Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / appleseedhq/appleseed issues and pull requests
#100 - Crash in appleseed.studio during entity edition
Issue -
State: closed - Opened by dictoon over 13 years ago
- 1 comment
Labels: Bug
#99 - Strip symbols from appleseed binaries
Issue -
State: closed - Opened by dictoon over 13 years ago
- 1 comment
Labels: Infrastructure
#98 - Update appleseed.package to ignore .DS_Store files when building Mac OS X packages
Issue -
State: closed - Opened by dictoon over 13 years ago
- 1 comment
Labels: Infrastructure
#97 - SSE2-optimized double precision 4x4 matrix-vector multiplication disabled?
Issue -
State: closed - Opened by dictoon over 13 years ago
- 1 comment
#96 - "Application asked to unregister timer" message on Linux when closing appleseed.studio
Issue -
State: closed - Opened by dictoon over 13 years ago
- 1 comment
Labels: Bug, Infrastructure
#95 - Rename 32-bit OS X platform identifier from mac32.xcode24 to mac32.gcc4
Issue -
State: closed - Opened by dictoon over 13 years ago
- 1 comment
Labels: Infrastructure
#94 - Run appleseed.studio under Valgrind and resolve all reported issues
Issue -
State: open - Opened by dictoon over 13 years ago
- 1 comment
Labels: Infrastructure
#93 - Get rid of std::auto_ptr<> (deprecated in C++11)
Issue -
State: closed - Opened by dictoon over 13 years ago
- 8 comments
Labels: Refactoring
#92 - Compile appleseed with -Wall on Linux/OSX
Issue -
State: open - Opened by dictoon over 13 years ago
Labels: Infrastructure
#91 - Fix paths to shared libraries on linux64.gcc4
Issue -
State: closed - Opened by dictoon over 13 years ago
- 1 comment
Labels: Infrastructure
#90 - Allow editing the scene during interactive rendering
Issue -
State: closed - Opened by dictoon over 13 years ago
- 1 comment
Labels: Feature
#89 - Allow editing scene settings in appleseed.studio
Issue -
State: closed - Opened by dictoon over 13 years ago
- 1 comment
Labels: Feature
#88 - Add support for textures in Blenderseed
Issue -
State: closed - Opened by dictoon over 13 years ago
- 1 comment
Labels: Feature
#87 - Rendering slows down when the render target is zoomed?
Issue -
State: open - Opened by dictoon over 13 years ago
Labels: Bug
#86 - Fix light terminator issue
Issue -
State: closed - Opened by dictoon over 13 years ago
- 2 comments
Labels: Bug
#85 - Reduce the size of appleseed's package
Issue -
State: open - Opened by dictoon over 13 years ago
- 1 comment
Labels: Infrastructure
#84 - Build an automated test suite
Issue -
State: closed - Opened by dictoon over 13 years ago
- 1 comment
Labels: Infrastructure, Feature
#83 - Renaming scene entities should preserve links between entities
Issue -
State: open - Opened by dictoon over 13 years ago
Labels: Feature
#82 - Detect dots in renderer::ParamArray::insert()
Issue -
State: open - Opened by dictoon over 13 years ago
- 2 comments
Labels: Feature, Good First Issue
#81 - Behavior of foundation::split() with respect to multiple consecutive delimiters?
Issue -
State: closed - Opened by dictoon over 13 years ago
- 1 comment
Labels: Bug
#80 - Tweak cache sizes
Issue -
State: open - Opened by dictoon over 13 years ago
Labels: Optimization
#79 - Add support for DTrace
Issue -
State: open - Opened by dictoon over 13 years ago
Labels: Infrastructure, Feature
#78 - Add compatibility with ILM's Imath library
Issue -
State: closed - Opened by dictoon over 13 years ago
- 1 comment
Labels: Feature
#77 - Newly added objects don't appear in the render if the scene was already rendered before
Issue -
State: closed - Opened by dictoon over 13 years ago
- 1 comment
Labels: Bug
#76 - Redundant 'alpha' and 'color' parameters in <color> entities
Issue -
State: closed - Opened by dictoon over 13 years ago
Labels: Bug, Good First Issue
#75 - Pass renderer::Frame to the constructors of the accumulation framebuffers (renderer::AccumulationFramebuffer and derived)
Issue -
State: open - Opened by dictoon over 13 years ago
Labels: Refactoring
#74 - Get rid of renderer::ShadingContext?
Issue -
State: closed - Opened by dictoon over 13 years ago
- 1 comment
Labels: Refactoring
#73 - Many DLL-exported functions and classes still use objects from the std namespace
Issue -
State: open - Opened by dictoon over 13 years ago
- 2 comments
Labels: Bug
#72 - Implement mechanism to detect heap usage mismatches
Issue -
State: closed - Opened by dictoon over 13 years ago
- 1 comment
Labels: Feature
#71 - Implement dithering to attenuate banding
Issue -
State: closed - Opened by dictoon over 13 years ago
- 1 comment
Labels: Feature
#70 - Non uniform coverage of the image space in progressive rendering mode?
Issue -
State: closed - Opened by dictoon over 13 years ago
- 2 comments
Labels: Optimization
#69 - Rendering is slower in progressive mode than in final mode for simple shading
Issue -
State: open - Opened by dictoon over 13 years ago
- 1 comment
Labels: Optimization
#68 - The rendering time printed when rendering fails is the rendering time of the last valid render
Issue -
State: closed - Opened by dictoon over 13 years ago
- 1 comment
Labels: Bug
#67 - Performance problems in Cornell Box?
Issue -
State: open - Opened by dictoon over 13 years ago
Labels: Optimization
#66 - Consider integration with BRDFLab
Issue -
State: open - Opened by dictoon over 13 years ago
Labels: Feature
#65 - Consider integration with Smart IBL
Issue -
State: open - Opened by dictoon over 13 years ago
Labels: Feature
#64 - Re-render the path tracing vs. light tracing comparison
Issue -
State: closed - Opened by dictoon over 13 years ago
- 1 comment
#63 - Allow renaming objects and object instances in appleseed.studio
Issue -
State: open - Opened by dictoon over 13 years ago
Labels: Feature
#62 - Allow renaming of assemblies and assembly instances
Issue -
State: open - Opened by dictoon over 13 years ago
Labels: Feature
#61 - Use pixel centers for flux-to-radiance conversions in light tracer?
Issue -
State: closed - Opened by dictoon over 13 years ago
- 1 comment
Labels: Bug
#60 - Fix incorrect usage of renderer::SamplingContext
Issue -
State: open - Opened by dictoon over 13 years ago
Labels: Bug
#59 - Add support for environment lighting in the distribution ray tracer
Issue -
State: closed - Opened by dictoon over 13 years ago
Labels: Feature
#58 - Fix build counter
Issue -
State: closed - Opened by dictoon over 13 years ago
Labels: Bug, Infrastructure
#57 - Path tracing lighting engine without next-event estimation doesn't handle light-emitting surfaces without a BSDF
Issue -
State: closed - Opened by dictoon over 13 years ago
- 1 comment
Labels: Bug
#56 - Make BSDF implementation methods non-virtual
Issue -
State: closed - Opened by dictoon over 13 years ago
- 1 comment
Labels: Refactoring, Optimization
#55 - Enable automatic backuping of the Redmine database
Issue -
State: closed - Opened by dictoon over 13 years ago
Labels: Infrastructure
#54 - Get rid of PhysicalSurfaceShader?
Issue -
State: open - Opened by dictoon over 13 years ago
Labels: Refactoring
#53 - Add Visual Studio 2010 binaries to the repository
Issue -
State: closed - Opened by dictoon over 13 years ago
- 1 comment
Labels: Infrastructure
#52 - Add support for environment lighting in the light tracer
Issue -
State: closed - Opened by dictoon over 13 years ago
Labels: Feature
#51 - When saving a project to a directory that already contains mesh files, if the project references a mesh file that is already present on disk, the mesh file doesn't get overwritten, and the old and possibly mismatching mesh file is used
Issue -
State: closed - Opened by dictoon over 13 years ago
- 1 comment
Labels: Bug
#50 - Editing the project while rendering results in a crash
Issue -
State: closed - Opened by dictoon over 13 years ago
- 1 comment
Labels: Bug
#49 - Use set_target_property with DEFINE_SYMBOL to define APPLESEED_EXPORTS and APPLESEED_SHARED_EXPORTS
Issue -
State: open - Opened by dictoon over 13 years ago
Labels: Infrastructure
#48 - Consider moving all external libraries into a new src/3rdparty subdirectory
Issue -
State: closed - Opened by dictoon over 13 years ago
- 4 comments
Labels: Infrastructure
#47 - Support drag and drop of project files to the main window
Issue -
State: closed - Opened by dictoon over 13 years ago
- 1 comment
Labels: Feature
#46 - Remember the current directory in file dialogs
Issue -
State: closed - Opened by dictoon over 13 years ago
Labels: Feature
#45 - Initialize the Shading Override menu according to the scene settings when loading a scene from disk
Issue -
State: closed - Opened by dictoon over 13 years ago
- 1 comment
Labels: Bug
#44 - Add a button "Check All Failed" to the Tests window
Issue -
State: open - Opened by dictoon over 13 years ago
Labels: Infrastructure, Feature
#43 - Add texture transforms
Issue -
State: closed - Opened by dictoon over 13 years ago
- 4 comments
Labels: Feature
#42 - Move Frame::write() and Frame::archive() to separate classes
Issue -
State: open - Opened by dictoon over 13 years ago
- 10 comments
Labels: Refactoring, Good First Issue
#41 - Add unit tests for EDF, BSDF
Issue -
State: open - Opened by dictoon over 13 years ago
Labels: Infrastructure
#40 - Increase flexibility of parameters definition in project files
Issue -
State: open - Opened by dictoon over 13 years ago
Labels: Feature
#39 - Initialize RNG per-tile, based on tile coordinates
Issue -
State: closed - Opened by dictoon over 13 years ago
- 1 comment
#38 - Remove blanks around identifiers, and check identifier validity during project file parsing
Issue -
State: open - Opened by dictoon over 13 years ago
Labels: Feature
#37 - Implement writing of texture files in project file writer
Issue -
State: closed - Opened by dictoon over 13 years ago
- 1 comment
Labels: Feature
#36 - Find a more elegant way to handle evaluation of uniform inputs
Issue -
State: open - Opened by dictoon over 13 years ago
Labels: Refactoring
#35 - Implement parallel building of acceleration structures
Issue -
State: open - Opened by dictoon over 13 years ago
Labels: Research
#34 - Perform SAH binning over all three axis at once
Issue -
State: closed - Opened by dictoon over 13 years ago
- 1 comment
Labels: Optimization, Research
#33 - Make access cache two-staged (direct mapping + LRU)
Issue -
State: closed - Opened by dictoon over 13 years ago
- 1 comment
Labels: Optimization
#32 - Don't initialize Xerces-C each time a project is loaded
Issue -
State: closed - Opened by dictoon over 13 years ago
- 1 comment
Labels: Refactoring
#31 - Move foundation/math/samplingcontext.h to renderer/kernel/sampling/
Issue -
State: closed - Opened by dictoon over 13 years ago
- 1 comment
Labels: Refactoring
#30 - Replace renderer::Frame by an implementation of the renderer::IFilm interface
Issue -
State: open - Opened by dictoon over 13 years ago
Labels: Refactoring
#29 - Define the renderer::IFilm interface
Issue -
State: open - Opened by dictoon over 13 years ago
Labels: Refactoring
#28 - Fix foundation::sample_hemisphere_cosine() (and all similar functions) as it might return vectors with y == 0.0
Issue -
State: closed - Opened by dictoon over 13 years ago
Labels: Bug
#27 - Experiment with Ordered Depth-First Layouts for Ray Tracing
Issue -
State: open - Opened by dictoon over 13 years ago
Labels: Optimization, Research
#26 - Reimplement foundation::BufferedFile using unbuffered platform I/O functions
Issue -
State: open - Opened by dictoon over 13 years ago
Labels: Optimization
#25 - Migrate the unit tests in foundation/meta/tests/test_distance.cpp to the new unit testing framework
Issue -
State: closed - Opened by dictoon over 13 years ago
- 1 comment
Labels: Refactoring
#24 - Migrate the unit tests in foundation/meta/tests/test_anyarray.cpp to the new unit testing framework
Issue -
State: closed - Opened by dictoon over 13 years ago
- 1 comment
Labels: Infrastructure
#23 - When saving a project to a directory that already contains mesh files, if the project references a mesh file that is already present on disk, the mesh file doesn't get overwritten, and the old and possibly mismatching mesh file is used
Issue -
State: open - Opened by dictoon over 13 years ago
Labels: Bug
#22 - Non-copyability is not enforced by foundation::NonCopyable for DLL-exported classes
Issue -
State: open - Opened by dictoon over 13 years ago
Labels: Bug
#21 - Rename renderer::ParamArray to renderer::Parameters
Issue -
State: open - Opened by dictoon over 13 years ago
Labels: Refactoring
#20 - Add support for thread exclusion lists in foundation::Logger
Issue -
State: open - Opened by dictoon over 13 years ago
Labels: Feature, Good First Issue
#19 - Use the _BitScanReverse intrinsic in foundation/math/scalar.h to implement foundation::log2() and foundation::next_pow2()
Issue -
State: open - Opened by dictoon over 13 years ago
- 1 comment
Labels: Optimization
#18 - Split foundation::System into multiple classes
Issue -
State: open - Opened by dictoon over 13 years ago
- 2 comments
Labels: Refactoring
#17 - Implement 64-bit radical inverse functions
Issue -
State: closed - Opened by dictoon over 13 years ago
- 1 comment
Labels: Feature
#16 - Speed up foundation::radical_inverse() and permuted_radical_inverse() by using lookup tables for modulo operations
Issue -
State: closed - Opened by dictoon over 13 years ago
- 1 comment
Labels: Optimization
#15 - Add attributes (date, time, build version) to benchmark logs
Issue -
State: open - Opened by dictoon over 13 years ago
Labels: Infrastructure, Feature
#14 - Add functionalities to the unit benchmark component to clear the CPU caches before running a benchmark
Issue -
State: open - Opened by dictoon over 13 years ago
Labels: Infrastructure, Feature
#13 - Make foundation::Dictionary ordered
Issue -
State: open - Opened by dictoon over 13 years ago
Labels: Feature
#12 - Write unit tests and unit benchmarks for foundation/math/fastmath.h
Issue -
State: closed - Opened by dictoon over 13 years ago
- 1 comment
Labels: Infrastructure
#11 - Add support for PNG textures
Issue -
State: closed - Opened by dictoon over 13 years ago
- 1 comment
Labels: Feature
#10 - Print better error messages when loading a texture fails
Issue -
State: open - Opened by dictoon over 13 years ago
Labels: Feature
#9 - Unify APPLESEED_FOUNDATION_EXPORTS and APPLESEED_RENDERER_EXPORTS, and move their definition to a dedicated header file
Issue -
State: closed - Opened by dictoon over 13 years ago
- 1 comment
Labels: Refactoring
#8 - Rename APPLESEED_FOUNDATION_USE_SSE to APPLESEED_USE_SSE
Issue -
State: closed - Opened by dictoon over 13 years ago
- 2 comments
Labels: Refactoring
#7 - Create a new build configuration called 'Safe' with assertions and floating-point exceptions enabled
Issue -
State: open - Opened by dictoon over 13 years ago
Labels: Infrastructure
#6 - Enclose all the code into the 'appleseed' namespace
Issue -
State: open - Opened by dictoon over 13 years ago
Labels: Refactoring
#5 - Fix passing of parameters to components
Issue -
State: open - Opened by dictoon over 13 years ago
Labels: Refactoring
#4 - Most classes should really inherit (publicly) from foundation::NonCopyable
Issue -
State: open - Opened by dictoon over 13 years ago
Labels: Refactoring
#3 - Fix non-virtual base class problems in diamond-shaped inheritance patterns
Issue -
State: open - Opened by dictoon over 13 years ago
Labels: Refactoring
#2 - Implement a mechanism to check that objects are always allocated and deallocated using the same memory subsystem
Issue -
State: open - Opened by dictoon over 13 years ago
- 1 comment
Labels: Feature
#1 - Make sure objects tagged with __declspec(dllexport) present only POD types in their interface
Issue -
State: open - Opened by dictoon over 13 years ago
Labels: Refactoring