Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / axdoomer/mochadoom issues and pull requests
#29 - Fix compilation error in java 21
Pull Request -
State: closed - Opened by kpouer 11 months ago
- 1 comment
#29 - Fix compilation error in java 21
Pull Request -
State: closed - Opened by kpouer 11 months ago
- 1 comment
#28 - Fix some bugs mostly related to classic/vanilla Doom behavior
Pull Request -
State: open - Opened by gaborbata about 1 year ago
- 4 comments
#28 - Fix some bugs mostly related to classic/vanilla Doom behavior
Pull Request -
State: open - Opened by gaborbata about 1 year ago
- 4 comments
#27 - Fixed loading alternate configurations
Pull Request -
State: closed - Opened by gaborbata about 1 year ago
- 2 comments
#27 - Fixed loading alternate configurations
Pull Request -
State: closed - Opened by gaborbata about 1 year ago
- 2 comments
#26 - Getting Java.lang.verifyerror
Issue -
State: closed - Opened by Sam-LearnsToCode about 1 year ago
- 2 comments
#26 - Getting Java.lang.verifyerror
Issue -
State: closed - Opened by Sam-LearnsToCode about 1 year ago
- 2 comments
#25 - Unable to compile.
Issue -
State: closed - Opened by catfoolyou over 1 year ago
- 1 comment
#25 - Unable to compile.
Issue -
State: closed - Opened by catfoolyou over 1 year ago
- 1 comment
#24 - Migrate to a Gradle build system
Pull Request -
State: closed - Opened by Oliver-makes-code about 2 years ago
- 1 comment
#24 - Migrate to a Gradle build system
Pull Request -
State: closed - Opened by Oliver-makes-code about 2 years ago
- 1 comment
#23 - [Request] Support for Custom Patch Wads/Mods like ZDoom
Issue -
State: open - Opened by ribbybbir over 2 years ago
#22 - Fix crusher null pointer exceptions
Pull Request -
State: closed - Opened by hiperbou over 2 years ago
- 4 comments
#21 - Soundfonts
Issue -
State: closed - Opened by SimonPenia over 2 years ago
- 1 comment
#20 - Update ActionsThinkers.java
Pull Request -
State: closed - Opened by John-Salguero almost 3 years ago
- 2 comments
#19 - Porting to non-AWT environment?
Issue -
State: closed - Opened by ghost almost 3 years ago
- 1 comment
#18 - Gradle and cleanups
Pull Request -
State: closed - Opened by mobal about 4 years ago
#17 - Tip: How to redefine strafe keys
Issue -
State: closed - Opened by stefan-reich about 5 years ago
#16 - Tip: How to load custom WAD
Issue -
State: closed - Opened by stefan-reich about 5 years ago
- 2 comments
#15 - Update .gitignore
Pull Request -
State: closed - Opened by Blunderchips almost 6 years ago
- 5 comments
#14 - Corrected spelling error in comments
Pull Request -
State: closed - Opened by Blunderchips almost 7 years ago
- 1 comment
#13 - Update README.md
Pull Request -
State: closed - Opened by brantmeierz over 7 years ago
- 1 comment
#12 - Important note: finding old code in and debugging compatibility
Issue -
State: open - Opened by GoodSign2017 over 7 years ago
#11 - Android support
Issue -
State: closed - Opened by GoodSign2017 over 7 years ago
- 1 comment
#10 - Ability to switch between windowed and fullscreen mode while playing
Issue -
State: open - Opened by AXDOOMER over 7 years ago
- 2 comments
#9 - Mouse grabbing
Issue -
State: closed - Opened by AXDOOMER over 7 years ago
- 11 comments
#8 - Vanilla compatibility issues / lack of emulation
Issue -
State: open - Opened by GoodSign2017 over 7 years ago
- 2 comments
#7 - Add multiplayer support
Issue -
State: open - Opened by AXDOOMER over 7 years ago
- 3 comments
#6 - Sound driver crashes in FreeDoom
Issue -
State: closed - Opened by GoodSign2017 over 7 years ago
- 1 comment
#5 - Year 2017 resurrection of Mocha Doom project by Good Sign
Pull Request -
State: closed - Opened by GoodSign2017 over 7 years ago
- 58 comments
#4 - TODO list
Issue -
State: open - Opened by AXDOOMER over 7 years ago
- 6 comments
#3 - Original Doom controls don't work
Issue -
State: closed - Opened by BlackJar72 over 8 years ago
- 4 comments
#2 - No music when using "-nosfx"
Issue -
State: closed - Opened by AXDOOMER over 9 years ago
#1 - Player looks at the wrong target after he dies in Doom II DEMO3
Issue -
State: open - Opened by AXDOOMER over 9 years ago
- 3 comments