Ecosyste.ms: Issues

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GitHub / asny/three-d issues and pull requests

#534 - Fix headless

Pull Request - State: closed - Opened by asny 21 days ago - 4 comments

#532 - can't use with winit v0.30.8

Issue - State: closed - Opened by Bobrokus 28 days ago - 2 comments

#531 - Add the primitive id to the result of the `pick` function

Issue - State: closed - Opened by brunnerant about 1 month ago - 2 comments

#530 - Improve picking precision

Pull Request - State: closed - Opened by paul2t about 1 month ago - 2 comments

#528 - #527 Fix instanced mesh AABB calculations

Pull Request - State: closed - Opened by asny about 1 month ago

#527 - AABB computation for instanced meshes are wrong

Issue - State: closed - Opened by asny about 1 month ago
Labels: bug

#525 - Bump egui to 0.30 and glow to 0.16

Pull Request - State: closed - Opened by Masterchef365 about 2 months ago - 1 comment

#523 - Winit example crashes on wayland with dpi scaling

Issue - State: closed - Opened by TXPGhost about 2 months ago - 2 comments

#519 - Adding time to a shader

Issue - State: closed - Opened by JohnPiwinski 2 months ago

#517 - 2D camera control

Issue - State: open - Opened by asny 3 months ago - 2 comments

#516 - Add text editor example

Issue - State: open - Opened by asny 3 months ago

#515 - Fixes before release

Pull Request - State: closed - Opened by asny 3 months ago

#514 - Viewer trait

Pull Request - State: closed - Opened by asny 3 months ago

#513 - Avoid fragment attributes

Pull Request - State: closed - Opened by asny 3 months ago

#511 - Buffer improvements

Pull Request - State: closed - Opened by asny 3 months ago

#510 - Update three-d-asset

Pull Request - State: closed - Opened by asny 3 months ago

#508 - Export to 3D Model

Issue - State: closed - Opened by JohnPiwinski 3 months ago - 1 comment

#507 - Simplify controls

Pull Request - State: closed - Opened by asny 3 months ago - 2 comments

#505 - Update egui to 0.29 and glow to 0.14

Pull Request - State: closed - Opened by thatcomputerguy0101 4 months ago - 1 comment

#505 - Update egui to 0.29 and glow to 0.14

Pull Request - State: closed - Opened by thatcomputerguy0101 4 months ago - 1 comment

#504 - Planar projection camera

Pull Request - State: open - Opened by thatcomputerguy0101 4 months ago

#504 - Planar projection camera

Pull Request - State: closed - Opened by thatcomputerguy0101 4 months ago - 4 comments

#503 - [bug?] `SpotLight::generate_shadow_map()` doesn't cast shadows?

Issue - State: open - Opened by javalsai 4 months ago - 1 comment

#503 - [bug?] `SpotLight::generate_shadow_map()` doesn't cast shadows?

Issue - State: closed - Opened by javalsai 4 months ago - 4 comments

#502 - Add support anisotropic filtering and for limiting the maximum number of mipmaps

Pull Request - State: closed - Opened by BonsaiDen 4 months ago - 1 comment

#501 - Add camera view example

Pull Request - State: open - Opened by thatcomputerguy0101 4 months ago

#501 - Add camera view example

Pull Request - State: open - Opened by thatcomputerguy0101 4 months ago

#500 - Format shader compilation errors with line numbers and listing of info log entries

Pull Request - State: closed - Opened by BonsaiDen 4 months ago - 1 comment

#500 - Format shader compilation errors with line numbers and listing of info log entries

Pull Request - State: closed - Opened by BonsaiDen 4 months ago - 1 comment

#499 - Could mesh have update_{indices, uvs, colors, from_cpu_mesh}?

Issue - State: closed - Opened by nowakf 4 months ago - 5 comments

#498 - Update egui to version 0.29 and glow to 0.14

Pull Request - State: closed - Opened by evan-barentin 4 months ago - 2 comments

#498 - Update egui to version 0.29 and glow to 0.14

Pull Request - State: closed - Opened by evan-barentin 4 months ago - 2 comments

#497 - VertexBuffer::fill can pass pointer adresses instead of data

Issue - State: closed - Opened by nowakf 4 months ago - 1 comment

#496 - Move action handling to CameraAction

Pull Request - State: closed - Opened by thatcomputerguy0101 4 months ago - 1 comment

#494 - Improved picking

Pull Request - State: closed - Opened by asny 5 months ago

#492 - Text layout options

Pull Request - State: closed - Opened by asny 5 months ago

#491 - Text rendering

Pull Request - State: closed - Opened by asny 5 months ago

#490 - Integer render target

Pull Request - State: closed - Opened by thatcomputerguy0101 5 months ago - 4 comments

#489 - Rendering issues with Normal Maps and Lights

Issue - State: closed - Opened by BonsaiDen 5 months ago - 2 comments

#488 - Change shader traits to handle ID enums instead of integers

Pull Request - State: closed - Opened by thatcomputerguy0101 5 months ago - 1 comment

#486 - Compiling/linking issue on examples with gnu toolchain

Issue - State: closed - Opened by plegat 5 months ago - 1 comment

#485 - Add comments for shader id macros

Pull Request - State: closed - Opened by thatcomputerguy0101 5 months ago - 1 comment

#484 - Shader ID refactor

Pull Request - State: closed - Opened by asny 5 months ago - 3 comments

#483 - Shader ID refactor

Pull Request - State: closed - Opened by asny 5 months ago

#482 - Trackpad-specific input event support

Pull Request - State: closed - Opened by thatcomputerguy0101 5 months ago - 4 comments

#481 - Add Texture2D/Texture2DArray/Texture3D::number_of_mip_maps()

Pull Request - State: closed - Opened by BonsaiDen 5 months ago - 1 comment

#479 - Pick instance feature

Pull Request - State: closed - Opened by thatcomputerguy0101 5 months ago - 8 comments

#478 - Return geometry instance when picking

Pull Request - State: closed - Opened by maxime-tournier 5 months ago - 5 comments

#475 - Add FrameInput::redraw_needed for handling window visibility changes

Pull Request - State: closed - Opened by maxime-tournier 5 months ago - 4 comments

#474 - Add free orbit camera

Pull Request - State: closed - Opened by thatcomputerguy0101 6 months ago - 2 comments

#470 - use `egui` 0.28

Pull Request - State: closed - Opened by paul2t 6 months ago - 1 comment

#468 - Access violation using headless context

Issue - State: closed - Opened by NoodlesOfWrath 6 months ago - 1 comment

#467 - Pick geometry instance from coordinate

Issue - State: closed - Opened by thatcomputerguy0101 7 months ago - 10 comments

#466 - Updated Glow to 0.14

Pull Request - State: closed - Opened by victoryforphil 7 months ago - 1 comment

#465 - Add separate initial window size

Pull Request - State: closed - Opened by thatcomputerguy0101 8 months ago - 1 comment

#461 - Cascaded shadow map support

Issue - State: open - Opened by swiftcoder 9 months ago - 4 comments

#460 - `egui` links don't work?

Issue - State: closed - Opened by joshburkart 9 months ago - 1 comment

#459 - Bump `egui` version to 0.27

Pull Request - State: closed - Opened by joshburkart 9 months ago

#458 - Optimise full_screen_draw

Pull Request - State: closed - Opened by swiftcoder 9 months ago - 2 comments

#457 - InstancedMesh Individual Animations

Issue - State: closed - Opened by thatcomputerguy0101 9 months ago - 2 comments

#455 - Warning when running on the browser / crash in debug mode

Issue - State: closed - Opened by arximboldi 10 months ago - 5 comments

#454 - Trying to use PhysicalMaterial without lights crashes the program

Issue - State: closed - Opened by cwitty 10 months ago - 1 comment

#452 - Some kind of blend/alpha issue with some models (inside-out models)

Issue - State: closed - Opened by frnsys 11 months ago - 1 comment

#451 - Upgrading V0.16.1 => V0.17 breaks loading a 1x1 pixel white texture

Issue - State: closed - Opened by miwarnec 11 months ago - 3 comments

#450 - ColorMaterial Transparency breaks when renderered at negative Y position?

Issue - State: closed - Opened by miwarnec 11 months ago - 2 comments

#447 - Any plans to support custom buffer element types for interleaved data?

Issue - State: closed - Opened by zdimension 12 months ago - 1 comment

#443 - Camera position_at_pixel() is missing window_scale_factor on HiDPI displays

Issue - State: closed - Opened by miwarnec about 1 year ago - 2 comments

#441 - Fix screen example depth clipping issue in small viewport

Pull Request - State: closed - Opened by Finomnis about 1 year ago - 1 comment

#440 - Run three-d from egui app

Issue - State: closed - Opened by enomado about 1 year ago - 1 comment

#439 - InstancedMesh but with different material for each instance

Issue - State: closed - Opened by Nevsden about 1 year ago - 5 comments

#438 - How to control occlusion for 2D shapes?

Issue - State: closed - Opened by Bathtor about 1 year ago - 7 comments

#437 - Converting between ui space and screen space?

Issue - State: closed - Opened by nowakf about 1 year ago - 2 comments

#436 - support updating positions and normals for mesh

Pull Request - State: closed - Opened by wlgys8 about 1 year ago - 1 comment

#435 - Update egui to 0.25.0

Pull Request - State: closed - Opened by asny about 1 year ago - 3 comments

#434 - Weird stretching when rendering finite terrain

Issue - State: closed - Opened by skalimoi about 1 year ago - 2 comments

#433 - get egui context

Pull Request - State: closed - Opened by paul2t about 1 year ago

#432 - Egui gizmo example

Pull Request - State: closed - Opened by paul2t about 1 year ago - 6 comments

#431 - focus winit window on creation

Pull Request - State: closed - Opened by paul2t about 1 year ago

#430 - README: Minor grammar and readability improvements

Pull Request - State: closed - Opened by hoijui about 1 year ago

#429 - Headless on windows

Issue - State: closed - Opened by melMass about 1 year ago - 2 comments

#424 - Centering the camera on a model

Issue - State: closed - Opened by xfdv about 1 year ago - 4 comments

#423 - "You forgot to call destroy() on the egui glow painter. Resources will leak!"

Issue - State: closed - Opened by miwarnec about 1 year ago - 3 comments

#422 - Uncaught runtime errors

Issue - State: closed - Opened by ottercode17 about 1 year ago

#420 - Add Shadow Catcher material support

Issue - State: open - Opened by george-lim about 1 year ago - 3 comments
Labels: enhancement, renderer

#419 - Updating egui and egui_glow to 0.24

Pull Request - State: closed - Opened by bagavi about 1 year ago - 1 comment

#417 - Math code in math package

Issue - State: open - Opened by marstaik about 1 year ago - 1 comment

#416 - Allow using keyboard in `CameraControl`?

Issue - State: closed - Opened by jjant about 1 year ago - 1 comment

#415 - Material shadow problem

Issue - State: closed - Opened by Sheol27 about 1 year ago - 1 comment

#413 - Add method to retrieve the winit Window

Pull Request - State: closed - Opened by paul2t over 1 year ago - 3 comments

#412 - ray_intersect not working on Firefox & Ubuntu 22.04

Issue - State: closed - Opened by santerioksanen over 1 year ago - 7 comments

#411 - Update to egui 0.23

Issue - State: closed - Opened by bagavi over 1 year ago - 3 comments

#406 - Texture for sphere

Issue - State: closed - Opened by guija over 1 year ago - 1 comment