Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / arkology/ShaderV issues and pull requests
#26 - Plugin not detected/installable?
Issue -
State: closed - Opened by Knairda0 3 months ago
- 1 comment
#25 - "Missing a category" warning in Godot 4.3
Issue -
State: closed - Opened by eobet 4 months ago
- 3 comments
#24 - Feature Request: Worley Noise with flat shading and borders
Issue -
State: open - Opened by alexjhetherington 5 months ago
#23 - Backport RandomFloat4D node to godot 3.x branch
Pull Request -
State: closed - Opened by AlexeyBond 7 months ago
- 1 comment
#22 - Add RandomFloat4D node
Pull Request -
State: closed - Opened by AlexeyBond 7 months ago
- 2 comments
#21 - Colors in Spherical UV look bleak
Issue -
State: closed - Opened by rakun99 12 months ago
- 5 comments
#20 - [Godot3] v1.2 - Mirror same changes as for Godot4
Pull Request -
State: closed - Opened by arkology 12 months ago
#19 - [Godot4] v1.2 - fix reported bugs, use .gdshaderinc directly
Pull Request -
State: closed - Opened by arkology 12 months ago
#18 - Fix bug in cartesianToPolar.gdshaderinc that give wrong output for negative x vector
Pull Request -
State: closed - Opened by grifdail 12 months ago
- 3 comments
#17 - Noise output isn't normalized
Issue -
State: closed - Opened by trickster721 about 1 year ago
#16 - 3D Noise functions only make use of two coordinates. How to make them actually 3D?
Issue -
State: open - Opened by bluegreen1024 over 1 year ago
- 6 comments
#15 - Godot 4.0 support
Pull Request -
State: closed - Opened by thomasgauthier over 1 year ago
- 6 comments
#14 - Godot 4.0 support
Issue -
State: closed - Opened by thomasgauthier over 1 year ago
- 3 comments
#13 - Shift Hue with red colors
Issue -
State: closed - Opened by eimfach almost 2 years ago
- 4 comments
#12 - V1.1
Pull Request -
State: closed - Opened by arkology about 2 years ago
#11 - Update project to Godot 3.4
Pull Request -
State: closed - Opened by paddy-exe over 2 years ago
- 1 comment
#10 - Feature Proposal: Transform Conversion node(s)
Issue -
State: open - Opened by paddy-exe over 2 years ago
- 6 comments
Labels: enhancement
#9 - Plans for the future of this repository
Issue -
State: closed - Opened by paddy-exe over 2 years ago
- 2 comments
#8 - Issues with value of nodes resetting when closing the engine
Issue -
State: closed - Opened by Valinakova over 3 years ago
- 5 comments
#7 - Godot crash when trying to load the sample scene
Issue -
State: closed - Opened by Armadon7 over 3 years ago
- 3 comments
#6 - Add project file and main scene for git users
Pull Request -
State: closed - Opened by clemens-tolboom over 3 years ago
- 2 comments
#5 - [Bug] ShineFx in-game doesnt match editor
Issue -
State: closed - Opened by nonunknown almost 4 years ago
- 7 comments
#4 - ShineFX does not work with white images?
Issue -
State: closed - Opened by IceflowRE about 4 years ago
- 1 comment
#3 - merge with master?
Issue -
State: closed - Opened by Norrox over 4 years ago
- 1 comment
#2 - Exporting generated shaders to shadertoy.com
Issue -
State: closed - Opened by boulabiar almost 5 years ago
- 1 comment
#1 - Bunded with Godot?
Issue -
State: closed - Opened by bhgsbatista about 5 years ago
- 2 comments