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GitHub / altanis/kinetics issues and pull requests

#22 - please provide example for Collision Callbacks

Issue - State: closed - Opened by oO0 2 months ago - 2 comments
Labels: question

#21 - Is there a 'Wall' class?

Issue - State: closed - Opened by atvsipi 9 months ago - 1 comment

#20 - Are the physics calculations decoupled?

Issue - State: closed - Opened by Reffler about 1 year ago - 1 comment
Labels: question

#19 - Question about positioning entities.

Issue - State: closed - Opened by Reffler over 1 year ago - 2 comments
Labels: question

#18 - Implement CCD

Issue - State: closed - Opened by Altanis over 1 year ago - 1 comment
Labels: enhancement

#17 - Fix `System.addEntity`.

Issue - State: closed - Opened by Altanis over 1 year ago

#16 - `CollisionResolver.detect()` requires specific order depending on entities

Issue - State: closed - Opened by Altanis almost 2 years ago
Labels: invalid

#15 - Angular velocity when colliding not perfectly accurate

Issue - State: closed - Opened by Altanis almost 2 years ago
Labels: enhancement

#14 - Implement circle collisions

Issue - State: closed - Opened by Altanis almost 2 years ago - 1 comment
Labels: enhancement

#13 - Collision resolution issues

Issue - State: closed - Opened by Altanis almost 2 years ago - 5 comments
Labels: bug

#12 - smallestAxis calculation in CollisionResolver

Issue - State: closed - Opened by Altanis almost 2 years ago - 1 comment
Labels: bug

#11 - Line collision inaccuracies with fast entities

Issue - State: closed - Opened by Altanis almost 2 years ago - 3 comments
Labels: bug

#10 - Regular polygon generation.

Issue - State: closed - Opened by Altanis almost 2 years ago
Labels: enhancement

#9 - Entity with vertices colliding with wall deforms entity.

Issue - State: closed - Opened by Altanis almost 2 years ago - 1 comment
Labels: bandaid

#8 - Importing `Capsule` throws an error where its subclass (`Line`) is undefined.

Issue - State: closed - Opened by Altanis almost 2 years ago - 1 comment
Labels: bug

#7 - `detectLineLine` does not get invoked at starting time.

Issue - State: closed - Opened by Altanis almost 2 years ago - 1 comment
Labels: invalid

#6 - Rename Wall to Line

Issue - State: closed - Opened by Altanis almost 2 years ago
Labels: enhancement

#5 - Smoothen physics engine for browsers.

Issue - State: closed - Opened by Altanis almost 2 years ago
Labels: enhancement

#4 - Dynamic Getters Inaccurate in the Wall Class

Issue - State: closed - Opened by Altanis almost 2 years ago - 1 comment
Labels: bug

#3 - Make wall generation up to the client

Issue - State: closed - Opened by Altanis almost 2 years ago - 2 comments
Labels: enhancement

#2 - New Features

Issue - State: open - Opened by Altanis almost 2 years ago
Labels: enhancement

#1 - Optimize/enhance physics calculations and collision detection/resolution.

Issue - State: closed - Opened by Altanis almost 2 years ago - 3 comments
Labels: enhancement