Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / anselm/aterrain issues and pull requests

#22 - Cesium Access Token

Issue - State: closed - Opened by RobotGrrl about 5 years ago - 1 comment

#21 - Attach Duck(Object) to the ground

Issue - State: open - Opened by 5y over 5 years ago

#20 - What locations are available?

Issue - State: open - Opened by melissamcewen almost 6 years ago - 8 comments

#19 - Readme example gives Cesium error: asm.js not in std lib.

Issue - State: open - Opened by MilesMcBain over 6 years ago - 1 comment

#18 - Cannot reproduce terrain example using repo's built version

Issue - State: open - Opened by MilesMcBain over 6 years ago - 1 comment

#17 - what does a the radius property of an a-location do

Issue - State: open - Opened by joshmarinacci over 6 years ago

#16 - there should be a way to turn off buildings

Issue - State: open - Opened by joshmarinacci over 6 years ago

#15 - coyote buttes example is broken

Issue - State: open - Opened by joshmarinacci over 6 years ago

#14 - Rewrite camera system

Issue - State: closed - Opened by anselm over 6 years ago
Labels: bug

#13 - Enable mobile device panning and zooming

Issue - State: closed - Opened by anselm over 6 years ago

#12 - When zooming the satellite tiles appear to move around

Issue - State: closed - Opened by drewpotter over 6 years ago - 4 comments

#11 - map - switch to aframe system

Issue - State: open - Opened by anselm over 6 years ago
Labels: enhancement, map

#10 - game - following (idea)

Issue - State: closed - Opened by anselm over 6 years ago
Labels: enhancement, gameplay, demo

#9 - map - handle missing buildings more gracefully

Issue - State: open - Opened by anselm over 6 years ago
Labels: bug, map

#8 - map - handling missing terrain tiles from server more gracefully

Issue - State: open - Opened by anselm over 6 years ago
Labels: bug, map

#7 - game - webxr support (idea)

Issue - State: closed - Opened by anselm over 6 years ago - 1 comment
Labels: gameplay, demo

#6 - game - networking and distributed state improve

Issue - State: closed - Opened by anselm over 6 years ago
Labels: bug, gameplay

#5 - map - dynamically adjust camera zdepth (near/far clipping range)

Issue - State: closed - Opened by anselm over 6 years ago
Labels: map

#4 - map - keep old tiles till new ones loaded

Issue - State: closed - Opened by anselm over 6 years ago
Labels: bug, map

#3 - map - precise building placement using double floats

Issue - State: closed - Opened by anselm over 6 years ago
Labels: bug, map

#2 - map - ellipsoid globe

Issue - State: open - Opened by anselm over 6 years ago
Labels: enhancement, map

#1 - map - gudermannian projection to reverse mercator

Issue - State: closed - Opened by anselm over 6 years ago - 1 comment
Labels: bug, map