Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / andriydev/landmass issues and pull requests
#28 - Move docs to the README.
Pull Request -
State: closed - Opened by andriyDev about 1 year ago
- 1 comment
#27 - Switch to MIT + Apache 2.0
Issue -
State: closed - Opened by andriyDev about 1 year ago
#27 - Switch to MIT + Apache 2.0
Issue -
State: closed - Opened by andriyDev about 1 year ago
#27 - Switch to MIT + Apache 2.0
Issue -
State: closed - Opened by andriyDev about 1 year ago
#27 - Switch to MIT + Apache 2.0
Issue -
State: closed - Opened by andriyDev about 1 year ago
#26 - Bump version to 0.2.0.
Pull Request -
State: closed - Opened by andriyDev about 1 year ago
#26 - Bump version to 0.2.0.
Pull Request -
State: closed - Opened by andriyDev about 1 year ago
#25 - Update the README to include Islands.
Pull Request -
State: closed - Opened by andriyDev about 1 year ago
#25 - Update the README to include Islands.
Pull Request -
State: closed - Opened by andriyDev about 1 year ago
#24 - Add `AgentState` to `Agent` to report the state of the agent to users.
Pull Request -
State: closed - Opened by andriyDev about 1 year ago
#23 - Simplify creating islands
Pull Request -
State: closed - Opened by andriyDev over 1 year ago
#22 - Report the state of agents back to clients (e.g., reached destination)
Issue -
State: closed - Opened by andriyDev over 1 year ago
- 3 comments
#21 - Sync the README with the crate doc comments.
Issue -
State: closed - Opened by andriyDev over 1 year ago
#20 - Create a trait to visualize the Archipelago data.
Pull Request -
State: closed - Opened by andriyDev over 1 year ago
#19 - Allow drawing properties of the Archipelago.
Issue -
State: closed - Opened by andriyDev over 1 year ago
- 1 comment
#18 - Fix linkable edges being computed incorrectly.
Pull Request -
State: closed - Opened by andriyDev over 1 year ago
#17 - Add get_island_ids.
Pull Request -
State: closed - Opened by andriyDev over 1 year ago
#16 - Mark islands clean during update.
Pull Request -
State: closed - Opened by andriyDev over 1 year ago
#15 - Pass ValidNavigationMesh to Islands as Arcs.
Pull Request -
State: closed - Opened by andriyDev over 1 year ago
- 1 comment
#14 - Make Island and IslandId public.
Pull Request -
State: closed - Opened by andriyDev over 1 year ago
#13 - Create Islands to support multiple nav meshes in one Archipelago.
Pull Request -
State: closed - Opened by andriyDev over 1 year ago
- 1 comment
#12 - Revert "Create LocalCollisionAvoidance trait to allow different implementations of avoidance"
Pull Request -
State: closed - Opened by andriyDev over 1 year ago
#11 - Set up remaining stuff for release.
Pull Request -
State: closed - Opened by andriyDev over 1 year ago
#10 - Allow injecting custom local avoidance algorithms
Issue -
State: closed - Opened by andriyDev over 1 year ago
- 1 comment
#9 - Support non-AI-controlled characters
Issue -
State: closed - Opened by andriyDev over 1 year ago
#8 - Report path finding statistics.
Issue -
State: closed - Opened by andriyDev over 1 year ago
#7 - Add support for off-mesh links.
Issue -
State: open - Opened by andriyDev over 1 year ago
- 2 comments
#6 - Reduce the number of path finds per frame.
Issue -
State: open - Opened by andriyDev over 1 year ago
#5 - Allow specifying an "executor" for path finding.
Issue -
State: open - Opened by andriyDev over 1 year ago
#4 - Create a benchmark to measure how many agents can be handled.
Issue -
State: open - Opened by andriyDev over 1 year ago
#3 - Allow for dynamicly swapping out the nav mesh.
Issue -
State: closed - Opened by andriyDev over 1 year ago
#2 - Allow using multiple nav meshes.
Issue -
State: closed - Opened by andriyDev over 1 year ago
#1 - Add obstacles to local collision avoidance.
Issue -
State: closed - Opened by andriyDev over 1 year ago
- 3 comments