Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / angband/angband issues and pull requests
#6181 - macOS: allow dead key events to be passed to the game's core
Pull Request -
State: closed - Opened by backwardsEric 9 days ago
#6180 - Update player's cave properly if trap timeout expires while in view
Pull Request -
State: closed - Opened by backwardsEric 11 days ago
#6179 - Rebalance "level" settings for rods/staves/wands/dragon armor for 4.2.3's change to device failure rates
Issue -
State: open - Opened by backwardsEric 20 days ago
Labels: C: Gameplay
#6178 - docs: correct some details for blackguards and shooting/throwing
Pull Request -
State: closed - Opened by backwardsEric 20 days ago
#6177 - docs: remove the "Module Index" link; start populating the index
Pull Request -
State: closed - Opened by backwardsEric 21 days ago
- 2 comments
#6176 - The Index and Module Index pages of the Manual are defective
Issue -
State: closed - Opened by superuser-does 21 days ago
#6175 - SDL2: plug memory leaks introduced by post-4.2.5 changes
Pull Request -
State: closed - Opened by backwardsEric 21 days ago
#6174 - SDL2: provide ways to summarize details about the SDL2 installation
Pull Request -
State: closed - Opened by backwardsEric 21 days ago
- 1 comment
#6173 - GCU layout examples: replace "composband" with "angband" for clarity
Pull Request -
State: closed - Opened by backwardsEric 22 days ago
#6172 - Docs: mention how window.prf is used
Pull Request -
State: closed - Opened by backwardsEric 22 days ago
#6171 - borg: intermediate checks in best for full inv or home
Pull Request -
State: closed - Opened by agoodman00 23 days ago
#6170 - Same autoincription when aware or unaware: do not unnecessarily reinscribe
Pull Request -
State: closed - Opened by backwardsEric 26 days ago
#6169 - Autoinscriptions on consumables both before and after Identification can result in unnecessary autoinscribe notices
Issue -
State: closed - Opened by fruviad 27 days ago
#6168 - borg: make sure the out of range message is processed
Pull Request -
State: closed - Opened by agoodman00 27 days ago
#6167 - Apply purple_uniques to monster list glyphs
Pull Request -
State: closed - Opened by backwardsEric about 1 month ago
#6166 - UI option "animate_flicker" overrides option "purple_uniques" in the context of a subwindow configured to "Display monster list"
Issue -
State: closed - Opened by fruviad about 1 month ago
#6165 - Plug memory leak and account for awareness in display_object_kind_recall()
Pull Request -
State: closed - Opened by backwardsEric about 1 month ago
#6164 - display_object_kind_recall() leaks memory if the kind has a slay, brand, or curse
Issue -
State: closed - Opened by backwardsEric about 1 month ago
#6163 - Variable Not Define yet?
Issue -
State: open - Opened by MicroMilo about 1 month ago
- 3 comments
#6162 - Borg aware
Pull Request -
State: closed - Opened by agoodman00 about 1 month ago
#6161 - borg: move around the short on prep code to avoid bouncing depths
Pull Request -
State: closed - Opened by agoodman00 about 1 month ago
#6160 - AU holdings on tombstone display
Issue -
State: closed - Opened by fruviad about 2 months ago
- 2 comments
Labels: R: invalid
#6159 - borg: try not to hop up and down the same set of stairs when restocking
Pull Request -
State: closed - Opened by agoodman00 2 months ago
#6158 - Borg silence
Pull Request -
State: closed - Opened by agoodman00 2 months ago
#6157 - SIGABRT
Issue -
State: open - Opened by agoodman00 2 months ago
- 2 comments
#6156 - to-hit adjustments for heavy weapon, heavy launcher, and blessed melee
Issue -
State: open - Opened by backwardsEric 2 months ago
#6155 - Bad URL in docs/hacking/modifying.rst
Issue -
State: open - Opened by fruviad 3 months ago
#6154 - Borg teleport other fixes
Pull Request -
State: closed - Opened by agoodman00 3 months ago
#6153 - borg: make sure we are on stairs
Pull Request -
State: closed - Opened by agoodman00 3 months ago
#6152 - Update more references to the forums
Pull Request -
State: closed - Opened by backwardsEric 3 months ago
#6151 - borg: try to handle end game hunting of uniques a little better
Pull Request -
State: closed - Opened by agoodman00 3 months ago
#6150 - SDL2: when changing fullscreen, resize backing textures if needed
Pull Request -
State: closed - Opened by backwardsEric 3 months ago
#6149 - SDL2: reset alpha when toggling off moving/resizing
Pull Request -
State: closed - Opened by backwardsEric 3 months ago
#6148 - SDL2: mark about dialog for redraw when recreating textures
Pull Request -
State: closed - Opened by backwardsEric 3 months ago
#6147 - SDL2: respond to SDL_RENDER_TARGETS_RESET/SDL_RENDER_DEVICE_RESET events
Pull Request -
State: closed - Opened by backwardsEric 3 months ago
#6146 - SDL2: change appearance of menu toggles
Pull Request -
State: closed - Opened by backwardsEric 3 months ago
#6145 - Disable building release for NDS
Pull Request -
State: closed - Opened by backwardsEric 3 months ago
- 1 comment
#6144 - MSYS2 and SDL2: restore static linking of svt-av1
Pull Request -
State: closed - Opened by backwardsEric 3 months ago
- 1 comment
#6143 - Adapt to upstream change: SDL2_mixer has libmodplug as dependency
Pull Request -
State: closed - Opened by backwardsEric 3 months ago
#6142 - borg: miscalculating quiver slots
Pull Request -
State: closed - Opened by agoodman00 3 months ago
#6141 - Ensure archive directory presence if running Windows front end in place
Pull Request -
State: closed - Opened by backwardsEric 3 months ago
#6140 - borg: move some borg files to the archive directory
Pull Request -
State: closed - Opened by agoodman00 3 months ago
#6139 - Borg possibly uninitialized 20241108
Pull Request -
State: closed - Opened by agoodman00 3 months ago
#6138 - Mac: update docs to describe the current way to select the tile size
Pull Request -
State: closed - Opened by backwardsEric 3 months ago
#6137 - SDL2: remove menu entry to close window 0
Pull Request -
State: closed - Opened by backwardsEric 3 months ago
#6136 - borg: necromancers like the dark
Pull Request -
State: closed - Opened by agoodman00 3 months ago
#6135 - MSYS2 and SDL2: work around inability to statically link libSvtAv1Enc
Pull Request -
State: closed - Opened by backwardsEric 3 months ago
#6134 - Toggle indicator in post 4.2.5 SDL2 front end is not intuitive
Issue -
State: closed - Opened by backwardsEric 4 months ago
- 1 comment
#6133 - Correct lore writing if there is more than one known drop
Pull Request -
State: closed - Opened by backwardsEric 4 months ago
#6132 - borg: standing on a throwable messes the check. Make it a reaction
Pull Request -
State: closed - Opened by agoodman00 4 months ago
#6131 - Tweak learning of brands and slays
Pull Request -
State: closed - Opened by backwardsEric 4 months ago
#6130 - borg: fix shatter and leap issue for Blackguard
Pull Request -
State: closed - Opened by agoodman00 4 months ago
#6129 - Borg Coin Conundrum
Issue -
State: closed - Opened by Netbrian 4 months ago
- 3 comments
#6128 - Avoid coercing a trap's character to a char when parsing preferences
Pull Request -
State: closed - Opened by backwardsEric 4 months ago
#6127 - Visual editing for traps in knowledge menu with tiles active
Issue -
State: closed - Opened by backwardsEric 4 months ago
#6126 - Document v parameter for player_set_timed()
Pull Request -
State: closed - Opened by backwardsEric 4 months ago
#6125 - macOS: avoid triggering the undefined behavior sanitizer on tile switch
Pull Request -
State: closed - Opened by backwardsEric 4 months ago
#6124 - Direction of effect animations
Issue -
State: open - Opened by backwardsEric 4 months ago
Labels: C: Interface, T: enhancement
#6123 - borg: there are more death messages I missed
Pull Request -
State: closed - Opened by agoodman00 4 months ago
#6122 - Borg Should Pursue Uniques More Aggressively
Issue -
State: open - Opened by Netbrian 4 months ago
- 3 comments
#6121 - borg: lightning strike needs to target a known square
Pull Request -
State: closed - Opened by agoodman00 4 months ago
#6120 - Borg Trouble with Targeting
Issue -
State: closed - Opened by Netbrian 4 months ago
- 3 comments
#6119 - borg: when in town,
Pull Request -
State: closed - Opened by agoodman00 4 months ago
#6118 - borg: don't cast maim foe in a test
Pull Request -
State: closed - Opened by agoodman00 4 months ago
#6117 - borg: Forceful Blow can't be a play magic
Pull Request -
State: closed - Opened by agoodman00 4 months ago
#6116 - Borg Blackguard Bugs
Issue -
State: closed - Opened by Netbrian 4 months ago
- 5 comments
#6115 - Update Visual Studio file lists for past changes in the lib directory
Pull Request -
State: closed - Opened by backwardsEric 4 months ago
#6114 - borg: a crash and a necromancer fix... but we need more
Pull Request -
State: closed - Opened by agoodman00 4 months ago
#6113 - Borg Unable to Curse
Issue -
State: closed - Opened by Netbrian 4 months ago
- 12 comments
#6112 - borg: activation to disarm needs aim
Pull Request -
State: closed - Opened by agoodman00 4 months ago
#6111 - Borg Traps and Freezing
Issue -
State: closed - Opened by Netbrian 4 months ago
- 10 comments
#6110 - borg: try to better track buying and selling stacked charged items
Pull Request -
State: closed - Opened by agoodman00 4 months ago
#6109 - borg: change how the danger of stun is calculated
Pull Request -
State: closed - Opened by agoodman00 4 months ago
#6108 - borg: don't count unID'd things as sellable when retreating to town
Pull Request -
State: closed - Opened by agoodman00 4 months ago
#6107 - Borg Struggles With Shopping
Issue -
State: closed - Opened by Netbrian 4 months ago
- 2 comments
#6106 - monster.txt: return missing record header for misplaced base, glyph, blow
Pull Request -
State: closed - Opened by backwardsEric 4 months ago
#6105 - Old tiles: have assignments for impassable rubble
Pull Request -
State: closed - Opened by backwardsEric 4 months ago
#6104 - borg: messed up dropping junk
Pull Request -
State: closed - Opened by agoodman00 4 months ago
#6103 - Borg Questionable Store Scumming
Issue -
State: closed - Opened by Netbrian 4 months ago
- 16 comments
#6102 - Borg Problems With Staffing
Issue -
State: closed - Opened by Netbrian 4 months ago
- 21 comments
#6101 - borg: change how deep descent works and when recall is reset
Pull Request -
State: closed - Opened by agoodman00 4 months ago
#6100 - Borg Ranger Max Depth Issue
Issue -
State: closed - Opened by Netbrian 4 months ago
- 2 comments
#6099 - Fix typos or wording in comments and documentation
Pull Request -
State: closed - Opened by backwardsEric 4 months ago
#6098 - borg: the SLEEP_ALL activation is a bolt
Pull Request -
State: closed - Opened by agoodman00 4 months ago
#6097 - Borg Priest Struggling
Issue -
State: closed - Opened by Netbrian 4 months ago
- 6 comments
#6095 - Using "repeat previous command" after inscribing an item causes a crash
Issue -
State: closed - Opened by gonX 4 months ago
- 2 comments
Labels: C: Main game, R: fixed (in master)
#6094 - Compiling docs: correct CMake SHARED_INSTALL example
Pull Request -
State: closed - Opened by backwardsEric 4 months ago
#6093 - Borg more include paths
Pull Request -
State: closed - Opened by agoodman00 4 months ago
- 1 comment
#6092 - SDL2: tidy font sorting
Pull Request -
State: closed - Opened by backwardsEric 4 months ago
#6091 - borg: recalc the living unique check and messed up one set of stats
Pull Request -
State: closed - Opened by agoodman00 4 months ago
#6090 - Borg list tvals
Pull Request -
State: closed - Opened by agoodman00 4 months ago
- 1 comment
#6089 - Feature Request: When using debug mode to create monsters, ignore accent marks.
Issue -
State: open - Opened by Netbrian 4 months ago
#6088 - Visual Studio instructions: mention the borg and _CRT_SECURE_NO_WARNINGS
Pull Request -
State: closed - Opened by backwardsEric 4 months ago
#6087 - Angband Debug Command Issues
Issue -
State: closed - Opened by Netbrian 4 months ago
- 1 comment
#6086 - Get release workflow to work with an "externally manage environment"
Pull Request -
State: closed - Opened by backwardsEric 4 months ago
- 4 comments
#6085 - Correct SDL2 library names used in Makefile.std
Pull Request -
State: closed - Opened by backwardsEric 4 months ago
#6084 - borg: got stuck beating head against perm wall
Pull Request -
State: closed - Opened by agoodman00 4 months ago
- 2 comments
#6083 - Hill orc friends
Issue -
State: open - Opened by backwardsEric 5 months ago
#6082 - borg: fix check for 3 living uniques
Pull Request -
State: closed - Opened by agoodman00 5 months ago
#6081 - borg: only drop off potions when prepping for morgoth
Pull Request -
State: closed - Opened by agoodman00 5 months ago