Ecosyste.ms: Issues

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GitHub / architects-land/difficulty-death-scaler issues and pull requests

#37 - [Feat] Bounty to kill player with few deaths

Pull Request - State: open - Opened by anhgelus 13 days ago - 1 comment
Labels: enhancement

#36 - [Feat] Kick player with too much death.

Pull Request - State: closed - Opened by anhgelus 13 days ago
Labels: enhancement

#35 - Bounty to kill players with few deaths

Issue - State: open - Opened by anhgelus 13 days ago
Labels: enhancement

#34 - Temp ban players with too much death during a short period

Issue - State: closed - Opened by anhgelus 13 days ago
Labels: enhancement

#33 - [Feat] More steps for Global and Player Difficulty

Pull Request - State: closed - Opened by anhgelus 15 days ago
Labels: enhancement

#32 - Command to get and set player difficulty

Issue - State: closed - Opened by anhgelus 15 days ago - 1 comment

#31 - [Feat] Increase difficulty after a long time without death

Pull Request - State: closed - Opened by anhgelus 17 days ago - 1 comment
Labels: enhancement

#30 - After few days without death, increase difficulty

Issue - State: closed - Opened by anhgelus 17 days ago
Labels: enhancement

#29 - Documentation for v2

Issue - State: open - Opened by anhgelus 17 days ago

#28 - [Feat] Add more steps to global difficulty

Pull Request - State: closed - Opened by anhgelus 17 days ago
Labels: enhancement

#27 - [Refactor] Proper steps' creation

Pull Request - State: closed - Opened by anhgelus 17 days ago
Labels: enhancement

#26 - Clean steps' creation

Issue - State: closed - Opened by anhgelus 17 days ago - 1 comment
Labels: enhancement

#25 - Create steps for player difficulty

Issue - State: closed - Opened by anhgelus 17 days ago

#24 - Add more steps to global difficulty

Issue - State: closed - Opened by anhgelus 17 days ago - 1 comment

#23 - V2 of Difficulty Death Scaler

Pull Request - State: open - Opened by anhgelus 18 days ago
Labels: bug, enhancement

#22 - [Feat] Hearts reducing is now a player difficulty

Pull Request - State: closed - Opened by anhgelus 18 days ago
Labels: enhancement

#21 - Supports restart

Issue - State: closed - Opened by anhgelus 18 days ago
Labels: enhancement

#20 - Move max hearts reducing in difficulty per player

Issue - State: closed - Opened by anhgelus 18 days ago
Labels: enhancement

#19 - [Feat] Separates difficulties

Pull Request - State: closed - Opened by anhgelus 19 days ago - 1 comment
Labels: enhancement

#19 - [Feat] Separates difficulties

Pull Request - State: closed - Opened by anhgelus 19 days ago - 1 comment
Labels: enhancement

#18 - Create two kinds of difficulty: global and per player

Issue - State: closed - Opened by anhgelus 19 days ago - 1 comment
Labels: enhancement

#17 - [Fix] Negative timer when increasing difficulty from step 0 to 1

Pull Request - State: closed - Opened by leo-210 about 2 months ago - 1 comment
Labels: bug

#16 - [Fix] Difficulty changes display

Pull Request - State: closed - Opened by leo-210 2 months ago
Labels: bug

#15 - [Fix] setNumberDeath does not always update difficulty, and other issue with TimerTask

Pull Request - State: closed - Opened by anhgelus 2 months ago
Labels: bug, enhancement

#14 - [Feat] Penalize players who die every 5 minutes

Pull Request - State: closed - Opened by leo-210 2 months ago - 1 comment
Labels: enhancement

#13 - [Fix] Set difficulty and timer display

Pull Request - State: closed - Opened by leo-210 2 months ago - 3 comments
Labels: bug, invalid

#12 - [Bug] `/difficultydeathscaler set` does not set the difficulty

Issue - State: closed - Opened by anhgelus 2 months ago - 3 comments
Labels: bug

#11 - [Bug] `/difficultydeathscaler set` does not restart timer

Issue - State: closed - Opened by anhgelus 2 months ago - 1 comment
Labels: bug, invalid, wontfix

#10 - [Refactor] Boss reduce difficulty

Pull Request - State: closed - Opened by anhgelus 2 months ago
Labels: enhancement

#9 - [Feat] show time before next decrease on difficulty update

Pull Request - State: closed - Opened by leo-210 2 months ago
Labels: enhancement

#8 - [Feat] Penalize players who die every 5 minutes

Issue - State: open - Opened by elhertz 2 months ago - 2 comments
Labels: enhancement

#7 - [Feat] command /difficultydeathscaler

Pull Request - State: closed - Opened by anhgelus 2 months ago
Labels: enhancement

#6 - [Feat] Balance the game

Pull Request - State: closed - Opened by anhgelus 2 months ago
Labels: enhancement

#5 - [Fix] Increasing death number if using a totem of undying

Pull Request - State: closed - Opened by anhgelus 2 months ago
Labels: bug

#4 - [CI] 1.1.0

Pull Request - State: closed - Opened by anhgelus 3 months ago

#3 - [Fix] Difficulty on start

Pull Request - State: closed - Opened by anhgelus 3 months ago
Labels: enhancement

#2 - Add a sound effect when the difficulty decreases

Pull Request - State: closed - Opened by leo-210 3 months ago
Labels: enhancement

#1 - Add max player health decrease

Pull Request - State: closed - Opened by leo-210 3 months ago - 4 comments
Labels: enhancement