Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / architects-land/difficulty-death-scaler issues and pull requests
#37 - [Feat] Bounty to kill player with few deaths
Pull Request -
State: open - Opened by anhgelus 5 months ago
- 1 comment
Labels: enhancement
#36 - [Feat] Kick player with too much death.
Pull Request -
State: closed - Opened by anhgelus 5 months ago
Labels: enhancement
#35 - Bounty to kill players with few deaths
Issue -
State: open - Opened by anhgelus 5 months ago
Labels: enhancement
#34 - Temp ban players with too much death during a short period
Issue -
State: closed - Opened by anhgelus 5 months ago
Labels: enhancement
#33 - [Feat] More steps for Global and Player Difficulty
Pull Request -
State: closed - Opened by anhgelus 5 months ago
Labels: enhancement
#32 - Command to get and set player difficulty
Issue -
State: closed - Opened by anhgelus 5 months ago
- 1 comment
#31 - [Feat] Increase difficulty after a long time without death
Pull Request -
State: closed - Opened by anhgelus 5 months ago
- 1 comment
Labels: enhancement
#30 - After few days without death, increase difficulty
Issue -
State: closed - Opened by anhgelus 5 months ago
Labels: enhancement
#29 - Documentation for v2
Issue -
State: open - Opened by anhgelus 5 months ago
#28 - [Feat] Add more steps to global difficulty
Pull Request -
State: closed - Opened by anhgelus 5 months ago
Labels: enhancement
#27 - [Refactor] Proper steps' creation
Pull Request -
State: closed - Opened by anhgelus 5 months ago
Labels: enhancement
#26 - Clean steps' creation
Issue -
State: closed - Opened by anhgelus 5 months ago
- 1 comment
Labels: enhancement
#25 - Create steps for player difficulty
Issue -
State: closed - Opened by anhgelus 5 months ago
#24 - Add more steps to global difficulty
Issue -
State: closed - Opened by anhgelus 5 months ago
- 1 comment
#23 - V2 of Difficulty Death Scaler
Pull Request -
State: open - Opened by anhgelus 5 months ago
Labels: bug, enhancement
#22 - [Feat] Hearts reducing is now a player difficulty
Pull Request -
State: closed - Opened by anhgelus 5 months ago
Labels: enhancement
#21 - Supports restart
Issue -
State: closed - Opened by anhgelus 5 months ago
Labels: enhancement
#20 - Move max hearts reducing in difficulty per player
Issue -
State: closed - Opened by anhgelus 5 months ago
Labels: enhancement
#19 - [Feat] Separates difficulties
Pull Request -
State: closed - Opened by anhgelus 5 months ago
- 1 comment
Labels: enhancement
#19 - [Feat] Separates difficulties
Pull Request -
State: closed - Opened by anhgelus 5 months ago
- 1 comment
Labels: enhancement
#18 - Create two kinds of difficulty: global and per player
Issue -
State: closed - Opened by anhgelus 5 months ago
- 1 comment
Labels: enhancement
#17 - [Fix] Negative timer when increasing difficulty from step 0 to 1
Pull Request -
State: closed - Opened by leo-210 7 months ago
- 1 comment
Labels: bug
#16 - [Fix] Difficulty changes display
Pull Request -
State: closed - Opened by leo-210 7 months ago
Labels: bug
#15 - [Fix] setNumberDeath does not always update difficulty, and other issue with TimerTask
Pull Request -
State: closed - Opened by anhgelus 7 months ago
Labels: bug, enhancement
#14 - [Feat] Penalize players who die every 5 minutes
Pull Request -
State: closed - Opened by leo-210 7 months ago
- 1 comment
Labels: enhancement
#13 - [Fix] Set difficulty and timer display
Pull Request -
State: closed - Opened by leo-210 7 months ago
- 3 comments
Labels: bug, invalid
#12 - [Bug] `/difficultydeathscaler set` does not set the difficulty
Issue -
State: closed - Opened by anhgelus 7 months ago
- 3 comments
Labels: bug
#11 - [Bug] `/difficultydeathscaler set` does not restart timer
Issue -
State: closed - Opened by anhgelus 7 months ago
- 1 comment
Labels: bug, invalid, wontfix
#10 - [Refactor] Boss reduce difficulty
Pull Request -
State: closed - Opened by anhgelus 7 months ago
Labels: enhancement
#9 - [Feat] show time before next decrease on difficulty update
Pull Request -
State: closed - Opened by leo-210 7 months ago
Labels: enhancement
#8 - [Feat] Penalize players who die every 5 minutes
Issue -
State: open - Opened by elhertz 7 months ago
- 2 comments
Labels: enhancement
#7 - [Feat] command /difficultydeathscaler
Pull Request -
State: closed - Opened by anhgelus 7 months ago
Labels: enhancement
#6 - [Feat] Balance the game
Pull Request -
State: closed - Opened by anhgelus 7 months ago
Labels: enhancement
#5 - [Fix] Increasing death number if using a totem of undying
Pull Request -
State: closed - Opened by anhgelus 7 months ago
Labels: bug
#4 - [CI] 1.1.0
Pull Request -
State: closed - Opened by anhgelus 7 months ago
#3 - [Fix] Difficulty on start
Pull Request -
State: closed - Opened by anhgelus 7 months ago
Labels: enhancement
#2 - Add a sound effect when the difficulty decreases
Pull Request -
State: closed - Opened by leo-210 7 months ago
Labels: enhancement
#1 - Add max player health decrease
Pull Request -
State: closed - Opened by leo-210 7 months ago
- 4 comments
Labels: enhancement