 6 years ago - 1 comment

#175 - Cannot use dep as vendoring tool

Issue - State: open - Opened by ghost about 6 years ago

#174 - Add license file and fix build on Ubuntu 18.04

Pull Request - State: closed - Opened by tv42 over 6 years ago - 2 comments

#173 - grumpy py api?

Issue - State: open - Opened by BluePrintRandom almost 7 years ago

#172 - Requesting Fullscreen when calling window.Run() fails.

Issue - State: open - Opened by Jsewill about 7 years ago

#171 - engine/gfx/window/glfwgles2.go imports non existent package.

Issue - State: open - Opened by Jsewill about 7 years ago - 2 comments

#170 - runtime error: slice bounds out of range in .../engine/gfx/gl2/device.go :395

Issue - State: closed - Opened by pahansen95 over 7 years ago - 4 comments
Labels: bug, gfx/gl2

#169 - commands to install dependencies for Fedora 25

Issue - State: open - Opened by madwizard over 7 years ago

#168 - Fixing double xResolution < 0 check and updating error #160

Pull Request - State: closed - Opened by tampajohn over 7 years ago - 2 comments

#167 - Fix typo

Pull Request - State: closed - Opened by niaow over 7 years ago

#166 - basic cleanup

Pull Request - State: closed - Opened by gamerscomplete over 7 years ago - 3 comments

#165 - Image in README.md is 404.

Issue - State: open - Opened by dmitshur almost 8 years ago

#164 - Add LICENSE file (see https://azul3d.org/doc/license.html)

Issue - State: closed - Opened by noodle-eater almost 8 years ago - 2 comments

#163 - Sane Defaults for glc/convert.go

Issue - State: open - Opened by nathanielc about 8 years ago

#162 - Check len 0, not for nil

Pull Request - State: closed - Opened by nathanielc about 8 years ago - 1 comment

#161 - Keyboard watcher not receiving keyboard input?

Issue - State: closed - Opened by matthewr6 over 8 years ago - 5 comments

#160 - Copy & Paste errors in native/freetype/context.go

Issue - State: closed - Opened by dominikh over 8 years ago

#159 - depth buffer

Issue - State: open - Opened by yazgoo over 8 years ago

#158 - gfx/gl2: use fences for resource loading instead of glFinish

Issue - State: open - Opened by slimsag over 8 years ago
Labels: gfx, gfx/gl2

#157 - azul3d_mandel: texture occasionally flickers when panning

Issue - State: open - Opened by slimsag over 8 years ago

#156 - Git LFS 1GB bandwidth free tier limitation

Issue - State: open - Opened by slimsag over 8 years ago - 1 comment

#155 - Missing libxinerama-dev From Ubuntu Install Chain

Issue - State: open - Opened by Bloodyaugust over 8 years ago

#154 - Clock.SetMaxFrameRate potentially causing jitter when VSync not available

Issue - State: open - Opened by slimsag over 8 years ago - 1 comment

#153 - azul3d_multiwindow data race

Issue - State: open - Opened by slimsag over 8 years ago

#152 - gfx/window: resizing the window on OS X is not fluid / does not render

Issue - State: closed - Opened by slimsag over 8 years ago
Labels: bug, gfx, gfx/window

#151 - lmath: mat4 determinant

Pull Request - State: closed - Opened by dskinner over 8 years ago - 2 comments

#150 - gfx/gl2: fatal error: concurrent map read and map write

Issue - State: closed - Opened by nwidger over 8 years ago - 2 comments
Labels: gfx, gfx/gl2

#149 - Setup Travis CI

Issue - State: open - Opened by slimsag over 8 years ago - 2 comments

#148 - audio/flac,audio/wav: Update to the audio v2 API.

Pull Request - State: closed - Opened by mewmew over 8 years ago - 5 comments
Labels: audio, audio/wav, audio/flac

#147 - lmath: mat4 doesn't provide determinant

Issue - State: closed - Opened by dskinner over 8 years ago - 2 comments

#146 - Logarithmic Depth Buffer

Issue - State: open - Opened by azul3d-bot over 8 years ago
Labels: gfx

#145 - OcclusionTest = true crash

Issue - State: open - Opened by azul3d-bot over 8 years ago
Labels: bug, gfx, gfx/gl2, gfx/webgl, gfx/gles

#144 - Remove ArrayItem[N] support in GLSL.

Issue - State: open - Opened by azul3d-bot over 8 years ago
Labels: enhancement, gfx, gfx/gl2, gfx/webgl, gfx/gles

#143 - Props.FramebufferSize not set until framebuffer resize

Issue - State: open - Opened by azul3d-bot over 8 years ago - 1 comment
Labels: bug, gfx, gfx/window

#140 - More GLSL uniform and varying types

Issue - State: open - Opened by azul3d-bot over 8 years ago
Labels: enhancement, gfx

#138 - Unable to access normals in shader

Issue - State: open - Opened by azul3d-bot over 8 years ago - 2 comments
Labels: gfx

#136 - gfx.Transform and arbitrary transformation matrices.

Issue - State: open - Opened by azul3d-bot over 8 years ago - 1 comment
Labels: enhancement, gfx

#134 - A way to feed pre-generated PVRTC textures into graphics devices

Issue - State: open - Opened by azul3d-bot over 8 years ago
Labels: enhancement, gfx, Long Term

#133 - Support for Dynamic Batching.

Issue - State: open - Opened by azul3d-bot over 8 years ago
Labels: enhancement, gfx, Long Term

#131 - Linux/X11: Keyboard doesn't release downed keys when switching virtual desktops.

Issue - State: open - Opened by azul3d-bot over 8 years ago - 4 comments
Labels: bug, gfx, Long Term, gfx/window

#124 - Review the clock package.

Issue - State: closed - Opened by azul3d-bot over 8 years ago - 3 comments
Labels: enhancement, ready for release, gfx/clock

#123 - Better Texture Compression

Issue - State: open - Opened by azul3d-bot over 8 years ago
Labels: enhancement, gfx, Long Term, gfx/gl2, gfx/webgl, gfx/gles

#122 - (ETC) Ericsson Texture Compression

Issue - State: open - Opened by azul3d-bot over 8 years ago
Labels: enhancement, gfx, Long Term, gfx/gl2, gfx/webgl, gfx/gles

#121 - (ASTC) Adaptive Scalable Texture Compression

Issue - State: open - Opened by azul3d-bot over 8 years ago - 2 comments
Labels: enhancement, gfx, Long Term, gfx/gl2, gfx/webgl, gfx/gles

#120 - Share By Communicating

Issue - State: closed - Opened by azul3d-bot over 8 years ago - 1 comment
Labels: bug, enhancement, ready for release, gfx/gl2, gfx/webgl, gfx/gles

#119 - type GLSLShader -> GLSLSources

Issue - State: closed - Opened by azul3d-bot over 8 years ago - 1 comment
Labels: enhancement, ready for release

#118 - Use go:generate + stringer

Issue - State: closed - Opened by azul3d-bot over 8 years ago - 1 comment
Labels: enhancement, ready for release

#117 - Create a way to support non-GLSL shaders.

Issue - State: closed - Opened by azul3d-bot over 8 years ago - 1 comment
Labels: enhancement, Long Term, ready for release

#116 - Split OpenGL and GLSL information out of DeviceInfo struct

Issue - State: closed - Opened by azul3d-bot over 8 years ago - 1 comment
Labels: enhancement, ready for release

#115 - Rename Renderer -> Device

Issue - State: closed - Opened by azul3d-bot over 8 years ago - 2 comments
Labels: enhancement, ready for release

#114 - Move sorting to a separate package.

Issue - State: closed - Opened by azul3d-bot over 8 years ago - 1 comment
Labels: enhancement, ready for release, gfx/gfxutil

#113 - OpenGL 2 findUniformLocation caching failure

Issue - State: closed - Opened by azul3d-bot over 8 years ago - 1 comment
Labels: bug, ready for release, gfx/gl2

#112 - Mention OpenGL ES restriction of boolean-only occlusion queries.

Issue - State: closed - Opened by azul3d-bot over 8 years ago - 1 comment
Labels: ready for release, gfx/gles

#111 - OpenGL ES 2 does not support BorderColor TexWrap mode.

Issue - State: closed - Opened by azul3d-bot over 8 years ago - 1 comment
Labels: ready for release, gfx/gles

#109 - Document basic usage of gl2.Renderer

Issue - State: closed - Opened by azul3d-bot over 8 years ago - 1 comment
Labels: enhancement, ready for release, gfx/gl2

#103 - OpenGL ES 2 device

Issue - State: open - Opened by azul3d-bot over 8 years ago - 1 comment
Labels: enhancement, gfx, gfx/window, gfx/gles

#100 - WebGL device

Issue - State: open - Opened by azul3d-bot over 8 years ago - 12 comments
Labels: enhancement, gfx, gfx/window, gfx/webgl

#96 - Controller support

Issue - State: open - Opened by azul3d-bot over 8 years ago - 1 comment
Labels: enhancement, gfx, Long Term, gfx/window

#95 - easy to do frame-buffer precision switching?

Issue - State: open - Opened by azul3d-bot over 8 years ago - 1 comment
Labels: enhancement, gfx

#93 - use hardware instancing for consecutively drawn meshes

Issue - State: open - Opened by azul3d-bot over 8 years ago
Labels: enhancement, gfx, Long Term, gfx/gl2

#92 - geometry/tesselation shaders

Issue - State: open - Opened by azul3d-bot over 8 years ago
Labels: enhancement, gfx, Long Term, gfx/gl2

#90 - Allow sharing of depth/stencil buffer across FBO's

Issue - State: open - Opened by azul3d-bot over 8 years ago
Labels: enhancement, gfx, gfx/gl2

#89 - Asset streaming

Issue - State: open - Opened by azul3d-bot over 8 years ago - 1 comment
Labels: enhancement, gfx, gfx/gl2

#87 - Add Mesh.Normals convenience.

Issue - State: open - Opened by azul3d-bot over 8 years ago - 2 comments
Labels: gfx

#86 - DXT textures without conversion

Issue - State: open - Opened by azul3d-bot over 8 years ago
Labels: enhancement, gfx, Long Term

#83 - A TLS fatal alert has been received. Travis CI fails to clone azul3d.org/audio.v1

Issue - State: closed - Opened by azul3d-bot over 8 years ago - 2 comments
Labels: audio

#82 - GoDoc.org documentation not working

Issue - State: closed - Opened by azul3d-bot over 8 years ago - 1 comment
Labels: audio

#79 - Merge audio, audio-wav, and audio-flac repositories

Issue - State: closed - Opened by azul3d-bot over 8 years ago - 1 comment
Labels: audio

#76 - Improving data types.

Issue - State: closed - Opened by azul3d-bot over 8 years ago - 5 comments
Labels: audio

#73 - go get throws an error for 'https://azul3d.org/audio.v1'

Issue - State: closed - Opened by azul3d-bot over 8 years ago - 1 comment
Labels: audio, audio/wav

#71 - More performance enhancements

Issue - State: closed - Opened by azul3d-bot over 8 years ago - 2 comments
Labels: audio, audio/wav

#56 - Add tests, benchmarks.

Issue - State: closed - Opened by slimsag over 8 years ago
Labels: audio, audio/flac

#54 - Can't install on linux

Issue - State: closed - Opened by slimsag over 8 years ago - 2 comments

#53 - Renderer should use viewport size from rttCanvas when rendering to texture

Issue - State: open - Opened by slimsag over 8 years ago
Labels: gfx

#51 - Shaders should be cached

Issue - State: open - Opened by slimsag over 8 years ago
Labels: gfx

#50 - PBR and PSSM

Issue - State: open - Opened by slimsag over 8 years ago
Labels: gfx

#49 - Direct users to gotools.org instead of GitHub for viewing source.

Issue - State: closed - Opened by slimsag over 8 years ago - 6 comments
Labels: enhancement

#47 - Error running v1 examples "cannot use gfx.v2-dev as gfx.v1 in r.Draw"

Issue - State: closed - Opened by slimsag over 8 years ago - 2 comments

#46 - Move legacy repositories to a separate organization.

Issue - State: closed - Opened by slimsag over 8 years ago - 6 comments
Labels: enhancement

#45 - Too many tiny repositories

Issue - State: closed - Opened by slimsag over 8 years ago - 6 comments

#44 - Can't view source through godoc.org

Issue - State: closed - Opened by slimsag over 8 years ago - 7 comments

#41 - Announce #azul3d IRC channel and /r/azul3d subreddit

Issue - State: closed - Opened by slimsag over 8 years ago - 2 comments

#39 - Tracking all issues

Issue - State: closed - Opened by slimsag over 8 years ago - 8 comments
Labels: question

#36 - godoc.org not working

Issue - State: closed - Opened by slimsag over 8 years ago - 11 comments

#35 - Better Package Versioning

Issue - State: closed - Opened by slimsag over 8 years ago - 28 comments

#33 - Make package downloads faster

Issue - State: closed - Opened by slimsag over 8 years ago - 5 comments

#28 - Add gfx/window.v2 package.

Issue - State: closed - Opened by slimsag over 8 years ago - 2 comments

#26 - Use GLFW instead of Chippy

Issue - State: closed - Opened by slimsag over 8 years ago - 12 comments

#25 - Make use of Glow OpenGL binding generator.

Issue - State: closed - Opened by slimsag over 8 years ago - 6 comments

#23 - Missing Encoding support.

Issue - State: closed - Opened by slimsag over 8 years ago - 16 comments
Labels: audio, audio/wav

#18 - Model Loader

Issue - State: open - Opened by slimsag over 8 years ago - 16 comments

#16 - Make development version '.tip' or '.dev' instead of '.v0'

Issue - State: closed - Opened by Andoryuuta over 8 years ago - 5 comments

#14 - Link old wiki pages to new ones.

Issue - State: closed - Opened by Andoryuuta over 8 years ago - 2 comments

#12 - broken links browsing docs at azul3d.org

Issue - State: closed - Opened by Andoryuuta over 8 years ago - 2 comments

#7 - culling, spatial indexing

Issue - State: open - Opened by Andoryuuta over 8 years ago - 3 comments

#2 - VSync broken in Windows

Issue - State: closed - Opened by slimsag over 8 years ago - 8 comments

#1 - Let's try a monorepo (or two)!

Issue - State: closed - Opened by slimsag over 8 years ago - 5 comments