Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / appsinacup/godot-box2d issues and pull requests
#18 - Cannot successfully delete a space
Issue -
State: closed - Opened by Ughuuu over 1 year ago
Labels: shapes, bodies
#17 - fix shapes not updating
Pull Request -
State: closed - Opened by Ughuuu over 1 year ago
#16 - Cannot change shape properties at runtime, only at start time.
Issue -
State: closed - Opened by Ughuuu over 1 year ago
Labels: shapes
#15 - fix torque
Pull Request -
State: closed - Opened by Ughuuu over 1 year ago
#14 - Add build for web
Issue -
State: closed - Opened by Ughuuu over 1 year ago
Labels: future, build
#13 - Add build for linux 32 bits
Issue -
State: open - Opened by Ughuuu over 1 year ago
Labels: future, build
#12 - Static bodies constant speed isn't implemented
Issue -
State: closed - Opened by Ughuuu over 1 year ago
Labels: bodies
#11 - CharacterBody2D stick to floor doesn't work
Issue -
State: closed - Opened by Ughuuu over 1 year ago
Labels: bodies
#10 - Mac notarization fails
Issue -
State: closed - Opened by Ughuuu over 1 year ago
Labels: build
#9 - Sign macOS binaries
Issue -
State: closed - Opened by Ughuuu over 1 year ago
Labels: build
#8 - Collision layers and masks don't work same as they do in Godot
Issue -
State: closed - Opened by Ughuuu over 1 year ago
- 1 comment
Labels: collision, tests_fail
#7 - Sync to Physics tests fail
Issue -
State: open - Opened by Ughuuu over 1 year ago
Labels: collision, tests_fail
#6 - Body pickable
Issue -
State: closed - Opened by Ughuuu over 1 year ago
Labels: bodies
#5 - Upgrade to box2c
Issue -
State: open - Opened by Ughuuu over 1 year ago
Labels: future
#4 - Investigate failing test where safe/unsafe fraction doesn't match
Issue -
State: closed - Opened by Ughuuu over 1 year ago
Labels: collision, tests_fail
#3 - Torque and constant torque and angular rotation doesn't work same as it does in godot
Issue -
State: closed - Opened by Ughuuu over 1 year ago
Labels: bodies, tests_fail
#2 - Skewed or scaled shapes don't work
Issue -
State: closed - Opened by Ughuuu over 1 year ago
Labels: shapes
#1 - fix queries from direct space state(support for kinematic bodies). Also updates to godot 4.1
Pull Request -
State: closed - Opened by Ughuuu over 1 year ago
- 1 comment