Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / allemansratten/towertowerdefencedefence issues and pull requests
#15 - update dependencies to make it work on Node 18, fix Phaser usage for the new version
Pull Request -
State: closed - Opened by Boucaa over 1 year ago
#14 - Briefly revisit Bullet instance lifespan & management with performance in mind
Issue -
State: closed - Opened by petrroll over 3 years ago
#13 - Allow for stable level generation seed.
Issue -
State: closed - Opened by petrroll over 3 years ago
- 1 comment
#12 - Add a mute button
Issue -
State: open - Opened by vvolhejn over 3 years ago
#11 - Add a pause button
Issue -
State: closed - Opened by vvolhejn over 3 years ago
- 1 comment
#10 - Well played
Issue -
State: open - Opened by skodapetr over 3 years ago
#9 - Enemy stats displayed on mouseover even when in different layers
Issue -
State: closed - Opened by DrCuketa over 3 years ago
#8 - Tutorial
Issue -
State: closed - Opened by vvolhejn over 3 years ago
Labels: documentation
#7 - Enemies that pass through spawn random enemies with equal danger level - should respawn the same enemy
Issue -
State: closed - Opened by DrCuketa over 3 years ago
#6 - Level up effect, No red damage indicator on level up
Issue -
State: closed - Opened by DrCuketa over 3 years ago
Labels: enhancement
#5 - Tower range indicator
Issue -
State: closed - Opened by DrCuketa over 3 years ago
- 1 comment
Labels: enhancement
#4 - Wounded enemy indication/healthbar
Issue -
State: closed - Opened by DrCuketa over 3 years ago
- 1 comment
Labels: enhancement
#3 - Click on portal to go up one level
Issue -
State: closed - Opened by Jkuzz over 3 years ago
Labels: enhancement
#2 - Tower projectile emmiter doesn't die
Issue -
State: closed - Opened by Jkuzz over 3 years ago
- 1 comment
#1 - Enemies clipping behind UI Sidebars
Issue -
State: open - Opened by Jkuzz over 3 years ago