Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / appsinacup/godot-box2d issues and pull requests

#18 - Cannot successfully delete a space

Issue - State: closed - Opened by Ughuuu over 1 year ago
Labels: shapes, bodies

#17 - fix shapes not updating

Pull Request - State: closed - Opened by Ughuuu over 1 year ago

#16 - Cannot change shape properties at runtime, only at start time.

Issue - State: closed - Opened by Ughuuu over 1 year ago
Labels: shapes

#15 - fix torque

Pull Request - State: closed - Opened by Ughuuu over 1 year ago

#14 - Add build for web

Issue - State: closed - Opened by Ughuuu over 1 year ago
Labels: future, build

#13 - Add build for linux 32 bits

Issue - State: open - Opened by Ughuuu over 1 year ago
Labels: future, build

#12 - Static bodies constant speed isn't implemented

Issue - State: closed - Opened by Ughuuu over 1 year ago
Labels: bodies

#11 - CharacterBody2D stick to floor doesn't work

Issue - State: closed - Opened by Ughuuu over 1 year ago
Labels: bodies

#10 - Mac notarization fails

Issue - State: closed - Opened by Ughuuu over 1 year ago
Labels: build

#9 - Sign macOS binaries

Issue - State: closed - Opened by Ughuuu over 1 year ago
Labels: build

#8 - Collision layers and masks don't work same as they do in Godot

Issue - State: closed - Opened by Ughuuu over 1 year ago - 1 comment
Labels: collision, tests_fail

#7 - Sync to Physics tests fail

Issue - State: open - Opened by Ughuuu over 1 year ago
Labels: collision, tests_fail

#6 - Body pickable

Issue - State: closed - Opened by Ughuuu over 1 year ago
Labels: bodies

#5 - Upgrade to box2c

Issue - State: open - Opened by Ughuuu over 1 year ago
Labels: future

#4 - Investigate failing test where safe/unsafe fraction doesn't match

Issue - State: closed - Opened by Ughuuu over 1 year ago
Labels: collision, tests_fail

#3 - Torque and constant torque and angular rotation doesn't work same as it does in godot

Issue - State: closed - Opened by Ughuuu over 1 year ago
Labels: bodies, tests_fail

#2 - Skewed or scaled shapes don't work

Issue - State: closed - Opened by Ughuuu over 1 year ago
Labels: shapes

#1 - fix queries from direct space state(support for kinematic bodies). Also updates to godot 4.1

Pull Request - State: closed - Opened by Ughuuu over 1 year ago - 1 comment