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GitHub / anthonyec/godot_little_camera_preview issues and pull requests

#14 - Fix for Objects inside CanvasLayers are not visible in camera preview

Pull Request - State: open - Opened by EiTaNBaRiBoA 5 months ago - 1 comment

#14 - Fix for Objects inside CanvasLayers are not visible in camera preview

Pull Request - State: open - Opened by EiTaNBaRiBoA 5 months ago - 1 comment

#13 - The nearest Camera

Issue - State: open - Opened by padreputativo 6 months ago - 3 comments

#12 - Update README.md - to clarify folders and settings

Pull Request - State: closed - Opened by Thomas-Schmall 6 months ago - 2 comments

#10 - Fix UI scaling to use editor scale

Pull Request - State: closed - Opened by anthonyec 8 months ago

#9 - Add phantom camera support

Pull Request - State: open - Opened by anthonyec 8 months ago

#8 - Fix portrait aspect ratio being stretched

Pull Request - State: closed - Opened by anthonyec 8 months ago

#7 - Doesnt work correctly for portrait window

Issue - State: closed - Opened by Javigor 8 months ago - 3 comments
Labels: bug

#6 - Prevent preview overlapping with viewport information

Pull Request - State: open - Opened by anthonyec 8 months ago

#4 - Sync environment and attributes for Camera3D

Pull Request - State: closed - Opened by anthonyec 8 months ago

#3 - Sync additional Camera3D settings

Pull Request - State: closed - Opened by anthonyec 8 months ago

#2 - Add support for Phantom Camera addon

Issue - State: open - Opened by anthonyec 8 months ago
Labels: enhancement

#1 - Objects inside CanvasLayers are not visible in camera preview

Issue - State: open - Opened by Araraura 8 months ago - 1 comment