Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / angband/angband issues and pull requests
#5777 - SDL2: more robustly handle unusable configured font
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5776 - SDL2: display quit message to the screen
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5775 - nds: Enable the Borg on the Nintendo 3DS
Pull Request -
State: closed - Opened by timschumi over 1 year ago
#5774 - Fix typo in comment
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5773 - standard formatting of the code.
Pull Request -
State: closed - Opened by agoodman00 over 1 year ago
#5772 - Have DOS port shorten the name for ui_knowledge.txt
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
- 1 comment
#5771 - DOS port doesn't include ui_knowledge.txt
Issue -
State: closed - Opened by NickMcConnell over 1 year ago
#5770 - Don't deduct charge/item when using an unidentified item and effect is canceled
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5769 - For spoilers, use full set of flags rather than those currently in lore
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5768 - Borg activ4
Pull Request -
State: closed - Opened by agoodman00 over 1 year ago
#5767 - wrap up another pass at random artifact activations
Pull Request -
State: closed - Opened by agoodman00 over 1 year ago
- 2 comments
#5766 - Never allow uniques to multiply
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5765 - Game allows cloning of Beorn when he has shapechanged
Issue -
State: closed - Opened by ThirdLemon over 1 year ago
- 3 comments
#5764 - Remove keys-gcu.prf, keymaps for running on angband.live
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5763 - Plug information leak for unidentified items in home's item context menu
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5762 - Home tells you the name of unidentified items
Issue -
State: closed - Opened by ThirdLemon over 1 year ago
- 1 comment
Labels: C: Interface
#5761 - attack activations
Pull Request -
State: closed - Opened by agoodman00 over 1 year ago
#5760 - For instant artifact kinds, inherit the flags and element info of the tval
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5759 - Borg curses
Pull Request -
State: closed - Opened by agoodman00 over 1 year ago
- 3 comments
#5758 - Artifacts with elemental vulnerabilities not derived from curses
Issue -
State: closed - Opened by backwardsEric over 1 year ago
- 2 comments
#5757 - When appending spells to monster lore, set ref_race for expressions
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5756 - Merge pull request #16 from backwardsEric/borg-whitespace-regression
Pull Request -
State: closed - Opened by agoodman00 over 1 year ago
#5755 - improve digging out vaults
Pull Request -
State: closed - Opened by agoodman00 over 1 year ago
#5754 - some borg digging fixes
Pull Request -
State: closed - Opened by agoodman00 over 1 year ago
#5753 - Latest pull requests from the borg
Pull Request -
State: closed - Opened by agoodman00 over 1 year ago
#5752 - Have "make clean" remove all optional intermediates
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
- 1 comment
#5751 - Update angband-sdl2.desktop
Pull Request -
State: closed - Opened by dherrerace over 1 year ago
#5750 - Remove unneeded "the" in comment
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5749 - Generalize handling of ^
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5748 - ^ + arrow key with macOS front end
Issue -
State: closed - Opened by backwardsEric over 1 year ago
Labels: C: Interface
#5747 - Workflows: drop USE_PRINTF_STYLE_CHECKS for builds with CMake
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5746 - Fix erroneous comment in Windows front end
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5745 - Makefile.std: use suffix rules rather than pattern rules
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5744 - Separate repeat/rest info on status line from what follows
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5743 - No space between "Repeat ..." and what follows on the status line
Issue -
State: closed - Opened by backwardsEric over 1 year ago
#5742 - Borg: manual restart with different class
Issue -
State: closed - Opened by backwardsEric over 1 year ago
Labels: C: Borg
#5741 - Borg: pointer alignment in borg_inkey_hack()
Issue -
State: closed - Opened by backwardsEric over 1 year ago
- 1 comment
Labels: C: Borg
#5740 - Borg: unreachable code in borg_excavate_vault()
Issue -
State: closed - Opened by backwardsEric over 1 year ago
- 1 comment
Labels: C: Borg
#5739 - Makefile.std: add lines for compiling the Borg
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5738 - configure and cmake: add formal options to configure the borg
Pull Request -
State: closed - Opened by agoodman00 over 1 year ago
#5737 - bad hp on resurection
Pull Request -
State: closed - Opened by agoodman00 over 1 year ago
#5736 - second pass at activation code
Pull Request -
State: closed - Opened by agoodman00 over 1 year ago
#5735 - Add missing copyright comment to ui-effect.c
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5734 - Effect selection menu: only add the random option if requested
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5733 - a temporary fix to the activation of something that allows selection
Pull Request -
State: closed - Opened by agoodman00 over 1 year ago
#5732 - Eric's fix to not manually switch to the digger
Pull Request -
State: closed - Opened by agoodman00 over 1 year ago
- 3 comments
#5731 - Borg4
Pull Request -
State: closed - Opened by agoodman00 over 1 year ago
- 5 comments
#5730 - Borg3
Pull Request -
State: closed - Opened by agoodman00 over 1 year ago
- 1 comment
#5728 - Developer docs: add note about updating dependencies to release checklist
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5727 - Update dependencies - primarily for the borg and list-terrain.h
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5726 - Borg2
Pull Request -
State: closed - Opened by agoodman00 over 1 year ago
#5725 - Docs: do not mention --enable-more-gcc-warnings (no longer available)
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5724 - Destroyed grid: remove any orphaned objects with a known counterpart there
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5723 - Downstream use after free from destruction
Issue -
State: closed - Opened by backwardsEric over 1 year ago
#5722 - Borg1
Pull Request -
State: closed - Opened by agoodman00 over 1 year ago
#5721 - Mention the toggle ignore command in the ignoring section
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
- 3 comments
#5720 - Borg 4x
Pull Request -
State: closed - Opened by agoodman00 over 1 year ago
- 10 comments
#5719 - Borg and alternate food types
Issue -
State: closed - Opened by backwardsEric over 1 year ago
- 7 comments
Labels: T: enhancement, C: Borg
#5718 - Overflow of p in borg_crush_hole()
Issue -
State: closed - Opened by backwardsEric over 1 year ago
- 2 comments
Labels: T: bug, C: Borg
#5717 - git: also ignore .dep files in subdirectories of src
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5716 - Borg 4x
Pull Request -
State: closed - Opened by agoodman00 over 1 year ago
#5715 - In-game help: mention that ctrl-z accesses the borg commands
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5714 - Rearrange UI's handling of a new level to avoid monster list leaking info
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5713 - Monster list update on new level
Issue -
State: closed - Opened by backwardsEric over 1 year ago
#5712 - textui_get_rep_dir(): honor allow_5 when processing a queued direction
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5711 - Score display: change the prompt displayed if full scrolling is not allowed
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5710 - Have allocation for throwing_list use its type
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5709 - Clarify how ODESC_PREFIX and ODESC_SINGULAR interact
Issue -
State: open - Opened by backwardsEric over 1 year ago
#5708 - Fix typos in the comments about O-combat critical levels
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5707 - Object information tests: use lookup_kind() when get_obj_num() fails
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5706 - Object information: be more careful about rounding for damage results
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5705 - Object information: have critical chance calculations include chance-offset
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5704 - Add test cases to check object information damage against combat results
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5703 - Object O-combat damage information: correctly scale added term from brand …
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
- 1 comment
#5702 - Slays test case: use kf_wipe() on kind, not object, flags
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5701 - When examining a weapon, fix thrown damage shown with slay or brand in effect
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5700 - nds: add BlocksDS toolchain support
Pull Request -
State: closed - Opened by asiekierka over 1 year ago
- 2 comments
#5699 - Add diagnostics for missing monster spell messages
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5698 - Apply shape's attributes before applying the vulnerabilities from all sources
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5697 - Character sheet: show '?' for an item in more circumstances
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5696 - Character sheet: item with known burning up curse and unknown electricity resistance
Issue -
State: closed - Opened by backwardsEric over 1 year ago
#5695 - Character sheet: use '~' for something with resist and vulnerability
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5694 - Object that gives a vulnerability and a resistance to the same element
Issue -
State: closed - Opened by backwardsEric over 1 year ago
- 1 comment
Labels: C: Interface
#5692 - Fix typos for "separate" in comments
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5691 - Display spell points even if encumbrance drops maximum to zero
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
- 1 comment
#5690 - cmake: limit message spam when configuring the statistics backend
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5689 - Add const to the object parameter for obj_needs_aim()/print_custom_message()
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5688 - nds: Set an alpha value for translated colors
Pull Request -
State: closed - Opened by timschumi over 1 year ago
#5687 - Keep generated levels in the bounds set by constants.txt
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5686 - autoconf: remove unused PKG_CHECK_MODULES
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5685 - remove GTK crumbs
Pull Request -
State: closed - Opened by a-detiste over 1 year ago
#5684 - For baseline store sale price, use max(player's perceived price, real price)
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
- 1 comment
#5683 - Logic for multiple traps in a grid
Issue -
State: closed - Opened by backwardsEric over 1 year ago
- 4 comments
Labels: C: Gameplay, C: Main game
#5682 - Trap: skip extra effect or other side effects if the player is dead
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5681 - Autoconf : lessen delta, refresh vendored utility
Pull Request -
State: closed - Opened by a-detiste over 1 year ago
#5680 - typos found by Debian lintian
Pull Request -
State: closed - Opened by a-detiste over 1 year ago
- 2 comments
#5679 - Only show the "Throw" context menu option for objects that can be thrown
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5678 - Throwing in the context menu for equipped items
Issue -
State: closed - Opened by backwardsEric over 1 year ago
Labels: C: Interface
#5677 - Impose a distance constraint for non-entry stairs of the same type
Pull Request -
State: closed - Opened by backwardsEric over 1 year ago
#5676 - Borg 4x
Pull Request -
State: closed - Opened by agoodman00 over 1 year ago
- 48 comments