Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / andwn/cave-story-md issues and pull requests
#28 - Error when going through the door to the save room in the starting cave.
Issue -
State: closed - Opened by EvilTelephone over 8 years ago
- 3 comments
#27 - Slopes and rebound
Issue -
State: closed - Opened by andwhyisit over 8 years ago
#26 - Getting to Mahin (player physics issue)
Issue -
State: closed - Opened by andwhyisit over 8 years ago
- 2 comments
#25 - Invisible tiles issue.
Issue -
State: closed - Opened by andwhyisit over 8 years ago
- 1 comment
#24 - Enemies continue to move around during the Life Capsule pick-up cutscene/jingle
Issue -
State: closed - Opened by EvilTelephone over 8 years ago
- 2 comments
#23 - The orange guy with the knife in the Graveyard can't be shot until he begins attacking you
Issue -
State: closed - Opened by EvilTelephone over 8 years ago
- 3 comments
#22 - The large flyers in the Egg Corridor have no collision with the player
Issue -
State: closed - Opened by EvilTelephone over 8 years ago
- 1 comment
#21 - You can clip through the ground in some places
Issue -
State: closed - Opened by diggly over 8 years ago
- 2 comments
#20 - Shack room text is off center
Issue -
State: closed - Opened by catskull over 8 years ago
- 2 comments
#19 - New item screen, item icon disappears
Issue -
State: closed - Opened by catskull over 8 years ago
- 2 comments
#18 - Egg Corridor warp causes address error
Issue -
State: closed - Opened by catskull over 8 years ago
- 4 comments
#17 - The red barrier in the Egg Corridor is not completely solid.
Issue -
State: closed - Opened by diggly over 8 years ago
- 4 comments
#16 - Reset button, loading save game tiles are not drawn
Issue -
State: closed - Opened by catskull over 8 years ago
- 8 comments
#15 - [Items] Large missile collectible only provides 1 missile
Issue -
State: closed - Opened by EvilTelephone over 8 years ago
- 2 comments
#14 - [Items] Collectibles that 'time out' and disappear do not do so if off screen
Issue -
State: closed - Opened by EvilTelephone over 8 years ago
- 6 comments
#13 - Elevator in Egg Corridor has broken physics
Issue -
State: closed - Opened by sikthehedgehog over 8 years ago
- 3 comments
#12 - Teleporters have an opaque sprite in front of the player
Issue -
State: closed - Opened by sikthehedgehog over 8 years ago
- 2 comments
#11 - [Crash/Error] Rare crash on killing enemies in Egg Corridor
Issue -
State: closed - Opened by EvilTelephone over 8 years ago
- 10 comments
#10 - [Admin] Add "Bubbler" weapon to the To-Do list.
Issue -
State: closed - Opened by EvilTelephone over 8 years ago
- 7 comments
#9 - Door error when rescuing Kazuma
Issue -
State: closed - Opened by sikthehedgehog over 8 years ago
- 7 comments
#8 - [Cutscene] First Balrog cutscene can be repeated, leads to sprite glitch.
Issue -
State: closed - Opened by EvilTelephone over 8 years ago
- 2 comments
#7 - [Save/Load] Divide By Zero exception when continuing game from Grasstown
Issue -
State: closed - Opened by EvilTelephone over 8 years ago
- 6 comments
#6 - [Graphics] Sprite sorting incorrect
Issue -
State: closed - Opened by EvilTelephone over 8 years ago
- 8 comments
#5 - Crashes when killing enemies
Issue -
State: closed - Opened by sikthehedgehog over 8 years ago
- 3 comments
#4 - NPC number in NPC test is not redrawn properly
Issue -
State: closed - Opened by sikthehedgehog over 8 years ago
- 1 comment
#3 - SRAM field in the header is wrong
Issue -
State: closed - Opened by sikthehedgehog over 8 years ago
- 3 comments
#2 - Object-induced slow down
Issue -
State: open - Opened by sikthehedgehog over 8 years ago
- 22 comments
#1 - (WIP) Vagrant development environment with Ansible - Do Not Merge
Pull Request -
State: closed - Opened by bdero over 9 years ago
- 2 comments