Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / azul3d/engine issues and pull requests
#179 - Project status
Issue -
State: open - Opened by slimsag over 3 years ago
#178 - Fix typos in docs.
Pull Request -
State: closed - Opened by etherealmachine over 5 years ago
#177 - MP3 support
Issue -
State: open - Opened by guilhermehubner about 6 years ago
#176 - Is this project still maintained?
Issue -
State: open - Opened by niaow over 6 years ago
- 1 comment
#175 - Cannot use dep as vendoring tool
Issue -
State: open - Opened by ghost over 6 years ago
#174 - Add license file and fix build on Ubuntu 18.04
Pull Request -
State: closed - Opened by tv42 over 6 years ago
- 2 comments
#173 - grumpy py api?
Issue -
State: open - Opened by BluePrintRandom about 7 years ago
#172 - Requesting Fullscreen when calling window.Run() fails.
Issue -
State: open - Opened by Jsewill over 7 years ago
#171 - engine/gfx/window/glfwgles2.go imports non existent package.
Issue -
State: open - Opened by Jsewill over 7 years ago
- 2 comments
#170 - runtime error: slice bounds out of range in .../engine/gfx/gl2/device.go :395
Issue -
State: closed - Opened by pahansen95 over 7 years ago
- 4 comments
Labels: bug, gfx/gl2
#169 - commands to install dependencies for Fedora 25
Issue -
State: open - Opened by madwizard almost 8 years ago
#168 - Fixing double xResolution < 0 check and updating error #160
Pull Request -
State: closed - Opened by tampajohn almost 8 years ago
- 2 comments
#167 - Fix typo
Pull Request -
State: closed - Opened by niaow almost 8 years ago
#166 - basic cleanup
Pull Request -
State: closed - Opened by gamerscomplete about 8 years ago
- 3 comments
#165 - Image in README.md is 404.
Issue -
State: open - Opened by dmitshur about 8 years ago
#164 - Add LICENSE file (see https://azul3d.org/doc/license.html)
Issue -
State: closed - Opened by noodle-eater over 8 years ago
- 2 comments
#163 - Sane Defaults for glc/convert.go
Issue -
State: open - Opened by nathanielc over 8 years ago
#162 - Check len 0, not for nil
Pull Request -
State: closed - Opened by nathanielc over 8 years ago
- 1 comment
#161 - Keyboard watcher not receiving keyboard input?
Issue -
State: closed - Opened by matthewr6 almost 9 years ago
- 5 comments
#160 - Copy & Paste errors in native/freetype/context.go
Issue -
State: closed - Opened by dominikh almost 9 years ago
#159 - depth buffer
Issue -
State: open - Opened by yazgoo almost 9 years ago
#158 - gfx/gl2: use fences for resource loading instead of glFinish
Issue -
State: open - Opened by slimsag almost 9 years ago
Labels: gfx, gfx/gl2
#157 - azul3d_mandel: texture occasionally flickers when panning
Issue -
State: open - Opened by slimsag almost 9 years ago
#156 - Git LFS 1GB bandwidth free tier limitation
Issue -
State: open - Opened by slimsag almost 9 years ago
- 1 comment
#155 - Missing libxinerama-dev From Ubuntu Install Chain
Issue -
State: open - Opened by Bloodyaugust almost 9 years ago
#154 - Clock.SetMaxFrameRate potentially causing jitter when VSync not available
Issue -
State: open - Opened by slimsag almost 9 years ago
- 1 comment
#153 - azul3d_multiwindow data race
Issue -
State: open - Opened by slimsag almost 9 years ago
#152 - gfx/window: resizing the window on OS X is not fluid / does not render
Issue -
State: closed - Opened by slimsag almost 9 years ago
Labels: bug, gfx, gfx/window
#151 - lmath: mat4 determinant
Pull Request -
State: closed - Opened by dskinner almost 9 years ago
- 2 comments
#150 - gfx/gl2: fatal error: concurrent map read and map write
Issue -
State: closed - Opened by nwidger almost 9 years ago
- 2 comments
Labels: gfx, gfx/gl2
#149 - Setup Travis CI
Issue -
State: open - Opened by slimsag almost 9 years ago
- 2 comments
#148 - audio/flac,audio/wav: Update to the audio v2 API.
Pull Request -
State: closed - Opened by mewmew almost 9 years ago
- 5 comments
Labels: audio, audio/wav, audio/flac
#147 - lmath: mat4 doesn't provide determinant
Issue -
State: closed - Opened by dskinner almost 9 years ago
- 2 comments
#146 - Logarithmic Depth Buffer
Issue -
State: open - Opened by azul3d-bot almost 9 years ago
Labels: gfx
#145 - OcclusionTest = true crash
Issue -
State: open - Opened by azul3d-bot almost 9 years ago
Labels: bug, gfx, gfx/gl2, gfx/webgl, gfx/gles
#144 - Remove ArrayItem[N] support in GLSL.
Issue -
State: open - Opened by azul3d-bot almost 9 years ago
Labels: enhancement, gfx, gfx/gl2, gfx/webgl, gfx/gles
#143 - Props.FramebufferSize not set until framebuffer resize
Issue -
State: open - Opened by azul3d-bot almost 9 years ago
- 1 comment
Labels: bug, gfx, gfx/window
#140 - More GLSL uniform and varying types
Issue -
State: open - Opened by azul3d-bot almost 9 years ago
Labels: enhancement, gfx
#138 - Unable to access normals in shader
Issue -
State: open - Opened by azul3d-bot almost 9 years ago
- 2 comments
Labels: gfx
#136 - gfx.Transform and arbitrary transformation matrices.
Issue -
State: open - Opened by azul3d-bot almost 9 years ago
- 1 comment
Labels: enhancement, gfx
#134 - A way to feed pre-generated PVRTC textures into graphics devices
Issue -
State: open - Opened by azul3d-bot almost 9 years ago
Labels: enhancement, gfx, Long Term
#133 - Support for Dynamic Batching.
Issue -
State: open - Opened by azul3d-bot almost 9 years ago
Labels: enhancement, gfx, Long Term
#131 - Linux/X11: Keyboard doesn't release downed keys when switching virtual desktops.
Issue -
State: open - Opened by azul3d-bot almost 9 years ago
- 4 comments
Labels: bug, gfx, Long Term, gfx/window
#124 - Review the clock package.
Issue -
State: closed - Opened by azul3d-bot almost 9 years ago
- 3 comments
Labels: enhancement, ready for release, gfx/clock
#123 - Better Texture Compression
Issue -
State: open - Opened by azul3d-bot almost 9 years ago
Labels: enhancement, gfx, Long Term, gfx/gl2, gfx/webgl, gfx/gles
#122 - (ETC) Ericsson Texture Compression
Issue -
State: open - Opened by azul3d-bot almost 9 years ago
Labels: enhancement, gfx, Long Term, gfx/gl2, gfx/webgl, gfx/gles
#121 - (ASTC) Adaptive Scalable Texture Compression
Issue -
State: open - Opened by azul3d-bot almost 9 years ago
- 2 comments
Labels: enhancement, gfx, Long Term, gfx/gl2, gfx/webgl, gfx/gles
#120 - Share By Communicating
Issue -
State: closed - Opened by azul3d-bot almost 9 years ago
- 1 comment
Labels: bug, enhancement, ready for release, gfx/gl2, gfx/webgl, gfx/gles
#119 - type GLSLShader -> GLSLSources
Issue -
State: closed - Opened by azul3d-bot almost 9 years ago
- 1 comment
Labels: enhancement, ready for release
#118 - Use go:generate + stringer
Issue -
State: closed - Opened by azul3d-bot almost 9 years ago
- 1 comment
Labels: enhancement, ready for release
#117 - Create a way to support non-GLSL shaders.
Issue -
State: closed - Opened by azul3d-bot almost 9 years ago
- 1 comment
Labels: enhancement, Long Term, ready for release
#116 - Split OpenGL and GLSL information out of DeviceInfo struct
Issue -
State: closed - Opened by azul3d-bot almost 9 years ago
- 1 comment
Labels: enhancement, ready for release
#115 - Rename Renderer -> Device
Issue -
State: closed - Opened by azul3d-bot almost 9 years ago
- 2 comments
Labels: enhancement, ready for release
#114 - Move sorting to a separate package.
Issue -
State: closed - Opened by azul3d-bot almost 9 years ago
- 1 comment
Labels: enhancement, ready for release, gfx/gfxutil
#113 - OpenGL 2 findUniformLocation caching failure
Issue -
State: closed - Opened by azul3d-bot almost 9 years ago
- 1 comment
Labels: bug, ready for release, gfx/gl2
#112 - Mention OpenGL ES restriction of boolean-only occlusion queries.
Issue -
State: closed - Opened by azul3d-bot almost 9 years ago
- 1 comment
Labels: ready for release, gfx/gles
#111 - OpenGL ES 2 does not support BorderColor TexWrap mode.
Issue -
State: closed - Opened by azul3d-bot almost 9 years ago
- 1 comment
Labels: ready for release, gfx/gles
#109 - Document basic usage of gl2.Renderer
Issue -
State: closed - Opened by azul3d-bot almost 9 years ago
- 1 comment
Labels: enhancement, ready for release, gfx/gl2
#103 - OpenGL ES 2 device
Issue -
State: open - Opened by azul3d-bot almost 9 years ago
- 1 comment
Labels: enhancement, gfx, gfx/window, gfx/gles
#100 - WebGL device
Issue -
State: open - Opened by azul3d-bot almost 9 years ago
- 12 comments
Labels: enhancement, gfx, gfx/window, gfx/webgl
#96 - Controller support
Issue -
State: open - Opened by azul3d-bot almost 9 years ago
- 1 comment
Labels: enhancement, gfx, Long Term, gfx/window
#95 - easy to do frame-buffer precision switching?
Issue -
State: open - Opened by azul3d-bot almost 9 years ago
- 1 comment
Labels: enhancement, gfx
#93 - use hardware instancing for consecutively drawn meshes
Issue -
State: open - Opened by azul3d-bot almost 9 years ago
Labels: enhancement, gfx, Long Term, gfx/gl2
#92 - geometry/tesselation shaders
Issue -
State: open - Opened by azul3d-bot almost 9 years ago
Labels: enhancement, gfx, Long Term, gfx/gl2
#90 - Allow sharing of depth/stencil buffer across FBO's
Issue -
State: open - Opened by azul3d-bot almost 9 years ago
Labels: enhancement, gfx, gfx/gl2
#89 - Asset streaming
Issue -
State: open - Opened by azul3d-bot almost 9 years ago
- 1 comment
Labels: enhancement, gfx, gfx/gl2
#87 - Add Mesh.Normals convenience.
Issue -
State: open - Opened by azul3d-bot almost 9 years ago
- 2 comments
Labels: gfx
#86 - DXT textures without conversion
Issue -
State: open - Opened by azul3d-bot almost 9 years ago
Labels: enhancement, gfx, Long Term
#83 - A TLS fatal alert has been received. Travis CI fails to clone azul3d.org/audio.v1
Issue -
State: closed - Opened by azul3d-bot almost 9 years ago
- 2 comments
Labels: audio
#82 - GoDoc.org documentation not working
Issue -
State: closed - Opened by azul3d-bot almost 9 years ago
- 1 comment
Labels: audio
#79 - Merge audio, audio-wav, and audio-flac repositories
Issue -
State: closed - Opened by azul3d-bot almost 9 years ago
- 1 comment
Labels: audio
#76 - Improving data types.
Issue -
State: closed - Opened by azul3d-bot almost 9 years ago
- 5 comments
Labels: audio
#73 - go get throws an error for 'https://azul3d.org/audio.v1'
Issue -
State: closed - Opened by azul3d-bot almost 9 years ago
- 1 comment
Labels: audio, audio/wav
#71 - More performance enhancements
Issue -
State: closed - Opened by azul3d-bot almost 9 years ago
- 2 comments
Labels: audio, audio/wav
#56 - Add tests, benchmarks.
Issue -
State: closed - Opened by slimsag almost 9 years ago
Labels: audio, audio/flac
#54 - Can't install on linux
Issue -
State: closed - Opened by slimsag almost 9 years ago
- 2 comments
#53 - Renderer should use viewport size from rttCanvas when rendering to texture
Issue -
State: open - Opened by slimsag almost 9 years ago
Labels: gfx
#51 - Shaders should be cached
Issue -
State: open - Opened by slimsag almost 9 years ago
Labels: gfx
#50 - PBR and PSSM
Issue -
State: open - Opened by slimsag almost 9 years ago
Labels: gfx
#49 - Direct users to gotools.org instead of GitHub for viewing source.
Issue -
State: closed - Opened by slimsag almost 9 years ago
- 6 comments
Labels: enhancement
#47 - Error running v1 examples "cannot use gfx.v2-dev as gfx.v1 in r.Draw"
Issue -
State: closed - Opened by slimsag almost 9 years ago
- 2 comments
#46 - Move legacy repositories to a separate organization.
Issue -
State: closed - Opened by slimsag almost 9 years ago
- 6 comments
Labels: enhancement
#45 - Too many tiny repositories
Issue -
State: closed - Opened by slimsag almost 9 years ago
- 6 comments
#44 - Can't view source through godoc.org
Issue -
State: closed - Opened by slimsag almost 9 years ago
- 7 comments
#41 - Announce #azul3d IRC channel and /r/azul3d subreddit
Issue -
State: closed - Opened by slimsag almost 9 years ago
- 2 comments
#39 - Tracking all issues
Issue -
State: closed - Opened by slimsag almost 9 years ago
- 8 comments
Labels: question
#36 - godoc.org not working
Issue -
State: closed - Opened by slimsag almost 9 years ago
- 11 comments
#35 - Better Package Versioning
Issue -
State: closed - Opened by slimsag almost 9 years ago
- 28 comments
#33 - Make package downloads faster
Issue -
State: closed - Opened by slimsag almost 9 years ago
- 5 comments
#28 - Add gfx/window.v2 package.
Issue -
State: closed - Opened by slimsag almost 9 years ago
- 2 comments
#26 - Use GLFW instead of Chippy
Issue -
State: closed - Opened by slimsag almost 9 years ago
- 12 comments
#25 - Make use of Glow OpenGL binding generator.
Issue -
State: closed - Opened by slimsag almost 9 years ago
- 6 comments
#23 - Missing Encoding support.
Issue -
State: closed - Opened by slimsag almost 9 years ago
- 16 comments
Labels: audio, audio/wav
#18 - Model Loader
Issue -
State: open - Opened by slimsag almost 9 years ago
- 16 comments
#16 - Make development version '.tip' or '.dev' instead of '.v0'
Issue -
State: closed - Opened by Andoryuuta almost 9 years ago
- 5 comments
#14 - Link old wiki pages to new ones.
Issue -
State: closed - Opened by Andoryuuta almost 9 years ago
- 2 comments
#12 - broken links browsing docs at azul3d.org
Issue -
State: closed - Opened by Andoryuuta almost 9 years ago
- 2 comments
#7 - culling, spatial indexing
Issue -
State: open - Opened by Andoryuuta almost 9 years ago
- 3 comments
#2 - VSync broken in Windows
Issue -
State: closed - Opened by slimsag almost 9 years ago
- 8 comments
#1 - Let's try a monorepo (or two)!
Issue -
State: closed - Opened by slimsag almost 9 years ago
- 5 comments