Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / appsinacup/godot-rapier-physics issues and pull requests
#36 - get_overlapping_areas() returns reference to self
Issue -
State: closed - Opened by vilnius-leopold 9 months ago
- 2 comments
Labels: bug
#35 - point gravity not working as intented - using area2d example doesn't function correctly
Issue -
State: closed - Opened by JustSomeRandomUsername 9 months ago
Labels: bug
#35 - point gravity not working as intented - using area2d example doesn't function correctly
Issue -
State: closed - Opened by JustSomeRandomUsername 9 months ago
Labels: bug
#34 - Godot 4.2 WorldBoundaryShape glitches
Issue -
State: closed - Opened by dustdfg 10 months ago
Labels: bug
#34 - Godot 4.2 WorldBoundaryShape glitches
Issue -
State: closed - Opened by dustdfg 10 months ago
Labels: bug
#33 - CollisionPolygon2D with `build_mode = BUILD_SEGMENTS` is not closed
Issue -
State: closed - Opened by Pizzaandy 10 months ago
Labels: bug
#32 - Incorrect raycast results against CollisionPolygon2D with `build_mode = BUILD_SOLIDS`
Issue -
State: closed - Opened by Pizzaandy 10 months ago
- 2 comments
Labels: bug
#31 - PhysicsDirectSpaceState2D.intersect_shape not working
Issue -
State: closed - Opened by bjomp 10 months ago
- 4 comments
Labels: bug
#30 - "shape_count < 1 is true" when CollisionShape is disabled
Issue -
State: closed - Opened by TheDoctorOne 12 months ago
- 2 comments
Labels: bug
#29 - RigidBody2D body_entered signal not emitting on collisions when bounce is enabled on the physics material
Issue -
State: closed - Opened by catweaselirl about 1 year ago
- 1 comment
Labels: bug
#28 - PinJoint2D Disable Collision does not work
Issue -
State: closed - Opened by LiuShuai26 about 1 year ago
Labels: bug
#27 - Fix crash in modify contacts
Pull Request -
State: closed - Opened by Ughuuu about 1 year ago
#26 - Crash in collision_modify_contacts_callback
Issue -
State: closed - Opened by Ughuuu about 1 year ago
Labels: bug
#25 - Add static body conveyer belt
Pull Request -
State: closed - Opened by Ughuuu about 1 year ago
#24 - Fix character body one way direction
Pull Request -
State: closed - Opened by Ughuuu about 1 year ago
#23 - Web export needs implemented
Issue -
State: closed - Opened by Ughuuu about 1 year ago
- 9 comments
Labels: enhancement
#22 - Add function to get number of active objects
Pull Request -
State: closed - Opened by Ughuuu about 1 year ago
#21 - Fix windows 32 and web build
Pull Request -
State: closed - Opened by Ughuuu about 1 year ago
#20 - Add missing builds for platforms
Pull Request -
State: closed - Opened by Ughuuu about 1 year ago
- 1 comment
#19 - Add build for iOS
Issue -
State: closed - Opened by Ughuuu about 1 year ago
#18 - Add build for Android ARM 64
Issue -
State: closed - Opened by Ughuuu about 1 year ago
Labels: bug
#17 - Fix the broken link
Pull Request -
State: closed - Opened by fabriceci about 1 year ago
#16 - Fix kinematic bodies
Pull Request -
State: closed - Opened by Ughuuu about 1 year ago
#15 - Shape Cast Node doesn't work
Issue -
State: closed - Opened by Ughuuu about 1 year ago
Labels: bug
#14 - Shape Cast Node doesn't work
Pull Request -
State: closed - Opened by Ughuuu about 1 year ago
#13 - Crash in v4.2 beta 3
Issue -
State: closed - Opened by Ughuuu about 1 year ago
Labels: bug
#12 - Fix CharacterBody2D Scale and Crash in v4.2
Pull Request -
State: closed - Opened by Ughuuu about 1 year ago
#11 - Static body constant speed (conveyer belt) doesn't work for character body
Issue -
State: closed - Opened by Ughuuu about 1 year ago
Labels: bug
#10 - One way direction doesnt work for character body
Issue -
State: closed - Opened by Ughuuu about 1 year ago
Labels: bug
#9 - Fix impulse local center. Also implement one way direction for rigidbodies.
Pull Request -
State: closed - Opened by Ughuuu about 1 year ago
#8 - Impulse applies unexpected angular momentum to rigidbodies
Issue -
State: closed - Opened by Ughuuu about 1 year ago
Labels: bug
#7 - Shape Skewing doesnt work
Issue -
State: closed - Opened by Ughuuu about 1 year ago
Labels: enhancement
#6 - When the player moves toward another CharacterBody2D weird movement happens
Issue -
State: closed - Opened by Ughuuu about 1 year ago
- 2 comments
Labels: bug
#5 - Separation ray is not implemented
Issue -
State: closed - Opened by Ughuuu about 1 year ago
- 2 comments
Labels: enhancement
#4 - _shape_collide function implementation is missing
Issue -
State: closed - Opened by Ughuuu about 1 year ago
Labels: enhancement
#3 - Spring Joint
Issue -
State: closed - Opened by Ughuuu about 1 year ago
Labels: enhancement
#2 - Static body constant speed (conveyer belt) doesn't work for rigidbodies
Issue -
State: closed - Opened by Ughuuu about 1 year ago
Labels: enhancement
#1 - One Way Collision doesn't work for rigidbodies
Issue -
State: closed - Opened by Ughuuu about 1 year ago
Labels: enhancement